Eidos Forums  

Go Back   Eidos Forums > Eidos Classics > Commandos Series > Commandos 3: Destination Berlin

Reply
 
Thread Tools Display Modes
  #1  
Old 09-15-2003, 03:35 PM
tsum2 tsum2 is offline
New Player
 
Join Date: Sep 2003
Posts: 2
Default Wtf ??? No Co-op Mode

http://actionvault.ign.com/features/...s3intpt2.shtml

at the bottom

Why are you guys doing this ????

The co-op from commandos 2 was the best part.

This type of game screams co-op.

ahh well that kills it for me. I'll pass on this one.

Vote with your dollars people.
Reply With Quote
  #2  
Old 09-20-2003, 04:36 AM
Guz Guz is offline
New Player
 
Join Date: Jun 2003
Posts: 18
Default

OMG..

theyve lost another customer, thats the stupidest decision ever,

''what shall we do to make C3 better than its predecesors?''
''how bout we get rid of multiplayer Coop and put some stuff in its place?''
'' sounds GREAT!!!''
Reply With Quote
  #3  
Old 09-20-2003, 04:42 AM
@m @m is offline
Super Moderator

 
Join Date: Sep 2001
Location: Belgium
Posts: 3,097
Default

*cough*

http://c2.gamesurf.tiscali.de/screens/C3/c3-40.jpg
Reply With Quote
  #4  
Old 09-20-2003, 08:40 AM
Guz Guz is offline
New Player
 
Join Date: Jun 2003
Posts: 18
Default

this tells me that these peopleare having a COMMADO VS COMMANDO COOPERATIVE DEADMATCH, so its not a cooperative game, its a coopertive deathmatch, eg team deathmatch.
Reply With Quote
  #5  
Old 09-21-2003, 12:25 AM
@m @m is offline
Super Moderator

 
Join Date: Sep 2001
Location: Belgium
Posts: 3,097
Default

Ah sorry. I think it's good that they got rid of it. They came up with a total new multiplayer game experience which will probably be played by more people. The co-op mode took usually a long time to play online, while now you'll be able to play shorter games.
Reply With Quote
  #6  
Old 09-21-2003, 02:59 AM
[PAK]Krwawy Lew [PAK]Krwawy Lew is offline
Gamer
 
Join Date: Jul 2002
Location: Sverige/Polska
Posts: 86
Default

Quote:
Originally posted by @m
Ah sorry. I think it's good that they got rid of it. They came up with a total new multiplayer game experience which will probably be played by more people. The co-op mode took usually a long time to play online, while now you'll be able to play shorter games.
Yeah it did take a long time to play co-op........but it was fun.
This new idea sounds interesting.........but why ohh why did they have to scratch co-op mode?

Why does everything online have to be player vs player?

Some games i'd rather play with other players then against them and sort of creating a bond between me and the other guy in the team, after some time I'll know what he's up too and we can co-ordinate our movements. That's what i just love about co-op, working as a team vs. the computer (Evil Matrix Agent Bastards )
Reply With Quote
  #7  
Old 09-21-2003, 08:24 PM
David David is offline
Gamer
 
Join Date: Jun 2002
Location: Toronto,Canada
Posts: 622
Default

how many times u can complete same mission. 10-20. coop is doomed my friend
Reply With Quote
  #8  
Old 09-22-2003, 06:26 PM
[PAK]Krwawy Lew [PAK]Krwawy Lew is offline
Gamer
 
Join Date: Jul 2002
Location: Sverige/Polska
Posts: 86
Default

Quote:
Originally posted by David
how many times u can complete same mission. 10-20. coop is doomed my friend
I know...but they didn't have to kill co-op just because it's not that popular (and not really an uber re-play value).
Reply With Quote
  #9  
Old 09-22-2003, 08:36 PM
David David is offline
Gamer
 
Join Date: Jun 2002
Location: Toronto,Canada
Posts: 622
Default

i doubt that A LOT of people would be playing it when there is deathmach or CTF!!!!
Reply With Quote
  #10  
Old 09-23-2003, 05:34 AM
mattaudio mattaudio is offline
New Player
 
Join Date: Sep 2003
Posts: 9
Default

this is two differents ways to play the game , for me too , the co-op mode was the best feature of commando... i know three other friends that won't play to commando 3 because there is not co-op mode.....
once again i'm very sad that eidos has followed a typical vision of multiplayer game..
we are maybe not the majority of players , but for us disabling this feature has killed the interest of this game..
not all players are thinking like you and it's too bad to forget them...
Reply With Quote
  #11  
Old 09-23-2003, 05:59 PM
WeinerMan WeinerMan is offline
Gamer
 
Join Date: Jul 2003
Location: USA
Posts: 171
Default

Quote:
but they didn't have to kill co-op just because it's not that popular
huh? this is the perfect reason for killing it, especially if by removing it they made room for or allowed the development of something better...
Reply With Quote
  #12  
Old 09-24-2003, 03:50 AM
Lechuck Lechuck is offline
New Player
 
Join Date: Sep 2003
Posts: 18
Default

I also need to express my views on the fact that there is no co-op. Team Deathmatch sounds ok-ish. But Why ditch the co-op??? The co-op was great. In real-life a group of commandos WORK AS A TEAM. They do stuff simultaneously not one at a time. EG Thief does the theiving, Beret slices the unconscious left by the thief, whilst he's covered by the sniper. THATS WAT ITS ALL ABOUT PPL! Lets just hope you come out with a patch pronto Eidos. Calling Moderators, WHAT WILL BE DONE TO BRING BACK CO-OP!! I AM A DIE-HARD FAN ON THE VERGE OF BREAKDOWN BECAUSE OF THIS.
Reply With Quote
  #13  
Old 09-24-2003, 04:31 AM
@m @m is offline
Super Moderator

 
Join Date: Sep 2001
Location: Belgium
Posts: 3,097
Cool

Quote:
Originally posted by Lechuck
WHAT WILL BE DONE TO BRING BACK CO-OP!!
Probably nothing.
Reply With Quote
  #14  
Old 09-28-2003, 10:38 AM
kowboy kowboy is offline
New Player
 
Join Date: Sep 2003
Posts: 3
Default

I think they should have just taken that little extra step to include coop mission.

It doesnt hurt those who dont like it, they can just not play it.
Reply With Quote
  #15  
Old 09-29-2003, 08:56 PM
angrysquirrel angrysquirrel is offline
New Player
 
Join Date: Mar 2003
Posts: 5
Rolleyes please read this comment and think about it....

So what's the death match and capture the flag supposed to be like? That will keep my attention for about 15 seconds. If people want to play DTM or CTF, they would play an FPS like BF 1942 or UT. Absolutely silly. I heard they dumbed down the interface and took out commands that were in commandos 2.

What is it with game companies today? Do they think users are too stupid to handle the complexity of tactical decision making. I see it all over the place. Rainbow 6 was dumbed down. I heard swat 4 is also more simplistic than swat 3. They up the graphics to give you a sense that it's a better game when in fact it is just more simplistic. If I wanted simplistic, I would have bought a PS2 or an xbox (sorry folks if you have one). But you guys know what I mean. On a PC and you want to play strategy, for god's sake, make the game complicated! Has anyone else noticed this?

More examples. There's a new game called UFO: aftermath. Anyone remember x-com? Well, the designers in this new game dumbed it down. No deformable landscapes (i.e. no more thowing incindiary grendades into fields and burn those aliens), no entering buildings. (which was so much fun in x-com. Clearing buildings).

Don't they get it? We don't want puzzles, we don't want pac man. If we buy a tactical game, we want as many tactical options as possible. Jagged alliance 2 was the last good tactical game I've played. This game won't cut it.

Someone mentioned that Commandos 2 was TOO HARD??? A monkey could beat that game. Just make a noise, lie down. The guards come running and your team mows them down with machineguns.

I'd like to see beter AI. I'd like to see a group of enemy show up on a location and then fan out into smaller groups. I'd like to see a soldier go to the bush you are hiding behind and stop to look at it for a while. Maybe make a perception check. He comes around the bush and your scuba guy has his throwing knife ready. Just as he yells, "Ala..." he gets knifed in the chest. A guy off in the distance turns around and thinks he heard someone yell. He stops for a second and makes a short look of the area. But the guard is dead and behind the bush. The guard turns around and keeps on searching.

You see, game designers don't think that way anymore. At least in the last 10 years there has been either a disregard for game quality over hype by the marketeers and then a release of a buggy product with a gratuitous patch (see raven shield for that nice maneuver. One patch wonder. Addresses no issues. "some units had problems climbind ladders. We fixed that."

Yes, this is my soapbox. I am just so sick of seeing gaming companies dumbing down their products.

Here's a great example of a dumb game company that was actually saved by some mod developers. Battlefield 1942 desert combat mod. Even secret weapons expansion pack sucks compared to desert combat. The DC team continues to tweak the game and make it more realistic. EA does absolutely nothing.

