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  #1  
Old 09-15-2004, 11:36 AM
Nikeon Nikeon is offline
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Default What's Wrong With This Tunnel?

Hi everyone.

I just reached the


Can anyone help me out here?
Thanks.
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  #2  
Old 09-15-2004, 11:43 AM
Clumsyorchid Clumsyorchid is offline
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  #3  
Old 09-15-2004, 04:56 PM
Nikeon Nikeon is offline
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Hi there.

Thanks for the reply.

I managed to get this sorted, after all that.
I was on the Gamall's Lair/House/Mansion mission, and I went to have a look at that secret museum tunnel before that, wondering why I still could not get in.

I have finally obtained the objcetive to get into the museum,


Thanks a lot for the help! I hope I didn't waste too much of your time.

My regards.....
__________________
"Hmm hmm hmm.....
The sailor from the shanty town, he sails upon the sea.
His boat is black, his skin is brown, o' bring him back to me!"


~Widow Moira~
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  #4  
Old 09-15-2004, 06:05 PM
bravus bravus is offline
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This is one instance in which I think the game could have been better written - there's no indication anywhere that this is not the glitch it looks like. How hard would it have been to add a grating across the tunnel and a note that it's not time yet? Instead, thief players, accustomed to being able to range freely, get incredibly frustrated at this 'bug' that's stopping them from robbing the museum blind!
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  #5  
Old 09-15-2004, 06:09 PM
Clumsyorchid Clumsyorchid is offline
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It's not a big deal, and is easily explained. People who get stuck will check their objectives. It's not such a big deal because no one gets permanently stuck, and going into the tunnel doesn't break anything. Just my opinion on the matter.
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  #6  
Old 09-15-2004, 07:00 PM
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theBlackman theBlackman is online now
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If a player "Finds" a passage or other, such as this tunnel, by being explorative, or brave, then there should be an indicator that tells them that it is NOT TIME, or that they need to do something else first.

I spent 30 minutes trying to pass the area. I REINSTALLED THE GAME thinking it was broken.

Traps like this are very poor design, unfair to the player, and show a lack of consideration for the player and give the impression that it is a major bug, or that the game did not install properly.


Bad scene all around. And this is not the only major fault in the game.

Checking your objectives tells you nothing. It tells you what you MUST DO, but does not say "You cannot go into XXX at this time, come back after you XYZ."

A player, unlike the man who made the game, does not know that certain events must be sequenced to function. As I said, bad thinking and design.

Last edited by theBlackman; 09-15-2004 at 07:03 PM.
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  #7  
Old 09-15-2004, 07:36 PM
Autolycus Autolycus is offline
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I also found the tunnel before it had the glyph.
It seemed strange that the note and supplies were
down there and an invisible wall was blocking me.

I didn't go to the extreme of re-installing though.
Just went and looked around the city for something
else to do.

The one or two doors in the game that would
shake but not open confused me also. I kept
trying to pull out my sword and smash them
down...
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  #8  
Old 09-16-2004, 02:26 AM
MisterT MisterT is offline
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Yeah, I think they needed some Garret voice acting in these situations like at the
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  #9  
Old 09-16-2004, 02:39 AM
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theBlackman theBlackman is online now
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Quote:
Originally posted by MisterT
Yeah, I think they needed some Garret voice acting in these situations like at the
I think the note on the door says that DAYAN had blocked it, but then I'll need to check.

There is a note to the right of the door frame on the wall.
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  #10  
Old 09-16-2004, 07:49 AM
MisterT MisterT is offline
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If I remember correctly, the note appeared only after visiting
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  #11  
Old 09-16-2004, 04:27 PM
Nikeon Nikeon is offline
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One of the things which REALLY confused me about that passageway, (before you were allowed to enter it by way of the glyph symbol, which I later found out) is that when you looked in the chest close by, there were a couple of Explosive Mines in there, so I instantly thought RIGHT.......
well how else is one to enter such a small tunnel, (giving the appearence of a mine entryway, but smaller) apart from to blow it up?
So thinking the Explosive Mines in the chest were a clue, I started placing mines down, (right near, and just under the front of the passageway) and shooting them with my arrows to set them off.
But of course...... nothing happened...... did it??
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"Hmm hmm hmm.....
The sailor from the shanty town, he sails upon the sea.
His boat is black, his skin is brown, o' bring him back to me!"


~Widow Moira~
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  #12  
Old 09-16-2004, 04:37 PM
Nikeon Nikeon is offline
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Quote:
Originally posted by MisterT
If I remember correctly, the note appeared only after visiting
Exactly! So this was another part of the game, where I think the creators could have done something better with.
At least give some kind of a clue beforehand, instead of letting us players keep pulling, and bashing away at the door, wondering why it won't open at this stage.


Ahh well.... I don't really have any bad opinions about the game, apart from the fact that it's very entertaining, very good story/plotlines e.t.c and certainly, very enjoyable!
__________________
"Hmm hmm hmm.....
The sailor from the shanty town, he sails upon the sea.
His boat is black, his skin is brown, o' bring him back to me!"


~Widow Moira~
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  #13  
Old 09-16-2004, 08:39 PM
NCIceman NCIceman is offline
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I ran into this same issue, and I agree, I should not have been allowed to this spot at all. Furthermore, the civilians holding their conversation about the "secret museum entrance" should not have gone through their speech in front of me either at this point during my first slink through Aud.

The best way of handling this is probably the same thing as when you try to leave a mission before completing all objectives, with a voice line from Garrett saying he's got more important things to do or something like that.
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  #14  
Old 09-16-2004, 09:56 PM
MisterT MisterT is offline
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Quote:
Originally posted by MisterT
If I remember correctly, the note appeared only after visiting
I would like to correct myself here since if this were true, the game would be imposible to finish.
The note only appears after doing the cradle, returning
and then visiting
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