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Thread: Textures are still broken after patch!

  1. #1
    Join Date
    Oct 2013
    Posts
    5

    Exclamation Textures are still broken after patch!

    There are still texture problems after the new patch.

    I'll try to make this post as clear and helpful as I possibly can.

    The two most obvious glitches before the patch were probably Jensen's Apartment floor texture and the Detroit Apartments hallway texture. These textures were only partially fixed by the new patch. The problem is a bit hard to describe but I'll try. Both of these textures are supposed to have a Reflective Surface, and it seems like this Reflective Surface is still displaying at a very low resolution. It's stretched out, not tiling properly. Or something.

    Also, the "Fixed" textures are still twice the size that they should be. The Detroit Apartment tiles are too big, And Adam's Apartment Wooden floor planks are too big. They are broken and still look terrible.


    This is what the Detroit Apartments look like in DEHR: Director's Cut after the patch:
    <---WRONG!
    http://i.imgur.com/JkdiQij.jpg

    And this is what it looks like in the Original game:
    <---CORRECT!
    http://i.imgur.com/mzCkn4e.jpg

    Here's another angle of the Detroit Apartments in DEHR: Director's Cut:
    <---WRONG!
    http://i.imgur.com/ACIfEWT.jpg

    Here is the same angle in the Original game:
    <---CORRECT!
    http://i.imgur.com/gK3tb4i.jpg

    The wood panel floors in Adam Jensen's Apartment are also still broken.

    This is what the wood floors look like in Adam's Apartment in DEHR: Director's cut after the patch:
    <---WRONG!
    http://i.imgur.com/l6A3suF.jpg

    And this is what it looks like in the Original Game:
    <---CORRECT!
    http://i.imgur.com/QW1INsi.jpg


    Here's another Angle of Adam's Apartment in DEHR: Director's Cut:
    <---WRONG!
    http://i.imgur.com/Fw8eRzq.jpg

    Here is the same angle in the Original Game:
    <---CORRECT!
    http://i.imgur.com/m37buNM.jpg

    The floor texture in Sarif HQ is also still broken.

    This is how it looks in DEHR: Director's Cut:
    <---WRONG!
    http://i.imgur.com/v9IW00j.jpg

    And this is what it looks like in the Original Game:
    <---CORRECT!
    http://i.imgur.com/Q5tkJ1s.jpg

    Also, the Cars have no reflections on them whatsoever.

    This is how the cars look in DEHR: Director's Cut:
    <---WRONG!
    http://i.imgur.com/0ec9Pgf.jpg

    And this is how the cars look in the Original Game:
    <---CORRECT!
    http://i.imgur.com/cC0hRAf.jpg

    I understand that releasing multiple patches for a game takes time and costs money. Probably more than most people think! But these are pretty serious issues. And I seriously doubt that they are unsolvable. Honestly, I would rather not ask for a refund, I would pay twice what I have already paid if I could just have a finished game!

  2. #2
    Join Date
    Dec 2013
    Location
    Italy
    Posts
    19

    Default

    Also the water closets are all black in the DC due to lack of textures. It's incredible also how they managed to botch the lighting system.

  3. #3
    Join Date
    Mar 2014
    Posts
    11

    Default

    This is pretty damning.

  4. #4
    Join Date
    Sep 2011
    Posts
    15

    Default

    Anybody who DXHM: DC has bought I would recommend her to get back money. It is fraud and misdirection to the customer.

  5. #5
    Join Date
    Mar 2014
    Posts
    6

    Default

    I've lost all my patience already; it's time to fix this or you will forever lose your face and no mask will help you.

  6. #6
    Join Date
    Dec 2003
    Posts
    26

    Default

    Some textures really ARE better in Director's Cut, but these issues have stayed, even after the most released Update 1 for Director's Cut. I bet developers are just too lazy to fix that!

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