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  #1  
Old 09-06-2005, 06:12 AM
John D. John D. is offline
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Default Animor fun

I actually got something to work with this blasted thing!

Dont think I'll be making objects anytime soon, but it was still nice to get something done with it.
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  #2  
Old 09-06-2005, 07:49 AM
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GORT GORT is offline
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Thumbs up All Right!

I'm glad you're using anim8or. I use this program to make objects and now AIs.

I really love anim8or.

If you need any help with anything, just ask.
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  #3  
Old 09-06-2005, 09:36 AM
ChristineS ChristineS is offline
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I tried it some time ago and give it up very fast... I never get something done with it.
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  #4  
Old 09-06-2005, 10:06 AM
John D. John D. is offline
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Come to think of it Gort, did you ever get a chance to make those cannons?
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  #5  
Old 09-06-2005, 12:07 PM
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Not yet, but thanks for reminding me.
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  #6  
Old 09-29-2005, 12:10 AM
evil Garrett evil Garrett is offline
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Does anybody have tuttorials for Anim8or? I have this program from long time ago, but i still can't make something to move .
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  #7  
Old 09-29-2005, 08:44 AM
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Question

Aren't the tutorials on the website, www.anim8or.com? Or are you talking about making the models move in Thief?
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  #8  
Old 09-29-2005, 05:12 PM
John D. John D. is offline
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The eggplant tutorial I used is on that site.
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  #9  
Old 09-30-2005, 02:36 AM
evil Garrett evil Garrett is offline
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Im talking about models move in Anim8or, but thank you - i guess the tuttorials in Anim8or site should do the work, i've never paid attention to them before.

Last edited by evil Garrett; 09-30-2005 at 02:39 AM.
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  #10  
Old 09-30-2005, 11:50 AM
YohnY YohnY is offline
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Yes, yes, I download anim8tor long time ago and I was not able to make with it anything. It's easy I know, but I am not on it...
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  #11  
Old 07-03-2006, 04:14 AM
John D. John D. is offline
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While waiting for the voices to wrap my current FM project for Beta I got to playing around with animor again and redid the eggplant tutorial. I also tried Sluggs crate tutorial at http://www.jasonotto.net/tutorials/crate/crate.html but I seem to be stuck on the part where you select the old part of the crate and hit EDIT/HIDE. I did that but the old part hasnt disappeared!
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  #12  
Old 07-03-2006, 07:03 AM
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R Soul R Soul is offline
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Get into Object/Edit mode (The topmost arrow: http://www.jasonotto.net/tutorials/crate/normalmode.jpg ) and click anywhere on the part of the object that is to be hidden. You should see a white bounding box.
Then Edit > Hide.
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  #13  
Old 07-03-2006, 10:52 AM
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Ok, got it. The crate uses metal textures that are already in T2, only thing now is how do you convert an animor file into a useable .bin file for the game?
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  #14  
Old 07-03-2006, 11:12 AM
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Go to Object > Export, and select the .3ds file type.

Then, use Nameless Voice's 3ds -> bin program (from the Utilities section of his website: http://www.geocities.com/nameless_voice/ )
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Old 07-03-2006, 12:16 PM
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Okay I got the file and the other files it says it needs in the txt file, but now I get an error message: Componet 'MSCOMCTL.OCX' or one of it's dependencies not correctly registered: a file is missing or invalid.
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  #16  
Old 07-03-2006, 02:34 PM
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Search your windows directory and see if that file is in WINDOWS\system32

If not, search for it on Google, download it and put it in that folder.

If the file already exists, or you still get the error after you've put it in the correct place, you may have to manually register it: http://consumer.installshield.com/kb.asp?id=Q108199

Last edited by R Soul; 07-03-2006 at 02:39 PM.
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  #17  
Old 07-03-2006, 05:21 PM
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Got it! My first object! (turned out to be 20x20x20 but I got it to 8x8x8 just fine.)
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  #18  
Old 07-03-2006, 10:49 PM
Sluggs Sluggs is offline
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  #19  
Old 07-06-2006, 07:04 AM
John D. John D. is offline
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Playing around again:

Ballistic missles for the mechs!
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  #20  
Old 07-06-2006, 02:30 PM
Marshall Banana Marshall Banana is offline
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yeah, that's just what they need...
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  #21  
Old 07-06-2006, 11:12 PM
Sluggs Sluggs is offline
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Here's a great Anim8or site you should check out. It's got tutorials and stuff. There's a rocket tut to be found there too.
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  #22  
Old 07-07-2006, 04:58 AM
John D. John D. is offline
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Oh no....I'm going to get hooked...must resist! Thanks Sluggs, btw someone told me you were working on some kind of mountain objects-how did they turn out?
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  #23  
Old 07-08-2006, 01:27 PM
The Phantom The Phantom is offline
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Nice objects John

Quote:
Originally Posted by John D.
...someone told me you were working on some kind of mountain objects-how did they turn out?
I believe this is the thread where you can find more about them: Making some landscapes for Thief 2!
The download links are dead, but the objects should be stored in his latest fanmission (Annihilated), with all his other objects.
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  #24  
Old 07-10-2006, 10:00 PM
Sluggs Sluggs is offline
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No, they're not in Annihilated. They'll be in my next factory FM, and there's one in my next small FM, which is based on the movie "The Fog" which should be coming out within a fortnight.

I'll send you the files John via email, if you have that option enabled. Not sure when that'll be though as my ISP is messing around right now and i can't do very much!
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  #25  
Old 07-15-2006, 06:33 PM
John D. John D. is offline
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Just tried that animor tutorial site again and it appears to be down.
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