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#1
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Wtf Is Up With Mp????
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#2
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#3
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I'm rather annoyed with all these threads about Multiplayer. Honestly, this is a strategy game--it's appeal is the single-player campaign. I think you'd be happier with a game like Warcraft 3, or Diablo II.
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#4
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#5
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Heh, why am I perversely happy that this game seems to be pants every way people turn?
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#6
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#7
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There is nothing wrong with the Multiplayer
But yes if you care so much about Multiplayer you probably bought the wrong game IG is a strong Single player game The Multiplayer part is seconded to give it more time value |
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#8
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Are you kidding?
If it's any strategy game, it's got to have MP. I'm on at MP at this very second and no one else is there. Anyone who cares to begin MP - join...I have a game up called First Game. It's a 1 v 1. Come. Otherwise, this nonsense about this being a single-player focused game may be half-correct because the MP has not been spoken about much and by it not having a lobby, shows that someone did not look at how to make this a long-term game. After the campaigns are completed then what. Lacks a lot of longevity and therefore I am again saddened by high expectations in these 2000-ish games that look awesome but lack the human aspect. These developer need to get paid I understand, but someone needs to lead the way to both money and playability amongst those of us that appreciate a good game of chess with humans rather they be on LAN or thousands of miles away - but not some AI BS. Take care and fix this game please. This kind of nonsense will soon lead to lawsuits for freaking false advertising. Quote:
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#9
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#10
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Yeah, nothing in my mind is wrong with Multiplayer, just it probably was a bit too basic. Just more teams in the battles, probably a campeign multiplayer, and ingame lobby would help. We'll see with the patch(I was disappointed with R:TW with only 1 real patch, so I hope they'll listen to us in the things that are not that good, but this game is very good as is).
__________________
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#11
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Would be not so hard to give to IG multiplayer longevity and deep.
1st Morale 2nd an internal lobby 3rd Replay or logs (the most important thing for tournements and ladders. |
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#12
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#13
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sad news
Anyway, do you know somethings also about the other 2 points (that are more importants imho)? Thx in advance |
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#14
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paol. dude, this is Daman, aka shocka from Silent Assassins, wuts up, this the same dude from the wolves?
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#15
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#16
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Hi Daman,
yes its me
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#17
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![]() I was only saying this bout the lobby as i know for a fact that it wont change, the others are unknown, altho i would think the replays etc may not be possible |
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#18
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so at least morale is?
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#19
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hehe
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#20
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its wierd that you cant have your own army in 1v1 and 2v2, plus you cant tell who has each unit, and i found half way through my team mate would start using the unit i was about to use. maybe a player flag on the units at the start would help. or make sharing an option, not a necessity
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#21
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So basically, the focus of this game is on the SP aspect opposed to the MP aspect? Granted I tend to play SP more than MP (save for Guild Wars,) but I enjoy a nice battle with actual tactics and not build-a-bunch-of-b.s.-to-rush-the-other-guy routine. So this is kind of disappointing to hear..
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#22
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its utterly stupid that you cant have your own army in 1v2 and 2v2, plus you cant tell who has each unit, and i found half way through my team mate would start using the unit i was about to use. maybe a player flag on the units at the start would help. or make sharing an option, not a necessity.
Also my team 'mate' took all the artillery, most of the cav, didnt reply to me in the chat, and when i moved only one of the artillery units to my side of the field, he moved it back. ridiculous |
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#23
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![]() I agree with you i am not too keen on this unit share mechanic.. |
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#24
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#25
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I played a LAN game yesterday and it was superb. great fun, very tactical, very atmospheric. Granted more units would be good, allsorts could improve the game, but I have already got my moneysworth.
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