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  #1  
Old 11-04-2002, 09:34 AM
roujinz roujinz is offline
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Default Stupid zones......

I made a level that i thought would be great to have a central point to defend, so i put a zone in it.

This causes the game to crash before it can load.
The level works fine on bag tag, deathmatch etc, so i place another zone on an unreachable tile, there is now 2 zones, and the level loads. Is this a know problem, not being able to have only 1 zone? I think 2 zones in the level would ruin it.
  #2  
Old 11-04-2002, 09:48 AM
Y2Chris99 Y2Chris99 is offline
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I aint tryed it but it must b poss to have only 1 zone if it aint then just put a single piece wiv a zone in, in a unreachable place in the furthest corner of the map maker. SORTED
  #3  
Old 11-04-2002, 10:55 AM
roujinz roujinz is offline
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Quote:
Originally posted by Y2Chris99
I aint tryed it but it must b poss to have only 1 zone if it aint then just put a single piece wiv a zone in, in a unreachable place in the furthest corner of the map maker. SORTED
thats what i ended up doing, only thing is, no team can ever have 100% control which is what i was aiming for, there will lawyas be that other zone just sitting.

I might put the 2 right beside each oter and see how it affects it.
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Old 11-04-2002, 11:42 AM
Y2Chris99 Y2Chris99 is offline
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that was my other idea but wouldnt look 2 great. I will try it later im in middle of level at mo so cant do it now
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  #5  
Old 11-05-2002, 02:45 PM
ragged_brute ragged_brute is offline
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I tried one zone on my mapmaker and it worked perfectly and was a great level based on your idea dude cheers. It must be another bug
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  #6  
Old 11-06-2002, 09:35 AM
roujinz roujinz is offline
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Quote:
Originally posted by ragged_brute
I tried one zone on my mapmaker and it worked perfectly and was a great level based on your idea dude cheers. It must be another bug
mmm ill try a smaller level then, the level was very large as in 5 large tiles by 5 large tiles set down as a base plan and then it expanded from there, with a small area above it, and spawn areas in the corners only up a floro as well leadin down, with the zone in the middle, making for a large tile to defend whilst people rushed you.
 

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