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Thread: list of Lara animations

  1. #1
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    Default list of Lara animations

    is there somewhere out there a list of all 444 Lara's animations with a description what they do?

    edit: the list so far:

    000 - Run
    001 - Walk
    002 - Sidestep left
    003 - Sidestep right
    004 - ???
    005 - ???
    006 - Start run
    007 - Walk -> run
    008 - Sudden stop, left leg foward
    009 - Run -> walk
    010 - Sudden stop, right leg forward
    011 - Standing still
    012 - Begin backup walk, looking left
    013 - Begin backup walk, looking right
    014 - Begin landing forward jump
    015 - Land forward jump
    016 - Run -> begin forward jump
    017 - begin forward jump from run -> forward jump
    018 - ???
    019 - ???
    020 - Begin walk forward
    021 - Walk forward
    022 - Jump -> fall
    023 - Fall
    024 - Fall -> crouch -> stand
    025 - Fall -> death
    026 - Begin jumpup and grab
    027 - Grab
    028 - Hang by hands
    029 - ???
    030 - Let go
    031 - Land after jump
    032 - Begin hit wall in air
    033 - Hit wall -> fall
    034 - ???
    035 - ???
    036 - Part of falling animation
    037 - ???
    038 - End backup walk, looking right [?]
    039 - End backup walk, looking left [?]
    040 - Backup walk
    041 - ???
    042 - Climb block (3 clicks high)
    043 - ???
    044 - ???
    045 - Fall
    046 - Land forward jump
    047 - Roll
    048 - Roll -> standing
    049 - Fall
    050 - Climb block (2 clicks high)
    051 - ???
    052 - Begin run
    053 - Run -> hit wall
    054 - [Sprint?] -> hit wall
    055 - Climb block, running, right leg forward (1 click high)
    056 - Climb block, running, left leg forward (1 click high)
    057 - Climb block, walking, right leg foward (1 click high)
    058 - Climb block, walking, left leg forward (1 click high)
    059 - Descend block, walking, left leg forward (1 click high)
    060 - Descend block, walking, right leg forward (1 click high)
    061 - Descend block, sidestep right (1 click high)
    062 - Descend block, sidestel left (1 click high)
    063 - Activate horizontal lever switch
    064 - Deactivate horizontal lever switch
    065 - Sidestep right
    066 - Look right -> look ahead
    067 - Sidestep left
    068 - Look left -> look ahead
    069 - ???
    070 - Descend slope, forward (3/1 slope)
    071 - Descend slope, forward (3/1 slope) -> stumbling
    072 - Stumbling -> standing
    073 - Begin jumpup and grab
    074 - Begin backflip
    075 - Backflip
    076 - Begin forward jump
    077 - Forward jump
    078 - Begin sidejump, right
    079 - Sidejump, right
    080 - Begin sidejump, left
    081 - Sidejump, left
    082 - Land [jump?]
    083 - Forward jump -> fall
    084 - Sidejump, right -> fall
    085 - Sidejump, left -> fall
    086 - Underwater swim (1 stroke)
    087 - Underwater, still
    088 - Begin back hop
    089 - Back hop
    090 - Land back hop
    091 - Jump up and grab [?]
    092 - Land forward jump -> run
    093 - Fall (short distance)
    094 - Forward jump -> grab
    095 - Grab in mid air
    096 - Grab in mid air -> catch ledge
    097 - Climb block (4 clicks high)
    098 - Grab in mid air -> fall
    099 - ???
    100 - Begin landing forward jump -> grab

    135 - picking up item from floor
    204 - picking up torch from floor
    218 - Duck Roll over (unused?)
    221 - Duck -> Stand
    222 - Duck
    258 - Duck -> Crawl
    259 - Crawl -> duck
    261 - Crawl -> Crawl FW
    263 - Crawl
    264 - Duck -> Crawl
    275 - Crawl -> Crawl BW
    276 - Crawl BW
    277 - Crawl BW -> Crawl
    289 - Crawl -> Hang on ledge
    291 - Duck Pickup (right hand)
    292 - Crawl Pickup
    302 - Crawl Die
    312 - Duck Pickup (left hand)
    325 - activating in-wall switch

