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Old 06-07-2012, 09:17 PM
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Default some weird/unrealistic parts in the game

we have seen quite some interesting stuff now at the E3. tones of gameplay and interviews and it still leaves us with some questions.
i know that the game is in a early stage and there is time to fix stuff but there were moments/parts i found a bit weird.

1. after lara reaches the camp, why dint she take care of her wound where the spike went through her? she has internal bleeding, its a open wound and was in dirty water. if she doesnt take care of that, it gets infected and she gets really sick or dies from it. why not use the fire to seal the wound at least?

2. after she picks up the bow, its visibly on her. then she picks up the arrows but where is the pouch? where are the arrows ? she grabs arrows out of thin air behind her.

3. after she killed the deer, she cuts it open with an arrow. all fine and good, it is possible but you never ever do it that quickly as she did. arrows are designed for spearing, not cutting.

4. once lara is wounded (like the wound from the spike). how come she never really is in pain after hanging, falling down, etc ? sure, the mind can make you strong but you still dont run that easily right after that.
yes, she is holding her wounded area but her movements are still to fluid.


these are the once i find a bit weird. yes, i sound like im being too realistic here but these points should be considered when they aim to make it realistic as possible.

what are yours? what parts did you find weird/unrealistic that could be looked at?
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Old 06-07-2012, 10:44 PM
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Originally Posted by Metalrocks View Post
we have seen quite some interesting stuff now at the E3. tones of gameplay and interviews and it still leaves us with some questions.
i know that the game is in a early stage and there is time to fix stuff but there were moments/parts i found a bit weird.

1. after lara reaches the camp, why dint she take care of her wound where the spike went through her? she has internal bleeding, its a open wound and was in dirty water. if she doesnt take care of that, it gets infected and she gets really sick or dies from it. why not use the fire to seal the wound at least?

2. after she picks up the bow, its visibly on her. then she picks up the arrows but where is the pouch? where are the arrows ? she grabs arrows out of thin air behind her.

3. after she killed the deer, she cuts it open with an arrow. all fine and good, it is possible but you never ever do it that quickly as she did. arrows are designed for spearing, not cutting.

4. once lara is wounded (like the wound from the spike). how come she never really is in pain after hanging, falling down, etc ? sure, the mind can make you strong but you still dont run that easily right after that.
yes, she is holding her wounded area but her movements are still to fluid.


these are the once i find a bit weird. yes, i sound like im being too realistic here but these points should be considered when they aim to make it realistic as possible.

what are yours? what parts did you find weird/unrealistic that could be looked at?
My response to your questions:
1. True, but then, she doesn't have any medical supplies to treat her wound. I've never heard of using fire to seal a wound...can't imagine how painful (seering flesh together to make a seal) or practical that'll be...seems like it'll cause even more adverse effects. But generally, the body has clotting factors that'll provide a pretty good clot to wounds within 30 minutes or so. You never know, maybe she does end up treating it when she meets up with Roth and stuff.

2. Yeah, there should be an arrow quiver on her back..hopefully it'll make it in the final product.

3. I duno, seems like she's tearing the flesh more to me.

4. Adrenaline rush? The animation seems fine to me, I mean, she is limping and all, and it looks good fluid. If the animation wasn't fluid, I think it'll just make things look like there's frame rate drops.

I don't have complaints about "realism" everything looks pretty damn good to me (except her bangs and the whole hair thing). On the same token about "realism" in the game, one can argue, she gets shot by the bad guys in the gameplay, where's her wounds? Or how can she still be moving like she didn't get shot? Etc. Or when she stepped on the bear trap, why isn't her leg broken? Etc...Or why doesn't she get a concussion or cerebral hemorrhaging everytime she falls in hits her head on the ground? Imagine how difficult and not fun to play if a game was realistic to real life standards. But by far, Tomb Raider looks to be one of the most realistic games I've seen in a while, maybe even ever.
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Old 06-07-2012, 11:56 PM
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Originally Posted by Metalrocks View Post
we have seen quite some interesting stuff now at the E3. tones of gameplay and interviews and it still leaves us with some questions.
i know that the game is in a early stage and there is time to fix stuff but there were moments/parts i found a bit weird.

1. after lara reaches the camp, why dint she take care of her wound where the spike went through her? she has internal bleeding, its a open wound and was in dirty water. if she doesnt take care of that, it gets infected and she gets really sick or dies from it. why not use the fire to seal the wound at least?

