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Old 07-14-2004, 07:09 PM
Crazyhid Crazyhid is offline
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Join Date: Jul 2003
Posts: 94
Default Hidden Items,Fmvs,Animations and sound files....

i was looking on my promo cd u get when u buy TR AOD and it had gameplay There was a FMV scene Never used It has Von Croy bending over to save Lara While she is dangling froma ledge then she falls U might think OMG uve just watched TRLR last Fmv scene u stupid Noob but no it has lara in her new outfit and very much More AOD looking lara i think they have the file On eidos Ftp

ftp://ftp.eidos.de/pub/uk/tomb_raider_AOD/videos/

then look for gameplay its at the end ,after the 8 min mark

also seen soo many levels never used ... Items ( harpoon gun,Secret Amulet that the shaman should have gave her and many more) ,animations For lara and other charatcters such as The grumpy bernard turning on his radio (shown in the making of AOD) A fully working Blade thingie taht Kurt uses (u can actually throw it and stuff and kill things with it ) and More eniemes in diffrent places such more security guards on the rooftops on the lourve musem

This game has Not been completed id love to see a new version for teh pc with More levels,items,Animation, and more story ... I really actually rather love teh story in AOD ... i just finished playing it again i actually really like the game i just think it needs a bit of TLC ... coz the basics are there for a great game and id rather see Another Tomb raider following the aod storyline but with no playable kurtis,

Last edited by Crazyhid; 07-16-2004 at 09:03 PM.
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Old 07-14-2004, 07:18 PM
Crazyhid Crazyhid is offline
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Join Date: Jul 2003
Posts: 94
Default also

ok i found thes in the game debug mode

Amulet-Sercet item- i think this is from the tribes woman maybe in 2nd game we see more of this or they dropped it at the last min.
i think it was used for this .. " To access the state of your strength, health and upgrades "

Poision antidote-Health sorts gas and posion it works

Chirugi blade-no pic dont work

silencer-for stealth not tried to combine dont think u can combine

Laser sighit- same as above

Harpoon gun-u get normal ammo and explosive dont work

Limpet mine- dont work (could Be just teh model To be used for teh game)

Pair of vectors - can get ingame with cheats

Pair of scorpains-can get ingame with cheats

mini gasmask maybe (or maybe Underwater lung)

goggles - never would work i dont think just for show she takes it off when she leaves her wet suit behind u see her dropping it with the Aqua Lung

assains car keys-again for show with bullet key ring

Four obsrvra engravings -didnt see these maybe they took em out ( or just kept them in the notebook)

2 parts of a fax for voncroy - u combine em but u cant lol

fax from carvier to von croy - took it out

Pick axe- and 2 Parts ( ie The head of the axe and stick) dont now what this is for maybe drains?

socket spanner- for drain pipes? (used In the serpent Rouge where the jeep is )-ingame

Mobile phone- assains Phone- says to pawn but ure past that bit ingame at that point.

camera-pawn didnt see it ingame

hip flask-pawn didnt see it ingame

antique flintlock- gun that dont work for pawning (seen ingame can get from serpent rouge but must use garage key u get from grumpy bernard)- ingame

Gps save game - pawn i think or maybe u press to save but instead took it out and had load and save?

thats all the items also there were 2 other ? but no pic we can only wonder

Last edited by Crazyhid; 07-14-2004 at 10:37 PM.
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Old 07-14-2004, 09:04 PM
Crazyhid Crazyhid is offline
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Join Date: Jul 2003
Posts: 94
Default Also Some used and unused lines from AOD SEe the Gps Tracker it should have been used

