Eidos Forums  

Go Back   Eidos Forums > Current Games > Deus Ex: Human Revolution > DX:HR General Discussion

Notices

Reply
 
Thread Tools Display Modes
  #26  
Old 06-30-2012, 08:13 AM
SDF121 SDF121 is offline
Gamer
 
Join Date: Feb 2012
Posts: 79
Default

http://www.rockpapershotgun.com/2012...rdery-you-are/
Reply With Quote
  #27  
Old 06-30-2012, 10:02 AM
Pinky_Powers's Avatar
Pinky_Powers Pinky_Powers is offline
Protagonist
 
Join Date: Dec 2009
Location: Tiger Lilly's "cave"
Posts: 5,409
Default

Quote:
Originally Posted by KingNL View Post
It's looking to be a good game but I honestly cannot see how it is going to be better than DXHR, it looks way too arcadey and the AI seems dumb as hell
I don't know about any of that, but the mere fact Dishonored has no social gameplay means it'll never truly compete in my eyes.

I'm excited for it, don't get me wrong. But any game that builds an interesting world and doesn't let you interact with its citizens on a social level I see as a major cop-out. When I see folk walking around, I want to be able to talk to them, goddamnit!
__________________
signature image
Reply With Quote
  #28  
Old 06-30-2012, 12:19 PM
KingNL's Avatar
KingNL KingNL is offline
Gamer
 
Join Date: Jun 2011
Location: Netherlands
Posts: 477
Default

Quote:
Originally Posted by Pinky_Powers View Post
I don't know about any of that, but the mere fact Dishonored has no social gameplay means it'll never truly compete in my eyes.

I'm excited for it, don't get me wrong. But any game that builds an interesting world and doesn't let you interact with its citizens on a social level I see as a major cop-out. When I see folk walking around, I want to be able to talk to them, goddamnit!
Me too and I hate the fact that most modern games don't allow that...
__________________
signature image
Reply With Quote
  #29  
Old 06-30-2012, 01:29 PM
Jerion's Avatar
Jerion Jerion is offline
King and Tyrant
 
Join Date: May 2008
Location: Vermont, USA
Posts: 6,951
Default

Quote:
Originally Posted by Pinky_Powers View Post
I don't know about any of that, but the mere fact Dishonored has no social gameplay means it'll never truly compete in my eyes.

I'm excited for it, don't get me wrong. But any game that builds an interesting world and doesn't let you interact with its citizens on a social level I see as a major cop-out. When I see folk walking around, I want to be able to talk to them, goddamnit!
Being able to just talk to random people has always helped to ground me in a locale. It did that in DX1&3 (never got too far into IWar, so leaving it out), it did that in all three Mass Effects. Emergent stealth and combat? All for that. I just...a lack of social gameplay makes the world seem all that further away from my grasp.
__________________
signature imagesignature image
Reply With Quote
  #30  
Old 06-30-2012, 01:46 PM
SDF121 SDF121 is offline
Gamer
 
Join Date: Feb 2012
Posts: 79
Default

I had assumed that you would be able to speak to certain characters throughout the game. For example, they've already said that you can take out the Pendleton Twins by working out a deal with another crime boss if you find him and complete a series of tasks for him. All we've seen thus far are segments from a particular mission where everyone present is hostile towards your character.

Can anyone confirm/deny if there is any social aspect to Dishonored? If not, then that will be somewhat disappointing.

Last edited by SDF121; 06-30-2012 at 02:06 PM.
Reply With Quote
  #31  
Old 06-30-2012, 04:33 PM
Pinky_Powers's Avatar
Pinky_Powers Pinky_Powers is offline
Protagonist
 
Join Date: Dec 2009
Location: Tiger Lilly's "cave"
Posts: 5,409
Default

Quote:
Originally Posted by SDF121 View Post
I had assumed that you would be able to speak to certain characters throughout the game. For example, they've already said that you can take out the Pendleton Twins by working out a deal with another crime boss if you find him and complete a series of tasks for him. All we've seen thus far are segments from a particular mission where everyone present is hostile towards your character.

Can anyone confirm/deny if there is any social aspect to Dishonored? If not, then that will be somewhat disappointing.
I've posted some on the Dishonored forums, and last I heard, there would not be anything that could really be called social. Some folk will speak at you in order to give missions and such, but you won't be able to prompt random conversation.

Unless they've changed their mind in recent months. Maybe my impassioned cries have moved their heart.
__________________
signature image
Reply With Quote
  #32  
Old 06-30-2012, 04:35 PM
m G h m u o s m G h m u o s is offline
Gamer
 
Join Date: May 2011
Posts: 261
Default

Well we've only seen mission stuff so far. I know theres a hub where you have allies who help you. I'll be damned surprised if you can't talk to any NPCs whatsoever, but not so much if you can't talk to neutral NPCs you find in the mission areas, like the whores in that gameplay vid.
Reply With Quote
  #33  
Old 06-30-2012, 05:11 PM
kud13 kud13 is offline
Protagonist
 
Join Date: Dec 2009
Posts: 1,100
Default

Quote:
Originally Posted by Pinky_Powers View Post
I've posted some on the Dishonored forums, and last I heard, there would not be anything that could really be called social. Some folk will speak at you in order to give missions and such, but you won't be able to prompt random conversation.