2. after she picks up the bow, its visibly on her. then she picks up the arrows but where is the pouch? where are the arrows ? she grabs arrows out of thin air behind her.

3. after she killed the deer, she cuts it open with an arrow. all fine and good, it is possible but you never ever do it that quickly as she did. arrows are designed for spearing, not cutting.

4. once lara is wounded (like the wound from the spike). how come she never really is in pain after hanging, falling down, etc ? sure, the mind can make you strong but you still dont run that easily right after that.
yes, she is holding her wounded area but her movements are still to fluid.


these are the once i find a bit weird. yes, i sound like im being too realistic here but these points should be considered when they aim to make it realistic as possible.

what are yours? what parts did you find weird/unrealistic that could be looked at?
I'm gonna have a go at answering your questions too:

1) I agree with this, but then again she didn't have any medical supplies. I had a Food Tech teacher say he cut himself in the kitchen and sealed his wound off on the griddle. Told us it was a very bad idea. I would assume the same principle would apply here. Also Lara would only have a (dirty, sooty) stick to seal it off. Doesn't sound any more hygienic than clamping over it with your hand and hoping for the best.

What I don't get is why she didn't wash it with the water she drank from. If it's clean enough to drink, chances are it's clean enough to not have adverse effects. Unless the water was contaminated and we'll see the effects of her drinking it later.

2) The quiver is missing. I found it strange as well. Especially since finding arrows has them in quivers. At least that's what I saw.

3) I thought she was killing the deer. It was still alive when she knelt down to it, so I thought she was stabbing it in the heart.


4) I agree. She shouldn't be able to haul herself up or lift her right arm up without pain. Not to mention that moving anything on that side stimulates blood, thus increasing blood loss.
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Old 06-08-2012, 12:38 AM
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I don't know, everything was cool to me, I don't see why she couldn't tear open the deer,those were some big-ass arrows
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Old 06-08-2012, 07:01 AM
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ok, let me be clearer here. i know its a game. im not expecting it to be real life realistic. its impossible to control the character like you would do in this kind of situation.
its obvious that when you get shot in the leg, that you cant walk anymore, etc. i can see away with that. but this wound she got, now thats something that should be treated in a realistic way. thats also part of surviving.
im not saying that i will not get the game because of that but if survival is part of the game, then this should be looked at.

it is a very good looking game, and im really looking forward to have it and im sure i will have lots of fun with it. despite these mentioned concerns.

@healing wounds with fire:
you really dint know you can treat wounds with fire??? damn, this method is used since the roman empire. its the oldest way to seal open wounds. to make it even clearer, you dont use fire (flame) as such. you use the blaze on a stick or even on a metal stab and press it on the open wound. hell yes its painful, but better have this heavy pain for a few secs, then constant pain and die in a painful way. and it does not get infected. you burn the flesh and its sealed.
but you can disinfect it without medical supplies. how?? very easy. use your urine. no, not joking. dont believe it... look it up, ask your doctor or take first aid lessons.

why i know all this?
1. i have first aid training and experience.
2. i did it to my self when i was out in the forest. even when it was a small one but it was constantly bleeding.
3. even in primary school they taught us this.

she can also tear of a piece of the clothing, wash it in the water from the rain, put it over the wound, done.
they want us to feel lara what she is going through...well, thats one way.


@hunting:
ok, looks like non of you have any hunting experience. i did it in australia. hunting kangaroos, rabbits, etc. so let me tell you how to kill an animal properly.

you never, ever stab an animal, that is still alive, in the heart.
1. you might miss it and cause the animal even more pain.
2. with an arrow, you cant hold it tight enough. its too slim to get a proper grip, so your hand might slip or even hurt your self and the arrow doesnt go the way in it should, which causes the animal again more pain.

the best, easiest and fastest way, is to stab it in the neck.

to cut out the meat. you still need a knife. with an arrow, it takes a long time to get a nice big piece out. and before you say, "she doesnt have a knife". you can use a stone and make a knife out of it. its hard work but but its a knife that works.

