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  #1  
Old 10-24-2003, 12:38 AM
EngineerSean EngineerSean is offline
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Default A Plausable Situation

My friend and I have been discussing this for a long time and I've always wanted to do this in some way, shape, or form. I've read that one of the factions is going to be a religious order. Generally, I assume, the leader of such a religious order is a well protected individual whom rarely has to see anyone in person. However, once he sees that I'm doing his missions and doing all the things to make him happy, it's only a matter of time before I'm granted an audience with him. At this point in time, I intend to put a bullet in his head, preferably before he even begins talking. My question is: How will this affect the game? I assume all the other factions will be quite angry with me at this point for thwarting their various operations and plus I assume the entire religious faction will be hoping to hunt me down. My friend insists that this will somehow mess up the game and that I won't be able to do anything or I'll only have maybe one choice from there, someone I haven't alienated. I think that it would be cool if the other factions recognized that I've done this and especially his enemies should look favorably on me after I infiltrated his organization and brought him down, and they should give me missions. Also, at one point would an event like this be impossible? I assume that in the endgame, when you're facing whoever the last boss is or whatever, you can't back out and change your faction then. Any input on this would be appreciated.
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  #2  
Old 10-24-2003, 01:05 AM
Le`Sauveur`De`Ces`Dames Le`Sauveur`De`Ces`Dames is offline
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hmmm such an important character would (like in reality) be protected, and you wouldn't be allowed to come even in the same room with your gun. in the game, that means he will probably be behind an unbreakable glass, ok resistant enough so that his bodyguard will be trampling your cold body before you can even damage him seriously.

but if you kill, let's say, someone high in the organisation, it could very well happen as you say : this facion will run after you with all guns out, and other factions will try to sell their protection to you, in exchange of your services, and even give you a bonus in money, upgrade, illegal biomod, etc.

since the end is dependant of the faction you are in at the end, I guess the lasst few missions don't take you near a place where you can change all the balance of the game by changing sides.

or like in DX1, you can still choose your ending until the last moment
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  #3  
Old 10-24-2003, 01:11 AM
EngineerSean EngineerSean is offline
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I suppose you do alienate the Illuminati pretty bad by blowing up Area 51 if you choose that ending. But it doesn't really make sense for every faction leader to always be behind a wall of unbreakable glass. Also, if they do make you surrender your weapons (which makes for some possibly interesting scenarios), that would imply a lack of trust of you. At some point they'd have to trust you pretty well after doing all these missions for them.
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  #4  
Old 10-24-2003, 01:17 AM
Random Random is offline
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Apparently the game can 'adjust' if you kill a vital character, but I don't know exactly what that means. If it will break the game if you kill them, you won't be allowed to (the unbreakable glass and weapons-free zones). So you can give it a shot; if you can't do it, you can't do it.

Anyway, why don't you listen to what the guy has to say before shooting him?
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  #5  
Old 10-24-2003, 01:25 AM
EngineerSean EngineerSean is offline
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I figured by not letting him speak I can't possibly be given another mission by him. I think at this point other factions should offer their sanctuary and missions. But yeah, probably a good idea to let him speak.
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  #6  
Old 10-24-2003, 04:04 AM
Le`Sauveur`De`Ces`Dames Le`Sauveur`De`Ces`Dames is offline
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Quote:
Originally posted by EngineerSean
I figured by not letting him speak I can't possibly be given another mission by him. I think at this point other factions should offer their sanctuary and missions.
That is, if you manage to get out of that alive... which is far from sure, even for a nano bio augmented agent. this guy surely has a good security around him
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  #7  
Old 10-24-2003, 04:25 AM
Random Random is offline
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I think 'he' is a she actually. The website says:

Quote:
The Order is a transdenominational religious group dedicated to the pursuit of natural balance led by the mysterious figure Her Holiness.
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  #8  
Old 10-24-2003, 04:45 AM
Le`Sauveur`De`Ces`Dames Le`Sauveur`De`Ces`Dames is offline
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damn. my code of honor doesn't allow me to harm a woman in anyway...

OK I'll play the female Alex.
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  #9  
Old 10-24-2003, 07:36 AM
Tbone Tbone is offline
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Quote:
damn. my code of honor doesn't allow me to harm a woman in anyway...

