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#26
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Retz or Apoc_X you must reply ASAP. Timesplitters2.co.uk needs a map creator and I need to put your program on ym site but i have included a link to your site and given you all the credit. I just need you to confirm if this is ok before i put it up.
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#27
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Thanx, Seegy.
I've got TS2 on my Cube, but i haven't had the time to play around with it, with christmas coming, and me having rehearsals every night now, and a job etc... But if you want to make a large room, would you connect a lot of the pieces with blue sides? Or does this only make a lot of smaller rooms, with big doors between them? Greetz Fedaykin |
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#28
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#29
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Edit Map is a really useful tool. Yet it lacks a couple things:
1. More than one floor! 2. A grid the size of the real map makers' 3. Have a big description box, so we can make our maps, yet also write the briefing, objectives, logics, and enemies. I'm not saying it's bad, (because it is a very nice piece of programming, but it COULD use some updates. Keep up the good work and never quit! (You guys saved me when I heard eblast had stopped making his editor). Last edited by thatandmore; 12-13-2002 at 07:09 PM. |
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#30
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Quote:
We want people using it but we want them to know who made it. ![]() -Retz |
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#31
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cheers, both your names are on the site.
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#32
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To apoc^x and Retz:
Hey guys, F-Rott here. Is there any way I could get the EditMap .FLA file? I'd like to update it for my own personal use. I'd keep it offline and send you any results. I want to add Second Story Tiles and maybe a way to implement Door and Window placements, as well as Story Enemies. Probably shrink the tile size to allow a larger grid. Get ahold of me here: F-Rott |
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#34
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I don't mean to necropost, but this is a very nice application. Still could use some work and debugging, but it has great potential.
I'm looking forward to your next update. |
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#35
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It does kick arse though
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#36
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GREAT!!! Just GREAT!!!!!!
I think it's cool...nearly better than in the real game...haha... but i don't know how you go to 2nd floor... |
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#37
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hi all
i was just wondering if suggestions could be submitted here too, im new here so... i however intend to post one of my own story maps here to ...when it finishedbut my suggestion is: (if ever possible) some kind of mod that allows you to build a map that has tripple the "free space" as regular now is, and a max of 20 to 25 possible enemies to put in the game well, this sounds crazy maybe but im a favourite of long time maps where you must infiltrate, walk, and mass attack andwith the current possibilities it's pretty hard to make a good and decend map with just 10 enemies and the available amount of free space. (this is just my view on it) well thnx anyway for this and my map will follow sometime yet! greetz shade!!! |
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#38
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I know this may sound weird but TS3 map maker lets you place as many story baddies as you like, i dont think the memory space is much improved though.
I dont think there are any mods avalible which will alter the game as you want, if any that alter the games/memory at all ![]() Plus this forum is dead but you can post away! Good luck with ur map! |
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#39
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Quote:
but i still find it pretty much a shame that you can't have a mode that you can use the space of 3 maps together, if the memorycard can handle the open space...but ok thnx anyway greets shade |
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