Eidos Forums  

Go Back   Eidos Forums > Current Games > Deus Ex: Human Revolution > DX:HR General Discussion

Notices

Reply
 
Thread Tools Display Modes
  #126  
Old 08-29-2011, 05:44 PM
binarydragon binarydragon is offline
New Player
 
Join Date: Aug 2011
Posts: 2
Default

Quote:
Originally Posted by thetrac3r View Post
sigh.

We never asked for this.
lol. Brilliant.

Any news?
Reply With Quote
  #127  
Old 08-29-2011, 05:49 PM
Nokturnalex Nokturnalex is offline
New Player
 
Join Date: Aug 2011
Posts: 13
Default

Quote:
Originally Posted by Waladil View Post
I don't recall them ever being explained that much in the original (been years since I beat it though.) I recall them shooting me with mind-bullets and living in a radioactive atmosphere, though.
I played it all the through right before I played HR.

Yea they were barely explained but I remember something about hairless monkeys, cloning original samples of dead aliens and yea they lived in Radioactive environments and could shoot radioactive mind-bullets at you lol.

I found them more comical then anything. "Ok guys, lets have JC infiltrate Area 51 and find aliens! Yeah! Totally dude!"
Reply With Quote
  #128  
Old 08-29-2011, 05:53 PM
Waladil Waladil is offline
New Player
 
Join Date: Jun 2009
Posts: 14
Default

Quote:
Originally Posted by Nokturnalex View Post
I played it all the through right before I played HR.

Yea they were barely explained but I remember something about hairless monkeys, cloning original samples of dead aliens and yea they lived in Radioactive environments and could shoot radioactive mind-bullets at you lol.

I found them more comical then anything. "Ok guys, lets have JC infiltrate Area 51 and find aliens! Yeah! Totally dude!"
Either that or they were supposed to be a "Woah. ***** be wack, yo" moment. (Or maybe "So how did Majestic 12 manage to get so much power?" "Aliens.")
Reply With Quote
  #129  
Old 08-29-2011, 06:00 PM
Daedatheus's Avatar
Daedatheus Daedatheus is offline
Gamer
 
Join Date: Dec 2010
Posts: 315
Default

Quote:
Originally Posted by Ashpolt View Post
Haha, I hope this is real, it definitely shows off JFD's metal tendencies if so - bits of that are scrambled lyrics for Megadeth's Hangar 18.

(Yes, I'm aware that's also a location in the game. But...well, just check the lyrics.)
Hahaha that email is clearly just a fun reference to the Megadeth track, which luckily fits in with the in-game location and potential DX1 stuff. JFD loves his metal, and that's a funny clever way to slip in another reference to another piece of media.

I hope no one is taking too much stock in that email after reading the Megadeth lyrics.
__________________
Daedatheus/Nick Perrin's Music
Chiptune, sci-fi soundtrack, classical, METAL...
Reply With Quote
  #130  
Old 08-29-2011, 06:01 PM
jcd3nt0n's Avatar
jcd3nt0n jcd3nt0n is offline
Gamer
 
Join Date: Aug 2010
Location: Brasil
Posts: 81
Default

I want DLC! What the hell is this ?
Reply With Quote
  #131  
Old 08-29-2011, 06:15 PM
knicks21 knicks21 is offline
Gamer
 
Join Date: Aug 2011
Location: brooklyn
Posts: 69
Default

sooooooooooooo what was the announcement?!?
Reply With Quote
  #132  
Old 08-29-2011, 06:17 PM
NavalFC NavalFC is offline
New Player
 
Join Date: Aug 2011
Posts: 6
Default

Quote:
Originally Posted by knicks21 View Post
sooooooooooooo what was the announcement?!?


who knows. Looks they are stretching this out. I dont know why they cant just come out and say it
Reply With Quote
  #133  
Old 08-29-2011, 06:34 PM
Random Random is offline
Former Biomoderator
 
Join Date: Jun 2002
Location: Australia
Posts: 1,043
Default

Quote:
Originally Posted by Stoopid_Snot View Post
according to wiki it was the case in the original, or was it? anyway here is the link http://deusex.wikia.com/wiki/Gray
There are no aliens in Deus Ex. The transgenics are just that: genetic experiments on animals.

There's an email from Bob Page in DX1 that sheds more light on it.

>I'd like to investigate the possibility of resurrecting
>the bovine manipulation project (MJID-9803HU8932), with
>an eye towards recreating the "Gray" lifeform - while
>the project was deemed a failure at the time, it _was_
>successful as a propaganda tactic in diverting attention
>away from actual Dreamland research. With recent advances
>in genetic science, the Gray lifeform could be engineered
>to protect MJ12 facilities while also serving as a useful
>bit of meme indirection.

