IO-Interactive SHOULD ADD:
Realistic ballistics for Sniping - A Bullet travel time from Sniper Challenge (Blood Money also had it) should return with the addition of wind and bullet drop factors. Just imagine how awesome and challenging it would work for huge levels with far distances. Knowing that Hitman 6 will have biggest open ended levels we have ever seen - it would make sniping a lot more interesting and rewarding. Imagine how awesome Kirov Park Meeting would be with realistic ballistics - 47 getting on the top of radio tower, far away from the targets, adjusting his scope for the right distance, fallowing wind direction and then finally taking a shot.
It could be optional for people who don't want challenge, but it would be a great addition to those who loves sniping in Hitman games.
How it could work for everyone, depending on the difficulty settings.
Easy/Normal - No bullet travel / No bullet drop.
Hard/Expert - Bullet travel / Bullet drop
Purist - Bullet travel / Bullet drop / Wind effect
Sniping is one of my favourite methods to use in Hitman games, it needs time, preparation and good timing - realistic ballistics would expand it and make it more enjoyable.