The only hope for the gaming community is to convince a game developer UP FRONT to make their games modable. Allow a map editor to be released. Allow modding tools to be released. Make them user friendly. Because folks, gaming companies no longer care about their users. That is why the developer doesn't visit this site. That is why you get no feedback from Eidos. (you think they care about that you think? No they don't. Post away. Unless it's offensive, you will see no action or response from Eidos. They are only in it for the quick buck. Build up the hype, hope that users buy the pitch, people buy, are dissapointed, can't return their games, and then they are sold on ebay for a fraction of what they originally paid.

Can anyone think of any companies recently that actually make a high quality game in terms of depth and features over the last few years. I can't. I can tell you some great OLDER games I've played with more features than any of these newer games. System shock 1&2 (origin systems & looking glass studios, bought out by EA - AKA "the devil" and then dismantled). Descent series (freespace 1&2, descent). Made by Volition, inc., a company that was bought out by interplay. The company was subsequently bought out and then dismantled by Interplay. Volition actually took an idea for a turret for bombers in freespace one that I suggested and incorporated it into freespace 2. Now that was a company that cared for it's customers. But they're gone.

Are there companies that still listen to their customers? Maybe jo-wood. (but they are owned by god-games, so they bow to their leader). How about Deus ex? Ironically, published by eidos but I don't know who the devleoper was. That was a great game. Anyone wondering if Deus ex 2 will be eye candy with less features? How about half life 2? Will that be a dog at the sake of good eye candy? Firefly studios stronghold and crusader was a really great game. Unfortunately, they just made a game called "space colony" whcih is like the Sim's meet Alliens. You have to talk with people and develop rapport and relationships while aliens are attacking your base. That was a bright idea by a game designer. Or was that idea brought to the table by someone from marketing who took a "poll" of great new game ideas?

Now we have a demo of Commandos 3, released with serious bugs. (you can't auto attack in the demo. A dog that can't be killed. Disappearing bodies. Do these games go through QA anymore? Are they going through QA and the project lead says, "Screw it...release the demo. We're on a time schedule here."

It's all crap now. I have no idea what's happening out in the software industry anymore. Is there anyone working for a gaming company that could provide some input on this problem?

Okay, got to get off the box now. Work is in 7 hours. Think about it guys. Are we just buying junk now because there's nothing else to buy? Are we being pursuaded by the hype and buying games, only to find out that there are bugs which don't get addressed? Do we live on false hopes and promises from developers that the problems will be fixed? Do we live with clumsy gaming interfaces because that's all we expect. Are the kids (15-17 year olds) playing these games just too young to remember when games used to be GOOD, and that is why we are settling with this CRAP?

And the people who are trying to rationalize a feature removal. I'm sorry, but you've been bought by the system. You're in the matrix. You are sheep. Open your eyes and play some of the older games I've mentioned.

Squirrel out.....

Last edited by angrysquirrel; 09-29-2003 at 09:05 PM.
Reply With Quote
  #16  
Old 09-29-2003, 10:15 PM
@m @m is offline
Super Moderator

 
Join Date: Sep 2001
Location: Belgium
Posts: 3,097
Cool Re: please read this comment and think about it....

Quote:
Originally posted by angrysquirrel

So what's the death match and capture the flag supposed to be like? That will keep my attention for about 15 seconds.
Don't really know what the mp will be like, I haven't played it but I think it will be a nice addition to the series.

Quote:
Someone mentioned that Commandos 2 was TOO HARD??? A monkey could beat that game. Just make a noise, lie down. The guards come running and your team mows them down with machineguns.
If you beat the game by gun blazing it's very easy. But if I recall correctly Commandos is still mostly about stealth which makes the game thougher, C2 was still easy then though.

Quote:
Now we have a demo of Commandos 3, released with serious bugs. (you can't auto attack in the demo. A dog that can't be killed. Disappearing bodies. Do these games go through QA anymore? Are they going through QA and the project lead says, "Screw it...release the demo. We're on a time schedule here."
Yes it goes through QA, if you've browse a bit in the forum you will notice there is a thread explaining that the demo was a beta version which shouldn't be released. There is now an official version of the demo where the bugs are fixed.

Quote:
And the people who are trying to rationalize a feature removal. I'm sorry, but you've been bought by the system. You're in the matrix. You are sheep. Open your eyes and play some of the older games I've mentioned.
The matrix is a movie nothing more, nothing less. So imo it's pretty silly calling people who are open for innovation sheeps and comparing it with a movie(!).
Reply With Quote
  #17  
Old 09-30-2003, 09:12 PM
David David is offline
Gamer
 
Join Date: Jun 2002
Location: Toronto,Canada
Posts: 622
Default Re: please read this comment and think about it....