That confirms it: all the conspiracy theories about aliens at Area 51 was intentional misdirection on the part of the Illuminati/MJ-12 designed to hide their real projects involving AIs, Echelon, and other surveillance technologies.
Reply With Quote
  #134  
Old 08-29-2011, 06:35 PM
Harshmage Harshmage is offline
Registered User
 
Join Date: Aug 2011
Location: Arizona
Posts: 1
Default

It looks like a Vigenere cipher, bit with the added characters, possibly a Gronsfeld, if the 5 is separate from the rest of the cipher.
Reply With Quote
  #135  
Old 08-29-2011, 06:38 PM
NavalFC NavalFC is offline
New Player
 
Join Date: Aug 2011
Posts: 6
Default

Quote:
Originally Posted by Harshmage View Post
It looks like a Vigenere cipher, bit with the added characters, possibly a Gronsfeld, if the 5 is separate from the rest of the cipher.
Whatever it is, the announcement better be epic, otherwise it is going to be the most stupid announcement method in VG history :P
Reply With Quote
  #136  
Old 08-29-2011, 06:50 PM
Rtech Rtech is offline
Gamer
 
Join Date: Jul 2008
Posts: 84
Default

Quote:
Originally Posted by NavalFC View Post
Whatever it is, the announcement better be epic, otherwise it is going to be the most stupid announcement method in VG history :P
I don't think the announcement is going to be epic. They might be just adding a multiplayer portion to the game and have like a Mann Economy thing going on so they could make more money.
Reply With Quote
  #137  
Old 08-29-2011, 07:00 PM
ArchangelX ArchangelX is offline
New Player
 
Join Date: Jul 2007
Posts: 19
Default

This is going to go down in history as the most borked up Announcement thingy ever, seriously.

For the record, I've been playing non-stop since I posted in this thread earlier. Damn, I love this game.
Reply With Quote
  #138  
Old 08-29-2011, 07:27 PM
10hellfire01 10hellfire01 is offline
New Player
 
Join Date: Aug 2011
Posts: 30
Default

This will definitely be funny if they really did screw it up and everyone's been trying so hard to decipher nonsense the whole time
Reply With Quote
  #139  
Old 08-29-2011, 07:37 PM
Jack Corban Jack Corban is offline
New Player
 
Join Date: Aug 2011
Posts: 9
Default

so still nothing ?
Reply With Quote
  #140  
Old 08-29-2011, 07:41 PM
town3r town3r is offline
Registered User
 
Join Date: Aug 2011
Posts: 1
Default

message so far.

okM8-+Ds4Dui?lMh$Mzvm14SBqe7;G.l6=u74b?mkh-45Ki60d+98XBpCku7

5-/!f/fq/xc/qy/d3/?x/t$/j#
Reply With Quote
  #141  
Old 08-29-2011, 08:30 PM
knicks21 knicks21 is offline
Gamer
 
Join Date: Aug 2011
Location: brooklyn
Posts: 69
Default

its seems like everyone has managed to dechipher, "ok mate"but doesnt that seem a little to easy, while the rest is so cryptic? i think that its just to throw people off.
Reply With Quote
  #142  
Old 08-29-2011, 08:38 PM
Artichoke_D Artichoke_D is offline
Registered User
 
Join Date: Aug 2011
Posts: 1
Default

guys if you watch the credits the names appear first as code before quickly changing to english, it might be the same code
I took a lot of steam screenshots during the credits because the code changes too fast, and I got one word at least
O /$^+= changes into O'Malley (I think the O had already changed)
I uploaded the screenshots to my steam account of the same name as this one if you want to look
Reply With Quote
  #143  
Old 08-29-2011, 09:07 PM
elasticdemand elasticdemand is offline
New Player
 
Join Date: Aug 2011
Posts: 6
Default

Quote:
Originally Posted by Artichoke_D View Post
guys if you watch the credits the names appear first as code before quickly changing to english, it might be the same code
I took a lot of steam screenshots during the credits because the code changes too fast, and I got one word at least
O /$^+= changes into O'Malley (I think the O had already changed)
I uploaded the screenshots to my steam account of the same name as this one if you want to look
Doesn't work. Characters don't match up.
Reply With Quote
  #144  
Old 08-29-2011, 09:28 PM
Renegen Renegen is offline
New Player
 
Join Date: Jun 2011
Posts: 9
Default

I wanted to throw my hat into the ring. Apparently no one has been able to decypher any of this! I know a tiny bit about cryptocraphy(not a pro ) and as such I hope to spearhead some solution.
Ok first, the way that classic cryptography works is that you need to know the patterns to recognize them. If you're starting from scratch, as many people are doing, the message can only be understood with a tremendous effort and creativity. Failing that, the easiest way is to find patterns and models, I think this is the way to go.
I recommend to everyone to read the wikipedia article on cryptography and also anything else they may come across. That is afterall the fun of trying to decyphering this text! Myself, I am only doing the same.

So what do we have? We have this:
okM8-+Ds4Dui?lMh$Mzvm14SBqe7;G.l6=u74b?mkh-45Ki60d+98XBpCku7
5-/!f/fq/xc/qy/d3/?x/t$/j#

Or written differently:

o k M 8 - + D s 4 D u i ? l M h $ M z v m 1 4 S B q e 7 ; G . l 6 = u 7 4 b ? m k h - 4 5 k i 6 O d + 9 8 X B p C k u 7

5 - / ! f / f q / x c / q y / d 3 / ? x / t $ / j #

I believe that's all we'll need. The only understanding of cryptography that we may need to solve this are three easy definitions:
plaintext: the plain written text that we are trying to get
cyphertext: the garbled text that means nothing
cypher: the algorithm that is used to convert the plaintext into the cyphertext.