    350 - pushing turn switch
    351 - pushing turn switch -> let go
    352 - letting go of turn switch
    353 - Duck turn left
    354 - Duck turn right
    355 - shimmy around left outer corner
    356 - part of animation 355
    357 - shimmy around right outer corner
    358 - part of animation 357
    359 - shimmy to left inner corner
    360 - part of animation 359
    361 - shimmy to right inner corner
    362 - part of animation 361
    363 - climb around left outer corner
    364 - part of animation 363
    365 - climb around right outer corner
    366 - part of animation 365
    367 - climb to left inner corner
    368 - part of animation 367
    369 - climb to right inner corner
    370 - part of animation 369
    371 - hang on ledge -> let go [?]
    372 - fall off train
    373 - pull up legs after having grabbed the rope
    374 - hanging on rope
    375 - turning counterclockwise on rope [?]
    376 - climb up on rope
    377 - lower legs on rope to start swinging
    378 - let go of rope -> fall
    379 - running jump -> grab rope
    380 - ???
    381 - grap rope [?]
    382 - grap rope [?]
    383 - grap rope after running jump [?]
    384 - ???
    385 - ???
    386 - part of rope swinging animation [?]
    387 - [different rope pull up animation: unused?]
    388 - let go of rope [?]
    389 - let go of rope [?]
    390 - let go of rope [?]
    391 - let go of rope [?]
    392 - turning clockwise on rope
    393 - turning counterclockwise on rope
    394 - long swing on rope
    395 - going from climb position to hang position
    396 - swinging on rope
    397 - part of rope swinging animation
    398 - part of rope swinging animation
    399 - part of rope swinging animation
    400 - pouring waterskin on low scale
    401 - filling waterskin
    402 - pouring waterskin on high scale
    403 - open door with crowbar
    404 - rope swing (end)
    405 - This one looks as if she is grabbing onto a rope that is right in front of her, but I wasn't sure she could do that [?]
    406 - Swing on rope -> let go -> grab [?]
    407 - Hanging on rope -> let go -> grab [?]
    408 - hanging on rope
    409 - jumping off rope
    410 - same as 409 [?]
    411 - ???
    412 - pushing double_doors
    413 - pushing big switch
    414 - pulling jump_switch
    415 - pulling underwater_switch
    416 - opening underwater_door
    417 - end of pushing block animation [?]
    418 - end of pulling block animation [?]
    419 - use crowbar to get puzzle_item from wall (coastal)
    420 - use crowbar to activate broken lever_switch (train)
    421 - Crawl Roll (unused)
    422 - harp animation (library)
    423 - Poseidon statue animation
    424 - pickup on high pedestal
    425 - pickup on low pedestal
    426 - the game of senet animation
    427 - light torch with flame 0-1 clicks high
    428 - light torch with flame 2-3 clicks high
    429 - light torch with flame 4-5 clicks high
    430 - light torch with flame 6-7 clicks high
    431 - light torch with flame higher than 7 clicks [?]
    432 - use mine detector
    433 - small steps to correct Lara's position (hardcoded, used to put line up Lara in front of switches and puzzles)
    434 - same as 433
    435 - same as 433
    436 - same as 420 [?]
    437 - picked up and tossed away by... ???
    438 - blown up by mine
    439 - pickup in sarcophagus
    440 - dragging dead body (city)
    441 - looking through binoculars
    442 - picked up and tossed away by big scorpion
    443 - picked up and tossed away by Seth
    444 - Wind up beetle -> set beetle on floor


    FW = Forward, BW = backwards
    -> = linking animation used between 2 positions
    [?] = not sure
    ??? = unknown
    Last edited by Driber; 11-11-2005 at 07:41 AM.

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  2. #2
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    Wink

    Well if you've got a few hours to spare and plenty of patience and know how to get them from the Anim Ed in WadMerger..... I could do with a copy too.

  3. #3
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    lol yeah I know HOW to get it, it would just take a hell of a long time

    how about if we both do half, a mr lazy?