Expelled from heaven the Watchers walked amongst men, and upon the Earth bred a curse, an abomination of shadow. In the darkest recess of every human soul slumbers the shadow of evil. Cast from darkness and formed of night fears, the horror approaches. FALLEN FROM LIGHT. REBORN IN SHADOW. HAUNTED BY MEMORIES. CONFRONTED BY EVIL. Of all the terrors in the world today the thing that haunts me still is Egypt. That and Werner's death. I could never forgive him for what he did but no one deserved to die like that. Not for some damn paintings. Someone has to pay. I just have to decide who. And how! The Periapt Shards are the only thing that can harm or weaken Eckhardt. The Lux Veritatis used all three Shards to keep Eckhardt locked away for 500 years. In 1945 something happened that released the Black Alchemist from the pit. The Cabal had a hand in In revenge for 500 years of pain, I swore an oath of malice against my Lux Veritatis jailors. Over the decades I hunted them down. None escaped. And all tasted the agony I had endured in the pit. But the cursed Shards they had used to bind me vanished beyond my reach. I must own them and render them safe. Wherever they lie, I will have the Shards, as well as the Obscura Paintings. Never again will mortals be armed against me and my sacred quest. Nothing will stop me closing on the last Obscura Painting. Lara Croft is a minor distraction. Nothing more. And as for the Lux Veritatis whelp dogging my steps, what can he achieve acting alone, like a single maggot on a corpse. Ooooh, my head. Too many police. What was that address? Yes, and I don't have time to waste. I'm being chased all over Paris What did Von Croy get himself into? Perhaps his notebook will help. I'm going to need cash. Must reach that DJ booth. Looks like a way out. Werner obviously never had chance to collect it. Dammit! I need to blow this thing open Damn! Yes, I have € 800 I'm going to need those GPS's down here. I can smell oil. I'd better be careful I don't think I should plant the explosives there. I think this is the place. Better check the map. This room is mentioned on the map. I'd better check. Looks like an Inquisition torture device. A Nephilim sculpture. A terminal. Let's see what we've got here. I have a non-lethal weapon. This will help me get past the guards I have a tranquillizer gun. This will help me get past the guards. There should be respirators in here somewhere. This room could prove useful later. That X-Ray machine could come in handy. Maybe using the geo-thermal device will help me. This translates as, Got to find a gas mask, quick! Use the map to find the exit. What's on his laptop? Looks like a language I don't know. Those symbols again - but not ones in the notebook. Looks like an Inquisition torture device. I have business here. I can't leave yet. Maybe there's a clue in the notebook. I'll check the notebook. Perhaps the notebook can help. I need health items. This looks dangerous. I'd better be careful. Why are things never easy. I think this is the room mentioned in the map. I'd better check. I may be able to move that. I think I can open that. Maybe I can pick that up. I don't think I'm strong enough. I can't lift this. I think I can lift this. I think I can make that jump. I don't think I can make that jump. It looks too far I'm not strong enough. I'm getting tired, need to rest soon. I can't climb any further. The terrain looks a bit unstable. I have a really bad feeling about this. I need to search this area. Maybe I should keep looking around here. I'd better check the map, it may have an exit marked. There could be more heavies hiding in here. Time to be silent. Better use stealth here. I have no more room. I have to drop an item. Dammit! Damn! Gotta get out of here. I need to overlay these. ULTRA VIGILIS UMBRAM, ECCE VERITAS. Through the spirit of the keeper behold the truth. ULTRICES ATRIUM CUSTODIUNT. The wrathful sentinels guard the hall within. FRATRIBUS COLLATES IANUAE PATENT. The brothers reunited see the gates thrown open. CAVEAT IMPIUS. Unbeliever beware. Wow! This is really something. Impressive! Why is 14th century air always so stale. Wall to wall vermin - yuck! I hate rats! Whoa! Made it! You still got it girl. Easy! Dive girl! Dive! Here we go again. Ah, a traditional welcoming committee. I hope you guys are in trim. The third Periapt Shard! Lets rock! OK, that's it! Let's see what you've got. Try this for size! See you in hell! OK, let's see your best shot. Time to leave. Bite this! I'm looking for a Louis Bouchard. Excuse me, I'm trying to find someone. Do you know a Louis Bouchard? Does the name Bouchard mean anything to you? Can you help me? Does Louis Bouchard live round here? His name's Bouchard. Who might know? Oh no. What have I done? It's an ambush. What the... Bad idea! Uh oh! Time to leave. You are almost returned to your full powers now. You are learning well Lara. Each challenge makes you stronger. Your inner strength is increasing. You are almost fully restored. One battle is not the whole war Lara. There are dangers, as yet unseen, that are aligned against you. A new world order is poised to emerge from the shadows. You must make your stand. The future needs you, now more than ever. Eeeergh! Uggle! Etc. Stand aside. She's taken care off. Halt or we shoot. Intruder in Madame Carvier's office. Intruder - male, and moving fast. Watch him. Spotted him. He's...urch! Team two report. Nothing in this sector. Clean sweep. Come in team four. Check in 'A' zone. All clean in this sector. Suspect spotted! Back up! Back up! Flank me. Check that alleyway. There she is! Suspect apprehended. Repeat - suspect apprehended. Secure prisoner and report! Suspect in holding. Suspect has escaped! Suspect is loose! Suspect has entered the building. Cover the back! Call for backup! Take the front door. Suspect on first floor. First floor clear. Suspect has moved to the second floor. Second floor clear. Suspect on third floor. Third floor clear. Suspect on fourth floor. Fourth floor clear. Suspect on roof. Call for air support. Watch it! Cover me. Employ gas. Surrender! Throw down your weapons. The building is surrounded. Give yourself up. This is your last warning. Ask somebody else. I've no idea. I don't know anything lady. Forget it - tourists! Leave me alone. Push off. I'm too busy to talk. Stop hasslin' me. Outta my way! Sorry. Hey, I know nothin'. Wotcha lookin' at! Lost are ya! Get away from me! Never heard of him. Intruder! Intruder in corridor nine! Close the security doors! Call for the police! Shut those doors! There she is! Watch the monitor. She's trapped. She's still loose. Come in. Where are you? Report back. You have your targets. Move out! Swing to sector A9. Fan out and keep low. Take the rear door. Stay sharp! Use double sweeps, watch the blind spots. Ok, maintain radio silence! Take her out. OK. Radio silence! Proceeding! Stay close. Starting sweep. Sector A clear. Sector B clear. All clear. Target sighted. I'm hit! Aaaaarhh! Hide, hide! Police, someone call the police! Mon dieu, that's gunfire! Thugs! Terrorists! Street gangs! It's the Monstrum! Get out! Use the fire escape! No, stay put. It's too dangerous. Keep down. It's the Mafia! That came through the goddam wall! Shriek! Shriek, shriek, shriek! Lock the door, quick! I've been hit! The police are here! Keep away from the windows! PARISIAN 'MONSTRUM' KILLINGS CONTINUE. LARA CROFT WANTED FOR QUESTIONING. The latest victim of the Paris 'Monstrum' was discovered yesterday. The mutilated body of professor Margot Carvier was found after a woman was seen leaving the building under suspicious circumstances. The police are anxious to interview Lara Croft. The notorious Monstrum serial killer has periodically terrorized Paris and other European capitals over the last decade. A characteristic of these brutal attacks is the bizarre metallic eruptions on many parts of the victims' bodies. Forensic specialists are mystified by the process involved. There have been no reports of any survivors of these unconnected attacks. NEWSFLASH - The Monstrum has struck again. This time the victim was a professor Margot Carvier of the department of Medieval and Renaissance Studies at the Louvre. Her body was discovered yesterday and police want to interview a woman seen leaving the premises around the time of the murder. She is described as Caucasian, brunette, about 1.8m and slim build. When last seen she was wearing jeans, dark jacket and a pony tail. This follows the similar murder of Prof Werner Von Croy a world renowned archaeologist murdered two days ago in his apartment.. Dead? Can I get you anything? How was Werner killed? What happened? Yes, And I don't have time to waste. I'm being chased all over Paris. You owe me an explanation. I'm waiting. It's all a bit vague. I arrived at his apartment today from London. He was babbling with fear. He said he'd tried to contact you. He did. I never expected that. Not after Egypt. Werner has been fearful for his life. He accepted a commission five weeks ago. Since then he's been acting strangely, jumping at shadows. He even left a package with me for safekeeping. Package? His notebook. Addressed to you. Who was the commission from? The client's name was Eckhardt. He wanted Werner to research something called the Obscura Paintings. Werner approached me at my department at the Louvre. Obscura Paintings? Five 15th century images. Thought to be linked to Alchemy and the dark arts. Were you able to help him? A little I think. Poor Werner was clearly terrified. I wonder why exactly? Werner didn't scare easily. Can we move this along a bit? Go away Bonsoir. Come in. Pierre said to expect you. Bouchard is in the old church. You need to find the mausoleum in the churchyard. It leads down into the church basement. Is this the best way? It's the only way past the Doorman. Watch out for the ledges. They are dangerous. Where isn't these days. Welcome to Paris. Excuse me. And excuse me too. Do you know a Louis Bouchard? I'm a stranger round here. Don't let me distract you from your paper. Who is it ? Mlle Carvier, It's Lara Croft. I need your help. Come up. Ms Croft. I recognize you from photos, and Werner's description. Come in. Thank you. An evil night to be out alone Ms Croft. Our streets are not safe any more. Mademoiselle Carvier I have just come from Werner's apartment. And how is Werner? I'm afraid Werner is dead. Five 15th century images. Thought to be linked to Alchemy and the dark arts. Were you able to help him? A little. I think. Poor Werner was clearly terrified! I wonder why exactly? Werner didn't scare easily. Can we move this along a bit? He felt he was being stalked. He could well have been. The Monstrum is running around Paris according to the press. Werner left a package here with me. I was to give it to you if anything happened to him. Do you know what it is? It's his field notebook. You mentioned Werner's notebook earlier Mademoiselle? His field notebook. He said he wanted you to have it - if anything happened to him. If he left his notebook, he was spooked. You still haven't explained what happened. We argued, I can remember that. And - gunfire! There was gunfire. That's all I can recall. Gunfire! Werner was shot? Did you kill him? I can't remember. It's all a blur. Ms Croft, I strongly suggest that you talk to the police. Mademoiselle, I was a good friend of Werner's. I didn't kill him. I didn't! If you say so. If I'd wanted to kill Werner I could have done that in Egypt. You don't look convinced yourself. I'm not going to waste any more time here. Do you have the notebook? I do. It's safe for the moment. I really am going to need Werner's notebook. Then I suggest you give it to me, now! Somebody killed Werner. You say you don't remember clearly what happened. Perhaps the police are right in suspecting you. I never killed Werner! I think you'd better leave Ms Croft. The notebook? I am not sure this is the right thing but I must respect what Werner wanted. The right choice Mademoiselle. And now you better had go. The police will be here any minute. Police? I called them when you turned up on my doorstep. It was for insurance.. You're all heart. What about the notebook? I think not. Werner was unsure of you and so am I. Mademoiselle. What are you doing? I've decided it would be wrong of me to hand over the notebook. I'm going to call the police. My warning is out of respect for Werner's memory but that's all the chance I'm giving you. Give me your hand child Werner Noooooo ! [ screaming ] Esteemed Cabal members the hour of your reward grows ever closer. As you know we already possess three of the Obscura Paintings. Our contact Professor Von Croy located the fourth one for us here in Paris When we have this we will reassemble in Prague. It is time to awaken THE SLEEPER. Hopefully we will be more successful this time We are also closer to the fifth and last Obscura Painting in Prague We will gather at the Strahov. Gunderson Master Eckhardt... Dispatch your team for the fourth painting. Immediately! You have unique strengths Lara. Learn to trust them. But how will I remember Putai? Whenever your need is strong remember the amulet. It will help you to learn. But the past still troubles me. You will learn Is this your pitch? All Paris is my pitch. Got any spare change? For a coffee? Maybe. I need to find a man? Then look no further ma petite. This is a particular man. Bouchard. Louis Bouchard. Know him? No. Never heard of him. Even for spare change. Go away! I never heard of him! So where could I ask? I could use a coffee. How about you? Try the Café Metro. In the Place d'Arcade. The owner might be able to help you. Knows all kinds of stuff. Sounds like my kind of café. What about the spare change? Mademoiselle? I didn't say I had any. Welcome to Paris! You ok? Bouchard! What are you doing here? No time now. Quickly! Was anyone around when you got here? No. No one. Come on! This way. Bouchard, I must get back to Von Croy's apartment. There's something I have to check out there. Your friend's place. Of course. Where is it? Rue Valise. The Chantell building. Do you know it? What were you doing at the Louvre? Trawling police short wave. You were attracting a lot of attention in there. I figured you might need some help. Thanks. Wouldn't you prefer somewhere safer than your friend's apartment? I found some leads in the Louvre that may link to his death. I have to check his apartment. We're almost there. There's something you should know. The police bands were full of details of another Monstum killing - in Prague Prague!! Not a dealer named Vasiley? Mathias Vasiley? Yes. You knew him? He's connected with what I need to find at Von Croy's apartment. I need to go in alone. OK. I'll wait here Appreciate it Bouchard She's inside now. You can send in the cleaner. Is she taken care of yet? Hello? Is she dead yet? We have to get back to Prague. No Bouchard. She isn't. But your little friend is. I'll take care of you later It's time I visited Prague My driver will. Get in I'm trying to find someone called Bouchard. No one of that name in these parts. He'll want to see me. Then I hope you find him. I want to see Bouchard. Nothing doing. I have the price of admission. Your admission ticket is light lady. € 800 gets you in. I don't have that. So I see. What about this? Very nice but I deal in cash. Is Bouchard around? What you got? How about this? You got € 800 in cash? Yes, I have € 800. € 800 cash and the box. You planning to retire soon? That's the price. You're a hard businessman. Pass it through. Oh, I think not. Door first. Follow the path round the back. Hi handsome. I want to see Bouchard. I have the biggest Doberman Pinscher you've ever seen on this side of the gate. No you don't. Yes I do. And in ten seconds I'm going to let him out for walkies. I have something for you. I hope it's a dog proof suit coz you're going to need it. Two little words. Pluit noir. Why didn't you say so. Do you need any help? I'm looking for someone. Name of Bouchard. This is just a herbalist's. We stock medicinal potions and herbal extracts. So he isn't a customer of yours? A customer? No. Would you like to purchase something? What do you recommend for energy? This is our selection. Do you do barter? Cash only. I am so sorry. I'm told there's a story about a Doorman in this area. Do you know it? The Doorman is Bouchard's bodyguard. Find him and I find Bouchard? Yes, probably. What would I need? Money. A password. Who would know the right password? I'm afraid I can't help you there. OK. Thanks anyway. Good day. Welcome. I was impressed by your display of energy herbs. Ah, very well! What would you like to purchase? Welcome again. Those herbal preparations are very effective. Thank you. Do you wish to purchase more? What else do you have? Not a lot of passing trade at this hour. It's early yet. Move along Ma Chere. You make the place look crowded. Have you worked in this neighbourhood for long? What can I do for you Cherie? I'm looking for someone you might know. Name of Bouchard. I wouldn't worry, we're not in the same class. That attitude won't get you far round here sweet thing. I just want to find someone. Name of Bouchard. You won't find him here Ma cher. He did run the club across the road, Le Serpent Rouge, but had to move premises. There was a lot of trouble I heard. Things needed to lie quiet for a while. Oh? Trouble? Lost some of his best people. Very messy business. Made him nervous, and that's saying something. Do you know where he moved to? No idea. There are people who know. But if your man wants to lie low he won't be easy to contact. I'd have guessed as much. Everyone's in hiding. Not everyone Cherie. What do you want him for? And no one knows where he is. What do you need with a dangerous individual like Bouchard? I'm trying to track down a friend's movements. Lost is he? Dead. But he made contact with Bouchard before he... checked out. Tell you what. There's two guys who used to work at Le Serpent Rouge. So Bouchard didn't lose everybody. No. These two left before the troubles closed the place down. One's a miserable old devil called Bernard who was the janitor there. He hangs about in the park sometimes. And the other one? The other one, Pierre, worked as a barman. Makes bad deals that backfire on him. He runs the café in the Place d'Arcade now. Café Metro. You never know. Might be worth a shot. What makes this café owner so unlucky? Oh, he's a total loser. Claims Bouchard held back some money or something of his and kept it at the club. I don't know the details. You seem to know plenty. I didn't catch your name. Better than anything I have so far. Thanks. I didn't catch your name. Janice. Everyone knows me round here. Look, be careful Cherie. Bouchard's a mean operator. And he's been targeted hard recently. Does anyone know who's causing Bouchard all this grief? Or why? No. Or they're not saying. The Monstrum has got everyone too scared to talk. I'd have thought Bouchard would be geared up for trouble. He can handle it alright. No one better. But the way his people have been dying - so ugly. And that poor woman... What woman? Someone called Carvier. She worked at the Louvre it said on the radio. I don't want to talk about it. Carvier! No. You watch out Ma Cher. There's a lot of sickoes loose on the streets. Yeah. That's OK. Some of us like it that way. Nice day. Hm! I'm trying to find someone. Are you from around here? Leave me alone. I'm busy. I only wanted to ask... Excuse me. You're not from round here. No. Then leave me alone. I'm busy. You're name's Bernard. Janice said I might find you here. She shouldn't be giving my name out like that. What d'you want? I'm busy. Hey, take it easy. Janice... You should be more polite to strangers. You never know who they are. I don't give a dead cuss who you are. Janice said you were a real charmer. Janice! What did she speak to you for? Why did she tell you about me? I'm trying to find someone. Can't help you. Never heard of ‘em, whoever it is. That's odd. Janice said you worked for him. D'you mean Bouchard? Watch your attitude old man! I'll watch nothing. Leave me alone! I'm going to have to tell your old boss how rude you are to the ladies. Not Bouchard! He may know what happened to a friend of mine. Forget it. Bouchard doesn't like time wasters. Neither do I. So where is he? Undercover. But € 160 might jog my memory. I'll be back. Back