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Old 10-04-2012, 01:09 AM
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Default Forum exclusive dev Q&A session #8 [Answers Ahoy!]

Welcome to our eighth monthly* official TR forums exclusive developer Questions & Answers session!

We're holding one of these Q&A sessions every month* on this forum, where you guys can direct your burning questions to the dev team.

During each session, the 5 best questions will be picked out by Meagan and answered by a CrystalD crew member.

Just a few conditions:

- Read all previously answered questions in our official FAQ before posting in this thread. We do not want questions which are already answered!

- Maximum 2 questions per member per Q&A session.

- Post only intelligent, well-thought-out questions which are articulate, clear and to the point.


Example...

Good:

I really loved the music in the Turning Point trailer. Will it be the Main Theme of the game?

Bad:

omg omg omg this is awesome thank u guys for doing this im so stoked!!!!!!!!!!!!!! k my question is about the trailer! I really liked the music in it and its sumthing i listen to often because i play violin and stuff lol so i know u guys maybe dont wanna give too much info away already but i guess what else is the point of this thread, rite? lmao. so pleasssssssssseeeeeee tell me if the music is gonna be the main theme in the game. i sooooooo much loved it and i wanna hear it for all the time when im on the title screen lolololololololol

====================

This session ends on October 26th 2012.


=== Forum Q&A session history ===

Session #1 - December 2011
Session #2 - February 2012
Session #3 - April 2012
Session #4 - May 2012
Session #5 - June 2012 (special E3 ambassador edition)
Session #6 - July 2012
Session #7 - August/September 2012

*Schedules permitting. For example, around Christmas and summer holidays, we may skip a month or span the session across multiple months.
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Last edited by Driber; 10-11-2012 at 08:31 AM. Reason: added end date
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Old 10-04-2012, 05:49 AM
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Will the skins that are part of the pre-order incentives like the Hunter Skin and the Aviatrix one be available in all locations later via DLC?
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Old 10-04-2012, 06:05 AM
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Good question!
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Old 10-04-2012, 07:06 AM
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Quote:
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Good question!
Thanks!
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Old 10-04-2012, 10:44 AM
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1. Can you explain in which ways wind will play a role in the game other than as an aesthetic feature?

2. Was multiplayer considered for this game (to what extent was it conceptualized) or being considered for future titles?
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Old 10-04-2012, 01:22 PM
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1. Who is the composer for the new TR soundtrack?
2. Will you make a forum exclusive DLC or something? (For all the lovely fans that have supported you :3 )
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Last edited by a big house; 10-25-2012 at 12:34 PM.
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Old 10-04-2012, 01:37 PM
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#1. Why can't we see Lara's face? Every time that someone rotates the camera to see her face she turns it

#2. What's the difference between XP points and Skills Points? [Explanation: during the EuroGamer Expo demo i noticed that, doing things Lara gets XP points, but, after that she opened the gate, on the screen came ''+1 Skills Point'']

P.S: the first one is mostly a place holder than a real question. but an answer would be anyway really appreciated
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Last edited by pidipidi39; 10-06-2012 at 02:03 AM.
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Old 10-05-2012, 12:55 AM
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1. Will you be showing PC/PS3/360 comparison screenshots? (From latest builds)
2. Will you reveal some of the mystery on the Island or do you want us to find out all about it ourselves?
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Old 10-05-2012, 02:27 AM
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  1. Is there any industrialized/civilized area on that island?
  2. Recently Resident Evil 6 gets a negative review for having too much action and quick time events. Will Tomb Raider have too much action and quick time events as well?
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Old 10-05-2012, 03:04 AM
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Quote:
Originally Posted by Shaikh View Post
  1. Is there any industrialized/civilized area on that island?
  2. Recently Resident Evil 6 gets a negative review for having too much action and quick time events. Will Tomb Raider have too much action and quick time events as well?
ehm i think your second question is totally based on someones opinion, so i guess the answer for all the devs will be no
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Old 10-05-2012, 03:07 AM
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^ I'm 100% sure of that as well, hehe.