  4. #4
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    Hey Driber, put it together and I'll publish it at my tutorials forum.


  5. #5
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    grrrrrrrr

  6. #6
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    Here are a few of them, related to crawling.

    218 - Duck Roll over (unused?)
    221 - Duck -> Stand
    222 - Duck
    258 - Duck -> Crawl
    259 - Crawl -> duck
    261 - Crawl -> Crawl FW
    263 - Crawl
    264 - Duck -> Crawl
    275 - Crawl -> Crawl BW
    276 - Crawl BW
    277 - Crawl BW -> Crawl
    289 - Crawl -> Hang on ledge
    291 - Duck Pickup (right hand)
    292 - Crawl Pickup
    302 - Crawl Die
    312 - Duck Pickup (left hand)
    353 - Duck turn left
    354 - Duck turn right
    421 - Crowl Roll (unused?)

    FW = Forward, BW = backwards, -> means it's a linking animation that goes between 2 positions.

    I've found this when searching for something today. I didn't manage to do what I wanted, but I did find out that if you put a statechange with ID 86 on anim 263 you can have an extra move for lara. Normally when you duck lara goes to ducked state. To go to crawl push forward or backwards. This links goes when you press and hold backwards and you can make a whole new animation for lara. And you can still crawl backwards if you first press the up buttom.

  7. #7
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    I don't know if it may be usefull... i'm doing something about..
    U can see something at:
    http://tombraider.gamesurf.it/forum/...pic.php?t=9161

    Sorry, it's in italian language but there are:
    List of All 444 Animation with any value as frames, speed, accelllo etc..
    The List of the chains of the animations (ex.: Anim #006 call Anim #000 at frame 19)
    The List of "Calling" (ex.:Anim #001 is called from Anim #007 at frame 30 etc...)
    StateId List (For each StateId a list of the animations that having the same StateId)

    I'm doing the same analysis for each Lara in the Level Editor wads. I don't know if may be used in someway...

  8. #8
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    That is beautiful. Now all we need are the descriptions and the list will be complete.

  9. #9
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    Here are the first 25, I'll keep working, and see how far I get. As you can see, I was not able to identify all of them (where the ??? are).

    000 - Run
    001 - Walk
    002 - Sidestep left
    003 - Sidestep right
    004 - ???
    005 - ???
    006 - Start run
    007 - Walk -> run
    008 - Sudden stop, left leg foward
    009 - Run -> walk
    010 - Sudden stop, right leg forward
    011 - Standing still
    012 - Backup walk, looking left
    013 - Backup walk, looking right
    014 - Begin backflip
    015 - Land backflip
    016 - Run -> forward jump
    017 - Forward jump
    018 - ???
    019 - ???
    020 - Begin walk forward
    021 - Walk forward
    022 - Jump -> fall
    023 - Fall
    024 - Fall -> crouch -> stand
    025 - Fall -> death


    Jon

  10. #10
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    26-50 (a lot of ???)

    026 - Begin jumpup and grab
    027 - Grab
    028 - Hang by hands
    029 - ???
    030 - Let go
    031 - land after jump
    032 - Begin hit wall in air
    033 - Hit wall -> fall
    034 - ???
    035 - ???
    036 - part of falling animation
    037 - ???
    038 - End backup walk, looking right (???)
    039 - End backup walk, looking left (???)
    040 - Backup walk
    041 - ???
    042 - Climb block (3 clicks high)
    043 - ???
    044 - ???
    045 - Fall
    046 - Land forward jump
    047 - Roll
    048 - Roll -> standing
    049 - Fall
    050 - Climb block (2 clicks high)
    Last edited by Driber; 06-11-2005 at 02:45 AM. Reason: filled in 31 and 36

  11. #11
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    Wow Frank, what a fabulous piece of work! Come on Driber, it's easy now! You done it yet?