already, yeah? Got the money? Here. Now, how do I find Bouchard? It's not going to be easy y'know. Let me be the judge of that. Bouchard has had big trouble lately. And he owes me! Big time! Perhaps I can help you. What does Bouchard owe you? A Box. My Box! And I want it back. It was hidden at his old club, the Serpent Rouge. But things got nasty. I had to leave it behind. What if I were to retrieve it for you from this club? I know a password that'd get you past Bouchard's door guard at his new hideout. OK. So do we have a deal? Your box for the password? Deal. This will get you into the garage next to Le Serpent Rouge. From there a passage leads you into the main building. You'd better not be giving me the run around old man. Threats aren't gonna help you sweet thing. It may help me to feel better if I work you over a little. What if I did help you? What's in it for me? Apart from the money? What do you want, advice, a decent coat, deodorant? That's it! Get outta here. Leave me alone. And tell Janice she should keep her mouth shut in future! Bernard! You're a big disappointment to me. Let's hope you feel safe out here when it gets dark. What am I looking for? A small box. Hidden in a broken lighting rig. Good. Now, we're beginning to feel like old buddies aren't we. Where will you be in an hour? In an hour? Here. But after that who knows. Make sure you are. I don't like wasting my time, remember? Did you get it? Here it is. No problems? None that actually crippled me, no. So what's the password? Gimme the box first. It's mine! No chance old man! Password first! OK, OK, it's 'Pluit Noir'. Talk to Bouchard's doorman. And this is guaranteed to get me to Bouchard. With no hitches. I didn't say anything about no hitches. But it will work. It'd better. Where do I find this doorman? He's at the side of the old church on Rue Dominique. It's run as a gym now. Right, we're done. But if this doesn't work out Bernard, I know where to find you. What can I get you M'moiselle? Do you know someone called Bouchard. I've been on this spot for five years. I know everyone. Do you know how he can be contacted? Directly? No. And I hope I never have to. To save time how could I avoid having to talk to every inhabitant this side of the river? Without the right connections - my guess, no one would talk to you The right connections? And a lot depends on how you ask your questions, not who you ask. I've found that already. Everyone on the streets is terrified at the moment. Well, let's say I offered to 'buy' something from someone… ...they might remember something helpful. But what do I know. I only sell papers and magazines M'moiselle Do you have any foreign language newspapers? The London Times? As chance would have it I do. Do you do barter? Sorry. Cash only. Is there anywhere to get a drink nearby? Try Café Metro. The coffee is good even if the owner is a complete loser. Merci Thank you You're welcome. Do you want change? Keep it. Merci. By the way, if you go into any shops ask about the story of the Doorman. The Doorman. Will that help me find Bouchard? Maybe. It's just a friendly suggestion. But don't waste your time at Café Metro. Oh? Why not? The owner is a complete loser. He's well known for it. Bon chance. I bet you don't do credit do you. M'moiselle, this is my livelihood. Do you want to rob me? That's the last thing on my mind. At the moment anyway. Is there anywhere to get a drink nearby? Open for business? You managed to get in didn't you! Just checking. I didn't want to waste your time or mine. Discretion is my middle name. Especially with strangers who just walk in off the street. How concerned are you with legal niceties? What concerns me is the police. They ask a lot of questions. Do you? If it suits me. I make my own rules. Are you buying or selling? But you can keep your mouth shut? Depends what's in it for me. Are you buying or selling? Possibly both. But not right now. Come back when you have something to trade then. What would this be worth? What's a good time of day to catch you in a generous mood? This is a business, not a charity! And next you're going to say - 'Take it or leave it' - right? Take it or leave it. Hey, turn down the charisma. Alright I'll take it. Welcome to Paris. How much? How much for these? And for this? No deal. What? No deal. We're closed for business. What about being discrete? I'm trying to find... What can I get you to drink? I don't want a drink. I... Only paying customers welcome. There's the door. Are you Pierre? Possibly. What can I get you? Information. Really! Well everyone wants something for nothing. It needn't be for nothing. We could trade. Trade? You used to work at Le Serpent Rouge. I need to find your ex-boss Bouchard. You don't look like police. No, I don't but I do deal with problems. Sort them out. And run errands no doubt. Hm! What sort of problems? How would you know? I don't talk to police. With your reputation you'd be unwise to. What do you...? Never mind. You mentioned a trade. What sort of problems do you have? Any situations need clearing up? Difficulties removed? In exchange for information about Louis Bouchard. Hm. That's dangerous information. I'm a dangerous girl. And right now I'm losing patience. I do have a 'situation' that needs tidying. A retrieval job. Something I forgot to pickup from Le Serpent Rouge when I left in a hurry. It's mine. And I want it back. Why don't you just pick it up yourself? Two guesses. Bouchard? The Monstrum? Don't joke about the Monstrum! Bouchard ran a lot of operations there. The place will be staked out. Just tell me where the item is in the club. It's small, small enough to fit inside one of the stage lights. The one that doesn't work. That's it? OK. I can work with that. How do I get into the club? With this. This'll get you in behind the stage area at the back. Return what's mine to me, here, and I'll put you in touch with Louis Bouchard. I'm sure he'll be glad to hear from you again. He isn't going to. I just tell you where to find him. Then it's up to you. OK. And if this doesn't work out I know where to find you. Don't I Pierre. Did you...? Everything go ok? It's quiet in here. Your voice really carries. Don't mess me about. You were right about the place being staked out. There were gunmen all over the place. No sign of the Monstrum though. You got it! HA! Now, a little matter of Bouchard's whereabouts. Bouchard. Yes...er... You aren't going to disappoint me are you. You don't want to see my dangerous side. No. it's just that someone else was asking for him. Just after you left. Asking for Bouchard? Yes. The customer who was sat in the corner, reading his paper. I couldn't tell him anything, naturally. But he may have overheard us. You know, you talk real loud. It's hard not to notice it. Stop wasting my time. Hand it over. Information first Pierre. Bouchard's whereabouts? No chance. Gimme the Box first. Pierre, what happened to our friendship? You didn't ask if I got hurt at the club. Cut it out! Look, you need my help. Bouchard is a hard man to find. And he's under a lot of pressure lately. Make the wrong approach and you're dead. I can be very careful. And so should you. Especially if you want this Stop messing me about. You'll never find Bouchard without my help. Move that hand another inch and you'll be wiping counters with stumps. Put your hands where I can see them. OK, OK. Take it easy. Are we going to deal? Only if you behave. Alright. Bouchard is lying low. I know someone who can show you where. You can trust them, this person you know? That's mine anyway! Hand it over I don't think this friendship is working out, is it Pierre? You can't back out now. You'll never find him without my help. D'you know I'm tempted to try anyway. It'd be your style to set me up for a double cross. How hard can it be to track down someone with his reputation. Real hard, without the right contacts. And not everyone is as polite as me. Or as loud hopefully. But they might be more dangerous. The Monstrum isn't the only killer on the streets. You'd do well to remember that Pierre. You wouldn't want this to get personal - would you Just about. Name of Francine. She's my ex. Reassuring. This is her address and the code for the gate. And she can point me to Bouchard? You're sure? Oh, absolutely. She knows a discrete route to the back of the premises. Discrete? Translation - dangerous. Nothing in Paris is safe. But this route will get you where you want to go. Please. It's arranged. She's expecting you. I hope this arrangement works out Pierre. I'd hate for you to become a personal problem that I have to come back and tidy up. You looking for anything special little lady? So what are you? A city guide? That's right. I'm a city guide. All tastes and interests catered for. Good. I need directions. I'm trying to find a man called Bouchard. Do you know him? That's not a healthy kind of question to be asking. Don't tell me Paris is dangerous. Oh, we got all kinds of rough stuff here in Paris. Including our own serial killer. Have you heard of the Monstrum? Huh! Have you heard of him? What do you really know about the Monstrum? Not much. The killings are very messy. Y' know, grisly. No one's safe. Even Bouchard? Lady, no one! No exceptions! Have you heard what the Monstrum does to the victims? So how do I contact Bouchard? The Monstrum is a 'him'? How do you know that? I don't know what 'it' is. But I'd watch my rear on the streets if I didn't know my way around. Which you obviously do. So how do I find this Bouchard? He won't have time for casual callers. Been having staff problems at his club I hear. Bouchard runs a club? Yeah. Le Serpent Rouge. Flashy joint. Why should losing staff be such a big deal? Because these staff are dying on the job. Messily. No one knows why. Or how. You don't think Bouchard's up to handling it? Keep your voice down. Bouchard can handle all he needs to. But this is something different. Something creepy. His people didn't die pretty. It's got him really shaken. Is it the Monstrum? Who knows for sure. I just try to keep my nose clean. You should too. So you've no idea where Bouchard is. No. Well, I'm sure someone does. I'll ask around. Yeah! Do that. Why don't you try Café Metro. Who do I talk to there? The owner? Hey, I'm kidding, really. The guy's a complete loser. Forget it. Go home. Do something recreational. Which is where I might be able to help. What's at Café Metro? Nothing man. Only the biggest loser in Paris. It's a joke. Forget it. Lemme show you some of our local specialties. No thanks. Having to keep low eh? That's hard, 'specially with the cops being so trigger happy. Should I give Bouchard your regards when I find him? No! Don't do that! But if you're at a loose end look me up. I'm sure we could find something diverting for you. You know, something special. See you around. Your luck just ran out. What are you doing here? What's this Bouchard? Handcuffs! Expecting trouble were we? I want some answers Bouchard. Why did you want me dead in Paris? You were just a side issue. A loose end that needed tidying up. Who ordered it? A madman called Eckhardt. He was putting pressure on all my operations, threatened my family, killing my men. You saw one of them at the church. A psycho huh! The worst. Eckhardt is the Monstrum. Is that right! What exactly were you doing for him? So, you sold out. I did what I had to. Especially when I realized Eckhardt was the Monstrum. What! You were prepared to deal with the Monstrum?! I had to take delivery of a Painting that was in the Louvre and bring it to the Strahov here in Prague. My painting! That wasn't easy to get that out of the Louvre Bouchard. Seems everyone's a loser. So why Prague? Eckhardt is protected by a group based in Prague called the Cabal. They're almost as dangerous as Eckhardt and at least as insane. The Cabal? Not the Mafia? No. They're far more sinister than the Mafia. No one even knows how old they really are, but I've seen records suggesting they were active during the Second World War. Interesting. I was told the Mafia ran Prague. The Cabal uses the Mafia front to distract attention from their real activities. But they're far more dangerous and powerful. Dangerous enough to use the Mafia as a front? Anyone too inquisitive about Cabal business simply disappears. Like my friend Von Croy. What was his involvement in all this? He was hired to locate one of the five Obscura Paintings that was in the Louvre. But he found out too much. He contacted Vasiley here in Prague and they exchanged information. I found Vasiley's faxes. And four Obscura Engravings he sent to Von Croy. Vasiley originally had five Engravings but kept one back. So, they were working together. Trading information, nothing more. Vasiley worked alone. He also kept the fifth Engraving back. Why are the engravings important? Each Engraving contains an encoded map of a particular Painting's location. So one of those Engravings told Von Croy where the Louvre Painting was. Yes but your friend got careless. The faxes were intercepted by the Cabal. And then Eckhardt didn't need Von Croy. He was another loose end, to be tidied up like Vasiley. Killed, not tidied up! Why does Eckhardt desecrate the bodies like that Bouchard? It's to disguise something he does to them. He takes 'things' from the bodies. Things he needs to revive the Cubiculum Nephili. Killed like Vasiley you mean! Why does Eckhardt do that to the bodies Bouchard. And what does he want the Paintings for? I don't know the details but it's something to do with reviving The Cubiculum Nephili. The Cubiculum Nephili - The Sleeper, last of the extinct Nephilim race. You've heard of the Sleeper! Eckhardt is insane. He thinks he can use the Sleeper to breed the extinct Nephilim back into existence. There's no faulting his ambition, is there. So this 5th Engraving that Vasiley kept back is the key to the last Obscura Painting. I'm going to take a look round. It'll be well hidden. Vasiley was very cautious. Not cautious enough. The map in the last Engraving shows a location called the Vault of Trophies. The Vault was one of the last Lux Veritatis secret strongholds and Eckhardt's been desperate to get into it. A Lux Veritatis Vault! They seized all five Obscura Paintings in the late 1400's and hid them. The last one is almost definitely in the Vault. How do you know all this stuff Bouchard? Information is survival. I survive. So do you know where the Vault is located? Only that it's beneath the Strahov somewhere. And the Painting is definitely there? Eckhardt thinks so. It's one of the reasons the Cabal built their stronghold there. I'm going to take a look around. Are you going leave me like this? Yes. Take a break. You've been running round a lot. I'll be back with the fifth Engraving. The Lux Veritatis were custodians of many dangerous secrets in their time. Weapons too. The Vault will contain other things, apart from the Painting. Good. Some of them may come in useful. They will be heavily protected. I'll bear that in mind.. There's chaos out there! Why has the power has been cut off? Is this your doing Muller? No. The power's down everywhere. Just control things in the Dome then. Do it! Is every thing locked down? We don't want anything getting loose. It's under control Master Eckhardt. We have a problem down in the Sanatorium! What problem Boaz? Just have the guards deal with your inmates and pets. I have a confession Master Eckhardt. I didn't destroy the Proto Nephilim! The Proto! You are kidding! Right Boaz? I need to supervise this personally. That experiment was to be eradicated! I expressly ordered it. It's far too dangerous to keep alive! I couldn't! It's half Nephilim. That makes it impossible to kill without your Periapt Shard. You ignored my orders for the last time Boaz! Muller, I need the services of one of your little creations. Your own incompetence has sentenced you Boaz. I will be obeyed! Now, sort this mess out. Still alive Ms Croft. You are resilient. But over the decades I've killed more mortals like you than I can remember. And stole their body parts like a cheap grave robber As I will now take yours. You degenerate throw-back. All those organs you ripped from your victims were for waking this THING. Only my great arts can cause the higher race to flourish again. So, I guess it's up to me to stop you then? I hunted down and killed the last of the Lux Veritatis. I am immortal! The Shards! Scary huh! For you. It is my destiny to breed Hell on earth. You are nothing to me. D'you know it's going to be a real pleasure to shut you up. Don't struggle. You are already dead. You can't win. I'm immortal. I can't die. I will harvest your organs. I will rule the Nephilim darkness of mankind. Congratulations Ms Croft. You are positively Amazonian. That Vault has defeated us for months. # # # What do you want Eckhardt? I am not interested in you or your friend Ms Croft. Give me the Painting and you may both leave. What choice do I have. Gunderson, release Boaz. This old colleague of mine was once a human - before she displeased me. Not you Muller, you useless piece of dross! You failed me too. Come on. I'll give you a boost. Kurtis, quick. Here! Take these two! These are your specialty Kurtis. Don't worry about ugly here. You're wasting time! I can take care of her. Go on! Kill her! Karel?! I knew you'd find the third Shard But why? You worked for him. No, unkowingly he worked for me, but his usefulness was ended. Will you destroy his work? Of course not. The Great Work will be finished. I'm offering you the chance to become part of a benign new order in the world. You are kidding! Right! We Nephilim have only ever been trying to survive. # # # Too many people have died for me to trust you. Including a good friend, Von Croy. He was an unfortunate victim of history, Lara. Eckhardt was stupid to have killed him. I have helped you all along, both here and in Paris. You had the Engraving? For a while, yes. That's how we knew where the Vault was. But we couldn't' get in. And I helped you in other ways. You killed Von Croy! Stupid mortal! So be it! # # # # You are too late mortal The most powerful of us all awakens! We will harness the forces of Hell! Nothing can stop us. Our time has come. We Nephilim were once beings of light! NO! We were destined to rule! Aaaargh! Hey, take it easy. What's going on down here? Dying! We're all dying! Proto's on the loose. Black Angel's gonna kill us. Get a grip! What's gonna kill us? The Proto! It got free. We got fed to it but it ate the guards when the power shut down. What the hell's the Proto? The screamer! The Black Angel . Come on. I'll help you find a way out. Aaaaaaaaargh! Get off me! Alright. But calm down. Hey, I don't give a damn about your Black Angel. What are you doing down here? I didn't sign on for this. Not devils and shadows. I'm just a truck driver. What? You drove here? Death sleeping inside five tons of Turkish stone. Then the Black Angel got loose. Guess we're all gonna have to take our chances then. You can't hide out there. He'll get you. He'll get us all. You OK? You said you drove here. Four days on the road, from Turkey. Long way. Long way. What did you bring here? What-were-you-carrying? Death in five tons of stone. The Sleeper. Drove here, then they grabbed us. She locked us in here with her hungry pet the screamer. The Proto! You were fed to that thing? Fed to it, yes. But not me. I'm safe in here. Yeah, sure. Keep the door locked, OK. You really have made a mess of things haven't you. Who for? The stalker who stole my Painting! What do you need with the Painting? Maybe I'll explain later, Ms Croft, but for now I need to go and turn the power back on. Leaving me here. You've caused enough problems over the last two days. Safer for everyone if you stay in one place for a while. You'll be OK in there. And this? My Periapt Shard! You... ...picked it up in the Louvre, yes. After you stole MY Painting. All this can wait. I know where you'll be. Take a breather from damaging things why dontcha. Thanks. Glad you came back to save me stranger Name's Kurtis Lara. And this is business. I owe you one. You owe me a painting. Sorry. That went AWOL at the Louvre. What brings you here from Paris? Eckhardt! We have business that only one of us will walk away from. You? Personal reasons. Eckhardt plans to use all five Obscura Paintings to revive an ancient evil called The Sleeper and rebreed the