Results 1 to 3 of 3

Thread: audio delay when using weapons

  1. #1
    Join Date
    Mar 2014

    Default audio delay when using weapons

    Hi everyone,

    I am using a Asus Xonar DG soundcard (together with a I3-3220 and a Geforce 570 GTX) and in the game I get these strange sound delays when firing a weapon. That means I shoot the weapon, the graphical effect appears but the actual sound effect only "arrives" a second later.
    I have searched google and I noticed that quite some users have (had?) this problem - but most of them date back to 2011 or 2012. Now I was wondering if there are some current solutions to that issue or some fixes that weren´t available back then. What is the best way to eliminate, or at least reduce, this kind of audio lag?



  2. #2
    Join Date
    Mar 2014


    I'm experiencing this problem too; but they don't give a * about their customers and just will * on you.

  3. #3
    Join Date
    Mar 2013


    Yup, this issue occurs in both the original and director's cut release.

    Both my audio devices get the delay. It's noticable when firing the first rifle you get ( other weapons sound fine except for maybe the sub machine gun ).

    Makes me sad... was really hoping to see it fixed in the director's cut

    System specifications:

    Motherboard: GA-990FXA-UD3 rev 1.1
    OS: Windows 7 Home Premium 64-bit
    CPU: AMD Phenom II x4 965 BE
    GPU: AMD Radeon HD 7850
    RAM: 4 gigs of DDR3 1333Mhz
    SPU: Creative Audigy 4 & Realtek High Definition Audio

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts