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#76
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Um, no. They need to finish the storyline in progress. If t's too much for you, then sorry, but the base fans want this to be completed. The story is most of the draw for the fans like myself. I don't want it dumbed down just because someone out there can't keep up.
No offense, but it's like asking Kubric to not make 2001 so convoluted. It's what makes it his vision, and what people love about it, besides the great acting and atmosphere. Same here.
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#77
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At this point it's nearly impossible to catch the attention of a new fanbase, so they might as well just give us what we old fans want!
Or ignore us and do nothing
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#78
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OK, my take on a new legacy installment is pretty simillar to most of everyone else. I agree that newcomers to the series dont need to know the whole back storie to get into the tale of kains journey from where we left off. there should indeed be a booklet in the game's case for those who want to know the previous events. Maybe they could just include an advertisement in the case and/or in the end credits of the new game for a book series on the preceeding events of the legacy(wich they could and totally should get someone to write). but naturally throughout the game there would be little hints or coments Kain would make wich would reffer to things that a newcomer would not catch or be confused by. Said coments however, would be nestolgic for the rest of us and make us feel special for being the devoted, obsessed legacy fanboys....Or girls that we are. After all lets face it weather its been 5 years or not....The majority of the sales on this new title would be due to us existing fans regaurdless of their advertising efferts. As for all the concern about newcomers to the series, a T.V. comercial would make the game look apealing to someone who never heard of the legacy but I feel that when they finally decide to put out the next game it will be word of mouth from Legacy nerds like the rest of us that brings attention to the new game for most of the newcomers...... I cant speak for all of you but I talk about the legacy a lot and am constantly introducing it to people I know.
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#79
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I am absolutely on that bandwagon!!!!!!!!
l |
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#80
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Quote:
1) A game so simplistic and unrelated to the previous titles (and the entire plot of the series) so that newcomers won't need to know the entire story *Screw the fanbase and the whole plot!* 2) A game with a gameplay so incredibly and friggringly awesome that newcomers won't mind what the story is all about and that they don't have the faintest idea of what's going on in the game. *Who is Vorad...? Oh the pretty colors! Slash! Slash! Blood... and more Blood!* Honestly, I really don't know how at this point of the series they could hope to make a game that appeals to an entire new base of players. There is such a big ass ammount of background story -an insanely ammount- that there's no way in hell they could make a FINAL CHAPTER that wouldn't require having all the knowledge necessary to understand what's going on. In case you didn't notice, this final chapter will necessarily have to be about plot closure and explaining all the lose ends that tie the stories told in 5 different games of the series. This game will mainly appeal to the fanbase, at least in terms of the money it will make. I can understand how you hope for this game to have a commercial appeal for Eidos in order to be made, but that's just wishful thinking. If this game is EVER made, it will be because Eidos is so rich from the TR franchise that they won't mind losing a few bucks on the closure of a series that got dragged on for too long... and because there will still be a few nostalgic developers among the team. |
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#81
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The plot has become much more simple with the ending of defiance, as the rest of the story now goes.
1) defeat edlar god 2) defeat hylden 3) restore the pillars. This is obviously a simple summary, but there is no reason why they couldn't have a final game that mainly dealt with those aspects. Having a few answers for the fans (voradors resurrection etc) could also be achieved. |
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#82
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So, guys N gilrs... you want new sequel? good, but we have to write the story:
The main characters of this sequel should be: Raziel, Kain & a new female vampire. Music The music genre should be Gothic Rock. Story In this story, Raziel returns mysteriously, the reason is still unknown. This time, Raziel is a hybrid vampire. He can't switch to spectral world, but all of other abilities still remains in material world. This time, he isn't a wraith, he is a complete vampire. For living, he should suck both blood & soul of victims. There is not spectral world in this sequel. New abilities: Flying like birds. Controlling the time. Controlling & capturing the vampires, like: serving as guardians of Raziel. (You can play as anything you captured.) Teleport anytime. New Swords. Raziel's hybrid sword: the main, 1 & only sword of the game: this is a great sword, physical sword with spectral features, he can transform this sword to any shape & ability that he wants, any time, this sword is the primary sword of the game, but he can grab & use any sword that he wants in game as secondary weapon. There are lots of new moves & combos, like: "Severance: Blade Of Darkness" game. & new great fighting feature: Raziel can fake moves & combos of any characters in the game. So, what do you think? Last edited by Sina; 03-12-2009 at 11:50 AM. |
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#83
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yep i am upp too. after the word HOPE it need to continue !!