  12. #12
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    good work, trplayer I filled in a few of your missing ones

    I will start from the end and work backwards. c'mon, if we all (and that includes you, George ) chip in a bit, we have this list in no time!

    here's 400-444. some of them I couldn't remember off the top of my head or I wasn't sure about them

    400 - pouring waterskin on low scale
    401 - filling waterskin
    402 - pouring waterskin on high scale
    403 - open door with crowbar
    404 - rope swing (end)
    405 - ???
    406 - ???
    407 - ???
    408 - hanging on rope
    409 - jumping off rope
    410 - same as 409 ???
    411 - ???
    412 - pushing double_doors
    413 - pushing big switch
    414 - pulling jump_switch
    415 - pulling underwater_switch
    416 - opening underwater_door
    417 - end of pushing block animation ???
    418 - end of pulling block animation ???
    419 - use crowbar to get puzzle_item from wall (coastal)
    420 - use crowbar to activate broken lever_switch (train)
    421 - Crawl Roll (unused)
    422 - harp animation (library)
    423 - Poseidon statue animation
    424 - pickup on high pedestal
    425 - pickup on low pedestal
    426 - the game of senet animation
    427 - light torch with flame 0-1 clicks high
    428 - light torch with flame 2-3 clicks high
    429 - light torch with flame 4-5 clicks high
    430 - light torch with flame 6-7 clicks high
    431 - light torch with flame higher than 7 clicks ???
    432 - use mine detector
    433 - small steps to correct the position
    434 - small steps to correct the position
    435 - small steps to correct the position
    436 - same as 420 ???
    437 - picked up and tossed away by ???
    438 - blown up by mine
    439 - pickup in sarcophagus
    440 - dragging dead body (city)
    441 - looking through binoculars
    442 - picked up and tossed away by big scorpion
    443 - picked up and tossed away by Seth
    444 - Wind up beetle -> set beetle on floor


    will work on 350 - 400 next

  13. #13
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    I'm thinking of making a special list in animedit where you can select which animation groups you want to see. But for that there needs to be a category for each animation. Like walking, running, jumping, swimming, etc.

    As soon as I have time I will write a program for exporting all anims in a nice list. It will automaticle detect looping anims and linking anims and unknown anims. If the list is finished I will upload it on the trsearch tutorial pages (and give you the link of course :P).

  14. #14
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    441 - looking through binoculars

    I looked in the mirror once to see if Lara uses this animation. She just stands there looking just like you look with the look button

  15. #15
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    444 - Wind up beetle -> set beetle on floor

  16. #16
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    Quote Originally Posted by TRWad
    As soon as I have time I will write a program for exporting all anims in a nice list.
    That means that my days and night to extract manually this information from wadmerger will be nothing

    I'm going to end the list of Lara animations, (all Lara in TRLE). I've also a little description (in Italian language) for some animation. May be in 1 or 2 weeks it should be complete.

    If u like I can also add your english animation description in the lists.
    So the list may be used for any purpouse that u want

  17. #17
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    Quote Originally Posted by trplayer
    444 - Wind up beetle -> set beetle on floor
    added it to the list

  18. #18
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    The tightrope you listed are just the ROPE animatins it seems.

    And some other ones:
    426: the game of senet animation
    432: use mine detector
    443, 444, 445: small steps to correct the position (hardcoded, used to put lara correctly before switched and puzzles).

  19. #19
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    did I say tightrope? oops, meant the rope of course, yes

    Quote Originally Posted by TRWad
    443, 444, 445: small steps to correct the position (hardcoded, used to put lara correctly before switched and puzzles).
    I'm sure you meant to write 343, 344, 345

  20. #20
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    More like 433, 434 and 435 lol

    Happy international typo day!

  21. #21
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    Here are 000 - 100. I updated the missing ones that have since been added, and I changed 14, 15, 16, 17, after realizing they were wrong. Some are in [ ] because I wasn't quite sure of them.