@mugen
regarding my fourth point. quolli made it pretty clear
and yes, you are right regarding the bear trap. i forgot that one actually. she would never be able to walk or even stand on that leg.

like i said. im over realistic here. i guess it has to do from my own experience and i expected too much from this game to be that realistic. just hearing the parts, that its about survival, make it more realistic, etc. i did expect all this from the game actually.
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Old 06-08-2012, 07:04 AM
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Originally Posted by Metalrocks View Post
1. after lara reaches the camp, why dint she take care of her wound where the spike went through her? she has internal bleeding, its a open wound and was in dirty water. if she doesnt take care of that, it gets infected and she gets really sick or dies from it. why not use the fire to seal the wound at least?
And (a) create more dead flesh to feed bacteria and (b) seal the wound so that fluids rich with bacteria are closed in inside the body?

Not a good idea.
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Old 06-08-2012, 07:22 AM
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And (a) create more dead flesh to feed bacteria and (b) seal the wound so that fluids rich with bacteria are closed in inside the body?

Not a good idea.
read my post above. there i go more in to details regarding healing and disinfection
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Old 06-08-2012, 07:33 AM
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I understand what they're going for is realism, but it's still just a game. So those things don't bother me at all :P
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Old 06-08-2012, 11:51 AM
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Thanks for your support of the "bit sceptic" viewpoint, Metalrocks.

Since I guess we all here wish for the big success of the Tomb Raider project, that's why questions and ideas like those in this thread are raised. Maybe developers will read these ideas and at least try out some of them. The more this project differs from "industry standard TPS", the better.

Two cents:

1.) Artificial Intelligence. In E3 action showcase, the AI seems to be the "industry standard" scripted AI. Personally I think this game could use a bit sophisticated AI. No need for extra complex algorithms, simple comparsions and conditions are enough.


2.) Lara's reactions in action gameplay sequences. Please consider giving the Lara character visible reactions (animations, blurry screen etc.) on incoming damage even in gameplay action sequences.
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Old 06-08-2012, 03:08 PM
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Thanks for your support of the "bit sceptic" viewpoint, Metalrocks.

Since I guess we all here wish for the big success of the Tomb Raider project, that's why questions and ideas like those in this thread are raised. Maybe developers will read these ideas and at least try out some of them. The more this project differs from "industry standard TPS", the better.

Two cents:

1.) Artificial Intelligence. In E3 action showcase, the AI seems to be the "industry standard" scripted AI. Personally I think this game could use a bit sophisticated AI. No need for extra complex algorithms, simple comparsions and conditions are enough.


2.) Lara's reactions in action gameplay sequences. Please consider giving the Lara character visible reactions (animations, blurry screen etc.) on incoming damage even in gameplay action sequences.
Although I tend to agree with your first point, I can't agree with your 2nd point in gameplay standards.

Imagine if a enemy is constantly shooting at you, but every single damn time Lara gets hit, Lara reacts by getting disoriented and stuff and you can't even shoot back. That'll make for a really frustrating gameplay. There's a reason why developers do not put that in. Previous TPS games had it (to some degree, like Lost Planet 2..the blowback animation) and it made a lot of people unhappy. Imagine the wrath of the gaming media if every single bullet made Lara loose her aim...it would not be good for the reception of this new entry. However, if there's subtle animations/reactions she does when she gets shot, but doesn't loose her aim, I'm all for it. But I honestly don't really care if there is.

And my thoughts on enemy AI when they are reloading Lara is rushing up on them. In real life, it can happen..I mean, imagine you trying to reload your gun and someone comes rushing at you out of no where, just out of shock, you might not even think to butt them with the end of your gun, you might just be thinking "I need to get this reloaded before they reach me so I can shoot them." I know some people might think quicker on there feet and improvise, but maybe these island enemies just aren't that quick to think on their feet.
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Old 06-08-2012, 03:29 PM
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Originally Posted by Metalrocks View Post
ok, let me be clearer here. i know its a game. im not expecting it to be real life realistic. its impossible to control the character like you would do in this kind of situation.
its obvious that when you get shot in the leg, that you cant walk anymore, etc. i can see away with that. but this wound she got, now thats something that should be treated in a realistic way. thats also part of surviving.
im not saying that i will not get the game because of that but if survival is part of the game, then this should be looked at.

it is a very good looking game, and im really looking forward to have it and im sure i will have lots of fun with it. despite these mentioned concerns.