story afther the word on defianse kain sayed"HOPE". whit the knowledge off the true enemys and wision to see the truth and puridied soul and true role off scion off balance whit proper tool (soulreaver whit raziel inn it and ariel the uncorrupted innosent soul.) he and he a lone needs to purify the corruption off noshoth and get ridd off the true enemyes hyldeen elder god demons a like. want to see the HOPE. game all cind off old styles sneeky shadowy styles going on shadows hide on em and attack whit critical possipilities. fast like wampires kind off getting senses so topp that time itt selfe slows down time to do really amazing things. ingredible muskle pover jumps to other roofs and opstacles to enemy tarkets wouding em. long and trainable compos whit spesial features off vampirick fastness and so oon group batles whit waid range attacks and just mixx these styles afeter a nother. hehe suggestion Last edited by sebrioth; 03-11-2009 at 10:22 AM. |
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#84
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The only reason that I like Kain's legacy is: RAZIEL.
So, write the story for Kain, guys. I don't like Kain. |
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#85
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This may be irrelevant, but for people who might be thinking "the soul reaver is too overpowered for the gameplay to be challenging," I just thought of something. Keep in mind, first, that the game designers can work with the story-writers to integrate gameplay and plot together so that everything fits in a canonical context. In BO1, Kain was a power house with the soul reaver. All throughout the series, the soul reaver is revered as an ultra powerful weapon. HOWEVER, at the end of defiance (and the beginning of the next game) the soul reaver can still be very weak, since Raziel has just entered it as a very new entity. Technically the soul reaver can be as weak as the BLOOD reaver if the game developers wanted. Throughout the game the soul reaver might become more and more powerful through leveling, power-ups, etc (sort of like in onimusha or devil may cry). So that by the END of the game, the soul reaver is truly powerful and that would tie in very nicely with BO1, since that is chronologically the next time the reaver is used (save for William).
Just a thought. |
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#86
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Quote:
*facepalms*sigh...typical raziel-fangirl behavior...oh brother... *rolls eyes* don't double post dude or lest you incur the wrath of Umah!
__________________
"are you trying to bore me into submission?" ~ Raziel/Defiance
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#87
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ye that could bee one way cool. like the reaver born to bee new raziel inn it. so its so new that kain needs to practie on it how to use it and raziel should bee the one to guide him like the soulreaver tooking to kain new ablity on the sword not only a soulreaver enymore but a raziel soulreaver. moveing all ways whit the kain tooking to him and so oon razeil been tinker all ways eny ways he could bee one advieser and helper for ´kain on the next game not baad on my opinion but that could keep razz on the game too whit kain.
