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#1
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i am trying to do secondry missions on 2 levels
1st question were are the people fireing motors from on white alamo i found 1 but there were 6 to get 2nd question is were are the secret documents on trapped i have only found 2/3 each time i have done level |
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#2
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On the “White Alamo” mission the motor crews appear through out the mission not at the same time. I’ve noticed every time a motor crew appears your picture-in-picture view shows their presence use this to work out where they are. I can’t tell you the actual place there’ll appear because it seems random.
As for “Trapped” the 3 documents, first set is in the sewers on a create behind a sub-officer, second set with the officers next to the radio in a bombed out building. These 2 are very easy to find, lastly the third is in the canteen guarded by a Gestapo officer. Gain an officer’s uniform wait until his back turns run in and grab em. Hope this helps |
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#3
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thanks i hadnt found the 1 in canteen
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#4
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the mortar crew or scouts are always subofficers, the havent helmet remember, when one of em appear his position will be added in your radar as a red mark, just align your soldier (sniper ) with the red "mark" and use the scope to search.
maybe its hard the first times, but eventually youll catch em and kill em good luck soldier -The P@nisher- |
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#5
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I also use the information window which pops up each time a new mortar scout enters the map. If you see them standing behind a fence for example, I scane the fences with my scope. I also look at the colour of the building which is behind them (and if there is no house, they are probably at the docs.)
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TAFN | The Allied Forces Network | Covering Niche Games since 1997! Commandos | Imperial Glory | Praetorians | Planet 51 |
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#6
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well, guys, I lately found out something weird: Trapped can be played completely stealthy, you only need the wire to kill those germans, just kill anyone who isn't looked upon, activate the air-alarm (radio building, where you get the code-book ) as everybody looks at the sky, just kill the rest. at first I had some trouble killing the two flakkers at the left, but with a bit of timing, it's possible. the air alarm gives you a bonus obj. too
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CSF is a very good game, but three points: 1. way too easy 2. way too short 3. way to go |
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