Nephilim race. To do that he collects alchemically transmuted elements from his murder victims' bodies. I've seen him at work as the Monstrum, with that glove. Eckhardt is the original Black Alchemist and now he's very close to finding the last Painting. Does he know where it is? Yes. It's hidden in a Lux Veritatis Vault beneath the Strahov. That Paintings must be destroyed and to do that I need the Shard you picked up at the Louvre. There should be three Periapt Shards. Eckhardt has the last one. If all three Shards are united they can destroy him permanently, so he keeps it safe. Tell me about the Shards . They're ancient weapons of the Lux Veritatis. Two of them were entrusted to my father. Eckhardt murdered him to stop them passing into my hands. He failed. So Eckhardt went after your father. And you want revenge. Justice! We should work together. How can they be used to kill Eckhardt? You're trusting me? . We can divide the forces against us if we split up. You need the third Shard so you should go after that. I'll find the last Painting and destroy it. OK. Eckhardt guards the Shard in his old alchemy lab in the lower regions. I can find my way there. The Engraving shows the Painting hidden in something called the Vault of Trophies. Here. The entrance is underwater. No problem. How did she get the Engraving and the map? It doesn't matter. We have lost too many men trying to open that damned Vault. Perhaps her special talents will help us get what we need. The male will be coming this way soon. Make the preparations. There's no danger she can destroy the last Painting? We won't allow her the opportunity. The fifth Obscura Painting is mine already. And then ... What do you know about that building over there? Eh...what? The one you're watching? With police tape all round it. The Vasiley place? It's a murder scene. I'm a reporter. That one. Big thing with snow on it. Beat it. I'm busy. On an important case are we? Yes. I'm a reporter. So what happened in there? Another Monstrum killing. You're not from around here. No. I need information - which I'd be willing to pay for. It'll cost you. I've no money. Come back when you have. Get in. I gather Vasiley was some kind of an art dealer. More than that. He was involved with the Mafia. Mafia? What makes you think so? Lady, I know so. I've been investigating Vasiley's activities for some time. Jeez, it stinks in here. Tell me what you know, quick before I gag. You can get out right now if you want. Just tell me what you have on the art dealer. He was more than that. He was Mafia. Tell me why he was murdered then. Vasiley found something they wanted and got smudged because he tried to hang onto it. They set the Monstrum on him. How could you possibly know that? Because of the way he was spread out all over the place. Messy! You say he found something. Do you know what it was? A painting perhaps? I don't know about that. But he was definitely silenced. The Mafia tidied away all the evidence. Took it to the Strahov. Now you're going to tell me what the Strahov is, aren't you. No. Your credit just ran out. The Strahov is the Mafia centre of operations in Prague. There's been a lot of activity there recently. Keep talking till the money runs out. It's not that. This is dangerous stuff I'm telling you. I shouldn't be shooting off my mouth. You're a big boy. You can handle it. Tell me your name. Lud. My name's Lud. OK Lud, what else? You unsavoury little runt. You have a nasty mouth lady. What's your name Mr Reporter? Lud! My name's Lud. Tell me what else you know Lud, or I'll show you how nasty I can get. OK, OK! Blacked out cars have been arriving all week. And there was a lorry convoy shipping in crates from Turkey. Something big is going on. You're well informed. I'm a professional! It's my business! I've got dossiers on all of the main players. It'll cost you. OK, I'm in. You call these dossiers! Yeuch! Do you know who that is? No. He arrived yesterday. That's Bouchard. He's a Parisian gang boss. I ran into him over a personal matter. Really! Is he Paris Mafia then? No idea. Who's that? That's Eckhardt. He's the Mafia top guy from what I can find out but I know less about him than the others. They're all gathered in the Strahov at the moment. All of them? All six major players. Eckhardt and the other five. Lud, I have to get in there. Today. How would you manage it? It's not easy. The place is heavily guarded. Security gates, cameras, ident scanners. But... But I could get an access code. I have contacts. It'll take me half an hour. Is that it! Is that all you've got ? For what you're paying you've got plenty. I need to get in there Lud and you are going to tell me how. Not without cash. The Strahov has heavy security. I can get you an access code within half an hour but I have expenses. You're right. You are a professional. OK, while you're on your errand I'm going to start with Vasiley's. Be careful in there. And don't keep me waiting. It's not healthy to hang about on the streets. Especially in weather like this. Stay warm. Get me that code - or else! Or else what! You're gonna shoot me?! Now there's an idea worth paying for. Not here. Not out in the open, right by a police crimescene. I don't think so. I've no time to spare on small fry Lud. I need fresh air. Sweet mother Lud, don't do that! Someone was in the alley. Did you see them? Yes. It was Bouchard leaving the shop. He was in a real hurry. Bouchard? Bouchard's dead! I've just seen his corpse in there. You're famous. I was framed. Is there a story in this for me? Let's talk in the car. The Strahov isn't far. Did you get me the Strahov code? I told you. I'm a professional. But I want the exclusive story, events in Paris and whatever happens here. Done. Have you changed your mind about that Strahov code? Yeah. I thought I'd give you another chance. But I want the story, the events in Paris and whatever happens here. It's a deal Lud. This pass code will get you into the warehouse area. It's only a low level pass but at least you'll be inside the complex. I can take it from there. Have you tried this code yourself? Me! No! The place gives me the creeps. Workers have gone missing and all kinds of spooky stuff. What goes on in there? God knows! I'd give my innards to find out. But it's way too gothic for me. If you uncover anything give me first shot at it eh! Sure thing. I also got this. It could come in handy. The Strahov is one weird place. A handy machine pistol! Gas punch reloader. No invasion force should be without one. How much? Have you seen what these can do...? How much?! € 800. OK. Gimme a break. How would I be carrying that kind of money! Seller's market I'm afraid. I ought to just take it you runt. Choke on it! You can't keep me here. My paper will miss me if I don't report in. Found him skulking around in the loading bay. Must have got a pass code. How very fortunate for me that you arrive just now, whoever you are. Close the door on your way out Gunderson. No wait! I know about you, and your Mafia operations! You can't ... Mafia! Mafia! Oh my, you are so very much out of your depth. No, what you have stumbled into is something much more - ah - accomplished than those oafs. I have records on you Eckhardt! You can't hurt me! If only there was time for us to read them together. But it's too late now, there are things - to be done. Unbelievable! That glove must have some kind of alchemic power. Don't breathe and definitely don't move. You're in big trouble, whoever you are. Intruders don't last long in the Strahov. Just answer my questions ! Fine. First question - who are you? Second question - what are you and your buddies up to in here? You really don't know what the Cabal is? We are the beginning of a new order of life on earth. Well, I've never heard of you. Ignorant mortal! The Cabal! We control everything here in Prague. It means that we are going to be immortal, and you are going to be dead, intruder! Immortal? That is impressive. How are you going to manage that? I can't tell you. It's more than my life's worth. Does that help? Meister Eckhardt is about to return the Nephilim race to glory. For our part in that triumph he will grant us immortality. If I had a coconut for every time some lunatic said something like that... Your pathetic ignorance blinds you. We already have the last vital element from Turkey here in the Strahov. And that is...? The only true remaining Nephilim. The Cubiculum Nephili, the Sleeper. That's right. The last of the extinct race, here in the Strahov. Surely the Nephilim are just a myth. You see! Ignorance! With vital essences extracted from this precious specimen Meister Eckhardt can breed the next generation of pure Nephilim. No more abomination to run amok like Boaz's Proto-Nephilim. She deserved to pay for her stupidity. Yes, highly inconvenient having abominations running around loose isn't it. You have no idea what you are mocking! What's all this about Werner? Help me Lara. I need you to get something for me or I'm going to be killed. Go on. I'm tracking five Obscura Paintings for a client called Eckhardt. But he's a psychopath. Not my problem. You took the commission and now you're out of your depth. Why should I care. Because I'm being stalked! I daren't go into the streets. People are dying out there! Handle it Werner. I had to when you abandoned me in the tombs. Lara, please. Look, go and see this woman, Carvier. She can help Sort out your own mess. I'm going No, wait! Egypt Werner. You walked away and left me. There was no pity then. Get out! Get out of the way! Von Croy! You located the Painting for me. Why have you not delivered it? I daren't collect it. It's too dangerous. But she'll be able to. Your usefulness is finished. Aaaaaaargh! Noooo! You humans break so easily. # Found an intruder Bouchard. Says she needs to see you. Tell her I'm busy and throw her out. What happened to your man in the room out there Bouchard? To Arnaud? You've got something to say about that? Maybe. It might be linked to what happened to a friend of mine. I doubt it. Get her out of here. Do you know the name Eckhardt? Never heard of him. OK. You helped a friend of mine a while back. Werner Von Croy. Names don't mean a lot here. Even real ones. What did he want? Maps and information, on the Louvre. I remember. Four weeks ago. Wanted to take a coach load of Japanese tourists to see the Mona Lisa. Easy Bouchard. I lost that friend yesterday. Now I'm wanted for his murder. There was a newscast about a Monstrum killing earlier. What would you know about that? Nothing that would interest you. You'd be surprised how much The Monstrum interests me. Don't jerk me around Bouchard. I lost that friend yesterday. You better watch your mouth lady. I'll watch nothing. I'm sick of your Parisian lowlife ways. I need results. Careful vixen. You don't need things to get any worse. And how will that happen? You'll set these *cats on me, right? Wrong. I'll take care of this myself. Welcome to Paris. Clean this place up. My friend ... ? The Louvre ... ? Yes, the academic. Wanted access to recent archaeological diggings inside the Louvre. I gave him a contact. You want the same? And more. I need 9mm protection, backpack, plastic explosive, stun packs. Paris isn't safe these days. Who for? You obviously can take care of yourself. Do you have what I need? I know who does. Daniel Rennes. Works out of the pawnbrokers on the corner of Rue St. Mark and Cours la Seine. A front, obviously. Yes, Rennes needs careful handling. But he can get you what you need if you know how to make the right approach. What would you suggest? A trade. I have to get certain things into his hands. Passports. You could deliver them for me. Why not have one of your men deliver your ... passports? I have no one to spare. Passports! Czech passports. Nothing to dirty your hands with. It's a business arrangement. For which he would give me what I need? For the right price. The passports will prove you come through me. What happened to your man in the sickroom back there? Was he delivering packages for you too? Poor Arnaud. One of my toughest. The only survivor of four attacks so far. Attacks? By who? An interesting question. We don't know for sure. Yet. The Paris Monstrum perhaps. We're looking into that. You should take care. An automatic would help. You sold my friend Von Croy some hardware. I need the same. That was then. We need all the firepower we can get. Rennes is your man. Is it a deal? OK. Deal. My man will show you out. No problem. I can find my way. Ah, but I insist. In which case ... Make sure Rennes gets that package. And be sure it is Rennes. Why? Who could it be? I'd like to ask poor Arnaud that. But he can't talk anymore. Just take care. If need be. And they pay well enough. There is a great darkness ahead of you Lara. Remember the amulet. And use your strength wisely. You are ready. Where are you Putai? Where I have always been. Remember the amulet. There must be warmer places than this to get chased by police. Another cold, dark city. Great! Another cushy job. Don't you just love this weather. Welcome to Prague. Bouchard! I said I'd take care of you later. It won't budge. I need to increase my strength. Looks like some kind of calendar and that's a Lux Veritatis symbol. Doesn't look like the Engraving's in here. I need to look elsewhere. I'm sure I recognise this. I saw a sketch of this at Carvier's. I saw a sketch of this at Von Croy's. A Nephilim figurine. Early Turkish from central Cappadocia I'd guess. What th'...? Where's he gone? What the hell's going on around here? These crates are from Turkey, Cappadocia. Invisible lasers - nasty. Thanks Fido. I didn't order hot dog. That's not any script that I know. I wonder what needs that kind of security to keep it in. Wouldn't you know it. My route goes through that Bio Dome. It's a long way round, unless I can shut the power off to that section. I'll shut the whole lot down to be sure. That's it. Better get moving whilst the grid's down. I must move quickly, the grid is down. It's good to be back. OK, let's kill something. Bring on the bad guys. I'd forgotten how much I missed this. Wear what's comfortable I always say. Dressed for the job. Feels good to be packing again. Great, broccoli with attitude. The grass in here needs cutting - badly. Who's a pretty boy then. Where's a good lawnmower when you need one. C'mon, let's see what you can do. You like biting things - bite this! You guys should play together. Just for once it'd be nice to walk into a room and not have the statues try to kill me. I've seen this before. All I need to do now is destroy it. Uh oh. Running won't save you Eckhardt! That Glove is the source of his power. He can change anything. Scary huh! For you! Have to use the Shards. Using the Shards'll stop him. I need the Glove to fight him. Bullets only weaken him, the Shards'll finish him off. I need to get to sub level 6. Another goddamn demon to kill. And I thought this would be one of my easy days. Why are things never easy. I need to get inside there. I can farsee what I need here. My farsee ability will help here. What the hell have they been up to in here? What have they been breeding in here? How far did they get with this stuff? Send me back to the Legion. Raw meat on the menu - again. Nice décor. Looks like happy hour. It's a kill zone in here My god, they've actually created a Proto Nephilim hybrid! This looks bad. Real bad. What are they up to? Whatever it is it's serious. Oh no. These guys have been real busy. So, they've got the Sleeper. They really are insane. If I time this just right...I can get through. I could use these two as bait. So this is where they kept the Proto - till they lost power - good work Lara. They managed to keep the Proto in here - till they lost power . Clever girl Lara, you've let the Genie out. That was too close! Yeah, livin' on the edge! Phew! I need a holiday. Alright, let's see what you got, chimp boy. No more running - it's showtime! OK, deal the cards. Death takes all. Time to die, Monkey! C'mon Bobo, don't be shy. End of the line. Let's dance! OK ugly, just you and me. Right, let's power up. Time to get the power on again. Eckhardt! We have business that only one of us will walk away from. You? He must be stabbed with all three Shards. That - wasn't - so - hard! Oh gimme a break! You must be kiddin'. *! Goddam bug face! Witch! Hag! Rot in hell! I musta been real bad to deserve all this. I get all the dirty jobs. I gotta ask for a rise. That's my demon quota for today. Why are things never easy. Special jump here. I hate it when they do that. Three strikes and OUT! I hate this job. All the hassles and none of the perks. Ooh, that's gotta hurt. Sorry to cut you off. Take me back to the legion. Ha, last word to me! Luceat eais in materia virentis. Volare incipit ab initio ad scopus. Maxima vires ad incrementum. Laughing. Fighting impacts Dying Hey, what's going on? Are you OK? Report in area 2. Perimeter guard where are you? All clear. Perimeter check - all clear. Halt! Got a runner here control. Say again. Get up against that wall you. Another driver under arrest control. Gates secure. Bring him in. Get those crates over here. Where's that delivery manifest? No sign of Janko still. Three days he's been missing now. Is this the latest Turkish consignment? Hey, don't park there clam brain. This must be the last of the crates. Hey that's my mug. Who left this on my goddam seat? Quit hagglin' you two. Who's got the paper. Where's the coffee? Two more runners today. Did they catch 'em? Oh, sure. What happens to these drivers. No one sees 'em around here again that's for sure. Have you done your paperwork yet? No one sticks at their jobs these days. I used to drive a truck once. Yeah, I heard. Ended up drunk in the river. That's right. The security system is shut down. I have no idea why. That's not my job! Why is it shut down? We got lights and communications but nothing else. Get me some help down here. I don't care where the generator is. I'm not going down to level 6. Don't tell me not to panic! They're like sitting ducks down there. Lemme out! Don't let it get me! Open the doors! Keep 'em away! Don't leave me here! Please no! Noooo! Save me! Various screams, dying, choking, whimpering, running away, short, long etc All we got left is the auxiliary power. Just the bare essentials working. Yeah, I'm real glad this post is essential huh. We've closed off the east exit. We're heading back towards you. There's someone in there with you guys. Another escaped lunatic. Leave him. The Proto'll get him when it's trapped in here. He sure doesn't look like one of the inmates. You guys better get outta there. We just spotted the Proto. It won't close! It's jammed! Get the power on! Slam the lever! For god's sake! It's not working! Do something - quick! Dein nutzwert ist abgelaufen. Ken-ack akee morgu. Nole-hiin fooay kar-allial. Bar-kay kiim hatoo dem lama-llial. Choonek ol gash-akoo fenn-aka-kee. Sheeli-kar umi-nash okee-puhr chak. Don't struggle. You are already dead. You can't win. I'm immortal. I can't die. I will harvest your organs. Surrender to your fate. I will rule the Nephilim darkness of mankind. [Snarling, screaming defiance, screaming pain, Quiet laugh, maniac laugh. Breathing with exertion, gasping. Impacts, grunting, coughing, choking, gurgling,Dying-short, dying-long.] Ahhhh, pleeeease noooo!! Whimper... It wasn't' my fault. I'm loyal. Give me a chance. Not the pod, no, no! Agh, agh Hiiiisssssss. Ssspiiiittttt! Diiiieeee iiiinnn paaaaaiiiin! Huuuurrrrt the fleeeesssshh! Poiiiissssson and paaaiiiinnnn! Ssssssstaaaaabbb and sssslaaaassshh! Rrrriiiippp and bliiiiinnnnd. Aaaaanguiiissssh and ssssstiiiing. Sssssuffeeerrrr, yeeessssss sssssuffeeeerrr. Buuuuurn aaaawaay sssssooooffttttt ssskiiinnn. Sssssscreeeaam fooor meeeeee. Veeeritaaaatisssss maaaaaggooot. No, please I'm loyal, please forgive me, give me one more chance. You are too late mortal. The most powerful of us all awakens. We will harness the forces of Hell! Nothing can stop us! Our time has come! We Nephilim were once beings of light! NO! We are destined to rule! Aaaaarghs etc Cash behind loose brick in flat Necklace in locker Diamond ring in the fountain Gym trainer's watch Antique hip flask Wallet with pin number Mobile phone Old stamp book collection Car keys - camera in boot Hand held game console in skip Wad of cash Antique gun in car boot of motor in garage Vintage cognac in Serpent Rouge cellar MP3 dropped by Heavy Antique record in DJ's booth Eckhardt's Glove Lara's Amulet Torn bloodstained fax from Carvier Credit card - Lara's own Stones Cans Bricks Screwdriver Medikit pack Small pocket torch Von Croy's notebook Café owner's key Ex-janitor's key Coin Newspaper from kiosk Crowbar Adjustable spanner Set of keys - policeman's Key to hatchway The BOX - small trinket box Paper - with Francine's address Wad of Czech Passports Tranquilliser gun Explosives Modern map of Louvre with sewers system Map of Archaeological dig Health Bandages GPS Save game Torch Flares Wallet - Rennes Security pass- from guard Taser - from guard Security radio - from guard Electrical flex- to escape from holding room Guard's key Security pass- from Carvier's office Wooden candle Identical Obscura Paintings Respirators Gun - from Cabal soldier Crystal Shard - a Periapt Shard Mobile phone - for Bouchard The other half of the torn, bloodstained fax from Carvier to Von Croy Four Obscura Engravings - inside the Jackal headed cane Faxes from Vasiley to Von Croy Von Croy's gun & ammo Assassin's shot gun Assassin's automatic Luger Assassin's car keys Cash - from the Assassin's 4x4 Silenced pistol with laser sight Old pickaxe head 5th Obscura Engraving Keys to cellar (in Bouchard's body's pocket) Strahov Guard's pass Sanatorium Pass card Harpoon gun Key for circular door Aqua - lung Mini canisters Flippers Health Pills Health Herbs Poison Antidote Silenced pistol ammo Darts for Tranquilliser gun Shot gun ammo Luger ammo Passport |inaudibly in French] [She puts another round past Muller's ear. He shrieks again.] Find Bouchard. Check out Eckhardt. Get to the Louvre and find Werner's Painting. Find items to pawn for cash. Buy health items. Find Café Metro in Place d'Arcade Find Bouchard's club Le Serpent Rouge. Find Bouchard's new premises Find Bernard, ex-Janitor at the club. Contact café owner, Pierre, ex-barman at the club. Retrieve the 'Box' at Serpent Rouge. In broken lighting rig. Check out the stranger asking for Bouchard. Contact Francine. 