and baad situatins like kain going unconsious raz will get over kain and help him on balancing the world off noshoth really amazing. and i am not telling kain to bee less tinker but to gether theyll could bee awsome and upp comming opstacles could bee really intresting too lissen the two master tinkers trough the game. so then the hope what kain sayed whit the word off raziels last gift given will bee really awsome that the raziel him self some how comes on the game like i told to bee kains head too communicate whit him and so oon. coss razz any how told on the defiance i know what i have to and submitted on the destiny to bee kains right hand and right hand can mean the soulreaver and the advieser too alike. "i am not you enemy i am as before you right hand" " and now you will se the true enmyyyy" and to restore the raziel he would bee whit kain on his head and hiss movements. just an idea |
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#88
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Added:
Raziel can travel to past & future. There's a hidden pillar in Nosgoth that no1 knows, but Raziel discover it accidentally. The Black Rose Pillar. & the Pillar is in Naktan. Naktan is a invisible area, only hybrids can see that area. The Black Rose is under Raktom. Raktom is a huge castle in north of Naktan. Lots of hybrids things are in Raktom, flesh walls. Now, Kain knows that Raziel is still alive, but there is a problem: Saladan, a powerful hybrid human-vampire, trying to kill only Kain. Black Rose Pillar, causes the all hybrids... That's enough for 2day. Raziel will level up each level, with new abilities, like transforming his body to a water, fire, stone, acid body & many other things... Guys, this is totally a new story, new gameplay & other new things. So, what do you think? Last edited by Sina; 03-12-2009 at 03:04 PM. |
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#89
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[QUOTE=unspoken;951616]So according to you, this leaves us with 2 possible choices:
1) A game so simplistic and unrelated to the previous titles (and the entire plot of the series) so that newcomers won't need to know the entire story *Screw the fanbase and the whole plot!* 2) A game with a gameplay so incredibly and friggringly awesome that newcomers won't mind what the story is all about and that they don't have the faintest idea of what's going on in the game. *Who is Vorad...? Oh the pretty colors! Slash! Slash! Blood... and more Blood!* I am absolutely not trying to nsay anything remotely related to the first choice, I do however like the sound of the graphics and gameplay of the next installment being that awesome, but you mised my point there as well......I was politely trying to say that a new fan base didnt matter. ThatThere were enough of us existing fans that would run out and buy the game on its release date to make putting out another title worth it for eidos on the sales side of things. Most importantly I was trying to not so blatently say that another legacy game would be for the old school fans (eh hemm..."screw a new fan base, the games not for them anyway!!!!!!!!!!)and that the next game would more than likely inspire someone who didnt understand the game to check out the preceeding titles, I mean thats how it worked for the rest of us isn't it???? Play one game& think to ourselves "Dude...That game was awesome!!!........Theres other ones!?!?.....Im gunna check those out!!!!!!!
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#90
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On a side note the bandwagon comment I made was meant only in reference to there being another game.
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#91
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Lucian, STOP DOUBLE POSTING!!!
__________________
"are you trying to bore me into submission?" ~ Raziel/Defiance
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#92
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Quote:
But who knows, maybe they'll pull off a game like Sina is describing, and give us a glow-under-sunlight Raziel
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#93
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dude you rock.ANTI-TWILIGHT COMMENT FTW!! *sparkly raziel*
__________________
"are you trying to bore me into submission?" ~ Raziel/Defiance
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#94
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So, looks like I'm the only story writer & gameplay director of LEGACY OF KAIN: BLACK ROSE.
