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#76
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Legally, I believe it would still be piracy. Morally, this is a form of piracy that I don't have an issue with. Its probably about as bad as it would be to emulate a rare N64 game that you wouldn't be able to play otherwise
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If you want to make enemies, take Warrens puppies |
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#77
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I wonder... will the purchases made by mac users out weight the amount invested into making a port. It's stupid to invest in dry wells. And the only reason I mentioned my previous post is because you posted and did not reply to what I had said, as if you had missed it.
Your expert team of Apple programmers would cost money, and for a consumer pool that the average user has no interests in gaming I don't think it is worth the investment. It is really nothing personal, just bad business. As I said in my original post, most mac users are using them because "PC's are annoying, Macs just work." They use them because they are simple, as opposed to a PC that frightens and confuses them. With that said, the people who do game and like macs tend have a PC on the side, Macs for notes and work, PC for games. If gaming was one of your primary concerns you would have never switched to mac in the first place. And a final question, why do you like Macs. Why do you feel they are superior to a PC, apart from trendiness and an ad campaign that targets the youth and those who are incompetent with computers in general.
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Why does no one remember this? Why isn't this taught in the schools?
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#78
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Why do I like Macs? I grew up around them, for starters. I'm very competent in both the Apple and Microsoft realms. I prefer Apple's OS X, its stable, fast, and frankly the overall computing experience isn't matched by Windows. The only drawback is the lack of availability of games for OS X, which is where Windows comes in. Sure, Apple charges a helluva premium for hardware, so upgrading your machine every year or two is out of the question, but the OS and the "Just Works" factor more or less make up for it, IMO. What makes Macs superior to your average PC? It's the operating system. Either you love it, like it well enough, or haven't really used it.
Now, I really do like Macs, and I like games. So I installed Windows XP Pro SP2 on my MacBook Pro as a dual-boot solution. This way I can open myself up to more games on solid hardware, while still having the Mac experience day in and day out. And I can take it all with me. Win-Win, no? ![]() _______ The Mac Gamer segment is largely unheardof, not because it doesn't exist (it sure does!), but because many VG corporations overlook it. Until a couple years ago this was understandable, because porting your games to OS X would mean re-writing your engine and game to use OpenGL if it didn't already, along with running on the PowerPC architecture. With the advent of Cider and the switch to Intel, however, this is no longer an issue and development costs and time for porting to the Mac platform are minimal. There is really no excuse for not supporting it these days. Although, considering that Aspyr released the Mac version for DX, perhaps they will do the same for 3...
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#79
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Quote:
Could you direct me to instructions on how to obtain and use the Cider? I have honestly no idea how that works. And I own DX1 for Mac, so I'm pretty OK with using it. Thanks in advance. And I selfishly continue to hope for DX3 on Mac. |
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#80
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Check your PM.
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