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#1
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Just to clarify
1) Is there any real advantages in to lining up units side by side rather than behind each other? (see No2) 2) do friendly units in front of other friendly units block their line of sight 3) do unit get defence/line of sight bonuses gaining ground of high elevation 4) do enemy force get penalised for charging up high ground 5) Are artillery unit able to simulate friendly fire but infantry cannot? 6) when playing multiplayer I was surprised I could see my opponents units behind hills. Again is line of sight simulated? |
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#2
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2) I've never checked, but I think so. Even if they don't, there are a whole lot of other things that will give you a penalty because of obstruction. 3) Yes. High Ground is a humongous advantage. 4) Yes, attacking an enemy who has the high ground is a pain in all other respects, too. Namely that you'll enter their Musket and Artillery range long before they're within yours. 5) Correct. I believe the decision to not have Friendly musket fire was a gameplay thing. 6) I don't believe so. |
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#3
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High ground is definitely nice, so are rivers, frozen over or not, for the movement penalty. Is it Finland that has a hill just acrossed from where the AI likes to cross the frozen river? It's a beautiful thing
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#4
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#5
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I *think* Howitzers with their parabola shaped fire can shoot over the friendly troops in front of them, provided they aren't RIGHT on top of them. Any other troops in fronst of a cannon will be mowed down, simply put. Nothing you can do I believe. If your men are far enough ahead they won't hit you
![]() I prefer to change the limber/unlimber to keep my artillery from firing whenever I am moving friendlies. |
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#6
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