17 Rue Dominique. Code 15328 Retrieve the 'Box' from Serpent Rouge. In broken lighting rig. Find Bouchard's Doorman. Find the Doorman. Find Bouchard's Doorman. Deliver passports to Daniel Rennes, pawnbroker - Rue St. Mark and Cours la Seine. Get into the Louvre. Locate Carvier's office. Need security pass to reach the archaeological dig. Get access to the archaeological dig at the second buttress. X-ray the Obscura Painting. Check out Von Croy's apartment for four missing Obscura Engravings. Check on Mathias Vasiley in Prague. The wrathful sentinels guard the hall within. ULTRICES ATRIUM CUSTODIUNT. Through the spirit of the keeper behold the truth. ULTRA VIGILIS UMBRAM, ECCE VERITAS. Go to Prague. Look for 5th Obscura Engraving at Mathias Vasiley's premises. Get into the Strahov. Get Strahov entry code from Lud. Locate the Vault of Trophies in the oldest part of the Strahov. Last Painting there. Check the premises for a hidden area. The three Periapts joined together burn with righteous light to confine evil. TRES PERIAPTI CONIUNCTI *** IUSTITIAE IGNE MALA CINGUNT. Find the security control room Gain access to the Biodome. Shut down power to clear a route through the Biodome to the Vault of Trophies. Find Eckhardt's old lab. We need that third Periapt Shard. Find aqua gear. Rearrange the statues - they are the key. FRATRIBUS COLLATIS IANUAE PATENT. The Brothers reunited see the gates thrown open. The three Periapts joined together burn with righteous light to confine evil. TRES PERIAPTI CONIUNCTI *** IUSTITIAE IGNE MALA CINGUNT. Find Eckhardt's old lab and the third Shard. Use all three Shards to destroy Eckhardt. Use the Glove to destroy the Sleeper. What are you doing there ? I can pick that up To pick up an object stand over it and press the action button I think I can move that To move an object stand next to it, then press and hold the action button. Use the left analog stick to push or pull it. I can climb up on that. To climb up onto an object stand next to it. Push forward on the left analog stick to climb up. This gap looks easy To jump the gap walk to the edge and stop. Now press the jump button and forward on the left analog stick I can clear this gap if I run at it To run and jump firstly line yourself up with the gap Push forward on the left analog stick to run. Then press the jump button near the edge. This looks tricky, I'll need to jump and catch. To jump and catch line yourself up with the gap. Push forward on the left analog stick to run. Press the jump button near the edge and hold the action button whilst in the air to grab the ledge. Now push forward on the left analog stick to climb up. I can climb that easily To climb the ladder stand facing it and push forward on the left analog stick Now push forward on the left analog stick to climb up. To climb down pull back on the left analog stick. Let's see if it's locked. Stand in front of the door and press the action button It's too narrow to walk here but I can shimmy along to continue To shimmy stand at the edge and press and hold the action button Pull back on the left analog stick to lower me over the edge Now push left or right on the left analog to move me along. I can throw this Pick up an object by pressing the action button, then press the action button once again to throw it. That drainpipe will take my weight Stand next to the drainpipe and press the action button Now use the left analog stick to climb Cops everywhere. I need to stealth my way through. To stealth around press the stealth button In stealth mode I can keep close to some walls to stay hidden I can crawl under here To crawl, press and hold the duck button Then push forward on the left analog stick to crawl forward Will this switch work? Let's try. Stand in front of the switch and press the action button The water looks inviting To swim forward hold down the jump button and use the left analog stick to guide. Remember to come up for air Gasp' - to swim on the surface use the left analog stick To climb out swim to the edge and press the action button I can monkey swing over that fence by using the fire escape Standing under the fire escape press the jump button and then hold the action button to grab the rail. Push forward on the left analog stick to monkey swing forward To let go simply release the action button. Time for some target practice To shoot, press the combat button to draw guns and press the same button again to fire. For multiple targets press the lock-on button to toggle between targets in turn How's my sparring skills Stand in front of the enemy and press the hand to hand and action buttons to punch or kick To block an attack press the defend button I can pick that up To pick up an object stand over it and press the action key I think I can move that To move an object stand next to it, then press and hold the action key Use the cursor keys to push or pull it. I can climb up on that. To climb up onto an object stand next to it. Use the cursor keys to climb up. This gap looks easy To jump the gap walk to the edge and stop. Now press the jump key and the up cursor key I can clear this gap if I run at it To run and jump firstly line yourself up with the gap Press the up cursor key to run Then press the jump key near the edge. This looks tricky, I'll need to jump and catch. To jump and catch line yourself up with the gap. Press the up cursor key to run Press the jump key near the edge an hold the action key whilst in the air to grab the ledge. Press the up cursor key to climb up. I can climb that easily To climb the ladder stand in front of it and press the action key Use the cursor keys to climb. To climb down press the down cursor key Let's see if it's locked. Stand in front of the door and press the action key It's too narrow to walk here but I can shimmy along to continue To shimmy stand at the edge and press and hold the action key Push down cursor to lower me over the edge Now push left or right cursor keys to move me along. I can throw this Pick up an object by pressing the action key then press the action key once again to throw it. That drainpipe will take my weight Stand next to the drainpipe and press the action key Now use the cursor keys to climb Cops everywhere. I need to stealth my way through. To stealth around press the stealth key In stealth mode I can keep close to some walls to stay hidden I can crawl under here To crawl, press and hold the duck key Then push up cursor key to crawl forward Will this switch work? Let's try. Stand in front of the switch and press the action key The water looks inviting To swim forward hold down the jump key and use the cursor keys to guide. Remember to come up for air Gasp' - to swim on the surface use the cursor keys To climb out swim to the edge and press the action key I can monkey swing over that fence by using the fire escape Standing under the fire escape press the jump key and then hold the action key to grab the rail. Push the up cursor key to monkey swing forward To let go simply release the action key Time for some target practice To shoot, press the combat key to draw guns and press the same key again to fire. For multiple targets press the lock-on key to toggle between targets in turn How's my sparring skills Stand in front of the enemy and press the hand to hand and action keys to punch or kick To block an attack press the defend key This thing won't budge. I'll use a psychic boost. 'Phew! That always drains me. Stand next to the door and select my 'psychic Strength' from the inventory. Then press the action button That gap's too far. I need to boost my jump To clear this gap run at the edge and press the jump button. At the apex of the jump press the jump button again. I need to see beyond this door Select my Farsee ability from the inventory. Move my mind's eye forward by holding the jump button. Steer by using the left analogue stick. It's too dark in here. I need to boost my sight. To use my psychic sight select it from the inventory. Let's finish this quickly. Blade! Select the Blade from the inventory. Then Press the combat button. To throw the Blade press the combat button once again For multiple targets hold down the combat button then select each target as it appears. Release the combat button to throw the homing Blade. The strength of my enemies' empowers me. To absorb an enemy's strength press and hold the action button My psychic strength is increased. Then press the action key That gap's too far. I need to boost my jump To clear this gap run at the edge and press the jump key At the apex of the jump press the jump key again. Move my mind's eye forward by holding the jump key Steer by using the cursor keys It's too dark in here. I need to boost my sight. Let's finish this quickly. Blade! Then Press the combat key To throw the Blade press the combat key once again For multiple targets hold down the combat key then select each target as it appears. Release the combat key to throw the homing Blade. To absorb an enemy's strength press and hold the action key I can't go back there till I have something to pawn. Let's see what's in here. [whispering] This could be worth checking out. I can hide in here. This could be a useful hideout. I can keep out of sight for a while. Must be my lucky day. This'll fetch a good price. People mislay the oddest things. This could be useful. Well, well. Someone's been very careless. Finders keepers. Werner's notebook mentioned a security pass for the new excavations in Carvier's office. That'll be useful. It'll get me to where Carvier's office is. That document has a Lux Veritatis symbol on it. Those look like that crystal object I picked up at the Louvre TRES PERIAPTI CONIUNCTI *** IUSTITIAE IGNE MALA CINGUNT The three Periapts joined together burn with righteous light to confine evil. I need a place to hide - quick! I can lay low in here. TRES PERIAPTI CONIUNCTI *** IUSTITIAE IGNE MALA CINGUNT The three Periapts joined together burn with righteous light to confine evil. That's Kurtis' three Shards, again. I saw a copy of this at Vasiley's place. Those body parts look like Nephilim remains. These look like the Nephilim illustrations I saw earlier. These look like the Nephilim statues I saw earlier. That glow means the third Shard is nearby. The third Periapt Shard! We're in business. Now we can kick some serious butt. Let's see what Eckhardt has to say about this. I can climb this. I can't climb this. It won't open. I can't use that. It's jammed. It's stuck. I don't need that. This doesn't work. That's not the way. Forget it! It won't fit. That's wrong. It's broken. That's a dead end. It's all messed up. I can't move it. What a mess. My psychic strength has increased. Ita vero. Lux Veritatis. Luceat eais in materia virentis Ex hostium vi mea vis maior. Let's finish this quickly. Blade! Vires! Vires incrementum! Maxima vires! Levitatis! Occularis! Lamina! You will learn. I'll come back here later if I can find something worth pawning. I need to reach the new excavation site. Werner's notebook mentioned a security pass kept in Carvier's office. Great! Now for the site and the painting Five paintings, five engravings and five symbols. And that's how they link up! That was the Monstrum's style. Eckhardt must be Von Croy's killer too! If Eckhardt really was the black Alchemist he made a pact with the Nephilim 600 years ago. These Sanglyph images are the Obscura Paintings! That's like the Glove I saw him use on Lud. The Sanglyph and the Glove work together! So it's all been to wake the Sleeper. If Eckhardt really has the Sleeper down here it must be destroyed. I have to find that third Shard! Eckhardt must be stopped. Now for some serious action. To wake this thing! You are grotesque! This had better be real good, dragging me all the way from London. I don't want to be here. You've got five minutes. Convince me I'm not wasting my time. Hm, Lux Veritatis - the Light of Truth. So, the Lux Veritatis were an inner order of the Templars. The Lux Veritatis. They link into all of this somehow. The Lux Veritatis, again! So, the Lux Veritatis had three Periapt Shards What else can I find out about the Lux Veritatis. I think I need to find out more about the Lux Veritatis I wonder if there's anything in here about the Obscura Paintings? I need more details on the Nephilim. I need more details on The Obscura Engravings I need more details on Alchemy I need more information on the Sleeper I need more information on Brother Obscura I need more information on The Black Alchemist I need more information on The Cabal So, there were three Sleepers, not one! And two were destroyed. I wonder if the other two Sleepers were really destroyed by the Lux Veritatis? These Engravings seem important. I'll have to see what I can dig up on them. The Black Alchemist is linked to the Obscura Paintings. The alchemists' Tree of Matter was an early form of the periodic table. Carvier! Another Monstrum victim! Lux Veritatis mecum. Light of truth be with me. Ex hostium vi mea vis maior. The strength of my enemies empowers me. Let's finish this quickly - Chirugai! Chirugai! select the Chirugai from the inventory To throw the Chirugai press the combat button again To throw the Chirugai press the combat key again I've seen this before Lara Croft Tomb Raider: The Angel of Darkness (c) & TM Core Design Ltd, 2003 Published by Eidos Interactive Limited, 2003. All Rights Reserved. An automatic. Boy could I use that. An automatic. He won't mind, he's finished with it. That shot gun will come in handy. I can always use more money. Small change. Ah well, waste not want not. The third Periapt Shard! We're in business. I need that gun. I need some extra firepower. That gun'll do. I'll take a harpoon gun. I can always use a harpoon. A harpoon gun will always come in handy Those can boost my health. Where's the nearest medikit? There's a medikit pack. At last! A medikit pack. Just in time. The box! Just where it should be. I'll leave the passports here. I can use that adjustable spanner. Keys! Let's see what they fit. I need to use the key here. Let's see if they fit here. That camera will fetch a good price. Bingo! I can always use some extra cash. Someone's stash! That'll come in handy. Let's see if my credit card still works. I'll try my credit card. That crowbar will come in handy I need to use the key here. I could place a GPS here. This'd be a good place to drop a GPS. Save game here using a GPS. I'm going to need those GPS's down here. I'll take that key. I'll take those bandages. Bandages. They can come in useful. Those pills will boost my stamina. I need to get an antidote, fast. Saved! An antidote. A pass card. Exactly what I need. I can use that crowbar. That crowbar is exactly what I need. That's the security pass I need. This is the security pass I need. Those keys are the ones I need. I can use this torch. This pass will get me where I want to go. A torch. Just what I need. My luck's really in. I can pawn this. Must be my lucky day. People mislay the oddest things. This could be useful. Finders keepers. This'll fetch a good price. An antique hip flask. Nice workmanship. At last, the fifth Obscura Engraving. That's an antique. It'll be worth something. This record will be worth something. A diamond ring. Breaks your heart what people lose. That's Eckhardt's Glove. That's like the Glove I saw him use on Lud. I can use that electrical flex Explosives! Your never know when a girl might need to make a bang. Flares! Too good to miss. The four Obscura Engravings! Good old Werner. Hm, classy. This goes with my tiara. Well, well. Someone's been very careless. The Paintings are all exactly the same. I need a clue here. What about that inscription. I wonder if that key will fit here. That key could be my way out of here. Let's see if he's got keys to this place. This tells me where to look for the Painting. A mobile. That can be pawned. This can get me in undetected. People are so careless. Lucky for me. Very nice. Not an antiquity, but nice. Let's see what been happening in the world. That claw hammer head might be useful. I can use that hammer handle. Respirators. And not before time. Let's see what the boys are saying behind my back. Silent and accurate. Just the way I like them. I can use those to create a distraction. A Taser. Now there's a bonus. This is the other half of Carvier's fax to Werner. This has an address on it What was that address? A tranquilliser gun. Handy. There's always a buyer for Vintage liquor. Let's have a look at Werner's notebook. I'll check the notebook. Perhaps the notebook can help. A wallet. Worth a look. This looks like a safe combination. Perfect! A credit card and a pin number. Old stamps. These are valuable. There's everything I could need here. Medical supplies, weapons, stealth gear. It feels like Christmas. I'm getting weak. Need more health. Slowing down. Need a medi-pack. Taking too much damage. Need to restore my health. I'm feeling weak. Need to increase my health. I'm running low on energy. I'm tiring. Must get an energy boost. I need to find a medipack. My strength is returning. The amulet will show how much. I'll use the amulet. Gas! Gotta get out of here! Can't breathe. Gas! Where's that respirator? Must hold my breath till I find the respirator. Getting low on ammo. Need to reload. Must find some more ammo. Uh oh! Need a reload. That ledge looks too far. I don't think I can make it across. I'm not gonna make it. I don't think I can make it across. I'm not gonna make it. That gap looks easy. I think I'll need some leverage to open this I need to rest, my arms are getting tired. Press duck to tuck my legs up. I can't shimmy that far yet. I feel stronger now. I reckon I'll make it across. It's stuck. I'll need some leverage . I'm just not strong enough yet. That jump looks too far. I'm still a little rusty you know. My strength is increasing. Love that adrenalin rush. I'm not quite ready for that. I'm a little rusty I guess. I need 35mm protection. What do you have that's discrete? Do you stock guns - and ammo? I want to buy a handgun. And shells. I need some hardware. What do you have? How about ammunition? This courtyards a real mess. Let's have a look around. That could be useful. This rain is freezing. I could catch my death in this rain. This place looks ready to collapse. It's slippery. Better