Eidos Forums
Go Back   Eidos Forums > Current Games > Tomb Raider Series > Tomb Raider (2013) General Discussion

Reply
 
Thread Tools Display Modes
  #1  
Old 07-03-2012, 08:22 AM
Driber's Avatar
Driber Driber is offline
iMod™
Eidos Administrator
 
Join Date: Apr 2001
Location: Mater Urbium
Posts: 14,798
Default Exclusive dev Q&A session #6 - July 2012 [ended]

Welcome to our sixth monthly* official TR forums exclusive developer Questions & Answers session!

We're holding one of these Q&A sessions every single month* on this forum, where you guys can direct your burning questions to the dev team.

During each session, the 5 best questions will be picked out by Meagan and answered by a CrystalD crew member.

Just a few conditions:

- Read all previously answered questions in our official FAQ before posting in this thread. We do not want questions which are already answered!

- Maximum 2 questions per member per monthly session.

- Post only intelligent, well-thought-out questions which are articulate, clear and to the point.


Example...

Good:

I really loved the music in the Turning Point trailer. Will it be the Main Theme of the game?

Bad:

omg omg omg this is awesome thank u guys for doing this im so stoked!!!!!!!!!!!!!! k my question is about the trailer! I really liked the music in it and its sumthing i listen to often because i play violin and stuff lol so i know u guys maybe dont wanna give too much info away already but i guess what else is the point of this thread, rite? lmao. so pleasssssssssseeeeeee tell me if the music is gonna be the main theme in the game. i sooooooo much loved it and i wanna hear it for all the time when im on the title screen lolololololololol

====================

This session will end on July 20th.

=== Forum Q&A session history ===

Session #1 - December 2011
Session #2 - February 2012
Session #3 - April 2012
Session #4 - May 2012
Session #5 - June 2012 (special E3 ambassador edition)

*Schedules permitting. For example, around Christmas and summer holidays, we may skip a month.
__________________

Driber.net | Forum Thumbnailer | Driber Wagon™ | RAWR! | TR Ancient Legends III - Lost Chambers | -- .- .-. .. . / .. ... / -.-. ..- - . :-)
Reply With Quote
  #2  
Old 07-03-2012, 12:12 PM
Priscillia's Avatar
Priscillia Priscillia is offline
Gamer
 
Join Date: Feb 2012
Location: France
Posts: 72
Default

Ok then, here I go :

Question 1:

- Since Tomb Raider Angel of Darkness, Lara's face and model have been changing for each game. Now that you are starting from day one with the franchise, do you aim at keeping the same model for the next games (like it is the case for Nathan Drake within Uncharted for instance) ?

Question 2:

- Within the gameplay video, we see Lara hunting a deer... are we obliged to hunt and kill the animal ? Will we have to hunt regularly ? The question might sound silly, but I'm quite sensitive towards hurt animals...
__________________
PSN: Sushilia
Reply With Quote
  #3  
Old 07-03-2012, 01:09 PM
a big house's Avatar
a big house a big house is offline
Protagonist
 
Join Date: Sep 2008
Location: Plymouth, UK
Posts: 3,805
Default

New questions!!

1# So, you have said that the castaways on the island, formed their own community/society. Why then are they so aggressive towards Lara and the other survivors?

2# Why are Conrad and Sam separated from the main survivor group? (Supposing that they all arrived at the island on the only lifeboat Lara could see)
__________________

(click image to enlarge)

Last edited by a big house; 07-06-2012 at 02:37 PM.
Reply With Quote
  #4  
Old 07-03-2012, 02:11 PM
Love2Raid's Avatar
Love2Raid Love2Raid is offline
Protagonist
 
Join Date: Sep 2008
Location: NL
Posts: 5,278
Default

Saving this spot for later. :-))))
__________________
signature image
Reply With Quote
  #5  
Old 07-03-2012, 02:32 PM
larafan25's Avatar
larafan25 larafan25 is offline
Gamer
 
Join Date: Jan 2011
Posts: 3,077
Default

Question 1: How constant is story progression in the game? We've already seen a lot of the game, specifically from the moment Lara is found hanging in the scavenger den all the way to her being captured by the scavengers, the story feels somewhat intrusive on the actual experience of surviving. Another way to put it, how many missions out of a hub space will involve dramatic story progression? Sometimes a player just wants to take out the trash and perform some basic quests without interruption, you know?

