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#76
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I bound them to Q and E respectively and it let me lean around corners (or indeed, just lean where I was standing, if I felt like leaning for no reason), seldom increasing visibility. |
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#77
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I know that. I want cloak too. I mean Garrett without a cloak may look like Garrett in TDS
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#78
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new idea: they are adding cape for garret right? so the cape can be usefell for fall's for example guards are chasing you the only chance is to fall down to the blackally if you press double jump then the cape will be activaded if you fell you wont take any damage the cape can be used for only 5 seconds in the air so its mostly usefell when your almost near the ground. how about this idea?
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#79
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Yeah, I think that would suit Garrett... He should drive the fastest car in the world too, that he can afford only because he's really a rich scientist. Oh, and that little girl should be retconned to be a little boy named Sparrow, who can become his trusty sidekick.
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#80
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Yeah and he could also fly short distances by grabbing his cape and flapping his arms when you repeatedly smash the jump button.
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#81
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I think the cape idea was exploited in soul reaver. Didn't like that much the puzzles involving it.
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#82
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The idea of a cape to slow falls kind of does make sense when you look at it from a physics perspective.
Or they could just give us slowfall potions back.
__________________
A rod of iron, in the flame, is transfigured and is no more. Thou canst never return unchanged from the forge. |
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#83
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Slow fall potions back please.
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#84
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hahaha this topic really made me laugh!!! and above all things, Garrett needs a zippo and a cigarrette |
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#85
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It does?
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Sings we a dances of wolfs, who smells fear and slays the coward. Sings we a dances of mans, who smells gold and slays his brother. |
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#86
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Garrett should also have a propeller stuck in his arse that he uses with his buttmuscles, this way he can fly long distances using his cape as a paraglider.
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#87
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If you taffers want the devs to bother reading suggestions, it might be a good idea to stick to sensible discussion.
![]() Thread merged into existing "Clothing/Attire" thread as most of the current conversation certainly doesn't warrant a thread of its own.
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![]() I am the shadows, the dark and deadly, the velvet night... |
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#88
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![]() Maybe we should use "sarcasm disclaimers" to prevent misunderstandings in these situations. |
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#89
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Yes, they do.
![]() However, this forum is already bursting at the seams with idea threads, I think most of us prefer to make room on first page for discussion that is not so silly, sorry.
__________________
![]() I am the shadows, the dark and deadly, the velvet night... |
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#90
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Garret in robe only, I just love the shadow/silhouette of Garrett in the cutscenes of TDP and TMA!
![]() custom made... SOOOOOO POWERFULL!!!! I think Garrett should be made weaker, he is a thief not a bodibuilder but his stance, makes him look powerfull! |
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#91
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Are you familiar with the basic concept of air resistance?
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A rod of iron, in the flame, is transfigured and is no more. Thou canst never return unchanged from the forge. |
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#92
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Actually Garrett's cape isn't large enough to function as a parachute for a grown-up man like him. He would need a huge cape the size of a real parachute.
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#93
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A parachute is intended for falling from way up high in the sky. This cloak would be to take the edge off of a few extra meters, kind of like slowfall potions (which, you'll notice, aren't as effective as a parachute either, because they don't need to be that effective).
__________________
A rod of iron, in the flame, is transfigured and is no more. Thou canst never return unchanged from the forge. |
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#94
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would it slow garrett down? YES, would it be significant enough to matter? NO. Really, if garrett learns how to take falls, i.e. not keep his knees locked like in previous games, he would benefit greatly from it, alot more than the cape would (if he breaks his legs at X fall height, subtract ~3 or 4 inches due to the cape, if that much)
I'd say let the player have to press the crouch button at the end of a fall in order to reduce damage, simulating he took the fall. But the cape would be of little to no significance, even if he held it by it's ends. |
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#95
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#96
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I always thought that was a fluke, not an actual mechanic... and I thought it's purpose was reducing the sound of landing, not reducing damage... either way, it's the same concept, just taking a fall. Whether you just have to be crouching before hand or crouch when you hit doesn't really matter to me, but Garrett should have learned to drop 20 feet without dying by now, like a normal person can do... unless he's not drinkin his milk and has poor bone health?
*imagines picture of Garrett hiding in the shadows, all you see are the fingers around a glass of white frosty milk and a white milk mustache "Dude, where'd my milk go?" |
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#97
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I got an idea, Garrett should stay with his TDS clothes, but he should be able to buy a Cloak that may slower his falls or make him less visible or other abilities, but not supernatural...black cloak with a hood should be an option for buying, and you just wear it....on your previous TDS clothes....
let's say for example you are on first person right? so if you wear the cloak, then you run and turn around quickly you may see your cloak moving so damn cool to be Garrett
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#98
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Yes. And as has been explained, any edge it would take out of the fall would be utterly insignificant. I don't even know why it's being discussed, it's absurd.
I admit I'm not that good with imperial measurements, but according to a conversion program I found 20 feet is approximately 6 meters. That's an insane drop, even onto grass or sand, let alone stone, marble, or wood. You would probably survive it, but your knees and ankles would be absolutely destroyed unless you managed to perform a perfect landing roll.
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Sings we a dances of wolfs, who smells fear and slays the coward. Sings we a dances of mans, who smells gold and slays his brother. |
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#99
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Why would he buy a cloak when he's got one hanging in his closet practically? Maybe he pawned off his sword and cloak in some horrible decision to get the dagger for TDS, bastard said it would slay undead in one strike......... bastard... At the end of TDS he has an insane enough amount of cash to actually get his stuff back
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#100
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Quote:
Force imparted to a given object = Mass of the object X the velocity on impact / The amount of time it takes for velocity to be slowed to 0 |
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