@healing wounds with fire:
you really dint know you can treat wounds with fire??? damn, this method is used since the roman empire. its the oldest way to seal open wounds. to make it even clearer, you dont use fire (flame) as such. you use the blaze on a stick or even on a metal stab and press it on the open wound. hell yes its painful, but better have this heavy pain for a few secs, then constant pain and die in a painful way. and it does not get infected. you burn the flesh and its sealed.
but you can disinfect it without medical supplies. how?? very easy. use your urine. no, not joking. dont believe it... look it up, ask your doctor or take first aid lessons.

why i know all this?
1. i have first aid training and experience.
2. i did it to my self when i was out in the forest. even when it was a small one but it was constantly bleeding.
3. even in primary school they taught us this.

she can also tear of a piece of the clothing, wash it in the water from the rain, put it over the wound, done.
they want us to feel lara what she is going through...well, thats one way.


@hunting:
ok, looks like non of you have any hunting experience. i did it in australia. hunting kangaroos, rabbits, etc. so let me tell you how to kill an animal properly.

you never, ever stab an animal, that is still alive, in the heart.
1. you might miss it and cause the animal even more pain.
2. with an arrow, you cant hold it tight enough. its too slim to get a proper grip, so your hand might slip or even hurt your self and the arrow doesnt go the way in it should, which causes the animal again more pain.

the best, easiest and fastest way, is to stab it in the neck.

to cut out the meat. you still need a knife. with an arrow, it takes a long time to get a nice big piece out. and before you say, "she doesnt have a knife". you can use a stone and make a knife out of it. its hard work but but its a knife that works.

@mugen
regarding my fourth point. quolli made it pretty clear
and yes, you are right regarding the bear trap. i forgot that one actually. she would never be able to walk or even stand on that leg.

like i said. im over realistic here. i guess it has to do from my own experience and i expected too much from this game to be that realistic. just hearing the parts, that its about survival, make it more realistic, etc. i did expect all this from the game actually.
Well, seems like you learned such things because you were taught about it. Maybe Lara didn't learn them before, so she doesn't know (like many of us here) There are big bold letters at the top of the forum say "Survivor is Born" so there ya go, Lara isn't a survivalist from the get go, so she has to learn these things along the way, which I think she will for the most part. But I don't think developers are gonna show her using her own pee to disinfect the wound..that's just weird...And I'm also not sure where she's gonna find a big piece of clothing to tie around her waist to keep pressure on the wound. If she tears her own clothes to do that, people are gonna say "it's too sexual/it's sexist" or some crap...it's inevitable. But I do have a feeling she'll do something about that wound once she gets medical supplies or finally meets up with Roth or something.

You killed innocent animals? AWWW, that's so sad and mean . But yes, a knife would have been a lot better to cut meat with. But I really don't think I wanna watch her trying to fashion a knife out of stone for like a few hours when she is starving. But that just brings back to the first point all over again, that she wasn't planning on getting stranded on an island and trying to be all "survivalist" and stuff because if she was, she wouldn't be too bright if she didn't bring a knife with her, everyone knows that you should at least have a knife around if you plan on going to the wild. But if she was all "survivalist" from the get go, she would have had a knife on her person.
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Old 06-08-2012, 03:53 PM
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Since we're on the topic of realism, do arrows obey their own physics? I don't recall seeing the arrow trajectory in the demo. And in the shooty demo when aiming at the lantern the player aimed right at it rather than slightly above like if using a real bow.
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Old 06-08-2012, 04:26 PM
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okay, now, not everybody know how an arrow is fired in real life, so in games, if we're trying to kill someone with the arrow, we will aim the crosshair at the target and not think about the possible trajectory of the arrow, we expect to see it right where we aimed I like how you need to wait more for the aim to be more precise
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Old 06-08-2012, 05:25 PM
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read my post above. there i go more in to details regarding healing and disinfection
I am sorry, I can't take these romantic idea's on medical treatments serious enough as reference to qualify that particular part of the game as unrealistic. First aid training does not tell you to burn wounds, now that's unrealistic.

I've pointed out the reason why you don't want to use this romanticized treatment from the movies. Burning creates a bigger wound and more dead flesh, it will not close a large wound and even if you manage to close a small wound you'll lock the dirt and infection in. Letting a wound bleed for a bit is the best means to clean a wound, without medical supplies

You do realize the collapse of the roman empire preceded the last two centuries of increasing life expectancy by almost two millennia?

