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#576
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why dont we try making new mods from the actual game instead of trying the demo mods,i dont have the game yet but someone should try texmod on the full game if you guys havent already, it should work!
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#577
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I've actually gotten it to work a very small bit, but you only see like 1/4 of the re-textured Batman, the rest is regular and doing this has the potential to corrupt your save.
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#578
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oh........bummer
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#579
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Just keep working on it fellas, I'm not playing this game without one of those awesome suits
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#580
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Any news on the Armored Batman Suit for Texmod? Currently I am using Captain Jack's TDK Suit, and playing the retail version 1.10. Yes, like I said in the previous post, Glide and Glide Kick won't work but the game plays flawlessly. Grappling works great and saving (must start a new game ) as well. I had to use a trainer to bypass the "Glide" problem though.
Another thing, if you did use Texmod for B:AA, never switch on the Physx because it eats a lot of your graphic power. I hope Captain Jack or anyone else could extract the Armored Suit from this game for use with Texmod. That suit is very awesome! P/S: Use the method Zythos mentioned if you want to play it on the retail version. I'll post any problems that I encounter while playing using Texmod here are reference. |
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#581
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emoticon because new people really irk me sometimes when they don't use the search function.To answer your question from before, no. People have not been able to get this to work flawlessly with the retail version of the game. It only works in the demo. Now that you know, please use the search function in the future.
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PSN: Nemesis296 XBL/GFWL: HyperN3mesis |
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#582
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And yes, Im, aware of the search function, but I was in a hurry at the time, and didnt think I would be breaking the balance of the universe by asking a simple "yes or no" question without searching first. Anyway, is it just a matter of time before it works? Or a matter of code? Thanks. |
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#583
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As for when the mods will work, I believe it's a matter of code vs the system specs and compatibility with the game. Who knows how the piracy prevention measures that have been implemented will crap on the game when interfacing with mods. I'd say just be patient, and keep checking back. When someone makes a breakthrough, it'll be all over the internet.
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PSN: Nemesis296 XBL/GFWL: HyperN3mesis |
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#584
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regular batman in the dark, but shiny pink batman in the light
http://www.mediafire.com/file/4n0uzh0iwq4/PINK.tpf PINK BATMAN!!!!!!! Last edited by phantom5488; 09-25-2009 at 09:21 AM. Reason: images didnt work |
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#585
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If you pirated this game please don't leave post about how you got Texmod to work but you cant use the glide or glide kick. Were trying to find a way to get it to work for people who actually bought the game.
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#586
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#587
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Why do we have to make textures only? Surely some other mods are possible?
I know people want their textures to work for the full version, but, while we wait, why don't we try making something new?
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"Let's play chicken - Cajun style." - Killer Croc (TB) "Blaaarggg" - Clayface (TB) |
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#588
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Patience people are undoubtedly working on various mods, but it takes time
The game just came out and mods depend on the "friendliness" of the game, we won't see anything radical for atleast a year (if model replacement is indeed possible) |
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#589
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On the batman of zurr en ah (spell check), I believe the cowl and cape are suppose to be purple, like the gauntlets.
One thing I think would be cool is for the person who created the green lantern batman or black lantern batman to make a different suit for each lantern corp. (sinestro, blue, red, orange, etc). I cannot mod or else I would try myself. Speaking of, is there a certain software you have to download to mod these skins? |
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#590
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So i have my doubts. |
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#591
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Photoshop?
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#592
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True, if everyone is "waiting for someone to find a way" then logic tells us that nobody is working on if, because all the potential workers are just waiting for it...
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#593
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Then maybe we should offer a reward to someone who does it lol
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#594
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I know someone is working on a Joker, playable character.
And maybe modding it so that you can play the Story as Armoured Batman and maybe the Scarecrow! So don't worry. Stuffs happening! |
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#595
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Yeah, but I am going to bed right now. Maybe someone will have found something till tomorrow evening. I am sure someone is on it! ;-)
Until then... just replay the Scarecrow level over and over... nothing like having a single corridor of toying with the bat. ;-) |
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#596
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![]() dont download the image cape mod torn,scratched download the file http://www.mediafire.com/file/2akto232jnt/cape torn,scratched.tpf |
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#597
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...you just have to have a little patience, and leave your negativity at the door Enjoy your stay!
__________________
PSN: Nemesis296 XBL/GFWL: HyperN3mesis |
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#598
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I'm not negative, i just have my doubts. If everyone says "someone will figure it out" and no one says "i'll figure it out", that means nothing's happening. 8)
Last edited by YoungZer0; 09-28-2009 at 09:23 AM. |
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#599
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well one thing i dont get if you can extract models......cant you import them aswell?
so you could upload the model with a explanation to import it or simplest way......beg the the guys from eidos for a folder where you can copy your version of batman and it will be used ingame. cause of this thread they should see that this is wanted |
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#600
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