Question 2: Will there be swimming in the next game?
__________________
signature image

Last edited by larafan25; 07-19-2012 at 06:13 PM.
Reply With Quote
  #6  
Old 07-03-2012, 03:12 PM
adobeARTIST's Avatar
adobeARTIST adobeARTIST is offline
Protagonist
 
Join Date: Nov 2008
Location: The Citadel
Posts: 2,837
Default

*reserved*
__________________
signature image
Reply With Quote
  #7  
Old 07-03-2012, 04:09 PM
VodkaSushiRoll's Avatar
VodkaSushiRoll VodkaSushiRoll is offline
Gamer
 
Join Date: Mar 2012
Posts: 83
Default

1. Will you be able to gather food or water off any other enemies besides animals?

2. Do you regret or believe it was a mistake showing the scene with Lara fighting off the male getting all creepy on her before she has to shoot him to survive because of the controversy it caused?
Reply With Quote
  #8  
Old 07-03-2012, 07:04 PM
stevespiral1 stevespiral1 is offline
New Player
 
Join Date: Mar 2009
Posts: 26
Default

1. How do you intend to make QTEs (Quick time elements) integrate in to the flow of the game?

2. There have been many posts questioning CD's attitude towards the older games since the 'forget everything' line so I ask do you see TR1 as something you want to match up to or something you want fans to disconnect with?
Reply With Quote
  #9  
Old 07-03-2012, 08:29 PM
d1n0_xD's Avatar
d1n0_xD d1n0_xD is offline
Protagonist
 
Join Date: Jul 2009
Location: BosniaAndHerzegovina
Posts: 3,270
Default

Can you tell us a little more about the environments we're going to traverse? How different are they?
__________________
Raiding tombs since 2007. deviantART dino's tomb | N7
signature image

Last edited by d1n0_xD; 07-06-2012 at 11:58 AM.
Reply With Quote
  #10  
Old 07-03-2012, 09:34 PM
Metalrocks's Avatar
Metalrocks Metalrocks is offline
Gamer
 
Join Date: Feb 2012
Location: Australia, Darwin
Posts: 2,867
Default

Question 1 - will we have fixed cameras or can we move the camera all the time 360° around her? even when Lara is hanging on a wall, etc. Please no fixed cameras!!!

Question 2 - will there be many enemies or will it be more survival and less enemies? personally i would prefer less enemies. like 90% adventure/survival and 10% enemies.
__________________
signature image
Reply With Quote
  #11  
Old 07-03-2012, 09:36 PM
Shaikh's Avatar
Shaikh Shaikh is offline
Protagonist
 
Join Date: Feb 2010
Location: Bangladesh
Posts: 2,398
Default

  • In the 'Deer Hunting' demo from Comic-Con, we've seen that Lara was using a map. What kind of device did she use for checking the map? Any kind of GPS device?
  • If Lara doesn't use a backpack, then where are her collected items stored? We have seen Lara taking Sam's camera and placing it on her waist. Does that mean everything she collects is attached to her body magically?
__________________

Last edited by Shaikh; 07-20-2012 at 05:08 AM.
Reply With Quote
  #12  
Old 07-03-2012, 11:52 PM
GemmaDarkmoon's Avatar
GemmaDarkmoon GemmaDarkmoon is offline
Protagonist
 
Join Date: Mar 2009
Posts: 1,172
Default

1. How will choices made by the player with the level-up system influence the way Lara performs in combat.

2. A recent poll in one of the threads here showed a strong will from forum members for Lara to still remain an aristocrat and I was wondering have you decided on this issue yet?
__________________
signature image
Reply With Quote
  #13  
Old 07-04-2012, 04:30 AM
Driber's Avatar
Driber Driber is offline
iMod™
Eidos Administrator
 
Join Date: Apr 2001
Location: Mater Urbium
Posts: 14,798
Default

What's with all the reserving of posts?

Once the Q&A session ends, this thread will be closed, so you can't go back and edit in your questions anymore past the deadline anyway.
__________________

Driber.net | Forum Thumbnailer | Driber Wagon™ | RAWR! | TR Ancient Legends III - Lost Chambers | -- .- .-. .. . / .. ... / -.-. ..- - . :-)
Reply With Quote
  #14  
Old 07-06-2012, 11:41 AM
The Kramer The Kramer is offline
New Player
 
Join Date: May 2012
Posts: 5
Default

1. Can we expect any comic relief? (Obviously it's a serious game, so no extremely goofy stuff. But maybe moments worth a smirk or chuckle?)

2. Are you planning on 'franchise branding' e.g. keeping the logo, theme music, canon etc. the same for all sequels and spin-off media.
Reply With Quote
  #15  
Old 07-06-2012, 02:29 PM
a big house's Avatar
a big house a big house is offline
Protagonist
 
Join Date: Sep 2008
Location: Plymouth, UK
Posts: 3,805
Default

Quote:
Originally Posted by Driber View Post
What's with all the reserving of posts?

