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#1
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Did Core design start this and then CD take over? I've heard rumours, but anyone know the real truth?
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#2
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They both did one, but only Crystal Dynamics will get to complete it, the Core Design game was cancelled at 80% completed
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#3
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Doesn't sound plausible. There is no way that CD have been able to work at both a legend and an anniversary edition at the same time. And it would be foolish just to bin everything that Core has made so it must be the Core work that CD has taken over.
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#4
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#5
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#6
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thats the spirit MtD, join the cynics.
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#7
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Wha??? Who me? Nah....
Seriously, though, I wasn't being cynical. If CD was dividing its time between Legend and a 10th Anniversary game, it would make sense that Legend wouldn't be as long as, say, TR4. From a profit standpoint, too, it would make sense for Eidos to tell them, "Make two short/moderate games," rather than "Make one really long game." Maybe I'm completely wrong, but you have to admit, it does make some kind of sense.
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#8
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For me it soungs like:
Make fast easy money game/s. A new one, just 8 fast levels. The most stuff just ready bought. A second, take what we have and warm it up. I hope I'm wrong with the second...
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#9
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#10
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#11
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Maybe Core built 80% of the game and CD have come in to finish it off……
The work on the leaked video looks impressive location wise but Lara looks and moves quite oddly. Maybe CD have taken over to make her movement and gameplay more fluid like it was in Legend and to “finish off” so to speak and to bring the final adjustments up to Legend standard. In my opinion Core would have been the ideal team to actually remake the original TR levels…..after all they created them originally and have that “feeling” of what it was all about, but also it would make perfect sense to bring in CD to make it playable “legend” style. The result being a perfect blend of old fashioned TR classic with a hint of Legend next gen style game play (I hope anyway) It also might make it more plausible to have a release date in November if this was the case as most of the work has already been done. Last edited by burt_ie; 07-03-2006 at 03:45 PM. |
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#12
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#13
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With the content that i've seen though, I feel more inclined to purchase the anniversary edition and wait for Legend to appear in the bargin basement for my collection.
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#14
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#15
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The idea of CD working on two games at the same time kind of make sence to me now. Personally I think that if they are able to ship two different titles with TR to the retail in less than nine months AND on various platforms AND if they both are good (I happen to think Legend is) well, then I see 2006 as the best TR year ever!
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#16
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Gee all this is making so much more sense
I guess...Legend was to keep us occupied huh...at the same time, being a successful game (in some eyes or to some people) but I know it got me occupied 'cause I'm still replaying it over & over both the PSP and PS2 version. Now, I think I might just get the PSP version of the 10th Anniversary because I'm savin' lotsa money for something else...perhaps I'll buy the PS2 version later on....*how can I forget - they should make Legend for the PS3 with added bonuses It's they're big chance to call it a director's cut or something or rather AND I HOPE they keep the score the same...changing it would be..ugh-_- |
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#17
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I think core had sold the rites to tomb raider so they could make legend then wile they done that remke number 1 and then buy back the rites and amediatly realease or soming?
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#18
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The Core studio were the ones sold off, Tomb Raider is still with Eidos. Core will be releasing nothing, as a studio they no longer exist, Eidos owns the rights now, since they own the Core Design company name. Perhaps Robert4lara11 should catch up on some reading before making any more statements like the one above
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#19
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#20
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who owns the rights to the music? TR1 just wouldn't be the same without the original theme
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#21
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Eidos owns the copyright on all things to do with Tomb Raider games although they might keep the same score l would think they would redo the music tracks, hopefully keeping the spooky sound effect, l think they add a lot to the atmosphere
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#22
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#23
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The theory Mangar The Dark says makes sense. Although that would be a little unwise of Eidos to tell two different developers to make a game at the same time.
Apart from this there is a fine point here: Eidos has bought all IPs of Core, but it means they own whatever Core has finished, they don't have the right to complete any incomplete project (that's how I understood it). So if this is true, the AE won't be accomplishment of Core's AE. I have no idea at all why they cancelled Core's project.
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#24
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They did not buy the IP's they brought Core way back before the first game was released, they never sold the Core Design company only all its physical assets, therefore they still own the Core Design name and all IP's owned by that name. And certainly they never intended to have two developers working on different versions of the same game, they asked Core to do an anniversary edition, and it seems Crystal Dynamics for reasons of their own decided to do an updated version of the first game, presumably not knowing Core were already working on one. Only one could be released so hopefully Eidos/SCi chose the best one, me l have no problems with continuity, l would have brought both, played both and been quite happy. l like playing both the original games and Legend so having a faithfull remake of the original game, and a retelling of the story of the first game (or possibly two games) using the Legend engine would have been like an early christmas for me. Alas our Core remake will never be released now, l do not see Eidos/SCi splitting profits with Rebellion to release a game they already cancelled
Last edited by aussie500; 08-12-2006 at 02:46 AM. |
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#25
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So where are we now? I haven't see any news about the release date or any screens/clips from the game and the game SHOULD be out before years end, say november - right? Otherwise it wouldn't be a 10 year anniversary edition.
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