be careful. The whole thing's rotten. Hm...unsafe. Phew! This place stinks. No one cleans up here, obviously. I hate this filthy weather. Just rats and me creeping around. Yeuch! Phew! What's that smell? What a dump! Ugh, call Rentakill. How can anyone live here. Brr! It's so cold in here. That floor was uncomfortable. Damp and cold. I should complain to the concierge. Perhaps I could ring room service. The whole place is derelict. Paris. City of beauty. They don't show this in the brochures. It's a good thing doors never bother me. Paris has hit rock bottom since I was last here. Nice class of people on the streets. Phew! The types you have to deal with these days. This place is really run down. I love it - kind of derelict gothique. What a dump! I bet the rats love this. This place is a deathtrap! Chill out and die. Who'd work in a place like this? Hm. Classy joint. Hm. Classy joint. Looks like a real Frankenstein boudoir. Such a cheery place to shop at. Must recommend this place to all my friends. Bad air in here. Rat-arama! Ugh, the smell. See Paris and die. This has got to be the absolute pits. Well, at least it's clean in here. Well, Mademoiselle keeps a tidy office. Ah, this all feels familiar. I could be right at home here. Now, how would Werner have tackled this? This stuff is really old. Yeuch! Slime walls! Uh oh. Looks like trap country. I don't like the look of this one bit. Grief! these things are really huge. Those guys knew how to build. Fire, burning oil and traps! What's next .. earthquakes! Built to last or what. I could use the fresh air but this is too much. Wow! It works! Everything looks so messed up. What a shambles! Oh, Werner! This shouldn't be how it ends. What really happened here?????? I'll have to take this real easy. What's this guy doing here? Damn, he's well equipped This guy's good. But not good enough. I see you. Ouch, I owe you one. Gotcha! Hey, no contest. Snow! Wonderful. There must be warmer places than this to get chased by police. Another cold, dark city. Great! Another cushy job. Don't you just love this weather. Welcome to Prague. This is impressive. I do love a place with atmosphere. Vasiley has some excellent artifacts here. Vasiley knows his stuff. I like it. This is very stylish. Wooooow! Now we're getting somewhere. Let's see. Where would I hide the most dangerous thing I had? Time to deal with that sleazebag Bouchard I guess. This has a familiar vibe to it. Hm, busy place. I could do some really serious damage here. Diamond Ring From Fountain Gym Trainers Watch 5th Obscura Painting Cash From Assassins 4x4 Bar Tender Key Café Owners Keys Carvier's Office Pass Card Water Crystal Air Crystal Fire Crystal Earth Crystal Czech Passports Eckhardt's Glove Engraving1 Engraving2 Engraving3 Engraving4 Engraving5 Whole Hammer Hammer Head Hammer Shaft Jackals Head Key To Cellar Key To Hatchway Key For Louvre Guard Crystal Shard Old Pickaxe Head Pickaxe Handle Pickaxe Head Sanatorium Pass Card Screwdriver puzzle object Strahov Assistants Pass Strahov Guards Pass Trinket Box Wallet Small Health Item Limpet Mine Guard's keys Smoke Grenade Chocolate Bar 50hz 60hz action Adjust Music Volume Adjust Sound FX Volume Adjust Speech Volume Ammo Audio Back back step Cancel Combine Control Deutsch Notebook Dolby Pro Logic II duck Effects English Equip Espanol Examine Exit Extras fire French Gallery Health Italiano jump / punch kick Left/Right Load Game Load/Save look Making Of Mono Movie Trailer Music New Game No not used Off On Options Pad Presets Pad Vibration Preset 1 Preset 2 Preset 3 Items Refresh Rate rotate / sidestep Screen Position Select Set Sound Mode (c) & TM Core Design Ltd, 2003 Speech sprint Stereo Story so Far Subtitles TimeSplitters 2 Video TV Refresh Rate Up/Down Use Use Directional buttons to adjust position Vibration Video Volume walk / run walk / sidestep walk forward Weapons Yes Insufficient space on memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1. Tomb Raider:AOD requires 384KB of free space to save data. Memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1 is unformatted. Create save data? Please insert a memory card (8MB) (for PlayStation®2) into MEMORY CARD slot 1. Saving data to memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1. Save failed! Memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1 error! Save Successful Save file? No Tomb Raider:AOD save data present on memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1. Retry Check memory card (8MB) (for PlayStation®2) and please try again. Load failed! Loading data from memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1. Load Successful Load file? Format? Formatting memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1. Overwrite failed! Format Successful Format failed! Overwrite save file? Overwriting data to memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1. Overwrite Successful Hey lady, keep away from the ring! Nice watch. What? Am I talking too fast for you? OK sister. You're leaving. Now! What about a wager? Those boys in the ring. What are their names? Look lady.. Come on. What are their names? OK, guy with the tattoos is Zak. The one with the headgear is Carl. That's more like it. I bet all the cash in my pocket against your fancy gold watch that I can pick the best fighter. Do you have € 200 smart mouth? Yes. Not on me, no. Come back when you do. Now get lost! Hey handsome, I have that 200 now. OK, you're on! Hey, you two! Lady here wants to bet on you decking each other. Match up! And just be glad I don't make you throw in your fancy gold chain too. Don't push your luck lady. So, who do you want to lose your money on? Zak looks a good mover. My money's on Carl. Here, take it! Now get out! Cruel world huh! Go on, beat it! Yeah? On what? This looks like a safe area, but I need to find a way out. To move around use the left Analog stick. Push forward gently to walk and all the way forward to run. That bin looks climbable. To climb the bin stand next to it and push forward on the left Analog stick. To grab the balcony walk to the edge of the bin and press the Jump button, then push forward on the left Analog stick to climb up. This gap looks easy, to jump it walk to the edge and stop, remember, holding the Walk button will stop me from falling off. Now press the jump button and push forward on the left Analog stick at the same time. Hm, shall I go straight on or climb that ladder? To climb the ladder stand facing it and press forward on the left Analog stick. To get off push left on the left Analog stick. I can check this apartment out and get out of the rain. Walk up to the window and push forward. I'll have a look round whilst I'm here. To open drawers and cupboards stand in front of them and press Action. # It looks like I need something to force this open. I can climb up on that air-con unit. The jump to that canopy looks challenging but I think I can make it. Walk to the edge and stop. Now push forward and Jump together. Then press Action in mid-air to grab the canopy. Walk up to the railings, stop and push forward and I'll vault over easily. Walk up to the railings and press Jump and forward and I'll vault over easily. Remember that by holding the walk button I won't fall off any ledges. This jump looks easy. I can hop to the other side. Hold down walk and press Jump. # Looks like that drainpipe is the only way to the rooftops. To climb the drainpipe walk up to it and push forward. To climb off the drainpipe at the top, push up and diagonal in the direction you want to go. Don't keep me hanging around. I need to reach the roof before I lose my grip. Push the left Analog stick in the direction you want to go. Now I've got my strength back I can shimmy around that corner. Made it! No time to waste. I need to get to Carvier's appartment Could be something useful in there. I need a way to prize those doors open. I need to shimmy to that walkway, but I don't think I'm strong enough yet. I feel stronger now. Maybe I can shimmy to that walkway. # There's a crowbar down there! That'll come in useful. To hang from the edge of the building walk to the ledge and press Action. To make me let go press Action again or push forward to climb back up. # I could hide in that building. I'll head for the doorway. That cable'll take my weight. Stand beneath the cable and press Jump to grab and hold on, once on the cable push forward. To avoid the fence tuck my legs up using the Duck button. I can clear those railings easily. To jump over the railings walk up to them and push forward. # I can move that barrel under the drainpipe. To move the barrel stand next to it, then press and hold Action. Whilst still holding Action, push forward to push the barrel or pull back to pull it. Some moveable objects can be climbed on. That drainpipe looks climbable. To climb the drainpipe push forward. To turn on the spot use the left and right Directional buttons, to side-step use left and right Directional buttons whist holding Walk. That wire looks like it will take my weight. Walk to the edge and stop. Press forward and Jump together. In mid-air press and hold Action to grab the wire. Remember, holding the Walk button stops me from falling off ledges. Here we go. To hang from the edge of the building walk to the ledge and press Action. To make me let go press Action again or push forward to climb back up. Let's see if I can open this door. To try opening the door stand in front of it and press Action. Police everywhere! I've no weapons so I must move quietly here. To move quietly press stealth button and walk towards the wall. To hug the wall whilst moving in Stealth, press the Action button when I'm standing next to it. Push right or left to move me. When I reach a corner I will peer around. I can crawl through that gap in the gate. To crawl press and hold the Duck button then push forward on the left Analog stick. I need to get lower. To commando crawl press stealth button and then forward. I can safely peer round corners whilst hugging the wall. In stealth mode, whilst hugging the wall, walk to the corner and push right. I'll make a dash for those steps. I need a hiding place. That bin will do. Walk up to the bin and press Action. When the coast is clear press Action again to get out. # # There might be more police around! I must get down this alleyway unnoticed. # I'll limber up with this punchbag. Double tap R1 to adopt the Hand-to-hand stance, press Duck to block. Press Jump to kick. Press Action once for single punch and twice for double punch. Uh oh! A guard dog. I'll try another route. At last! Some firepower! To draw your weapon press and hold R1. To fire press Action. With weapon drawn, tap Target button to switch between targets. Releasing R1 will holster your weapon. That water looks deep enough to swim in. Use the left Analog stick to guide or swim forward. To climb out at the water's edge push forward on the left Analog stick and press the Action button. To swim under water press and hold Jump. Use the left Analog stick to guide me and the Jump button to stroke forward. There must be a way up from here To Shimmy push the left Analog stick in the direction you want to go To look around press and hold R3 whilst moving the right Analog stick. Use the right Analog stick to rotate the camera. To look around press and hold R2 whilst moving the right Analog stick. Press the Walk button once to lock me into walk mode, press it again to return me to run mode. This door is locked, I'll need a key. Maybe I can climb through that window, walk up to the window and push forwards. To move around use Movement buttons. To climb onto the bin stand next to it and push forward on the Movement buttons To grab the balcony walk to the edge of the bin and press the Jump button. Then push forward on the Movement buttons to climb up. Now press the jump button and move forward at the same time. To climb the ladder stand facing it and move forward. To get off move left. Move in the direction you want to go. To move the barrel stand next to it, then press and hold Action. Whilst still holding Action, use the Movement buttons to push or pull the barrel. To turn on the spot use the left and right turn buttons, to side-step use left and right turn buttons whist holding Walk. To crawl press and hold the Duck button then push forward. Press the Hand-to-hand button to adopt the fighting stance then press Duck to block. To draw your weapon press the Weapon button. With weapon drawn tap Target button to switch between targets. Use the Movement buttons to guide or swim around. To climb out at the water's edge push forward and press the Action button. Use the Movement buttons to guide me and the Jump button to stroke forward. To Shimmy use the Movement buttons. To look around press and hold the Look button whilst pressing the Movement buttons. Use the Mouse to rotate the camera. To look around press and hold the Look button whilst moving the Mouse. I'm not leaving without Von Croys journal I'm not leaving without Von Croys Diary I'm not leaving without Von Croys Notebook What was Von Croy hiding, I need to look carefully I can't leave before I find the Walking Stick Vasiley was hiding something, I need to find out more The Engraving is in here somewhere It's locked, I can't open it yet Maybe now I can get through that door I must stay out of the search beam Motion cameras, I need to stay out of the beam I need to find Carviers office A new exhibit, It looks like they've found the entrance to the tomb Bouchard knew what Von Croy was up to, I really must find him 45 caliber semi automatic. 9 rounds. Low velocity, short range. Basic design 9mm semi automatic. 12 shot clip. Long range. Advanced .50 caliber semi automatic. Medium range. Automatic and semi-automatic fire. Holds 70 rounds. Long range weapon. Single action 9mm handgun. 9 shot magazine. Short range weapon. 9mm, 30 round clip. Three modes - single action, semi automatic and fully automatic. Long range weapon. Fully automatic machine pistol. 9mm 30 shot clip. Medium range weapon. Pump action 12 bore shot gun. Close quarters. 6 shot, slow reload. Various tips to harpoons. Standard and explosive. One shot. Slow reload. Short or medium range weapon. Fires 50,000-volt twin electric probes. Effective at ranges up to 21 feet. Short range. Four dart stealth weapon. Renders target instantly unconscious. Short range. Optional fitting for some weapons increasing accuracy over any distance. Optional fitting for some models. Greatly increases stealth. High powered explosives pack with timer. Ideal for large obstacles Light powered explosive with timer. Can be placed or thrown. For concealment and to reveal hidden laser traps. To access the state of your strength, health and upgrades. Valuable item. Valuable antique. Non working gun. Limited edition vinyl. Valuable and mysterious. Contents unknown. Valuable but not working. Lost keys. Still fairly new. You have XX Euros available. High level Louvre pass. Useful for heavy leverage. Engraved copies of Four Obscura Paintings. Thought to contain hidden maps of the Paintings' location. From Carvier to Von Croy. From Carvier to Von Croy. From Carvier to Von Croy, torn and bloodstained. Used to transmute elements. Created by Eckhardt himself. Low level pass for Louvre areas. Could be valuable. For the Serpent Rouge club. For exit from Vasiley’s premises. For the Serpent Rouge club. Used to turn power on for the lighting rigs. Resonates to the element Earth. Resonates to the element Water. Resonates to the element Fire. Resonates to the element Air. Security print off showing Strahov plan. Pawnable item. Latest model. Could be valuable. The first four Engravings. 5th and last Engraving with a hidden map of the Vault's location Contact address for Francine. Useful for levering heavy objects. Contains security code. Protects against dangerous fumes during restoration processes. Crystal Shard of unknown origin. Low level security pass for Strahov areas. Compact high intensity beam. Not usable for health. The gym trainer's prized possession. Discarded pickaxe handle. Prevents bleeding. Restores health 40 %. Energy boost. Restores health 10 %. Stamina boost. Restores health 20 %. Contains limited medication. Restores health 60 %. Extensive medication. Restores full health 100 %. Fast acting antidote for bite wounds or gas inhalation. Do not remove memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1, reset, or switch off the console. (Missing Text!!!!!! TELL WATTY) Vector - R35. Rigg 09 M-V9. Mag Vega Desert Ranger. Scorpion X Viper SMG. V-Packer K2 Impactor Dart SS Laser Sights Silencer Vector-R35 Clip M-V9 Clip Desert Ranger Clip Viper SMG Clip Rigg 09 Clip Mag Vega Clip Scorpion X Clip V-Packer Buckshot Box V-Packer On Point Box Harpoon Spear Harpoon Explosive Spear K2 Impactor Battery Dart SS Tranq Darts 9 Round Clip of 45 Caliber Ammo. 12 Shot Clip Of 9mm Ammo. 9 Round Clip 50 Caliber Ammo. 70 Round Clip. 9x18 Caliber. 9 Shot Magazine Of 9mm Ammo. 30 Round Clip Of 9mm Ammo. 30 Shot Clip 9mm Ammo. 6 Cartridges Of Wide Spreadshot. 6 Cartridges Of Limited Spreadshot. 4 Standard Titanium Tipped Spears. 4 Explosive Tipped Spears 9mm, 30 Round Clip. Three Modes - Single Action, Semi Automatic And Fully Automatic. Long Range Weapon. Rapid Charge Power Pack. Fast Acting Tranquilizer In A Four Dart Pack. Alchemic Phial # 1 Alchemically Purified Oxygen Alchemic Phial # 2 Alchemically Purified Hydrogen Alchemic Phial # 3 Alchemically Purified Salt Amulet Secret Item Antique Doubloons Valuable Item Antique Flintlock Valuable Antique. Non Working Gun. Antique Record Limited Edition Vinyl Aqualung For Flooded Environments Café Owners Contact Francine, 17 Rue Dominique - Gate Code 15328 Canisters To Replenish Limited Air Supply Top Part Of Fax Margot Carvier. 