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Thread: Inventory Stacking Mod

  1. #1
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    Default Inventory Stacking Mod

    Not my work, originally found it here
    http://www.gamefaqs.com/boards/94409...ution/60163380



    Stack sizes mod:
    http://www.mediafire.com/?ss3o6poqul0b3gi

    Stack Sizes & Inventory Grid sizes Mod:
    http://www.mediafire.com/?p1v59aeeivk24bu

    Screenshot:
    http://goo.gl/Z9h30


    1.) all ammo now stacks to 255
    2.) all consumables now stack to 255
    3.) all mines now stack to 255
    4.) AUD's and R-DED now stack to 255

    Items that didn't stack:
    5.) all grenades now stack, up to 255
    6.) all alchohol now stacks, up to 255
    7.) all weapon mods now stack, up to 255

    Inventory Grid Sizes:
    All weapon mod kits are 2x1
    All "small" ammo is 1x1
    All "large" ammo is 2x1
    All mines and R-DED are 1x1
    Energy bars & boxes of bars are 1x1
    Energy powder jugs are 1x2

  2. #2
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    Jun 2010
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    Default

    How do I use this beautiful mod

  3. #3
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    Jun 2011
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    Copy the patch0.000 included in the DLC into
    C:\Program Files\Steam\steamapps\common\deus ex - human revolution\

    Backup the Original just to be safe.

  4. #4
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    I love mods that make an easy game even easier.
    Speed up the accelerating returns, 'cause carbon doesn’t work, I want to evolve and operate at terahertz

  5. #5
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    This mod is great.
    Last edited by Viktoria; 09-05-2011 at 12:20 AM. Reason: Not constructive

  6. #6
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    Lapdragon's Deus Ex: Human Revolution "Better Inventory" Mods:
    (updated for DXHR v1.2.633)
    I will update this post whenever a new update or variant is needed.


    Screenshot
    (Huge Stacks, Base Weapons variant)

    Base Stacks, Small Weapons:
    http://www.mediafire.com/?dle3k9id8kyo50x

    Huge Stacks, Base Weapons:
    http://www.mediafire.com/?gobdb1600d52rvd

    Huge Stacks, Small Weapons:
    http://www.mediafire.com/?k0gz4jdbz3r6jqd

    Large Stacks, Base Weapons:
    http://www.mediafire.com/?64ngkdiecc7kgfn

    Large Stacks, Small Weapons:
    http://www.mediafire.com/?9zshyw10jmew1me

    Small Stacks, Base Weapons:
    http://www.mediafire.com/?u7c66fj1qi6386b

    Small Stacks, Small Weapons:
    http://www.mediafire.com/?7bs01j5tlbhvy81


    Base Stacks and Base Weapons are game default

    Small Stacks are as follows:
    Grenades & Mines = 10 per stack
    Alchohol & Energy Foods = 25 per stack
    Ammo = 50 or 100 per stack

    Large Stacks are all 255 items per stack, and all non-weapon items can stack

    Huge Stacks are all 65.5k items per stack, and all non-weapon items can stack

    The Small Weapons package reduces the inventory size of weaponry, ammo, weapon modkits, energy food, and mines.

    Weapons are generally 1 grid shorter in height, and 2 shorter in width.
    All "small" ammo and mines are 1x1, "large" ammo is 2x1.
    Energy bar boxes are now 1x1, energy powder jugs are 1x2.
    Weapon Modkits are all 2x1.

    All of these mods are fully packaged and ready to use, so you shouldn't need to re-pack them to work with the current version of Gibbed's Debug Menu mod. If you need the current version of his mod, it is here:
    http://mod.gib.me/deusex3/map-select...u_1.2.630.0.7z

    Gibbed's DeusEx3 Tools - rev 65
    http://www.mediafire.com/?sdewcxi3h36jqvm

    My sincerest apologies to Kivan for hijacking his thread - the thread is about my mod so I hope he doesn't mind :-)
    Last edited by lapdragon; 09-23-2011 at 02:05 AM.

  7. #7
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    Aug 2011
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    This is a great mod. Thanks alot lapdragon. While the high numbers may be a bit much but the original inventory had some VERY bad stacking decisions. This will make my 2nd playthru much more enjoyable. I fully expanded my inventory grid on my first playthru and still got annoyed by certain items not stacking in an intelligent/logical way.

  8. #8
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    Nov 2003
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    Thanks these mods are awesome, the way the inventory should have been in this game from the get go.

  9. #9
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    I wont be using this myself. Personally I like the way things stack, for the most part, by default. Inventory tetris is no fun with too much room

  10. #10
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    Oh lord, I've finished the game 3 times and I always regret ditching my sniper rifle in place of laser and plasma rifles. Also having more mines can't hurt.

