![]() |
|
#1
|
||||
|
||||
|
So, in the I-don't-know-what-you're-talking-about trailer, Lara could aim the guns at two distinct raptors, think we are going to see that feature in the final product?
|
|
#2
|
|||
|
|||
|
I think it's cool!
although it'd receive weaker damage for both enemies cuz Lara's usually on her 2 guns to aim at one but whatever
|
|
#3
|
||||
|
||||
|
But assuming she wouldn't miss any shot, both enemies would go down at the same time. It has its pros and cons though. Maybe against animals it's effective, but not so much against human enemies.
|
|
#4
|
|||
|
|||
|
Yeah - on wolves/bats
but humans...well we only like get to face one for each fights ..and they're pretty strong
|
|
#5
|
||||
|
||||
|
Just because Core Design had that feature in their game do not assume it will be in the Crystal Dynamics remake. They did not use it in Legend why would they use it in the remake of the first game?
|
|
#6
|
||||
|
||||
|
I don't know, but I'd say they are going to add some new moves to her if they're going to use the Legend engine. Like from TR1 to TR2, Core had added some new moves to broaden the gameplay experience. I believe it's likely Lara will have new moves, maybe not dual aim, but that's something I think she should have since day one.
|
|
#7
|
|||
|
|||
|
It is indeed something she should have had, and had Core Design been able to do it, they would've done. I recall seeing that feature in concept sketches of the first game, but they weren't able to implement it. So if they do it, it'll be nice for Lara to finally have that ability, like Core Design wanted all along.
|
|
#8
|
|||
|
|||
|
I certainly hope we see this feature, it would give Lara an advantage when fighting.
__________________
We have reached the sanctum of the ancients, the first footfalls in these tombs for centuries... |
|
#9
|
|||
|
|||
|
i agree
|
|
#10
|
|||
|
|||
|
Not to mention on the back of the PS-CASE for Tomb Raider, I see one of the screenshots in City of Vilcamba (if that's how it was spelt-_-) I see Lara lookin' like she was dual aiming at the wolves
and Larson was there
|
|
#11
|
||||
|
||||
|
I've seen those screenshots. They are in the AOD companion too. I'm not sure if she's attacking two wolves, I think it's just because she was jumping backwards - sometimes she takes some time to realign her guns on the current target.
Either way, it's a feature I long to see.
|
|
#12
|
|||
|
|||
|
What's weird from the shot is that I've seen Larson in level 2
AND I saw one of the PC screens of Lost Valley that ther were aligators near where the T-Rex appears - there's even a left over Jeep am I gettin' this wrong 'cause I believe there's a difference between the PC and PS version...is there ?
|
|
#13
|
||||
|
||||
|
No, the PS and PC versions are exactly the same, those screens are from betas I'd say, the lighting is slightly different from the final version too, it's far brighter than it is on the finished game.
|
|
#14
|
|||
|
|||
|
Alright that answers my questions
I liked how they put the abandoned jeep truck in Lost Valley though - gives you the feeling of isolation
|
|
#15
|
||||
|
||||
|
Abandoned jeep? I'm sure there's none on the final version, and I don't remember seeing any screenie.
Meanwhile, I've found the 'alligators in Lost Valley' shot you refered to above. ![]()
|
|
#16
|
|||
|
|||
|
Why thanks
Doesn't that look interesting...but I guess they removed it due to the reason of mix up on the T-REx - wouldn't it have been cool if it stomped it ?And hehe, gosh it's been a while since I've seen that - see those "like-alot 2 boxes" in the far off distance of the screen - I guess I thought it was some jeep
|
|
#17
|
|||
|
|||
|
Yeah, I remember when the game first came out, seeing Larson with Lara on the back of the box always made me think the game was going to have co-op play somehow
![]() I do wonder if the original intention was to have him there earlier tho (perhaps like the Monks in TR2). He doesn't "betray" you until the forth level afterall. Maybe that caused problems (i.e. Larson dying to enemies or something) so they scrapped the idea. |
|
#18
|
|||
|
|||
|
I even thought at first that Larson was the one in the beginning FMV of the Caves
|
|
#19
|
|||
|
|||
|
Perhaps bring new dual-hand combinations.
Like you can wield a normal pistol in one hand and use a Revolver in the other hand. Which means when you find new handguns, instead of a pair, pick up one lonely gun and later on find another one to wield two same guns. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Finally! Finally! Finally! | Lud*s Gate | Tomb Raider - Level Editor Forum | 5 | 01-09-2006 12:38 PM |
| Question about a memnory upgrade (Dual Channel Ram) | gapottberg | Thief - Technical Forum | 2 | 06-27-2005 11:39 PM |
| dual guns | miike | Tomb Raider 1 - 6 - Gaming Help Center | 7 | 11-11-2003 02:19 PM |
| Will the dual guns be back | kevin | Tomb Raider 1 - 6 - Gaming Help Center | 3 | 08-24-2003 06:20 AM |
| dual pistols? | TombRaider7913 | Tomb Raider 1 - 6 - Gaming Help Center | 0 | 07-20-2003 07:33 PM |