---

Just a reminder to everyone that these are dev Q&A sessions, meaning you can also direct your questions to for example Alex Wilmer if you have any sound/music questions. No guarantee they'll be chosen, of course, but it never hurts to try
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Old 10-05-2012, 05:16 AM
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Quote:
Originally Posted by TranceTrouble View Post
ehm i think your second question is totally based on someones opinion, so i guess the answer for all the devs will be no
->
Quote:
Originally Posted by Driber View Post
No guarantee they'll be chosen, of course, but it never hurts to try
OT: OMG Post #666!
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Old 10-05-2012, 08:10 AM
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1. Will there be some type of weather system in the game or will the weather be preset for each sequence?
2. How important are side characters? Will the gamer be impacted if one of Lara's companions dies?
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Old 10-05-2012, 05:27 PM
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After the great news of the skins this week I have to put both my questions on outfits.

1. With the game being named the same as the classic title will we see a pure classic outfit skin?

2. Many fans want very contextual skins whereas many others want more traditional Lara style skins so will the range in this game encompass both?
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Old 10-05-2012, 09:19 PM
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Danielsun had a thread he posted a few days ago about another Q&A with Meagan and Brian. One of the questions was regarding the health system and how Lara starts getting "double vision" when her health gets low.

I am hoping it is not as obtrusive as some other games, Mass Effect being the most annoying to me. In Mass Effect, when you get low on health, not only does the entire screen become blurry, but the sound gets all distorted. I dislike how common this has become this generation, even in 3rd person games.

I think simply having your character clutch his/her side or maybe limp would be enough to show that you are low on health. Maybe even the heart thumping/controller vibration would be enough. Just anything to avoid the full screen blur that has been invading games recently, lol.

This is a small detail, but I figured it couldn't hurt to bring it up.

To condense this into a proper question for the purposes of this thread:

My Question: Can you go into a little more detail regarding the health system and how it works in this new Tomb Raider? What are the effects of getting low on health? What is meant by double-vision? Will the entire screen be blurry? Are there any audio effects or slo-mo while being low on health?

Thanks in advance.

Last edited by Driber; 10-06-2012 at 12:25 AM. Reason: highlighted q
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Old 10-06-2012, 12:27 AM
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Welcome to the forum, Void217

I edited your post. Can you next time clearly mark the actual question if you also have a lot of other text in your post, please.

To keep these Q&A sessions flowing as smooth as possible, we ask that members make it as easy as possible for Meagan to go through the questions in this thread at the end of the session.

Thanks
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Old 10-06-2012, 02:04 AM
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i updated my post with the second question
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Old 10-06-2012, 07:43 AM
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Thanks for editing that, Driber. I figured that it might be a problem, but now it looks better and you can easily find the question.
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Old 10-06-2012, 07:47 AM
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No prob!
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Old 10-06-2012, 11:58 AM
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Will the Scavengers (Human Enemies) only be Male? Or will there be Female scavengers as well?
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Old 10-06-2012, 12:41 PM
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^good one!
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Old 10-11-2012, 08:10 AM
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Some really smart questions here guys!
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  #23  
Old 10-11-2012, 08:18 AM
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1. Will all Skins be up for DLC for Stores e.g PSN, XBOX LIVE?

2. apart from Tomb Raider: The Beginning comic book, will there be a main comic book series for tomb raider again?
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Old 10-11-2012, 08:50 AM
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-When do you guys think you'll release the box art ?
-I'm French (but I think that I can speak for many countries here), will I be able to play in English with French subtitles and menus, etc... - or will I HAVE TO play in with the French voices ?
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Old 10-11-2012, 08:59 AM
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1. Any pre-orders special for Gamestop?
2. Will all DLCs be available at some point?

Last edited by Irishhips; 10-11-2012 at 09:19 AM.
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