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| View Poll Results: On which perspective do you play Thief 3 ? | |||
| First-Person Perspective |
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126 | 77.30% |
| Third-Person Perspective |
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37 | 22.70% |
| Voters: 163. You may not vote on this poll | |||
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#1
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Hi,
Just wanted to see on which perspective you chose to play the game. So how do u view the game while playing ? I personally like to juggle between views, but mostly I use Third-Person perspective since I love Garretts new look. And with those graphics, I simply can't refuse to admire all the nice lighting effects on myself. Thanks for voting. TheTerminator. PS: If you constantly change perspectives during gameplay, just vote for the perspective which you think you spend most time on. |
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#2
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I have a convenient button next to my movement keys to switch perspectives. I like the looks of the game a lot more in 3rd person, but I find it a bit harder to control (except for getting items out of chests - that's real hard in 1st person), so whenever I'm doing anything tricksy I switchers to 1st person.
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#3
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I usually use first person, unless i need to see around a corner for something.
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#4
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i think i can count on one hand the amount of times i've gone into 3rd person mode
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#5
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Eeeeh, whats the key for 1st/3rd person view? I can't find it
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#6
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The key is V, and I use both. Hug a wall then go into 3rd person to find where the guard or whatever is.. Helped a lot in that damn scary cradle mission.
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#7
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Im afraid i have to honour the intentions of the origional thief games, playing in 3rd person mode almost seems disrespectfull somehow.
Its abismal that it ever got put in, a total atmosphere wrecker. |
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#8
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I thought - given my total love of the Jedi Knight series - that I would use 3rd person more. But i don't. I *did* give it a try during my first run in the tutorial, and tried it again today when I accidentally hit the V key (ham fisted a crouch
) and while it felt better, I still switched quickly back.Mike |
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#9
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I sometimes use 3rd person instead of leaning because Garret can't lean unless his feet have enough clearance, which (I think) is a poor design choice - I can't lean out windows or over balconies to see any guards below (and/or shoot arrows at them)
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#10
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I have been using third person almost exclusively. I did not think that I would but it works better for me - smoother for some reason and I really like watching Garrett move.
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#11
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Iv been playing in 1st 100% of the time, i checked out 3rd in the training mission just to see what garrett looked like but i feel like it loses its tension when i go to 3rd...doesnt feel like the same game.
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#12
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Let me point out, since it hasn't been mentioned in this thread yet, that switching from 1st person to 3rd will cause a significant decrease in your frame rate, 10% to 30% from what I've observed.
This is one of the main reasons why I stick to first person all the time. |
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#13
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I used to be a first-person freak, but since playing the Hitman series, GTA: Vice City, and Max Payne 2, I'm now addicted to 3rd person and played this one exclusively in 3rd person.
The Garrett model is really well done and the movement animations as well as the great dynamic lighting effects are worth it IMO. I don't find any significant change in the immersiveness, but I'm pretty used to third person suspense filled stealth games after Hitman, so YMMV. |
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#14
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^^That's basicly what I was gonna say.
But ya, i'm really just used to it. It looks good, and it just feels 'right'. |
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#15
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I have strictly played using 1st person. Going into 3rd person looses the atmosphere of the of the game and IMHO, is cheating to peak around corners. 'bout the only time I go into 3rd person is when I am pressed against a wall during an AI conversation.
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#16
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Quote:
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#17
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I stick to classic thief styles....1st person only.I dont even have a button for third person mode.
It feels like splinter cell in 3rd person, its wrong wrong wrong. |
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#18
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Well, considering lean is useless in this game since they crippled it (like not being able to lean over a railing) and it gains you no stealth advantages over walking blindly around the corner and standing there in the middle of the street, a quick third person view seems a good substitute.
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#19
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3rd Person, I despise FPS's so that's why I cant play this game in first person heh...main reason that stopped me from playing the original thiefs..though I did give em a try. (Ill probally try and find them and go at em again scince I absolutely LOVE Thief: Deadly Shadows)
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#20
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Ninti...leaning useless? I found it very useful. And I like the whole body awareness thingy too...
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#21
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Body awareness always freaks me out in this game. It always looks like there's a guard standing a centimeter away from me since i'm not used to it...
Has made me jump more than a few times. |
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#22
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hehe... I can see someone, middle of Cradle mission...
"OH CR---" *wets pants* ... "oh it's me." |
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#23
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The problem with the first-person perspective in this game is that, despite all Warren's hand-waving to the contrary, TDS was coded primarily as a third-person game. First-person view just bolts the camera to the third-person model's face. As a result, first-person movement is obscenely clunky, and you get wonderful little movement artifacts like exaggerated head-bob, the sideways-step when trying to walk in a new direction, and the apparent framerate drop when leaning because the lean animation uses discrete frames of animation.
To be blunt, it pisses me the h*ll off. |
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#24
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IRT grafixmonkey:
ROFL!! Don't even get me started man!! I did that on the abysmal gale. And the tavern, and the keeper library, and the pagan level, and... Anyways, can't wait til cradle (hooo boy...). |
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#25
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I play in first-person and use third-person for glamour shots.
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