    Great job ^^

  11. #11
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    Quote Originally Posted by INSTG8R View Post
    This is a great mod. Thanks alot lapdragon. While the high numbers may be a bit much but the original inventory had some VERY bad stacking decisions. This will make my 2nd playthru much more enjoyable. I fully expanded my inventory grid on my first playthru and still got annoyed by certain items not stacking in an intelligent/logical way.
    I only put the stack limits up to 65k because it was convenient - 255 was already a game-breaker, but 65k was just as easy to change in the code, and 65k made it so that anything I picked up in normal gameplay would stick to one stack. I'm playing in a non-lethal mode, I rarely use regular ammo for anything other than distracting targets so I can sneak up on them for a takedown, so I'm obviously ending up with quite a lot of everything except for stun darts :-)

    Despite the mod having it's obvious merits, I actually only did it for one reason - I have OCD, and it makes it difficult for me to leave "stuff" lying on the ground... hell, I even arrange the bodies of my sleeping foes nicely before I leave a room, so being able to pick up all the loot (even if I'll never use it), raises my enjoyment of a game. The fact that many others like my mod for their own reasons just makes everything all that much nicer.

  12. #12
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    Quote Originally Posted by lapdragon View Post
    I only put the stack limits up to 65k because it was convenient - 255 was already a game-breaker, but 65k was just as easy to change in the code, and 65k made it so that anything I picked up in normal gameplay would stick to one stack. I'm playing in a non-lethal mode, I rarely use regular ammo for anything other than distracting targets so I can sneak up on them for a takedown, so I'm obviously ending up with quite a lot of everything except for stun darts :-)

    Despite the mod having it's obvious merits, I actually only did it for one reason - I have OCD, and it makes it difficult for me to leave "stuff" lying on the ground... hell, I even arrange the bodies of my sleeping foes nicely before I leave a room, so being able to pick up all the loot (even if I'll never use it), raises my enjoyment of a game. The fact that many others like my mod for their own reasons just makes everything all that much nicer.
    Oh I understand your reasoning as I hated having a big pile of junk in my Apartment, or the MULTIPLE trips I made running back and forth selling things for space/cash even with my inventory maxed I would still get very annoyed with certain items taking up way too many slots for such small amounts.

    I am already enjoying my 2nd playthrough alot more and I haven't even left Detroit yet.

  13. #13
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    Does this have any negative impact on a legit steam play? works like a charm?

  14. #14
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    If I had the PC version, I'd use this. After having beaten the game three times now on PS3 (Lethal, Non-Lethal hack/sneak, non-lethal sneak, no hack, no grenades, just explosive revolver on Deus Ex difficulty, which was extremely difficult) I wish I had a mod like this so that I don't have to worry about ammo taking up all the damn space. I don't want to carry every single gun, but I do want to be able to carry more tools.

  15. #15
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    Quote Originally Posted by Erogath View Post
    Does this have any negative impact on a legit steam play? works like a charm?
    Aside from probably making the game slightly easier, there's no impact on legit play - I've been getting my steam achievements and haven't been having any strange crashes or issues with cloud sync. The only thing that this would even potentially do in that area is make your savegames slightly larger, but as they're pretty tiny to start with, that's not really much of an issue.

  16. #16
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    Quote Originally Posted by lapdragon View Post
    Aside from probably making the game slightly easier, there's no impact on legit play - I've been getting my steam achievements and haven't been having any strange crashes or issues with cloud sync. The only thing that this would even potentially do in that area is make your savegames slightly larger, but as they're pretty tiny to start with, that's not really much of an issue.
    excellent! I've already done a full run through on stealth (got ghost my first time through) so now it's time to goof off, and a larger inventory = more goof

  17. #17
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    would someone be able to get this to work with the 360???

  18. #18
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    damn cheaters!

  19. #19
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    Quote Originally Posted by lapdragon View Post
    Kivan, I updated the mod on GameSpot (I shrunk all the weaponry a bit, and further increased the stack sizes to 65k).

    There's no need for me to try to replace your thread when you've done everything that pretty much needs to be done - just add to your initial post with the following four additional lines:

    Stack Sizes, Inventory Grid Sizes & Weapon Sizes Mod:
    http://www.mediafire.com/?gswbwc8vaoxaw2i

    Weapon Sizes Screenshot:
    http://goo.gl/Z39Sb
    I'd very much like to use this, but how do I run two mods together? I also have the debug/no-intro mod, which I find very useful and don't want to give up. I tried naming one patch file patch1.000 and patch0.001, and neither worked.
    Thanks

  20. #20
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    Quote Originally Posted by Shralla View Post
    I love mods that make an easy game even easier.
    lulz. My only (minor) beef with the inventory system is how worms and nukes take up space.

  21. #21
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    Is there a way to summon weapons mods , items, weapons like the cheats in Deus. I want to upgrade and see all weapon's features

    Weaponmodaccuracy
    Weaponmodclip
    Weaponmodlaser
    Weaponmodrange
    Weaponmodrecoil
    Weaponmodscope
    Weaponmodsilencer
    WeaponNanoSword

  22. #22
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    Never mind , I found it

  23. #23
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    Quote Originally Posted by Fallingwater View Post
    I'd very much like to use this, but how do I run two mods together? I also have the debug/no-intro mod, which I find very useful and don't want to give up. I tried naming one patch file patch1.000 and patch0.001, and neither worked.
    Thanks
    There's a full combo-patch over on the gamespot thread, and I've made 5 variants of the inventory / weapons sizes mod at this point if you want to pack your own flavor.

  24. #24
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    Since steam update option "do not automatically update this game" is not working on this game, an update is needed

  25. #25
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    Quote Originally Posted by tar73 View Post
    Since steam update option "do not automatically update this game" is not working on this game, an update is needed
    I'll try to put one out later tonight, and update both this thread and the gamespot one.

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