I did miss the quiver though.
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Old 06-08-2012, 05:55 PM
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I am sorry, I can't take these romantic idea's on medical treatments serious enough as reference to qualify that particular part of the game as unrealistic. First aid training does not tell you to burn wounds, now that's unrealistic.

I've pointed out the reason why you don't want to use this romanticized treatment from the movies. Burning creates a bigger wound and more dead flesh, it will not close a large wound and even if you manage to close a small wound you'll lock the dirt and infection in. Letting a wound bleed for a bit is the best means to clean a wound, without medical supplies

You do realize the collapse of the roman empire preceded the last two centuries of increasing life expectancy by almost two millennia?

I did miss the quiver though.
I agree. Yeah, that's the first time me hearing of seering wounds together...and I'm in the health care field too.
For me, logically, burning wounds causes massive necrosis of the cells..and that's not something you would want to do. Basically, for Lara's wound, where it is a large tissue defect, and the wound margins are not clean cut. In that case, it heals by, what we in the health professional field call Second Intention/Secondary Union. Basically, the steps in healing by secondary union is that blood clot forms a scab that seals the wound immediately. And then an acute inflammatory response to the injury is initiated, in which you have macrophages debriding the wound, and this step also starts immediately and ends when debridement is finished. So basically, the body takes care of itself in cleaning the wound. Afterwards, growth of the repair tissue begins within 24 hours. And epithelium begins to grow at the surface of the wound margins. Next step in healing is wound contraction, where the wound shrinks to 5-10% of it's original size..this step starts within days, can take up to 6 weeks. Next is the wound finishes granulating in, and the gap between the connective tissue margins of the wound are joined together. This can also take days, up to weeks. And the epithelium finishes bridging the surface, and volia, there's your scar, but it doesn't fully mature until weeks to months have passed.

I mean, the only reason that I can absolutely think of when you really want to seer a wound shut is when someone is taking anticoagulants, got hurt in the wild, and they cannot stop bleeding profusely. But normal healthy people should not have a problem with coagulation problems unless of course a major artery or vein is severed. Just put enough pressure and give it some time, then the bleeding should stop. But to dwell into it deeper, epinephrine shots at the wound site can help the bleeding too :]

Last edited by mugenkb1; 06-08-2012 at 06:10 PM.
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Old 06-08-2012, 07:26 PM
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Ehh I was only a little bothered when she tumbled down that tree, quite a nasty fall after what she went through even before falling into the tree & floor. Yet she still got up @.@ tough as nails
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Old 06-08-2012, 07:46 PM
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okay, now, not everybody know how an arrow is fired in real life, so in games, if we're trying to kill someone with the arrow, we will aim the crosshair at the target and not think about the possible trajectory of the arrow, we expect to see it right where we aimed I like how you need to wait more for the aim to be more precise
If you've played Skyrim you'll notice that arrows have a trajectory. I found it pretty neat that I would have to be patient and aim correctly since I was playing stealthily and didn't want to be found out.
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Old 06-09-2012, 02:52 AM
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Actually, cauterizing wounds isnt a movie thing at all. It was used in ancient times but mostly to deal with heavy bleeding wounds. Ofcourse, its something you really should ONLY use when you have no other option.

However to treat bleeding and wounds ingame one could use herbs and the like. Yarrow for example. Bog Moss can be used as wound dressing. Ofcourse, im sure there's going to be bandages and painkillers here and there on the island. Maybe in a crashed airplane or something. I do hope Lara learns first aid and the usage of various herbs, as it would all add to the "survivor feeling".

For those whom are interesting in the history of wound treatment:

http://www.ncbi.nlm.nih.gov/pmc/arti...00251-0064.pdf

http://books.google.nl/books?id=5BXB...niques&f=false

Link regarding cauterization

http://frankshospitalworkshop.com/eq...terization.pdf

Just my 2 cents

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Old 06-09-2012, 05:18 AM
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Actually, cauterizing wounds isnt a movie thing at all. It was used in ancient times but mostly to deal with heavy bleeding wounds. Ofcourse, its something you really should ONLY use when you have no other option.

However to treat bleeding and wounds ingame one could use herbs and the like. Yarrow for example. Bog Moss can be used as wound dressing. Ofcourse, im sure there's going to be bandages and painkillers here and there on the island. Maybe in a crashed airplane or something. I do hope Lara learns first aid and the usage of various herbs, as it would all add to the "survivor feeling".