Unless they've changed their mind in recent months. Maybe my impassioned cries have moved their heart.
point to remember--you're playing a Dishonored, (and wanted man), who is accused of assassinating a (from what I gather) universally beloved empress, whom you were supposed to be protecting. Oh, and you wear a skull mask. I can see how that may make conversing with randoms somewhat difficult.
Reply With Quote
  #34  
Old 06-30-2012, 05:33 PM
Pinky_Powers's Avatar
Pinky_Powers Pinky_Powers is offline
Protagonist
 
Join Date: Dec 2009
Location: Tiger Lilly's "cave"
Posts: 5,409
Default

Quote:
Originally Posted by kud13 View Post
point to remember--you're playing a Dishonored, (and wanted man), who is accused of assassinating a (from what I gather) universally beloved empress, whom you were supposed to be protecting. Oh, and you wear a skull mask. I can see how that may make conversing with randoms somewhat difficult.
You can construct a scenario to excuse anything. Doesn't mean the game wouldn't be much better if you played as an actual person who was connected to the world in a broader, more realistic way. Playing as a faceless, voiceless wraith who cannot participate in the world on any social level has me feeling dissatisfied right out the gate. That sort of impenetrable isolation is not a pleasant way to experience a new, populated environment.
__________________
signature image
Reply With Quote
  #35  
Old 06-30-2012, 06:23 PM
Shralla's Avatar
Shralla Shralla is offline
Protagonist
 
Join Date: Jan 2008
Posts: 2,174
Default

I like social gameplay as much as the next guy, but I disagree that any game with a rich world needs to have it. The structure of the story seems as thought it's going in a more Half-Life direction, which I don't have a problem with. I enjoy the way the story is told through chance encounters and the environment moreso than dialogue.
__________________
Speed up the accelerating returns, 'cause carbon doesn’t work, I want to evolve and operate at terahertz
Reply With Quote
  #36  
Old 07-01-2012, 01:23 AM
Pinky_Powers's Avatar
Pinky_Powers Pinky_Powers is offline
Protagonist
 
Join Date: Dec 2009
Location: Tiger Lilly's "cave"
Posts: 5,409
Default

Quote:
Originally Posted by Shralla View Post
I like social gameplay as much as the next guy, but I disagree that any game with a rich world needs to have it. The structure of the story seems as thought it's going in a more Half-Life direction, which I don't have a problem with. I enjoy the way the story is told through chance encounters and the environment moreso than dialogue.
In Half-Life you can walk up to anyone and encourage them to talk directly to you. In Half-Life2 the whole world comes to know you as the famous Gordon Freeman, and they all speak to you on a personal level, making the player feel a powerful connection to the world.
__________________
signature image
Reply With Quote
  #37  
Old 07-01-2012, 08:28 AM
KingNL's Avatar
KingNL KingNL is offline
Gamer
 
Join Date: Jun 2011
Location: Netherlands
Posts: 477
Default

Quote:
Originally Posted by Pinky_Powers View Post
I've posted some on the Dishonored forums, and last I heard, there would not be anything that could really be called social. Some folk will speak at you in order to give missions and such, but you won't be able to prompt random conversation.

Unless they've changed their mind in recent months. Maybe my impassioned cries have moved their heart.
So disappointed by this..
__________________
signature image
Reply With Quote
  #38  
Old 07-01-2012, 08:51 AM
Ashpolt's Avatar
Ashpolt Ashpolt is offline
Protagonist
 
Join Date: Oct 2008
Posts: 4,464
Default

Quote:
Originally Posted by KingNL View Post
So disappointed by this..
Yeah, it's a shame. But to be honest, the meat of the actual gameplay looks so good that I can overlook the lack of social options.
__________________
Follow me on twitter! @Ashpolt
My website / blog: Phasemonkey.co.uk
Reply With Quote
  #39  
Old 07-01-2012, 10:25 AM
Pinky_Powers's Avatar
Pinky_Powers Pinky_Powers is offline
Protagonist
 
Join Date: Dec 2009
Location: Tiger Lilly's "cave"
Posts: 5,409
Default

Quote:
Originally Posted by Ashpolt View Post
Yeah, it's a shame. But to be honest, the meat of the actual gameplay looks so good that I can overlook the lack of social options.
This.

The stealth and infiltration looks king-hell awesome!
__________________
signature image
Reply With Quote
  #40  
Old 07-01-2012, 03:38 PM
Shralla's Avatar
Shralla Shralla is offline
Protagonist
 
Join Date: Jan 2008
Posts: 2,174
Default

Quote:
Originally Posted by Pinky_Powers View Post
In Half-Life you can walk up to anyone and encourage them to talk directly to you. In Half-Life2 the whole world comes to know you as the famous Gordon Freeman, and they all speak to you on a personal level, making the player feel a powerful connection to the world.
Anyone that isn't hostile, sure. But that's exactly how it's going to work in Dishonored. It's not like Corvo is some great unknown. People will know he escaped from prison, and some of those people will put two and two together in regards to the vengeful night prowler. Aside from that, we know he's going to have allies helping him out and that he's going to be able to get side missions from people, who will presumably know who he is as well.