    000 - Run
    001 - Walk
    002 - Sidestep left
    003 - Sidestep right
    004 - ???
    005 - ???
    006 - Start run
    007 - Walk -> run
    008 - Sudden stop, left leg foward
    009 - Run -> walk
    010 - Sudden stop, right leg forward
    011 - Standing still
    012 - Begin backup walk, looking left
    013 - Begin backup walk, looking right
    014 - Begin landing forward jump
    015 - Land forward jump
    016 - Run -> begin forward jump
    017 - begin forward jump from run -> forward jump
    018 - ???
    019 - ???
    020 - Begin walk forward
    021 - Walk forward
    022 - Jump -> fall
    023 - Fall
    024 - Fall -> crouch -> stand
    025 - Fall -> death
    026 - Begin jumpup and grab
    027 - Grab
    028 - Hang by hands
    029 - ???
    030 - Let go
    031 - Land after jump
    032 - Begin hit wall in air
    033 - Hit wall -> fall
    034 - ???
    035 - ???
    036 - Part of falling animation
    037 - ???
    038 - End backup walk, looking right (???)
    039 - End backup walk, looking left (???)
    040 - Backup walk
    041 - ???
    042 - Climb block (3 clicks high)
    043 - ???
    044 - ???
    045 - Fall
    046 - Land forward jump
    047 - Roll
    048 - Roll -> standing
    049 - Fall
    050 - Climb block (2 clicks high)
    051 - ???
    052 - Begin run
    053 - Run -> hit wall
    054 - [Sprint?] -> hit wall
    055 - Climb block, running, right leg forward (1 click high)
    056 - Climb block, running, left leg forward (1 click high)
    057 - Climb block, walking, right leg foward (1 click high)
    058 - Climb block, walking, left leg forward (1 click high)
    059 - Descend block, walking, left leg forward (1 click high)
    060 - Descend block, walking, right leg forward (1 click high)
    061 - Descend block, sidestep right (1 click high)
    062 - Descend block, sidestel left (1 click high)
    063 - Activate horizontal lever switch
    064 - Deactivate horizontal lever switch
    065 - Sidestep right
    066 - Look right -> look ahead
    067 - Sidestep left
    068 - Look left -> look ahead
    069 - ???
    070 - Descend slope, forward (3/1 slope)
    071 - Descend slope, forward (3/1 slope) -> stumbling
    072 - Stumbling -> standing
    073 - Begin jumpup and grab
    074 - Begin backflip
    075 - Backflip
    076 - Begin forward jump
    077 - Forward jump
    078 - Begin sidejump, right
    079 - Sidejump, right
    080 - Begin sidejump, left
    081 - Sidejump, left
    082 - Land [jump?]
    083 - Forward jump -> fall
    084 - Sidejump, right -> fall
    085 - Sidejump, left -> fall
    086 - Underwater swim (1 stroke)
    087 - Underwater, still
    088 - Begin back hop
    089 - Back hop
    090 - Land back hop
    091 - [Jump up and grab?]
    092 - Land forward jump -> run
    093 - Fall (short distance)
    094 - Forward jump -> grab
    095 - Grab in mid air
    096 - Grab in mid air -> catch ledge
    097 - Climb block (4 clicks high)
    098 - Grab in mid air -> fall
    099 - ???
    100 - Begin landing forward jump -> grab
    Last edited by trplayer; 06-11-2005 at 07:28 PM.

  22. #22
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    Seems to me that Frank has done all the hard work and that all that's needed is to add a description to his amazing tables.


  23. #23
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    405 - This one looks as if she is grabbing onto a rope that is right in front of her, but I wasn't sure she could do that.
    406 - Swing on rope -> let go -> grab
    407 - Hanging on rope -> let go -> grab

    I think these are the ones... but I am not exactly sure.

  24. #24
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    Well, I complet the animation list sometime ago. This one is an Excel spreadsheet with additional information as next animation. Unfortunatelly for most of you is in Spanish. But you can ever paste over the English list that is being completed.

    http://www.tinet.org/~jborrut/temp/A...ons - Lara.xls

  25. #25
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    Quote Originally Posted by GeorgeMaciver
    Seems to me that Frank has done all the hard work and that all that's needed is to add a description to his amazing tables.

    It may be that none interested about. Sometimes i think i'm trasparency in this forum. May be my bad english?

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