For those whom are interesting in the history of wound treatment:

http://www.ncbi.nlm.nih.gov/pmc/arti...00251-0064.pdf

http://books.google.nl/books?id=5BXB...niques&f=false

Link regarding cauterization

http://frankshospitalworkshop.com/eq...terization.pdf

Just my 2 cents
thanks. thats exactly what i mend. lara has no first aid kid with her and wondering around in hope to find one, takes a lot of time. it has nothing to do with movies.

getting herbs sounds like a good idea for the game.

btw, your links dont work for me. they are all blank wile one came with some messages in a different language.

@malaksbane
i had 3 first aid trainings. 1 in switzerland, 2 in australia. all of them told us that we can treat an open wound with fire if you cant find anything else to treat the wound with.

@mugen
first; regarding the hunting part.
i was referring to quolli, regarding stabbing in the heart. i dint say lara should do it.

second; first aid, treating wounds.
thanks for the detailed explanation. very informative.
the things i did know were, that the body does heal it self in time. and that burning an open wound, burns cells and leaves a behind a big scar and that a wound like this takes a long time to heal. this i know.
but lara is in the wild. she had no first aid kit with her and no idea when she will leave the island. thats why i mentioned the burning part.
yes, i did sound that she must do it but i dint mean it that way. all i wanted to say is, that she should treat the wound. after all, she was holding this area all the way to the camp side.

first aid.
im pretty sure lara has first aid training. she is an archeologist and accidents can happen in the field (im referring to real archeologist in real life). they should know how to treat wounds, etc.
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Old 06-09-2012, 06:25 AM
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Originally Posted by Metalrocks View Post
thanks. thats exactly what i mend. lara has no first aid kid with her and wondering around in hope to find one, takes a lot of time. it has nothing to do with movies.

getting herbs sounds like a good idea for the game.

btw, your links dont work for me. they are all blank wile one came with some messages in a different language.

@malaksbane
i had 3 first aid trainings. 1 in switzerland, 2 in australia. all of them told us that we can treat an open wound with fire if you cant find anything else to treat the wound with.

@mugen
first; regarding the hunting part.
i was referring to quolli, regarding stabbing in the heart. i dint say lara should do it.

second; first aid, treating wounds.
thanks for the detailed explanation. very informative.
the things i did know were, that the body does heal it self in time. and that burning an open wound, burns cells and leaves a behind a big scar and that a wound like this takes a long time to heal. this i know.
but lara is in the wild. she had no first aid kit with her and no idea when she will leave the island. thats why i mentioned the burning part.
yes, i did sound that she must do it but i dint mean it that way. all i wanted to say is, that she should treat the wound. after all, she was holding this area all the way to the camp side.

first aid.
im pretty sure lara has first aid training. she is an archeologist and accidents can happen in the field (im referring to real archeologist in real life). they should know how to treat wounds, etc.
Thanks! I reposted the links using insert link option so hopefully it should work this time.

link1

link2

link 3
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  #21  
Old 06-09-2012, 06:49 AM
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Originally Posted by Zeddy View Post
Thanks! I reposted the links using insert link option so hopefully it should work this time.

link1

link2

link 3
the first 2 links still dont work. they just stay blank.
the last on did work.
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Old 06-09-2012, 07:25 AM
Zeddy Zeddy is offline
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Originally Posted by Metalrocks View Post
the first 2 links still dont work. they just stay blank.
the last on did work.
Very strange! Copy & paste the links might work but why it doesnt work for you baffles me.
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Old 06-09-2012, 09:12 AM
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Very strange! Copy & paste the links might work but why it doesnt work for you baffles me.
ok, now it works. firefox wasnt adjusted yet to open these files. forgot to do it when i got my self the new pc.
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Old 06-09-2012, 10:21 PM
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I don't know, everything was cool to me, I don't see why she couldn't tear open the deer,those were some big-ass arrows
Lmao, big ass are the most effective type of arrow. Don't you know this? Idk though, I still think she might have a mini laser beam attached to her watch and that's what she used to both A) cut the deer meat and B) Cauterize her impalement wound. There. Weirdness solved
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Old 06-10-2012, 01:15 AM
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