And also the developers have said

http://forums.bethsoft.com/topic/137...#entry21110471

Quote:
"Yes the HUB is a real place in which you can visit and talk with NPCs, some of them give you side quests. You might also find some cool stuff story-related or gameplay-related if you take the time to explore a bit!"
And then there's this, in which he talks about how you sometimes have an option to remove the mask and communicate with people.

www.youtube.com/watch?v=YUIIfYmoDiA#t=3m0s
__________________
Speed up the accelerating returns, 'cause carbon doesn’t work, I want to evolve and operate at terahertz
Reply With Quote
  #41  
Old 07-01-2012, 05:33 PM
Pinky_Powers's Avatar
Pinky_Powers Pinky_Powers is offline
Protagonist
 
Join Date: Dec 2009
Location: Tiger Lilly's "cave"
Posts: 5,409
Default

That's cool. They didn't have any of that information last time I visited their forums. I knew about the HUB, though it was previously described as little more than a place to pick up your mission intel.
__________________
signature image
Reply With Quote
  #42  
Old 07-01-2012, 09:52 PM
SDF121 SDF121 is offline
Gamer
 
Join Date: Feb 2012
Posts: 79
Default

http://www.theverge.com/gaming/2012/...ex-arx-fatalis
Reply With Quote
  #43  
Old 07-02-2012, 04:20 AM
Pinky_Powers's Avatar
Pinky_Powers Pinky_Powers is offline
Protagonist
 
Join Date: Dec 2009
Location: Tiger Lilly's "cave"
Posts: 5,409
Default

Quote:
Originally Posted by SDF121 View Post
Excellent read! Thanks for posting!
__________________
signature image
Reply With Quote
  #44  
Old 07-02-2012, 08:21 AM
JCpie's Avatar
JCpie JCpie is offline
Protagonist
 
Join Date: Sep 2009
Location: Skynet
Posts: 3,354
Default

I want to play Technosaur :'(
__________________
signature image
Reply With Quote
  #45  
Old 07-02-2012, 07:11 PM
Jerion's Avatar
Jerion Jerion is offline
King and Tyrant
 
Join Date: May 2008
Location: Vermont, USA
Posts: 6,951
Default

Quote:
Originally Posted by JCpie View Post
I want to play Technosaur :'(
Are you kidding? I want to play the Crossing.
__________________
signature imagesignature image
Reply With Quote
  #46  
Old 07-02-2012, 11:47 PM
Pinky_Powers's Avatar
Pinky_Powers Pinky_Powers is offline
Protagonist
 
Join Date: Dec 2009
Location: Tiger Lilly's "cave"
Posts: 5,409
Default

Quote:
Originally Posted by Jerion View Post
Are you kidding? I want to play the Crossing.
Dinosaurs with Rocket Launchers > No Dinosaurs with Rocket Launchers
__________________
signature image
Reply With Quote
  #47  
Old 07-03-2012, 07:33 AM
JCpie's Avatar
JCpie JCpie is offline
Protagonist
 
Join Date: Sep 2009
Location: Skynet
Posts: 3,354
Default

That's why I'm not buying Battlefield 3. The dinosaur mode was a hoax.
__________________
signature image
Reply With Quote
  #48  
Old 07-16-2012, 09:00 AM
SDF121 SDF121 is offline
Gamer
 
Join Date: Feb 2012
Posts: 79
Default

Hooray for customizable UI's!

http://www.bethblog.com/2012/07/13/a...ns/#more-19346
Reply With Quote
  #49  
Old 07-16-2012, 10:41 AM
Ashpolt's Avatar
Ashpolt Ashpolt is offline
Protagonist
 
Join Date: Oct 2008
Posts: 4,464
Default

Quote:
Originally Posted by Pinky_Powers View Post
Dinosaurs with Rocket Launchers > No Dinosaurs with Rocket Launchers
The truest post ever made on this or any other forum.
__________________
Follow me on twitter! @Ashpolt
My website / blog: Phasemonkey.co.uk
Reply With Quote
  #50  
Old 07-19-2012, 10:26 AM
VectorM's Avatar
VectorM VectorM is offline
Gamer
 
Join Date: Jun 2010
Posts: 993
Default

Quote:
Originally Posted by JCpie View Post
They said that Syndicate was what Human Revolution should have been.
And who exactly was saying that, ever? I did hear A LOT of (stupid) people say that Syndicate ripped off DX:HR, though.

And I am definitely looking forward to this, but I remain highly skeptical. This isn't the first time Adam Smith has impressed people with his pre-release hype. The stuff he was talking about prior to IW and that ty FPS he worked on sounded pretty awesome as well.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 10:52 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.