Quote:
[i]

And the people who are trying to rationalize a feature removal. I'm sorry, but you've been bought by the system. You're in the matrix. You are sheep. Open your eyes and play some of the older games I've mentioned.

Squirrel out..... [/B]
all post is undertandable, but this
Reply With Quote
  #18  
Old 10-01-2003, 12:33 PM
WeinerMan WeinerMan is offline
Gamer
 
Join Date: Jul 2003
Location: USA
Posts: 171
Default

someone with that much angst about computer GAMES needs to get outside and play more...
Reply With Quote
  #19  
Old 10-01-2003, 07:50 PM
David David is offline
Gamer
 
Join Date: Jun 2002
Location: Toronto,Canada
Posts: 622
Default

rufus, you bloody cheater
the probs is not in games. the prob is in us! imo games does not advanced as much as we do, so we see them as worse and worse all the time.

Reply With Quote
  #20  
Old 10-03-2003, 01:17 AM
sick's Avatar
sick sick is offline
 

 
Join Date: Nov 2002
Posts: 1,987
Default

i think its stupid if theyll take it out. in c2 they took out many featuresin the full game (while they can be activated somehow) and now they put it in c3. so they took them out so c3 would be "newer." now ive heard that there are 14 missions while first was said that there would be 23 missions. that are 9 missions off! so i wonder why they took some features out while its the last part in the commandos series, or they are up to smth...........
Reply With Quote
  #21  
Old 10-04-2003, 08:30 PM
Monkey44 Monkey44 is offline
New Player
 
Join Date: Sep 2003
Posts: 10
Default

I dont know what the crying is about for the loss of co-op, i thought that co-op got incredibly boring incredibly fast. As mentioned earlier, you can only beat a level so many times before it just gets plain dumb. Now with the head to head option you can prove to anyone with confidence that you are a better commandos player than they are. I am really excited for this because id much rather play against someone and prove that i am better than he is than play with the guy and beat the level that i have beaten before a dozen times.
Reply With Quote
  #22  
Old 10-09-2003, 04:44 PM
Lechuck Lechuck is offline
New Player
 
Join Date: Sep 2003
Posts: 18
Rolleyes adios eidos

Angry squirrel's right. Whats the point of these forums if your voice isn't heard? an announcements board would suffice. Eidos don't give a shhh about their gamers. All they care about is making money. AS wasn't comparing eidos to a movie, he was being metaphoric. I was a big fan of commandos 1 & 2. But because Eidos don't care about their gamers any more they can take one more copy of C3 and shove it.

Last edited by @m; 10-09-2003 at 10:08 PM.
Reply With Quote
  #23  
Old 10-10-2003, 01:37 AM
sick's Avatar
sick sick is offline
 

 
Join Date: Nov 2002
Posts: 1,987
Default

have to agree wth lechuck. i have the feeling that eidos nor pyro gives a shhh (wink to @m) about the community. when the source of hl2 was leaked valve posted in a forum, asking for their help to find out who stole the code and he told he gives a lot about the community. thats the way it should be, giving about the community, not only about moneh.
w/o the community, no money!
Reply With Quote
  #24  
Old 10-11-2003, 05:47 AM
ez rider ez rider is offline
Gamer
 
Join Date: Mar 2003
Location: netherlands
Posts: 52
Default

no coop? i found this on the eidos site

COMMANDOS 3:
DESTINATION BERLIN Coming October 2003

Prepare to take the Commandos on their deadliest mission yet. From the frozen ruins of Stalingrad, through to the forests of central Europe, and on to the beaches of Normandy, your men must use all of their combined skills to disrupt the German war machine. For the first time in the series, you can go behind the lines and engage in intense multiplayer mayhem, with all new deathmatch and cooperative scenarios for up to 12 players.

does eidos contradict itself or what?

and what about Fins our knivethrower? he doesn't seem to be in the team or am i wrong? i'm sure gonna miss him

anyway 1 more week or so to go then we all know what C3 will really be like
Reply With Quote
  #25  
Old 10-11-2003, 07:13 AM
WeinerMan WeinerMan is offline
Gamer
 
Join Date: Jul 2003
Location: USA
Posts: 171
Default

the driver, natasha, and the mutt are gone...fins will be there
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 03:03 AM.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.