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Old 06-09-2003, 10:22 AM
PLAYA INC'S BIG THUG PLAYA INC'S BIG THUG is offline
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Default Water Arrows

What are the Water Arrows for!?!?!?!?!
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Old 06-09-2003, 10:26 AM
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BrokenArts BrokenArts is offline
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Think what is water good for. To put out fires. Torches, fireballs, a floating (AI) ball of fire you'll come in contact with eventually.

What mission are you on? Welcome to the forum.
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Old 06-09-2003, 07:04 PM
Vanguard Vanguard is offline
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Dousing torches to make an area darker for you to sneak through or get close enough unnoticed to AIs to blackjack them.

Douse fire elementals (those floating balls o' fire). A single hit can extinguish them if unalerted; otherwise, it might take 2 water arrows.

Use holy water to create missiles that will harm zombies, haunts, and ghosts. If unalerted, some will get killed on the first holied water arrow (zombies will explode apart); otherwise, you'll need two or more to dispatch them. Note that when the holied water arrow splashes apart that some light is issued at the point of contact. If you are close to the point of contact, you might get lit up and the AIs might see you. So hit them from far away or get ready to restring some more holied water arrows for several consecutive hits. You only get something like 30 seconds per holy water bottle during which the water arrows would contain holy water.

Sometimes a panel, side of a force field, or other object is associated with the elements and one may be associated with water. So you have to hit the object with a water arrow to trigger the object (to open a door or whatever).

Put out campfires or any other type of fire to let you pass unharmed through that spot or make it dark.

Soup can instructions say to add one can of water, so instead use one one water arrow. Okay, only kidding here.
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Old 06-09-2003, 07:12 PM
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Peter Smith Peter Smith is offline
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PLAYA INC'S BIG THUG,

Welcome to the forum. If you plan to stick around, and we hope you do, it is not too late to change your user name. All caps is discouraged. Try Big Thug. Easier to remember and type.
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