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Thread: DX:HR - Image & Screenshot Gallery Archive (UPDATED 13 June 2010)

  1. #226
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    Here's the bigger version, yet still lacking in quality.

  2. #227
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    I feel a big "I told you so" coming on

    I'm just kidding. Thanks for clearing up though Rene!

    The in-game shots are awesome. I really hope they stay that way. Great work EM. Now, to start saving up for an upgrade.

  3. #228
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    Quote Originally Posted by MrsP View Post
    gamer0004, thank you for those pics!!!!!

    That 'new character' dude looks intriguing. Wonder if he's a good guy or a bad guy?
    He could be Illuminati, and, as should be the case with Deus Ex, that means all morals are thrown out the window and nothing is good, nor evil.

  4. #229
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    I just noticed. The pistol looks like the barrel is ported but it is also shown with a suppressor.

    The bang would just escape out of the holes and not be contained properly by the suppressor.

    Maybe the compensator could be an attachment?

    To be fair, Leon did the same thing so it's probably OK anyway.

  5. #230
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    Quote Originally Posted by René View Post
    Something wrong?
    Oh no, I just haven't experienced complete euphoria before.

    I'm going to go shower.

  6. #231
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    THIS JUST IN.

    ADAM JENSEN HAS A VEST.


  7. #232
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    Hmm, the previous english iteration of the poster didn't have Adam in it:



    I'm willing to bet we're going to see at least one more character in there soon

  8. #233
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    René is offline Ex-Eidos Montréal Community Guy
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    You guys are super-slueths; nothing gets by you. For Adam's vest, well, I can't really see anything in that pic so I dunno what it actually is...

  9. #234
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    Quote Originally Posted by René View Post
    You guys are super-slueths; nothing gets by you. For Adam's vest, well, I can't really see anything in that pic so I dunno what it actually is...
    Haha, nice.

    I'm not sure if that's a vest. It looks photoshopped in over a trechcoat to me.

  10. #235
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    Looks like a windbreaker of sorts with the collar up.

    Looks cool enough to me, as long as we can stick some armor under it

  11. #236
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    That's a really great picture! And if that is what Adam wears, I'm happy. But it could just be a photoshopped interpretation.

  12. #237
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    Quote Originally Posted by VodunLoas View Post
    I stumbled upon these images/paintings while browsing through google images. They come from someone named Steven Wen. I don't believe Steven is on the DX3 team, guessing he does this for school or something. The website these images are from: http://blog.tritium-sand.com/






    WOW.

    Sorry Eidos, but this kid's got more mojo than your entire workforce. That last picture makes me want to jump right in and start playing. All I've seen from YOU are a collection of re-hashes( more labs, more weaponry that looks the same, typical villain types etc. ), and an unwillingness to break new ground for the storyline of the franchise by taking the quick and easy path to "Lucasville", though the retro-mods DO look inviting.

    ( Sits back and waits for the hate to flow )

  13. #238
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    Quote Originally Posted by lightbringerrr View Post
    WOW.

    Sorry Eidos, but this kid's got more mojo than your entire workforce. That last picture makes me want to jump right in and start playing. All I've seen from YOU are a collection of re-hashes( more labs, more weaponry that looks the same, typical villain types etc. ), and an unwillingness to break new ground for the storyline of the franchise by taking the quick and easy path to "Lucasville", though the retro-mods DO look inviting.

    ( Sits back and waits for the hate to flow )
    Not sure if that's a joke, but that's all pretty standard cyberpunk stuff.

  14. #239
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    I like the stuff Eidos showed more.

  15. #240
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    Quote Originally Posted by me.exe View Post
    Not sure if that's a joke, but that's all pretty standard cyberpunk stuff.
    Even still, that is pretty darn impressive work! It just POPS right off the screen.

    Sure, it's standard cyberpunk fair, but how many games give the player THAT experience? Anachronox , Deus Ex... can't think of much after that.

  16. #241
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    Quote Originally Posted by lightbringerrr View Post
    WOW.

    Sorry Eidos, but this kid's got more mojo than your entire workforce. That last picture makes me want to jump right in and start playing. All I've seen from YOU are a collection of re-hashes( more labs, more weaponry that looks the same, typical villain types etc. ), and an unwillingness to break new ground for the storyline of the franchise by taking the quick and easy path to "Lucasville", though the retro-mods DO look inviting.

    ( Sits back and waits for the hate to flow )
    Makes me wish I could draw

  17. #242
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    We should find this dude and bring him onto this forum!!! I want him to give us some more drawings lol.

  18. #243
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    Quote Originally Posted by Psychomorph View Post
    I like the stuff Eidos showed more.
    zomg it's Psychomorph.

  19. #244
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    Quote Originally Posted by spm1138 View Post
    zomg it's Psychomorph.
    The world is small, isn't it... and good games rare.

  20. #245
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    I've updated the images/scans in the first post in this thread.

    This includes the delicious selection of grenades, the unknown dude and the underwater tentacle-type augmentation image.

  21. #246
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    Quote Originally Posted by MrsP View Post
    I've updated the images/scans in the first post in this thread.

    This includes the delicious selection of grenades, the unknown dude and the underwater tentacle-type augmentation image.
    This thread is going to become another monster. A least it's big enough to not get merged with the colossal DX 3 Information thread.

    Or is it?

  22. #247
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    Quote Originally Posted by MrsP View Post
    I've updated the images/scans in the first post in this thread.

    This includes the delicious selection of grenades, the unknown dude and the underwater tentacle-type augmentation image.
    I refuse to believe that tentacles are what you'll have to use to swim.


    I absolutely refuse
    So, the wait continues...

  23. #248
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    Oh man, that tentacle augmentation.

    BADASS

    I remain impressed by the mechanical designs in this game.

  24. #249
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    the tentacles might be more like eels there very efficient form water travel so more like deep sea creatures which is more acceptable to my mind(perhaps the first thing in my mind when tentacles are referred in futuristic setting normally involves Japanese porn but that's another story)

  25. #250
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    dude i havent ben on for like a month so... what happend ?

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