Here's an example of a cypher, the best known and easiest, Caesar's cypher. Caesar needed to send messages all across the Roman Empire, but he didn't want them understood by the enemy. So he encrypted them. "Enemy ahead" would be translated to "hqhpb dkhdg". What he used was substitute each letter with a letter 3 steps ahead in the alphabet, known as substitution cypher. For all intents and purpose, this is how we can represent this:

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

D E F G H I J K L M N O P Q R S T U V W X Y Z A B C

So, if you wanted to write an E, you instead wrote an H. Every letter you have, you add 3 to get your cyphertext.

Another way to write it is:
Plaintext:
ENEMYAHEAD
cyphertext:
HQHPBDKHDG
cypher: (substitution)
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
D E F G H I J K L M N O P Q R S T U V W X Y Z A B C

Anyway, as I mentioned in the beginning of this post, the most important thing we can do to succeed is to recognize patterns. Different cyphers leave different marks. A substitution cypher (and some others) can be detected by the fact that the cypher is based on the alphabet. In other words, there are 26 letters in the alphabet, and 26 letters in the cypher. Why is this important? Because the HR coded message has 26 characters!

5 - / ! f / f q / x c / q y / d 3 / ? x / t $ / j #
Count the number of characters and you get 26. That's our first clue! This doesn't meant that what we have in front of us is a substitution cypher, since some characters repeat themselves ( like / and f), but it leads us somewhere. Personally I think that each time the character "/" is typed it means the cypher is only half complete, but it still doesn't explain everything. What we CAN put together is this:

Plaintext:
???????????????????
cyphertext:
o k M 8 - + D s 4 D u i ? l M h $ M z v m 1 4 S B q e 7 ; G . l 6 = u 7 4 b ? m k h - 4 5 k i 6 O d + 9 8 X B p C k u 7
cypher:
5 - / ! f / f q / x c / q y / d 3 / ? x / t $ / j #


Happy decyphering. From here on, it's all about pattern recognition, trial and error and hard won creativity. I will continue my own work on this, but I'd love your posts too
Reply With Quote
  #145  
Old 08-29-2011, 09:35 PM
BloodDoll BloodDoll is offline
New Player
 
Join Date: Aug 2009
Posts: 11
Default

http://www.blisstonia.com/software/WebDecrypto/ frustrating though
Reply With Quote
  #146  
Old 08-29-2011, 09:46 PM
elasticdemand elasticdemand is offline
New Player
 
Join Date: Aug 2011
Posts: 6
Default

Some people are saying that all the characters are valid for a URI or URL string. Might be a webpage?
Reply With Quote
  #147  
Old 08-29-2011, 09:48 PM
Jack Corban Jack Corban is offline
New Player
 
Join Date: Aug 2011
Posts: 9
Default

Quote:
Originally Posted by BloodDoll View Post

5-/!t/ th/ey/ ha/v3/?e/ b$/u# looks familiar

S**t they have been BS us ?
Reply With Quote
  #148  
Old 08-29-2011, 09:50 PM
miraa miraa is offline
Gamer
 
Join Date: Aug 2011
Posts: 54
Default

Interesting post Renegen

I suppose we might be expected to believe that the cipher could be read as:

5 - / ! f / f q / x c / q y / d 3 / ? x / t $ / j #

a b c d e f g h i j k l m n o p q r s t u v w x y z

Perhaps the reverse is also true, though?

5 - / ! f / f q / x c / q y / d 3 / ? x / t $ / j #

z y x w v u t s r q p o n m l k j i h g f e d c b a

***

Trying to shove these letters into the corresponding bits on the original code, but not seeing anything exciting... just more gibberish.
Reply With Quote
  #149  
Old 08-29-2011, 10:04 PM
Buccura's Avatar
Buccura Buccura is offline
New Player
 
Join Date: May 2009
Posts: 16
Default

Eidos Montreal must be watching all this with an almost perverse sense of amusement.
Reply With Quote
  #150  
Old 08-29-2011, 10:08 PM
Tjeerd84 Tjeerd84 is offline
Gamer
 
Join Date: Oct 2010
Posts: 45
Default

I am more like: if they want to tell their customers something, then just say it. If they give something like this code, which actually could be impossible to decipher, then I won't be interested. It's not like any lives are depending on this and I would rather play Deus Ex then looking at a bunch of letter.

Also, we know they want to tell us something. The best strategy in this case is to stop deciphering. If they notice we all have given up, they will come forward to reveal the secret, since they don't want to lose the attention they got right now. No point in revealing the secret too late, when possibly no one is interested in it anymore.
Reply With Quote
Reply

Bookmarks

Tags
announcement, arg, augmented reality game, dlc, multiplayer

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 09:52 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.