Originally Posted by auric
Our reputation precedes us.
Our past actions effects some people's responses, those who've heard of it. Not everyone knows about it.
Or maybe people we spared can be seen again later.
Maybe also, they have trust issues the way we contradict our responses & choices. That was done quite interestingly in DX2
And perhaps some people we should have killed when we had the chance. Perhaps they could end up being trouble later on, and sometimes it would have been better to spare a person because they could end up helping you later. Choice and consequence. But what effects are choices is what we know at the time, the more you explore, the more books you read and datacubes you find the more you know. The more you know also expands on the amount you can tell someone. All of this comes down to knowledge, which In my opinion is probably one of the key features of Deus Ex. But sometimes the knowledge we have at the time can be incomplete or false. So we can end up doing someone we find out later to be the wrong thing. There should always be doubt to any action you take. Sometimes even morality comes into the decision making, whether its the good or evil thing to do.