17a Place St Sulpice. Paris Lower Part Of Fax Werner, Heard From Vasiley In Prague Again. He Has Sent His Website Address: SHADOWHISTORIES.PR The Codeword To Access The Restricted Area Is Fax Carvier Dear Werner, Vasiley, In Prague, Could Have All Of The Five Obscura Engravings As He Claims. He will Send Me His Website Address With A Password To Access A Restricted Area. Vasiley Full Fax Mlle Carvier, Please Refer To Website SHADOWWHISTORIES.PR To Access Restricted Information Type Code 31597 Farsee Code Door Code 17068 Door Code 06289 Glove Used To Transmute Elements. Created by Eckhardt. Sports Watch A Valuable Item Hammer Head Loose Claw Hammer Head Hammer Shaft Loose Hammer Shaft Combined Claw Hammer Hammer Head And Shaft Combined Hip Flask Could Be Valuable Jackal Head Ornate Head From Walking Stick Jackal Cane Cane Part Of Walking Stick Jackal Walking Stick Von Croy's Walking Stick Janitor's Password Pluie Noire Apartment Key Apartment 21 Bartender's Key For Access Into The Serpent Rouge Cellar Key For Exit From Vasiley's Premises Courtyard Key Old Brass Gate Key Ex - Janitor's Key For Access To The Serpent Rouge Lift Maintenance Key Access Rooftop Louvre Guard's Key Access Maintenance Areas Managers Key For Locked Off Area Stage Door Key Access To Dance Floor Ticket Office Key Old Steel Key Map Of Strahov Security Print Off Showing Strahov Plan Map Of Louvre Archaelogical Dig Up To Date Maps Of The Louvre Archaelogical Digs Map Of Sewers Around Louvre The Storm Drain System Beneath The Louvre Combined Maps Combined Louvre Map And Storm Drain Map Showing Weak Points Necklace A Valuable Item First Obscura Painting One Of The Five Paintings Originally Created By The Black Alchemist In The 1400's Last Obscura Painting The 5th And Final Painting Obscura Engravings Four Of The Five Obscura Engravings Last Obscura Engraving The 5th And Last Engraving With A Hidden Map Of The Vault's Location Wooden Handle Discarded Pickaxe Handle Rennes' Wallet Old Leather Wallet Scrap Of Paper Code Number Protects Against Dangerous Fumes During Restoration Processes Carvier's Security Pass Carvier's Personal High Level Louvre Pass Strahov Assistant's Pass Access Medium Security Areas Louvre Low Security Pass Access Low Security Areas Louvre Medium Security Pass Access Medium Security Areas Louvre High Security Pass Access High Security Areas Botanical Low Access Pass Botanical Medium Access Pass Botanical High Access Pass Sanitarium Low Access Pass Sanitarium Medium Access Pass Sanitarium High Access Pass Strahov Low Security Pass Strahov Medium Security Pass Strahov High Security Pass Shard Socket Spanner Heavy Duty Socket Spanner Stamp Book Collection A Valuable Item To Pawn Vintage Cognac Rare Vintage 1851 Wad Of Cash A Lucky Find Roll Of Cash Wad Of Passports For Lara To Take To The Pawnbroker For Bouchard Von Croy's Field Notes And Clues. Notes Are Added As The Game Proceeds. Antique Record Camera Cash Gold Watch Operates Assasin's Carlock And Ignition Necklace For Heavy Digging Diamond Ring Dig Symbol 1 Dig Symbol 2 Small Medipack Medium Health Pack Large Health Pack Full Health Pack Spanner Parisian Back Streets Derelict Apartment Block Margot Carvier's Apartment Industrial Roof Tops Parisian Ghetto The Serpent Rouge Rennes' Pawnshop Willowtree Herbalist St. Aicard's Church Bouchard's Hideout Louvre Storm Drains Louvre Galleries Galleries Under Siege Tomb Of Ancients The Hall Of Seasons Neptune's Hall Wrath Of The Beast The Sanctuary Of Flame The Breath Of Hades The Archaeological Dig Von Croy's Apartment The Monstrum Crimescene The Strahov Fortress The Bio-Research Facility Aquatic Research Area The Sanitarium Maximum Containment Area The Vault Of Trophies Boaz Returns Eckhardt's Lab The Lost Domain Café Metro St. Aicard's Graveyard DO NOT USE!!!!!! Do not remove memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1, reset, or switch off the console. Ok Save Game Empty Slot Format Do you wish to continue? I need to get lower. To commando crawl press and hold the Duck button then press the Stealth button. Press the Roll button to perform a 180 degree roll. I need to get to the end of that alleyway. There's Police everywhere so I need to move quietly. Tap the Stealth button and then use the Left Analog stick to move me around. This drop's too high to jump. I need a key to open this gate. Then I'll be able to jump to that rooftop and land safely. I need to move quietly. Tap the Stealth button and then use the Left Analog stick to move me around. To hug the wall whilst moving in Stealth, press the Action button when I'm standing next to it. Push right or left to move me. When I reach a corner I will peer around. To check the coast is clear hug the wall whilst moving in Stealth. Push right or left when I reach a corner and I'll peer around. Great, there's the key! To move around use the Left Analog stick. Push forward gently to walk and all the way forward to run. If you tap L1 I'll walk everywhere. Tap L1 again to return to Run Mode. To sidestep, push right or left on the Left Analog stick whilst holding down L1. If I'm unarmed, or don't have a weapon drawn, tap Action and I'll punch my enemy. To hit the enemy with a right and left punch, double tap Action. To kick, firmly push Action Press R1 to draw my weapons, press again and I'll holster them. I can't push it yet. I'm not strong enough. It won't turn. My arms aren't strong enough. It won't budge. I need to increase my strength. This ledge looks too far. I don't think I'll make it yet. My footspeed has increased. Hold down the sprint button to run faster. The door is jammed. I can't open it yet. This wall looks weak but I'll need to get stronger to kick it through. The masonry is weak but I'm not strong enough to barge through. My strength has increased. Maybe I can make it across that ledge. My strength has increased. Maybe now I can make it across that ledge. I think I can move that wardrobe. I feel stronger now. I think I can move that wardrobe. My Legs feel stronger. My Legs feel stronger. Maybe I'll make that jump. Maybe I can barge that door open. Maybe I can kick that door open. I think I'm strong enough to turn those valves. It's too heavy for me to push. Maybe I can shift that heavy crate. There must be a better way of dealing with the guards. I don't want to do that. I'm not supposed to alert anyone. I don't want to draw too much attention to myself. That'll draw too much attention. No, there must be a quieter way of dealing with them. This method is sure to draw too much attention. Humanity crouches unknowingly in the shadow of countless evils. Many forms of malevolence from the past are not dead but wait with inhuman patience to slip in our world. And in our tainted daylight we don’t see them taking their places in our lives until OBSCURA PAINTINGS: There's information here on the Obscura Paintings: It says they were five images painted on thick wooden bases, like Russian icons I guess. They were created by the Black Alchemist Pieter Van Eckhardt in the 13 or 1400's. Together the five Paintings hide something called the Sanglyph, or The Blood Sign. I wonder what that does? The Paintings were seized by the Lux Veritatis from Eckhardt and painted over with religious imagery. I wonder who the Lux Veritatis were? It says each Painting has a metallic symbol of power built into it. So that's why Eckhardt want the paintings! BROTHER OBSCURA - Here's information on the artist who painted over the original images. Brother Obscura. It says he was ordered to disguise the Black Alchemist's Paintings with religious imagery. Then the Paintings were hidden. But he made secret copies of the Paintings, sketches, and hid them too. They became known as the Obscura Engravings. THE FIVE OBSCURA ENGRAVINGS - Ah, details about the Obscura Engravings. It says here that all five contain encrypted maps of a Paintings' secret location. Now that could be useful! THE LUX VERITATIS - Aha! Facts about the Lux Veritatis. They were a 12th century offshoot of the Knights Templar. Dedicated to suppressing evil, particularly works of Sorcery and alchemy. Responsible for destroying Eckhardt, the Black Alchemist, in 1445. Or so it says here. THE PERIAPT SHARDS - Here’s something about the Periapt Shards. They were said to be three 'weapons of light' three crystalline shards shaped like spearheads Hm! No one knows how they worked. THE NEPHILIM RACE - It says here that the Nephilim were the hybrid offspring of angels and humans. They were thought to be able to change their physical appearance and flourished in Turkey in early biblical times. Now extinct. Well, you can't win them all. THE SLEEPER - CUBICULUM NEPHILI - It says here, The Sleeper or Cubiculum Nephili - a stone cask. Reputed to contain the last remains of the extinct race Nephilim race. Buried somewhere in Turkey. THE SANGLYPH - There's information here on the Sanglyph. It says the Black Alchemist, Pieter Van Eckhardt, created an artifact of alchemic power, the Sanglyph. It was made in five metallic parts and hidden. Perhaps those were the metal symbols in the Obscura Paintings. ALCHEMY - It says here that Alchemy was the first real science in Europe. Alchemists claimed they could change the structure of all matter, like metals into other metals. THE BLACK ALCHEMIST - Now this is interesting. The Black Alchemist, Eckhardt, made a pact with the Nephilim in ancient Turkey. In return for using his alchemic skills to help the Nephilim he would live forever. THE CABAL - Let's see what we have on the Cabal...a powerful alliance of five alchemists and sorcerers in the 13 and 1400's. Eckhardt is said to have betrayed and murdered almost all of them to control their secrets. Now that IS interesting! It says the Cabal and the Lux Veritatis battled constantly even after the disappearance of the Black Alchemist Eckhardt in 1445. Newsflash - Prague, capital of the Czech Republic, was the scene of the latest Monstrum killing today. The notorious serial killer has been terrorising Paris in recent months but police in Prague say all the characteristic of a typical Monstrum killing we There have been 17 reported murders so far in this latest outbreak of 'Monstrum' killings. It would appear to be the work of a single, highly psychotic perpetrator. The name of the latest victim was just released - a professor Werner Von Croy. A female, d I can crawl through that gap in the fence. To crawl press and hold the duck button, then use the Left Analog stick to move me around. # No memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1. Please insert a memory card (8MB) (for PlayStation®2) with at least 384KB of free space to save data, Do you wish to continue? YES/NO First Ancient Symbol Copy Second Ancient Symbol Tracing Print Out Of Buried Symbol Print Out Of Symbol Tracing Gantry Gate Key An Old Iron Key A Selection Of Fake Passports A Pair Of Vector-R35's A Pair Of Scorpion-X Pistols V-Packer Spread Cartridges V-Packer Standard Cartridges 6 Cartridges Of Wide Shot 6 Cartridges Of Limited Shot Eckhardts Glove Glove Of Immeasurable Power, In The Right Hands Fax From Carvier Dear Werner, Vasiley, In Prague, Could Have All 5 Obscura Engravings. He Is Sending Me A Code To Pass On To You Eckhardt - client. Be wary! Louis Bouchard. Useful contact - purchased handgun. Discretion assured. Terrified to go out. Monstrum terrorising the streets. Tried contacting Lara again in London. No response. Still not forgiven me for Egypt. Obscura Paintings: five 15th century works of black alchemic magic. All lost, hidden by the Lux Veritatis. Five Obscura Engravings - drawn copies of the Paintings. Contain encrypted maps of each Painting's location? Mathias Vasiley in Prague. Has sent me four Obscura Engravings. He kept the fifth Engraving back. Wants more money. Deciphered the encrypted map in Vasiley's Engravings. One of the Paintings is beneath the Louvre. Where the latest archaeological digs are. Carvier says she has a security pass for the digs in her office. A metallic symbol is hidden beneath surface of each Painting. Check with Carvier about X-Ray facilities in Louvre? Lux Veritatis - 'Light of Truth'. A secret 12th century Order of warrior monks who hid the Obscura Paintings in the 1400's. Said to posses the three Periapt Shards - artifacts of power, crystalline shards shaped like spearheads - 'weapons of light.' !!?? Lux Veritatis try to suppress the Cabal of the Black Alchemist from the 1300's onwards. Lux Veritatis - links to Nephilim??? Nephilim - from ENOCHIAN gospels. Cursed hybrid offspring of angels and humans. Exterminated in biblical times. Related prophecy: 'Through the Golden Lion the Nephilim will enslave the sons of man and inherit the Earth'. The Sleeper or Cubiculum Nephili - literally 'sleeping cask’ or 'chamber’. Thought to be the last intact specimen of the Nephilim race. Supposedly buried in Anatolia, TURKEY. The Sanglyph - some artifact of alchemic power? Linked to the Black Alchemist in 1400's. Details scarce. The two missing symbols are hidden close by the buttress. The Lux Veritatis Order was said to posses 'weapons of light', the three Periapt Shards. These were looted from ancient underground cities in ancient Turkey. The Lux Veritatis were said to have destroyed the last of the Nephilim Sleepers or Cubiculum Nephili. HISTORY OF THE SUPPRESSION OF THE BLACK ALCHEMIST AND HIS WORKS BY THE BROTHERHOOD OF THE LUX VERITATIS - YEAR OF SALVATION 1461. The Black Alchemist, Eckhardt, was to use his devilish arts to awaken the SLEEPER and breed a new race of Nephilim. For this he created the Sanglyph forged of five metallic symbols. Eckhard was brought low when he tried to betray his unholy Nephilim masters. Good Lux Veritatis brothers now guard the accursed alchemist in the Pit. Only the power of the three Periapt Shards restrains him. Autumn 1345 Prague. I have 100 summers to prepare for the revivifying of the Nephilim bloodline. And the reward for my labours will be immortality. 1425. By the means of human sacrifice the Sanglyph is complete! I have today cast the Nephilim metals into five symbols of power. The Glove, attuned in like fashion is almost complete. With it I shall harvest those essences necessary for the Sleeper's awakening. By the Glove and Sanglyph combined shall I bestir the Sleeper to my bidding. My every attempt to extract Nephilim essences have come to nought. I need the true cask of the Sleeper. It must be found! The thrice cursed Shard of the Lux Veritatis maggots I have placed beyond reach. With it hidden none will stand against me. Find Bouchard. Check out Eckhardt. Get to the Louvre and find Werner's Painting. Find items to pawn for cash. Buy health items. Find Café Metro in Place d'Arcade Find Bouchard's club Le Serpent Rouge. Find Bouchard's new premises (Le Serpent Rouge closed down). Find Bernard, ex-Janitor at the club. Contact café owner, Pierre, ex-barman at the club. Retrieve the 'Box' at Serpent Rouge. In broken lighting rig. Check out the stranger asking for Bouchard. Contact Francine. 17 Rue Dominique. Code 15328. Retrieve the 'Box' from Serpent Rouge. In broken lighting rig. Find Bouchard's Doorman. Find the Doorman. Find Bouchard's Doorman. Deliver passports to Daniel Rennes, pawnbroker - Rue St. Mark and Cours la Seine. Get into the Louvre. Locate Carvier's office. Need security pass to reach the archaeological dig. Get access to the archaeological dig at the second buttress. X-ray the Obscura Painting. Check out Von Croy's apartment for four missing Obscura Engravings. Check on Mathias Vasiley in Prague. The wrathful sentinels guard the hall within. ULTRICES ATRIUM CUSTODIUNT. Through the spirit of the keeper behold the truth. ULTRA VIGILIS UMBRAM, ECCE VERITAS. Go to Prague. Look for 5th Obscura Engraving at Mathias Vasiley's premises. Get into the Strahov. Get Strahov entry code from Lud. Locate the Vault of Trophies in the oldest part of the Strahov. Last Painting there. Check the premises for a hidden area. The three Periapts joined together burn with righteous light to confine evil. TRES PERIAPTI CONIUNCTI *** IUSTITIAE IGNE MALA CINGUNT. Find the security control room Gain access to the Biodome. Shut down power to clear a route through the Biodome to the Vault of Trophies. Find Eckhardt's old lab. We need that third Periapt Shard. Find aqua gear. Rearrange the statues - they are the key. FRATRIBUS COLLATIS IANUAE PATENT. The Brothers reunited see the gates thrown open. The three Periapts joined together burn with righteous light to confine evil. TRES PERIAPTI CONIUNCTI *** IUSTITIAE IGNE MALA CINGUNT. Find Eckhardts old lab and the third Shard. Use all three Shards to destroy Eckhardt. Use the Glove to destroy the Sleeper. Get the Great Engine working. Chirugai Blade The Lux Veritatis Weapon Of Light Boran X Prototype Pistol Created By Kurtis Boran X Ammo High Impact 9mm Ammo Here He must be stabbed with all three Shards. You can trust me Lara Croft. stealth move roll draw next weapon prev weapon Paused Press START Button Exit Game Next morning - 6 a.m. Exit Game Are you sure? Get into the Louvre via the sewers network Use the maps from the pawnbrokers to find the weak points. Shut off the water to get through. Escape from the Louvre via the toilets. Switch the power on Refer to field notes for diagram of the lock mechanism. Find the 2 missing symbols. Assemble the 4 elements to unlock the engine gate. Match the symbols to unlock the 4 element realms. Return to the Great Hall. Brother Obscura guards the painting. Find him. The light of truth reveals the true painting. Weaken the guardian to take the painting. Not Required This creature is deadly. Beware of the water. Turn the power on first. The exit lies underwater. I need to distract the creature. Activate the lift mechanism. I have to risk it underwater, the power switch is below. Pull the feeder crate over to the lift. Find the other power switch. Need the scuba gear. Open the heavy doors to enter the vault tunnels. It’s a Razorjaw, a mutant sea creature. Extremely deadly and hostile. Lower the lift into the water. Get the Great Engine working. CREDITS Lead Programmer Richard Flower Lead Animator Mark Donald Lead Game Designer Richard Morton Lead Artist Andrea Cordella Systems Programmers Chris Coupe Neil Topham Animation System Background System Alex Davis A.I. Stéphane Denis Player Control System Phil Callaghan Physics System Ray Tran FX Programmer Dan Scott Camera Systems Programmers Mac Avory James Graves Stuart Yarham Level Scripting: Paul Field PC Programmer Duncan Hopkins Animators: Phil Chapman Matt Furniss Graham Gallagher Paschal McGuire Jerr O'Carroll Artists: Matt Charlesworth Fergus Duggan Wayne Elliott Simeon Furniss Andy Gibson Herod Gilani Damon Godley James Kenny Jamie Morton Jerry Oldreive Darren Price David Reading Ady Smith Gary Tonge Music Composers Martin Iveson Peter Connelly Peter Wraight Performed By The London Symphony Orchestra Conductor David Snell Recorded At Abbey Road Studios Engineer Peter Cobbin Sound Effects Cutscene & FMV Audio Audio Sytems Programming Nigel James Brown Concepts & Lead Writer Murti Schofield Concepts Storyboards Manual Text Andrew Thompson Manual Design Andrew Cockell Amanda Holmes Voice overs and casting: Phil Morris, Allinthegame Ltd. Voice Of Lara Croft Jonell Elliott Voice Of Kurtis Trent Eric Loren Voice Of Eckhardt Joss Ackland FMV & Cutscene Visuals Attitude Studios FMV Director Antoine Charreyron FMV Producer Anne-Christine Gasc # # QA David Ward Stuart Abrahart Richard Apperley Hayos Fatunmbi Lance Moreland James Shipley Jayne Whitfield Oliver Clarke-Smith Steve Wakeman Producer Andy Watt Executive Producers Jeremy Heath-Smith Adrian Smith Special Thanks Clint Nembhard Colette Barber Sue Mallet Sandrine Nguyen Axis Animations Orchestrator To move around use the Cursor keys, you can also use the Mouse to steer me left or right. To climb onto the bin stand next to it and press the up Cursor key. To grab the balcony walk to the edge of the bin and press the Jump key. Then push the up Cursor key to climb up. This gap looks easy, to jump it walk to the edge and stop. Remember, holding the Walk key will stop me from falling off. Now press the jump button and the up Cursor key at the same time. To climb the ladder stand facing it and press the up Cursor key. To get off press the left Cursor key. Maybe I can climb through that window, walk up to the window and press the up Cursor key. I ‘ll have a look round whilst I’m here. To open drawers and cupboards stand in front of them and press Action. Now press up Cursor and Jump together. Then press Action in mid-air to grab the canopy. Walk up to the railings, stop and press the up Cursor key and I’ll vault over easily. Remember that by holding the walk key I won’t fall over any ledges. I can hop to the other side. Hold down walk and press Jump. To climb the drainpipe walk up to it and press the up Cursor key. To climb off the drainpipe at the top press the up Cursor along with the right or left Cursor key depending on the direction you want to go. There’s a crowbar down there! That’ll come in useful. To hang from the edge of the building walk to the ledge and press Action. To make me let go press Action again or press the up Cursor key to climb back up. I can clear those railings easily. To jump over the railings walk up to them and press the up Cursor key. To move the barrel stand next to it, then press and hold Action. Whilst still holding Action, press the up or down Cursor key to push or pull the barrel. Walk to the edge and stop. Press forward and Jump together. In mid-air press and hold Action to grab the wire. Remember, holding the Walk button stops me from falling off ledges. To try opening the door, stand in front of it and press Action. To move quietly press stealth button and walk towards the wall. To hug the wall whilst in stealth mode stand next to it and press Action. To crawl press and hold the Duck button then press the up Cursor key. To commando crawl press Stealth and Action keys together. To draw your weapon press the Weapon button. To fire press Action. Use the Cursor keys to guide or swim around. To climb out at the water’s edge press the up Cursor key and press the Action button. To swim under water press and hold Jump. Use the Cursor keys to guide me and the Jump key to stroke forward. To Shimmy use the right or left Cursor keys. To look around press and hold the Look button whilst pressing the Cursor keys or moving the mouse. To look around press and hold the Look button whilst moving the Mouse. Press the Walk button once to lock me into walk mode, press it again to return me to run mode. Maybe I can climb through that window, walk up to the window and press the up Cursor key. I need to move quietly. Press the Stealth key and then use the Cursor keys to move me around. To hug the wall whilst moving in Stealth, press the Action button when I'm standing next to it. Push right or left to move me. When I reach a corner I will peer around. Game OverGive me your hand child Werner Noooooo ! [ screaming ]

