1) A Big House: Guardian of Light featured plenty of side challenges for the player to complete throughout a level (e.g. Kill 20 spiders). Does Osiris also include additional objectives like that for the player?
Scot Amos, Executive Producer: Absolutely – they are everywhere – in every tomb. We have challenge tombs as well; the custom, one-off tombs that you have to first find hidden entrances and then solve specific and sometimes mind-bending puzzle. But we have at least three challenges per tomb, including the boss tombs. Sometimes we go up to five or six challenges in a tomb – such as time challenges, destroy all of a certain thing challenges, find all the red skulls challenges, and then some unique ones themed just for a given tomb’s play space.
Robert Siwiak, Producer: The payoff for completing these challenges is getting more rings, more weapons, amulets, and all sorts of items you can add into your inventory. It’s also worth noting that the Overworld for the game, the area that connects all of the tombs together, also has challenges, encouraging you to explore and find all of the various fights, hidden chests, and different places you can get to in different weather states. [From official forum Q&A session #19 (November 2014)]
2) A Big House: Where did you gather inspiration for Lara's tomb raiding nemesis, Carter, and can we expect to see him in future (hopefully) Lara Croft titles?
Amos: I always thought of Set as the nemesis, I wouldn’t say Carter is! Carter is interesting. He’s literally the Belloq to Indiana Jones. That was the first idea that we had. We knew we needed two Egyptians because Isis and Horus are integral to the Osiris prophecy. That put us at three characters in a four-player game. We thought about a third Egyptian, but we that seemed unbalanced which was then an obvious path to wanting two humans and two deities. A fellow adventurer made the most sense. So Belloq and Indy became our sort of ideal. They are competitors, but they respect each other, and they both have similar goals yet for different reasons. [From official forum Q&A session #19 (November 2014)]
3) Tainanlctr: Will there be Steam trading cards?
Siwiak: Yes, there are 6 Steam trading cards, as well as 5 emoticons and 6 badges [From official forum Q&A session #19 (November 2014)]
4) Tainanlctr: Will multiplayer servers ping locally, such as in Brazil?
Siwiak: It is a co-op game, so it’s not connecting to dedicated servers. If you are playing in Brazil with all your Brazilian friends and you joined up in a game together, it would just be local connections amongst each other versus connecting to someone in Japan.
Amos: That’s actually one of the benefits of having couch play. You can have a number of people on one console. You will still have a ping if someone is off site, but it may be three local and one ping somewhere else. That’s the benefit of mixing and matching multiplayer.
Siwiak: And the matchmaking will first search for users who are local in your region before expanding out the search to other regions. [From official forum Q&A session #19 (November 2014)]
5) RyanCroftsLara: What made you decide to bring back Keeley Hawes as Lara's voice instead of Ludington?
Amos: Keeley is the voice of Lara for the Lara Croft version of the brand. So for us, the difference between our Tomb Raider side and Lara Croft side, these are two halves of the same franchise. Keeley was so great in Guardian and other previous Tomb Raiders that it was a natural fit for this version of Lara Croft who is the, “oh my I’m fighting giant scarabs and taking on Egyptian gods” kind of Croft. That iconic voice goes with that push towards epic fantasy. [From official forum Q&A session #19 (November 2014)]
6) AlexWeiss: What was the process of deciding which qualities of the classic Lara Croft to mix with the qualities of the reboot Lara Croft like?
Amos: This is classic arcade Croft. This is us saying, what is the core of Lara Croft and what was fun in the predecessor Guardian game? What is the gloves-off, no excuse, do what the fans want version of her adventures? Sure, there is mysticism in all versions of Tomb Raider, but for us, in Guardian and Temple, these are the playgrounds where we let Lara go a little bit further. We get to go a bit over-the-top with high-powered elemental chain guns and renewable explosive mines as well as building sized godlike enemies. It’s taking fans’ asks, modern expectations of the franchises, and balancing that to a fun, single and co-op player, classic Egyptian setting, adventure.
Siwiak: This is the classic Croft that challenges gods on her weekends.
Amos: Well, that was much more succinct, Robert. [From official forum Q&A session #19 (November 2014)]
7) Farron: If playing local multiplayer on PS4, will you allow all logged in players to receive trophies?
Amos: Absolutely. If you’re all logged in and meet whatever the conditions are for given trophies, then you each earn it. [From official forum Q&A session #19 (November 2014)]
8) Danielsun: Question: Does the multiplayer incorporate matchmaking and does it allow drop in and drop out?
Amos: Yes, we do have a find-match choice that searches for types of nearby games to join. Once found, we let you choose if you want to inherit your host’s save progress (where they are in the story) or keep your progress locked (so your checkpoint isn’t updated locally). Either way - all gear and gems and challenges you find when playing online you keep. There is an option setting that allows you to change hosting from EVERYONE to PRIVATE to NONE. And as a host, you can invite folks or kick them out at your discretion anytime and anywhere in game. [From official forum Q&A session #19 (November 2014)]
9) Eros: Will all characters get bonus costumes in Temple of Osiris, not just Lara?
Amos: The Hitman, Deus Ex, and Legend packs feature clothing for all four characters. If you get the Season Pass you also get a unique Survivor costume for each character, but just for the Season Pass owners. There are a few Lara-only outfits down the line in future DLC packs, too. [From official forum Q&A session #19 (November 2014)]