Story ...So, here is Raziel & finally Black Rose Pillar. But what's that hole in the pillar? who knows? Only Samat knows... who? Samat, the true female vampire. she is very hot. but she isn't a hybrid vampire, how does she know everything about Black Rose?Raziel should find & place the all stones on the Black Rose pillar. But there's only 1 hole on the Black Rose. After placing each stone, another hole will appear on the Black Rose. The stones are: Balance, Dust, Water, Fire, Wind, Time & final stone is Soul. The first stone is in Mals Jungle, south of Naktan. The place of the stone is in the heart of Akaria. Who? Akaria, the king of Mals jungle, he is a hybrid fleshy tree. Samat only knows about the place of the first stone. The only 1 can find the other stones is Raziel, because Raziel is a special hybrid vampire. In the vest of Naktan, there is a city, Khaal. But Khaal city is under Khaal Lake, only Raziel can see that city, because of the special vision ability. Maybe the next stone is there... Looks like I have to write the story for Kain too: ...So, here is our stupid Kain, who ruined everything. Kain accidentally finds a strange sword: Hand Reaver. The Hand Reaver is a special sword, only hybrids can use the powers of this special sword, otherwise, this sword act like a normal sword. Hand Reaver is exactly like a vampire hand & Kain knows something about it, but he can't remember what's that. Gameplay: In Naktan, all enemies are hybrids, mix of: flesh + stone, flesh + water, flesh + fire, flesh + acid & other... In Naktan, even the grounds of some places are fleshy. In Naktan, Raziel can change the shape of most of stuff, like walls, pillars, doors & other things, but very limited. The time control in Naktan for Raziel is very limited, like pausing, slowing & fast forward. In Naktan, Raziel can transform his body to any enemy that he want, but for limited time. So, do you like the story? I think this story is not boring. The name of this legacy is: LEGACY OF KAIN: BLACK ROSE |
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#95
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Quote:
Quote:
All new players really need to know is that there's some giant squid thing trying to destroy pillars linked to the health of the land, the Hylden are a race sealed in another dimension, and that the main character is a vampire with a shiny sword. Look at SR1 and BO2. Straightforward revenge plot. X killed me, now I return the favour. Granted, each had cool touches, but that was the basic game. And the game doesn't need to have that simplistic a storyline either. They can make references to the other games, enough to encourage a new fanbase to look them up if they want, much like the references to BO1 in SR2. a newcomer wouldn't recognise Malek's name, but they might then look up the previous incarnation of the series, and on the next playthrough, go "Oh, [I]that's[I] what that means. But the major plot arcs can introduce new plot elements, and where old ones are necessary, do something like what happens when Raziel sees Moebius statue in SR1. (Recap in V.O.). Someone new to the series wouldn't recognise him, but all they need to know is he's a sorceror who can mess with time, without being confused by the details. A sequel is very doable. |
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#96
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You guys just always dreaming & dreaming.
Does it make any sense to spending more that $3 million for a new sequel of unsuccessful series, Legacy Of Kain? Making new sequel: new old story, new old areas, new old gameplay, sound & combat system? Does it make any sense? ...of course not. The main weakness of Eidos is poor marketing. Even Legacy Of Kain series is not a popular series in the world. The sale result of Legacy series always were poor. Eidos can't make money of Legacy series, that's why they dropped the series with terrible sequel: Defiance. I'm trying to attract Eidos with my story for new sequel for totally different sequel, & ALL YOU GUYS CAN DO, IS ARGUING, MOCKING ME & WASTING YOUR LIFE IN EIDOS FORUMS. Well, it's great for you. The solution is, you can donate $2 million for Eidos, & sure, they'll develop new Legacy for you guys, otherwise you can keep dreaming, waiting & hopping for nothing. Last edited by Sina; 03-14-2009 at 06:24 PM. |
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#97
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Square Enix offer
On 12 February SQEX Ltd, a wholly owned subsidiary of Square Enix, announced a takeover offer worth £84.3 million (32p per share) for Eidos plc. The takeover should be effective from 22 April. http://www.hemscott.com/servlet/HsPu...client_id=3144 Potential Purchase by Square Enix As of 12 February 2009, Square Enix has reached an agreement to purchase Eidos for £84.3 million, pending shareholder approval. On March 4th, 2009, Square Enix has in place a plan to fully buy Eidos on May 6th, 2009. http://kotaku.com/5152117/square-eni...uy-tomb-raider http://kotaku.com/5164380/eidos-penc...keover-for-may |
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#98
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#99
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again no offence...but i think he/she it(not you Escaton!) is mistaken on A LOT of things they posted....Quote:
__________________
"are you trying to bore me into submission?" ~ Raziel/Defiance
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#100
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Future titles of Square Eidos Enix:
Final Raider Legacy Of Hearts: Fantasy Reaver Squal & Lynch: Fantasy Men All new turn-base RPG games, coming soon. Square Enix acquired Eidos. |
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