Last edited by Crazyhid; 07-14-2004 at 09:13 PM.
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Old 07-14-2004, 09:17 PM
Crazyhid Crazyhid is offline
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" Give me your hand child Werner Noooooo ! [ screaming ] "


You have unique strengths Lara. Learn to trust them. But how will I remember Putai? Whenever your need is strong remember the amulet. It will help you to learn. But the past still troubles me.

....There is a great darkness ahead of you Lara. Remember the amulet. And use your strength wisely. You are ready. Where are you Putai? Where I have always been. Remember the amulet.

The Tribes Woman/Shaman That gives lara the Amulet is called Putai so this is how she would fit into the story After U visit carvier and she leaves u have a vison Of Von croy bending over to save lara then a flash to the putai Talking about laras strengths and if she needs guidance use the amulet ... also if u read The Big post u will see Loads of lines not used looks like the Police were a Big part of the game at the start running after u

Last edited by Crazyhid; 07-14-2004 at 10:11 PM.
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Old 07-14-2004, 09:28 PM
Crazyhid Crazyhid is offline
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http://www.tombraider4u.com/characters.shtml#shaman

The last charcter on the page inspector cluso i think is a fake thing
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Old 07-14-2004, 09:32 PM
Crazyhid Crazyhid is offline
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there is also talk of herbs for energy boosts in the herbalists in parsian level also there are some funny remarks about the doormans doberman (dog) She teases him lol its quite funny lol
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Old 07-14-2004, 10:08 PM
Crazyhid Crazyhid is offline
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"Handle it Werner. I had to when you abandoned me in the tombs. Lara, please. Look, go and see this woman, Carvier. She can help Sort out your own mess. I'm going No, wait! Egypt Werner. You walked away and left me. There was no pity then. "

also the famous line lara says before von croy dies


You walked away and left me. There was no pity then

thought id post it since some peeps couldnt work out what she said
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Old 07-14-2004, 10:13 PM
Crazyhid Crazyhid is offline
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Default also More unused lines maybe the sounds files are still in the cd....

There must be warmer places than this to get chased by police. Another cold, dark city. Great! Another cushy job. Don't you just love this weather. Welcome to Prague. Bouchard! I said I'd take care of you later. It won't budge. I need to increase my strength. Looks like some kind of calendar and that's a Lux Veritatis symbol. Doesn't look like the Engraving's in here. I need to look elsewhere. I'm sure I recognise this. I saw a sketch of this at Carvier's. I saw a sketch of this at Von Croy's. A Nephilim figurine. Early Turkish from central Cappadocia I'd guess. What th'...? Where's he gone? What the hell's going on around here? These crates are from Turkey, Cappadocia. Invisible lasers - nasty. Thanks Fido. I didn't order hot dog. That's not any script that I know. I wonder what needs that kind of security to keep it in. Wouldn't you know it. My route goes through that Bio Dome. It's a long way round, unless I can shut the power off to that section. I'll shut the whole lot down to be sure. That's it. Better get moving whilst the grid's down. I must move quickly, the grid is down. It's good to be back. OK, let's kill something. Bring on the bad guys. I'd forgotten how much I missed this. Wear what's comfortable I always say. Dressed for the job. Feels good to be packing again. Great, broccoli with attitude. The grass in here needs cutting - badly. Who's a pretty boy then. Where's a good lawnmower when you need one. C'mon, let's see what you can do. You like biting things - bite this! You guys should play together. Just for once it'd be nice to walk into a room and not have the statues try to kill me. I've seen this before. All I need to do now is destroy it. Uh oh. Running won't save you Eckhardt! That Glove is the source of his power. He can change anything
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Old 07-14-2004, 10:19 PM
Crazyhid Crazyhid is offline
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Cash behind loose brick in flat Necklace in locker Diamond ring in the fountain Gym trainer's watch Antique hip flask Wallet with pin number Mobile phone Old stamp book collection Car keys - camera in boot Hand held game console in skip Wad of cash Antique gun in car boot of motor in garage Vintage cognac in Serpent Rouge cellar MP3 dropped by Heavy Antique record in DJ's booth Eckhardt's Glove Lara's Amulet Torn bloodstained fax from Carvier Credit card - Lara's own Stones Cans Bricks Screwdriver Medikit pack Small pocket torch Von Croy's notebook Café owner's key Ex-janitor's key Coin Newspaper from kiosk Crowbar Adjustable spanner Set of keys - policeman's Key to hatchway The BOX - small trinket box Paper - with Francine's address Wad of Czech Passports Tranquilliser gun Explosives Modern map of Louvre with sewers system Map of Archaeological dig Health Bandages GPS Save game Torch Flares Wallet - Rennes Security pass- from guard Taser - from guard Security radio - from guard Electrical flex- to escape from holding room Guard's key Security pass- from Carvier's office Wooden candle Identical Obscura Paintings Respirators Gun - from Cabal soldier Crystal Shard - a Periapt Shard Mobile phone - for Bouchard The other half of the torn, bloodstained fax from Carvier to Von Croy Four Obscura Engravings - inside the Jackal headed cane Faxes from Vasiley to Von Croy Von Croy's gun & ammo Assassin's shot gun Assassin's automatic Luger Assassin's car keys Cash - from the Assassin's 4x4 Silenced pistol with laser sight Old pickaxe head 5th Obscura Engraving Keys to cellar (in Bouchard's body's pocket) Strahov Guard's pass Sanatorium Pass card Harpoon gun Key for circular door Aqua - lung Mini canisters Flippers Health Pills Health Herbs Poison Antidote Silenced pistol ammo Darts for Tranquilliser gun Shot gun ammo Luger ammo Passport
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Old 07-14-2004, 10:23 PM
Crazyhid Crazyhid is offline
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Default How to use Kurtis Blade and farsee abilitys

This thing won't budge. I'll use a psychic boost. 'Phew! That always drains me. Stand next to the door and select my 'psychic Strength' from the inventory. Then press the action button That gap's too far. I need to boost my jump To clear this gap run at the edge and press the jump button. At the apex of the jump press the jump button again. I need to see beyond this door Select my Farsee ability from the inventory. Move my mind's eye forward by holding the jump button. Steer by using the left analogue stick. It's too dark in here. I need to boost my sight. To use my psychic sight select it from the inventory. Let's finish this quickly. Blade! Select the Blade from the inventory. Then Press the combat button. To throw the Blade press the combat button once again For multiple targets hold down the combat button then select each target as it appears. Release the combat button to throw the homing Blade. The strength of my enemies' empowers me. To absorb an enemy's strength press and hold the action button My psychic strength is increased. Then press the action key That gap's too far. I need to boost my jump To clear this gap run at the edge and press the jump key At the apex of the jump press the jump key again. Move my mind's eye forward by holding the jump key Steer by using the cursor keys It's too dark in here. I need to boost my sight. Let's finish this quickly. Blade! Then Press the combat key To throw the Blade press the combat key once again For multiple targets hold down the combat key then select each target as it appears. Release the combat key to throw the homing Blade. To absorb an enemy's strength press and hold the action key The alchemists' Tree of Matter was an early form of the periodic table. Carvier! Another Monstrum victim! Lux Veritatis mecum. Light of truth be with me. Ex hostium vi mea vis maior. The strength of my enemies empowers me. Let's finish this quickly - Chirugai! Chirugai! select the Chirugai from the inventory To throw the Chirugai press the combat button again To throw the Chirugai press the combat key

Last edited by Crazyhid; 07-14-2004 at 10:27 PM.
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Old 07-15-2004, 12:48 AM
Invincible Invincible is offline
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Talking coooooool

Crazy,this stuff is a.m.a.z.i.n.g!
The videos,well I just clicked the first one,it's 8.00 something MB,better be good cos it's gotta download for 30mins now.
Anywho,we all can see the whoole dialogue including deleted one in the AOD files from the game,I'm still checking other stuff out,so I'll get back to ya on that.
Nice thread *tumbsup*
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Old 07-15-2004, 01:08 AM
Invincible Invincible is offline
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Post left out??? Not all!....

Quote:
Originally posted by Crazyhid
Another cold, dark city. Great!
Don't you just love this weather.
It won't budge.
I need to increase my strength.
Looks like some kind of calendar and that's a Lux Veritatis symbol.
What the hell's going on around here?
That's not any script that I know.
I wonder what needs that kind of security to keep it in. Wouldn't you know it. My route goes through that Bio Dome. It's a long way round, unless I can shut the power off to that section. I'll shut the whole lot down to be sure. That's it. Better get moving whilst the grid's down.
I've seen this before.
Running won't save you Eckhardt!
That Glove is the source of his power.
That's funny...i think i heard those in the game..
*?????
*Beggining of Prague...luvely snow...Lu*****..crimescene..u get the picture.
*Door at the Aquatic....or some level I confuse with the aquatic arghhhh
*She says that????
*I'm thinkin...Vasileys Place...she founds a lot of info there
*Bouchard dead....closet...we all know that
*Strahov Fortress..the cutting-stones room
*Ending in Strahov....the cutscene
*I know this one....any1 remembers the place?
*Eckhardt's Lab....she gets thegun out...oh yeah we know
*she says that......somewhere
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Old 07-15-2004, 06:16 AM
HikingBoots HikingBoots is offline
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The file doesn't work for me. And where did you get all this stuff?
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Old 07-15-2004, 12:51 PM
VonCroy_14 VonCroy_14 is offline
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I also did find some files with pdf extension (or something) but when I open them, there are no letters at all, just symbols. How do I open them to see the dialogues? Are there the hidden cinematic sequences available for download on the internet or on the CDs of Angel of Darkness? How can I use the pizza cheat to see all this stuff?
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Old 07-15-2004, 02:34 PM
Crazyhid Crazyhid is offline
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ok i Got the media file with the fmv hidden part very short ;like 2 seconds i found it on a 8 min file on teh promo disc i got with TR aod from Game in uk but i think its avaliable for dl from Ftp off eidos under gameplay i tried to take a pic but i couldnt plus u guys might think its a fake so why not just get it officially from eidos ... also the big text file is lines from TR aod u will indeed Find many familiar and also many more unfamilar since it has every single word ingame i think plus some more not used also the posts after the big txt file i posted Is just extracts ... Interesting extracts so u dont ahve to read the hole file Also u can get this file ure self its in the aod directory i think its called TEXT_uk and open with note pad also there are many hidden animations i remeber i got some working But now i cant remeber how to do it again i just wanted to show u guys what a good game this could have been ... i just hope the continue the AOD storyline ... Its such a good Story really interesting ... and sorry all for no puncutation and spelling errors Im just typing as fast as i can sorrs ... its a bad habit
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Old 07-15-2004, 02:37 PM
Crazyhid Crazyhid is offline
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does anyone know how to open any of the TR AOD files To get access to them eg the audio files... graphics files... Or is taht not aloud?
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Old 07-15-2004, 03:09 PM
Crazyhid Crazyhid is offline
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damn its the wrong gameplay viodeo its just the same one as the fmv at the start damnit I want to take a pic of the Fmv But i cant coz i cant take pics everytime i press print screen i copy and paste it to paint and when i save it the screenie goes black
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Old 07-16-2004, 06:47 PM
Crazyhid Crazyhid is offline
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anyone else found some hidden stuff? and does anyone know how to open the graphic files and audio files in TRAOD CD ?
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Old 07-16-2004, 07:10 PM
Crazyhid Crazyhid is offline
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YESSS i found a FILE TAHT Converts the awds to wav its sooo funny hearing kurt say B to boaz they should ahve kept it and also lara saying How she is a bit rusty yep the files are still here and the words above prove it too god ill have to have a BIG rake to look through them all
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Old 07-08-2008, 04:35 PM
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I think Crazy was running for President of "Longest Post on a TR Forum. EVER!" Club. interesting finds mate.
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Old 07-08-2008, 05:28 PM
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And could this post have been a contestant for the biggest bump ever?
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Old 07-09-2008, 04:56 AM
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I'll second that nomination.
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Old 07-09-2008, 06:21 AM
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Jason-Voorhees Jason-Voorhees is offline
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i truely believe that AOD could have been the Best TR ever if it was finished. but i still love it
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Old 07-09-2008, 08:55 AM
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Nah. There were just too many gameplay dead ends, like the meaningless RPG aspect, collecting money for no reason. Even if the controls had worked, I still would have been wondering what on earth Core was thinking there.
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Old 07-13-2008, 01:50 PM
!Lara Croft! !Lara Croft! is offline
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Money and the pawnable items had a big part origionaly, you would collect items, sell them to Rennes Pawnshop, then buy weapons and Ammo from Renne.
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