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#1
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Hi, this Game can be purchased in Europe official on Sep. 3rd, but I got it already on the 2nd from my local Software dealer in Germany.
But this Game does not work with my system (terrible graphic errors and sound bugs - unplayable) My System configuation is: AthlonXP 3000+, 1024 MB RAM, Geforce 6800 - 128 MB (driver 65.73), WinXP (service pack 2), DirectX 9.0C, Soundblaster Audigy ZS, 19" Samsung TFT 193t, all latest drivers installed. The Intro is working fine, but after mission start - terrible errors. Does anybody from Eidos has a clue??? Why the game is available on September 15th in USA only??? Usually it is the other way around!?! |
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#2
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its probably because the company that made it is in Europe
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#3
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the other stuff well heres what i gotta say bout that
i dont know any of that crap. and have a nice day bro |
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#4
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Quote:
The game was tested on the 6800 prior to mastering, and worked fantastically. I can only think that new driver revisions have changed something. |
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#5
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I've got the same problem too..................
Just drop some patches..
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#6
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Quote:
![]() Card? Drivers? exact issues? have u tried using older driver? |
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#7
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Hi - I'm from Germany too and I have the same problem:
My System: Athlon64 FX-53 on a nForce 3 250Gb board GeForce 6800 Ultra + Forceware 61.77 1024 MB DDR400 RAM Windows XP SP2 Everything was fine until I got to level 8. Sometimes the whole level is transparent you only see weapons ect. - sometimes you see the textures till some point of the level. I really like the game, but I can't play on now because it's impossible to pass that level with those bugs. BTW: The version sold in Germany is from UK - there's no german version. |
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#8
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Again could i ask if you tried to go to older drivers?
This will really help us to work out whats causing the problem. |
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#9
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Oh sry must have overread that
![]() I'll check that immediatly (was thinking about it too). I forgot to say that my DirectX-Version is 9c. |
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#10
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Quote:
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#11
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You folks from the UK and Europe should try contacting Eidos' UK support at www.Eidos.co.uk. It's possible they could be localized problems with the UK/European release versions. Until the US version comes out, I can't verify if the problems are also in the U.S. version.
Run DXDIAG and post the results in the thread here so we can take a look.
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#12
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you are all evil!!! The US doesnt even get to play this game and all the european people get to brag...im gonna go jump off a bridge im so depressed...
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#13
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Sry that my results come so late, but I tried to install forceware 56.64 and 56.72 correctly again and again until I realised that they don't support the 6800.
![]() Forceware 61.76 and 61.77 which work with the 6800 don't fix the problem and because of the situation there's no way to compare with the old drivers. About the UK-thing: Is the US-Version that different from the UK ? I mean it's the same engine ect...and what differences are we talking about at all ? |
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#14
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BRIDGE I TELL YA!!!!!!!!!!!!!!!
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#15
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Here are the DXDIAG results you requested:
------------------ System Information ------------------ Time of this report: 9/4/2004, 00:05:31 Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158) Language: German (Regional Setting: German) System Manufacturer: NVIDIA System Model: AWRDACPI BIOS: Award Modular BIOS v6.00PG Processor: AMD Athlon(tm) 64 FX-53 Processor, MMX, 3DNow, ~2.4GHz Memory: 1024MB RAM Page File: 252MB used, 2206MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: The file nv4_disp.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce 6800 Ultra Manufacturer: NVIDIA Chip type: GeForce 6800 Ultra DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0040&SUBSYS_020510DE&REV_A1 Display Memory: 256.0 MB Current Mode: 1024 x 768 (32 bit) (100Hz) Monitor: Samsung SyncMaster 700p Plus (CSH7839*) Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0010.6177 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 7/15/2004 11:42:00, 3740032 bytes WHQL Logo'd: No WHQL Date Stamp: None VDD: Nicht zutreffend Mini VDD: nv4_mini.sys Mini VDD Date: 7/15/2004 11:42:00, 2459712 bytes Device Identifier: {D7B71E3E-4300-11CF-4F6B-0F2200C2CB35} Vendor ID: 0x10DE Device ID: 0x0040 SubSys ID: 0x020510DE Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: Creative SB Audigy LS Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_1102&DEV_0007&SUBSYS_10021102&REV_00 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: P17.sys Driver Version: 5.12.0001.0024 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 8/5/2003 04:22:32, 651264 bytes Other Files: Driver Provider: Creative Technology Ltd. HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 4000, 192000 Static/Strm HW Mix Bufs: 64, 63 Static/Strm HW 3D Bufs: 64, 63 HW Memory: 0 Voice Management: Yes EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run Edited length of Dxdiag info, I kept getting cramps in my mouse wheel finger. My bad for not specifying. Last edited by ch3cooh; 09-03-2004 at 02:10 PM. |
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#16
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GOOD LORD THAT IS 1 LONG POST! I wish the US had Shellshock, Blockbuster says they are still getting it, they didnt get it today, but they said check tommorrow, what if they do release here in the US and like a hell of a lot of people buy the game and stuff, what would happen?
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#17
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long post. i made a post of reccomended system specs. u should read them ill type em up for ya again real quick
Operating System: Microsoft XBOX Misc: cheetos puffs (used to be cheez itz) and Gatorade :-D hope this was helpful. |
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#18
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Seems we have a few differing issues here, one user is able to play fine, but on later levels it goes a bit haywire, and another says cannot play at all.
Can you post the manufacturer of the card etc? gainward etc etc.. As for posting entire dxdiags, only the top summary info, the section related to sound devices/display devices are needed. Cheers |
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#19
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Hello, just thought I'd suggest a rather odd idea for the situation. I don't know if this will work for anyone, but Hey, it's worth a shot:
From the desktop, go into your graphics card properties and set the Antialiasing to 2x. Try loading and playing the game for a while and see if any of the graphical problems you described above continue to occur. I have had this work on other games with similar problems in the past, and honestly it doesn't make any sense why it would or would not work. Give it a shot and post back your results. |
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#20
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sry but like you said in your comment - there were no specifications, and I just can't wait to get the game running correctly
![]() My card is the NX6800 Ultra-T2D256 from MSI, but I use forceware drivers so it shouldn't be that relevant is it ? @ Clumsyorchid Thx for the tipp - usually my Antialiasing-settings are game-related but neither with setting it to 2x nor setting it off in the driver-menue the problem gets fixed. This time I fell through the transparent ground of the map and died somewhere in the "air"
Last edited by ch3cooh; 09-03-2004 at 03:26 PM. |
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#21
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That's too bad
. It was a shot in the dark anyhow.
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#22
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LMAO ! @ Hitman47.....SgtSpecht1234, you're beginning to get on my nerves with your whining over not having the game. Just how many times did you make posts like this ? I think like at least 8. Chill out dude !
Last edited by Fuzz_1; 09-03-2004 at 06:03 PM. |
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#23
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we cant wait no longer man! i was waiting for this game since it was announced back in february!!!!! this has been the longest 7 months of my life!!!! And after i get it...i wont be posting for....oh say about a month? i think?
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#24
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U.S. should have gotten it first! It WAs a U.S. war.... i have no interest in playing a friggen european war. Unless its call of duty. DAMN I WANT THIS GAME!!!
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#25
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dont worry, your not alone...we seem to be the only 2 who want it really badly man! lol
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