OK I'll play the female Alex.
I guess that means you won't be blowing yourself up or jumping from insane heights, then. Darn, that takes a lot of fun out of the game =b
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  #10  
Old 10-24-2003, 07:38 AM
Le`Sauveur`De`Ces`Dames Le`Sauveur`De`Ces`Dames is offline
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If I play a woman, I have the right to hit other womens : chances are even. ok I might be bio-augmented, but they are not supposed to know that
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  #11  
Old 10-24-2003, 02:16 PM
EngineerSean EngineerSean is offline
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Yeah I guess I will have to play through as a woman if the leader of the religious order is a woman. Oh well, I was planning on doing that on at least one of the runthroughs anyway.
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  #12  
Old 10-25-2003, 07:01 AM
Dr Strangelove Dr Strangelove is offline
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.... So the only readon to play through as a woman is to feel justified killing other women?
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  #13  
Old 10-25-2003, 11:37 AM
Systemshocked Systemshocked is offline
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Default Well, in Max Payne...

I installed the Kung Fu Deluxe Edition Mod for Max Payne, and Max Payne ends up killing Vinni Gognitti when Vinni is supposed to jump off the roof onto the elevated train.
<p>Gognitti's death breaks the script, Max Payne ends up just standing there on the roof, and the cutscene never finishes, forcing me to reload the game from a previous point. I ended up nearly emptying the dual Berettas before going up to the door so that Max is forced to reload during the cutscene, thereby giving Vinni enough time to escape to the train.
<p>But that was using modded weapons values and refire rates, combined with possibly different accuracy modifiers, NOT what the original developers had in mind for that particular scene.
<p>Yes, it will most likely be possible to break the scripting if the modification tool kit for Deus Ex:Invisible War allows the user to modify weapon damage, refire rate and accuracy values, unless the vital characters are made invulnerable. That assumes, however, that there will be SCRIPTED in-game sequences where the user will not be able to participate directly.
<p>Of course, wouldn't that go against the whole idea of Deus Ex: Invisible War, where the USER is supposed to have SO many options that the game will never play the same way twice, given that the user plays different choices and actions?
<p>If I remember correctly from Deus Ex, none of the cutscenes involved J.C. Denton killing anyone. The designers made sure all the action took place under the control of the user; that's probably what they'll do in Deus Ex: Invisible War.
<p>[SPOILER for those who have not played Deus Ex]
<p>Also, Ion Storm made it impossible for the user to kill Walton Simons before the showdown at the VersaLife underwater laboratory (believe me, I tried so many times, from land mines to GEP gun rounds to sniper head shots, none of them worked and ended up getting ME killed).
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  #14  
Old 10-26-2003, 04:47 AM
hakselsen hakselsen is offline
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It is impossible to script everything of course. The only way to make a game absolutely interactive must be if it is driven by an constantly evolving AI. Alle the charachters develop on their own terms.

This is more like building an entire world, but it's a pleasant thought. AI hasn't been the hottest topic in most computer circles the past years but AI science is improving all the time.

We'll just have to wait...
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  #15  
Old 10-27-2003, 02:08 AM
Le`Sauveur`De`Ces`Dames Le`Sauveur`De`Ces`Dames is offline
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Quote:
Originally posted by Dr Strangelove
.... So the only readon to play through as a woman is to feel justified killing other women?
nope, that was humour. (ok I was trying, I iidn't say I was succeeding)

as I said in a thread a loooong time ago, I will be playing the female alex first, because I usually try the female character first if I have the choice, since I am a man, and I find it more interesting (roleplaying)
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  #16  
Old 10-27-2003, 02:32 AM
Tenkahubu Tenkahubu is offline
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Le`Sauveur`De`Ces`Dames, havent you heard of feminism?

Women can fire guns as well as men can.
Equal rights for women! That includes the right to die by my hand. (In the game, of course)
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  #17  
Old 10-27-2003, 05:18 AM
Machinax Machinax is offline
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Default Re: Well, in Max Payne...

Quote:
Originally posted by Systemshocked

<p>[SPOILER for those who have not played Deus Ex]
<p>Also, Ion Storm made it impossible for the user to kill Walton Simons before the showdown at the VersaLife underwater laboratory (believe me, I tried so many times, from land mines to GEP gun rounds to sniper head shots, none of them worked and ended up getting ME killed).
Ah, the curses of immortal characters. I'm very interested to see as to how Ion Storm has taken care of that problem. And to answer the original question, taking care of the problem would probably explain Her Holiness, too.
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  #18  
Old 10-27-2003, 10:35 AM
Dr Strangelove Dr Strangelove is offline
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One likely idea might be that whenever you meet her holiness or another character of similar rank at least some of the other factions are telling you to kill her, making killing her or helping her another faction decision
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  #19  
Old 10-27-2003, 05:41 PM
F3nyx F3nyx is offline
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Ooh, good point. That sounds very plausible; I wouldn't be surprised if they did do that.
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