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#1
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New for me at least. Couldn't be buggered translating all of it, if anyone would like to: http://hratelne.centrum.cz/preview/c...html?id=623266
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Last edited by a house; 01-27-2009 at 09:37 AM. |
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#2
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#3
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The memories bit again reeks of Blade Runner and GitS. Wanna bet most, if not all, those memories, photos, etc. are false? Quote:
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#4
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. Really pleased that there will be good focus on developing Adams character.It seems to suggest an aggressive defense aug and that there will be 20-30 augmentations available.
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#5
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I like that. And I hope, that the state of the apartment will be preserved between missions. So if I drop a rocket launcher on a couch, I should be able to recover it later.
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#6
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more details from here... http://bonusweb.idnes.cz/pc/preview/...review_das.idn
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#7
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Subtle plotlines are beginning to emerge and I'm excited!
Thanks for the links.
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#8
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Thanks
Sounds really interesting.
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#9
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Great news, things are really looking up. Five metropolises are definitely a step up from 3 in DX1 and 2 in DX2.
Shanghai, Detroit and Montreal have been confirmed, then. Wonder what the other two are. I'm guessing there will be one from South Asia/Middle-East and probably one from Eastern Europe, like Russia or something. Or maybe another American city. ![]() As for the women bit, I wonder if Maggie Chow will be included. I've always wanted to see more of her, as much as I think she's a double-crossing *.
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#10
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Nice. It sounds like a more interesting game than I was hoping for already.
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#11
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#12
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Go for the 'M' rating!
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#13
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Was that translated into English by a native Czech speaker or was it done through a web tool like Babelfish?
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#14
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The posts by a house seem to be his own translation, the alternate version from spyhopping is machine translation.
If anyone wants me to, I may try translating the whole articles, but be warned: I don't know czech, so my translation will be based in equal parts on similarities with polish, online dictionaries and intuition. Should be more accurate than machine translation anyway. |
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#15
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Apartment + Women = Is it me or are the developers trying to develop a Bladerunner subplot in the game
![]() Maybe someone who at first you were supposed to kill and will hopefully have the choice of doing so thoughout the game. |
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#16
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Yea, I'm a native Czech speaker. Translated the sentences that I thought were new info. I should be able to provide a translation by friday. If anyone would like to have a go at translating, pick the second article I linked to, they all have the same structure and this one goes into more detail.
EDIT: Crud! I missed the bus!! You'll have the translation tonight then.
Last edited by a house; 01-27-2009 at 10:08 AM. |
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#17
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here it is... enjoy
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Last edited by a house; 01-28-2009 at 12:26 PM. Reason: edited the list of augs for more clarity |
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#18
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I can read Czech well enough to get the general gist, but not well enough to make good translation. Thanks for the link. I'll probably get more out of a translation, though.
Edit: A translation poped into existence while I was posting. Thanks. Another edit: That's a very condensed translation. Last edited by K^2; 01-27-2009 at 11:47 AM. |
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#19
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It's paragraph by paragraph. What do you mean? Didn't take too much time with it tbh, but I still think it's readable.
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#20
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I mean that it is very far from literal translation, but each paragraph has the same overall meaning. By condensed I mean that meaning is usually conveyed in fewer words in your translation. Also, I can't quite see where you got some of these things, but that's almost certainly due to my poor ability to read Czech. I don't understand about a fifth of the words used.
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#21
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I'm okay with that. In DX1, weapon skills were so important, it made it hard to spend xp in anything else until far into the game. So I guess what I mean to say is that I want more RPG elements, but I want them to be better balanced, without dumbing it down. |
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#22
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Or an army of Lesbien Space Robots... FROM OUTER SPACE!
__________________
"Square Root of 912.04 is 30.2... It all seemed so harmless..."
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#23
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[QUOTE=pha;935817]
Eh? Up to four upgrades per weapon? If there wasn't a translation error and it wasn't four upgrade types per weapon, it sounds a lot like a bad sign of cheapness and simplicity a la IW. In DX1, there was no numeric limit, therefore it was possible to upgrade, say, Mini Crossbow and use it effectively even with low Firearms skill. It allowed some variety and guile. In Invisible War, every weapon could be upgraded only twice, and without satisfying description of the upgrades' actual effect. "Increased Damage" etc. A pity that they've chosen an approach closer to IW. QUOTE] weird that you say this. i mean the two weapon upgrade thing was weak in IW for sure. but the system in DX was fun, but not realistic, barely real for the world DX was set in. also there WAS a limit of weapon upgrades, up to 100percent for each stat of the gun. which implied that you recieved a gun that was not working to full capacity, which is an odd anomoly. i think that is what was inportant to me, that each weapon had it's own stats, a whole litany of them. ... that was exciting. in IW, for the m,ost part, a weapon was a weapon you couldn't really see the specs on anything. i don't mind having a limit on the ability of the upgrades, i think it's cause the player to make harder choices and timlier choices. in DX, you just upgraded away without care. i'm just bored to death of... say half life. you just get a gun and you have it forever and it never changes, and your ability to use it never changes, which gets you focussed on player skill. i'm tired of games that are dedicated to physical skill, it takes away the craetivity of the player and forces them to learn a repeat a skill. that's sooo tedious. i couldn't even finish half life two. i love to look at it and drive the car and play the weight puzzles. but HOW LONG CAN I RUN AROUND BLOWING AWAY THE SAME ENEMY? |
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#24
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Augs are sorted in four categories: combat, stealth, hacking&lockpicking and social augs
Skills have been replaced with augs... they were in IW and most people didn't like that...
__________________
Apparently there are people who think the best way to make a prequel is to contradict the thing to which it is a prequel. |
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#25
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Only hacking. The rest of them was just removed without any replacement.
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