Once the Q&A session ends, this thread will be closed, so you can't go back and edit in your questions anymore past the deadline anyway.
I do/have done it because I wanted my post to be closer to the top. However, thinking about it logically, Meagan is going to read every post anyway so being close to the top is rather pointless...
__________________

(click image to enlarge)
Reply With Quote
  #16  
Old 07-06-2012, 08:51 PM
Andrashi Andrashi is offline
Gamer
 
Join Date: Jun 2012
Location: the Czech Republic
Posts: 85
Default

  1. Does the new Lara Croft play any visible reactions upon being hit by a gunfire and/or other hazards in GAMEPLAY ACTION sequences or is it decided that Lara becomes "industry standard terminator" once player has control and enemies appear?


  2. Is the artificial intelligence in the GAMEPLAY parts able to scan its surroundings, track the player and adapt on variety of player's choices? Or is the AI going to be "industry standard" AI, that means heavily scripted with limited variety of behavior, as we have seen in the E3 presentation?
Reply With Quote
  #17  
Old 07-07-2012, 03:39 AM
Driber's Avatar
Driber Driber is offline
iMod™
Eidos Administrator
 
Join Date: Apr 2001
Location: Mater Urbium
Posts: 14,798
Default

Quote:
Originally Posted by a big house View Post
I do/have done it because I wanted my post to be closer to the top. However, thinking about it logically, Meagan is going to read every post anyway so being close to the top is rather pointless...
Reply With Quote
  #18  
Old 07-09-2012, 10:45 PM
CobyCroft CobyCroft is offline
New Player
 
Join Date: Jul 2012
Location: Texas
Posts: 4
Default

Question 1: Will players be able to replay levels and watch cutscenes over again?

Question 2: Will players have the choice to avoid enemies and let them live, or will the players have to kill them?
Reply With Quote
  #19  
Old 07-10-2012, 01:15 AM
Zeddy Zeddy is offline
Gamer
 
Join Date: Oct 2011
Posts: 36
Default

1. How is wound treatment handled? Will Lara use herbs and bandages to treat her wounds?

2. Is there a chance of bleeding after receiving damage?

Last edited by Driber; 07-10-2012 at 04:02 AM. Reason: 2 questions max ;)
Reply With Quote
  #20  
Old 07-11-2012, 07:01 AM
Ivana KC's Avatar
Ivana KC Ivana KC is offline
Protagonist
 
Join Date: Jun 2008
Location: Croatia
Posts: 3,881
Default

I'm not too late to ask a question, right?

So here's my question:
Lara won't be able to do gymnastics moves from previous games. Does that mean that she won't be able to, for example, rotate around the pole and stuff like that? Is she just going to be more capable of jumping and climbing than regular people?
__________________
signature image

Last edited by Ivana KC; 07-12-2012 at 03:17 AM.
Reply With Quote
  #21  
Old 07-11-2012, 10:48 AM
Driber's Avatar
Driber Driber is offline
iMod™
Eidos Administrator
 
Join Date: Apr 2001
Location: Mater Urbium
Posts: 14,798
Default

^ Nope, still more than a week left
Reply With Quote
  #22  
Old 07-11-2012, 01:19 PM
TheBlade TheBlade is offline
Gamer
 
Join Date: Sep 2011
Posts: 161
Default

1. How will you increase the replay value? there is no online multiplayer so how are you going to implement a new system to make it more re-playable rather than inserting rewards here and there?

2. Linking to the environments, are there any dynamic events that occur if Lara does something specifically? For example walking on rocks, Lara tripping or even rain on the floor make her slip over?
__________________
signature image
Reply With Quote
  #23  
Old 07-18-2012, 06:29 AM
pomeranianpuppy's Avatar
pomeranianpuppy pomeranianpuppy is online now
Gamer
 
Join Date: Jun 2011
Location: England
Posts: 306
Default

Hi Meagan

Will players be able to gain all experience upgrades through one play through?

How much of the fans input do you take on board?
Reply With Quote
  #24  
Old 07-19-2012, 05:17 AM
miladchahwan's Avatar
miladchahwan miladchahwan is offline
New Player
 
Join Date: Aug 2011
Posts: 12
Default

Question 1:
When will there be a demo available to download from the xbox live market place or play station store?
Question 2:
Will the game be free roam once you finished the story? So we can continue exploring the whole island ,look for secrets and unlock achievments...
Reply With Quote
  #25  
Old 07-23-2012, 04:01 AM
Once Bitten Once Bitten is offline
New Player
 
Join Date: Jul 2009
Posts: 28
Default

Why is this thread still open three days after the July 20th closing date announced in the OP? Apart from me, no one has posted in it since before that date.
Reply With Quote
Reply

Bookmarks

Tags
official tr q&a session

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 05:41 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.