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#1
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First time I've had to ask for tech support for a game in... ... ... ...
Umm. My entire life, I'd say. At 25 years old, that's kind of sad. I'm using XPsp2 RC1 but this problem happened since I bought the game whenever the heck it was released....which means XPsp1 with no beta OS stuff. I'm on a GFFX 5900, AthXP 2400+, nforce2 w/ APU (mobo w/ sound chip, for some of you) latest drivers on everything (video audio mouse keyboard Speedpad +soon monitor too) (56.64 video, 4.31 audio, etc) and the 1.2 patch I get lockups trying to play this game....the entire system locks... My temperatures are fine when I reboot, all my other games work fine... But my screen goes almost blank...I get a single color screen full of dots (either red green or blue) It sounds similar to an ATI problem i see some people have, but it's not reported on here and it's not quite the same so... Umm WTF. I've been trying to play this game for 4 months now (in short spurts since obviously I haven't been able to) ___ suppose I can add this though I doubt it'll be of any use to anyone ------------------ System Information ------------------ Time of this report: 3/28/2004, 03:56:50 Machine name: FLAWED Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2, v.2096 (2600.xpsp_sp2_rc1.040311-2315) Language: English (Regional Setting: English) System Manufacturer: NVIDIA System Model: AWRDACPI BIOS: Phoenix - AwardBIOS v6.00PG Processor: AMD Athlon(tm) XP 2400+, MMX, 3DNow, ~2.0GHz Memory: 768MB RAM Page File: 256MB used, 1619MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0b (4.09.0000.0903) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2096 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce FX 5900 Manufacturer: NVIDIA Chip type: GeForce FX 5900 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0331&SUBSYS_00000000&REV_A1 Display Memory: 128.0 MB Current Mode: 1024 x 768 (32 bit) (85Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0010.5664 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 3/3/2004 10:29:00, 4256896 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 3/3/2004 10:29:00, 1893536 bytes Device Identifier: {D7B71E3E-4071-11CF-9075-0A2000C2CB35} Vendor ID: 0x10DE Device ID: 0x0331 SubSys ID: 0x00000000 Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: NVIDIA(R) nForce(TM) Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: NFORCE_VAD Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: nvapu.sys Driver Version: 6.14.0431.0000 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 3/3/2004 13:02:00, 320640 bytes Other Files: Driver Provider: NVIDIA Corporation HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 200, 100000 Static/Strm HW Mix Bufs: 256, 254 Static/Strm HW 3D Bufs: 64, 64 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: Yes, Yes Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run Last edited by Bloodfyre; 03-28-2004 at 02:02 AM. |
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#2
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Make sure your GFX is not overslocked. Pixel shaders HATE running overclocked and it can cause these corruuptions (does not matter how stable it claims to be)
Try the Win2K compatibility fix. Works wonders. Also make sure you have AA and AF set to application from you driver
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AMD X2 64 4600+ 2 GIG PC3200 2 x 7800GTX (SLI) 400 gig SATA2 RAID 0 Array |
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#3
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I don't overclock. Anything.
Will check that one out thanks. |
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#4
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No luck...big surprise.
I don't call this a game...I call this freakin ridiculous. I'd give it away but the person I gave it to would probably shoot me. I will make one more attempt, by doing a revert (fresh install) to SP1 and cleaning some things up to supportable levels on my puter... But I certainly don't expect anything. |
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#5
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OK
well given what I know of Rise of Nations, a game showing the same issue (but not nearly as quick to show it) this problem may have more to do with the sound engine than anything else |
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#6
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Actually, I'm told it may be my power supply. What a waste o money. I can't afford a new one.
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