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  #176  
Old 08-27-2011, 06:51 PM
FaintDeftone FaintDeftone is offline
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Of course, I have the same issue. Once I start into a new area, I get a lot of studdering for several seconds before everything starts running smoothly for me. I'm running everything on high but even if I lower settings, nothing helps it. My rig is:

ATI Radeon HD 5770 1GB
4GB DDR3 Crucial RAM
7200RPM Western Digital Caviar Black HDD SATA
AMD Athlon II X3 3GHz triple core processor

The game runs perfectly fine at a good framerate, but the studdering and load times were my only issues (and load times were fixed).
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  #177  
Old 08-27-2011, 08:08 PM
libindi libindi is offline
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I got stutter too

I5 2300
GTX460
6GBRAM
Windows 7 32bit
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  #178  
Old 08-27-2011, 10:52 PM
david75sk david75sk is offline
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tried to disable onboard audio in Bios and problem still persist... Maybe game doesnt like certain chipsets, or keyboard mouse omg so sad.

My specs:
C2D E8200 3,2GHz
2x2GB 800MHz DDR Kingston Dual Channel mode
GeForce GTS450 1GB DDR5
ASUS P5K Pro
onboard audio
Hitachi HDD 250GB
LG DVDRW

Windows XP Pro & Windows 7 Home Premium 64bit
latest drivers for everything
in Windows XP Pro I have installed only service pack 3, updates, drivers and steam with the game. Cleanest installation you can find. And still poor performance and stuttering. Game itself runs on 40-70FPS.

My problem looks like this http://www.youtube.com/watch?v=uFyW1Sa7Cuo maybe even worse.

I have played leaked beta and there was same problem. I was hoping that developers can fix it in two month... guess I was wrong. http://steamcommunity.com/id/dav1d90
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  #179  
Old 08-28-2011, 01:37 AM
Mrmonkey2 Mrmonkey2 is offline
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Same problem for as in http://www.youtube.com/watch?v=uFyW1Sa7Cuo

Spec:

Windows Vista
4gb memory
Geforce GTX 560ti
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  #180  
Old 08-28-2011, 01:58 AM
TROOPER181st TROOPER181st is offline
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i5 2500k @ 4,5Ghz ( stable stockcooler )
2 x 2GB DDR 3 Corsair
MSI P67A-GD65 (B3)
Sapphire HD 6950 1GB
Samsung Spinpoint F3 HD103SJ, 1TB
onboard sound
Windows 7 64 bit
Ati. 11.8 driver

Outdoors
happens almost only when i am outdoors on the streets of detroit, especially in the alleys..turning around a corner or facing a unspecific direction on the streets, walking from different locations.

Indoors
Indoors i didnt notice it alot..only when i do a takedown from behind an enemy, and inside the Sarif building in Detroit when i am on the 2/3rd floor and looking at the hall where the receptionist is sitting.

there are 2 issues to be more specific;

Stutter
A.) the walk around / turn around / take down-stutter despite having a constant 60 + FPS with v-sync on, even happens with a 120 FPS with v-sync off, it still stutters when walking or turning around and viewing some unspecific direction. The world around me is smooth fast ( NPC's/ enemies walk around smooth etc ) but when i start to turning my view or start walking ( the world stays smooth ) stutter stutter stutter..

Frameratedrops
B.) i noticed that when i climb ladders on the streets, staring at walls ( dont ask why hahah) the framerate drops from 60+FPS to around 45+ FPS it comes back quick to 60 FPS very noticeable and thus ruining the game experience. Also happens sometimes when facing the streets of Detroit.


i'll be more specific now on the framedrop:
B1.) i start at point A ( Sarif building ) walk to B ( the LIMB clinic ) and back looking from some spot into the streets i notice a FRAMERATE DROP from 60 +FPS to 43FPS. Ok so i now loaded those area's right?
B2.) I walk the same route exactly there and back again to the same spot i was before looking into the streets NO Framerate drop Hooray!!
BUT!! ( and there is always a but..)
B3.) 3rd time i do the same procedure framerate drop comes back...


Lowering settings didnt fix anything, although i did notice a little improvement in lowering the shadows from SOFT to HIGH..But hey i have a very high-end PC i bought to play every modern game on the highest settings and not lowering the settings.
all drivers are up-to-date
CTRL + ALT+ DEL and setting affinety of DEHR the highest priority didnt helped alot..
reading and doing all the things people suggested didnt work.. iam on the end of my wits..

Its a big shame how some technical problem can have an impact on gaming experience, but what makes it worst is that i read some people are stop playing the game anymore because of this...
Please guys do something about it quick its important to us very important.


PS did you guys saw the anouncement in game at the start screen ? 29 -8 -2011 22:00GMT there will be a big announcement!
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  #181  
Old 08-28-2011, 02:54 AM
Joey Ravn Joey Ravn is offline
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Can anyone link me to the post where one of the devs (or moderators, I don't really know who) claimed this was caused by an end-user problem, not because of the game is somehow faulty?

Edit: Nevermind, found it. Wow.
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  #182  
Old 08-28-2011, 03:35 AM
Spookyy Spookyy is offline
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Yep, same as http://www.youtube.com/watch?v=uFyW1Sa7Cuo.

The devs got there proof, now we wait..
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  #183  
Old 08-28-2011, 03:36 AM
grimeleven grimeleven is offline
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Hello, just registered to report that i have the same issue, stutter,lag when moving camera discovering new areas.
Love the game btw . I tried to put all settings to off/low, exit all programs, AV exception etc.

Core i7 920 @3.5Ghz
6GB RAM
eVGA E758 MB
Ati 4870X2 1GB w/Artic cooler w/Cat 11.8 CAP2
OCZ 120GB SSD
SB X-Fi Titanium
Antec 750W
Win 7 x64

As some might already know, it all seems related to the missing "variables" that the game do not allow to change for example "PoolSize". Like many other thread on the net, games like Singularity, Tom Raider, Batman AA, Alice, etc which all use the UE3 engine, have issues similar to DXHR.

http://forums.guru3d.com/showpost.ph...&postcount=118
http://forums.eidosgames.com/showthread.php?t=96494
http://ve3d.ign.com/articles/news/55...lems-Fix-Found
etc.. google it

I've tried to add some of these tweaks and it did improve the game performance but not eliminate all the "stutter"
Here's some you guys can try. The core parking fix did improve FPS, 4 cores were utilized before but only 1 used more than 45% now it's 1 for 90% and 30% for other logical cores.

Windows 7/Vista users, disable core parking
http://ultimatecomputers.net/forum/v...php?f=7&t=3644

Easier method for process priority, right-click shortcut and put this in the "target" box, edit drive/folder to your location
Code:
C:\Windows\System32\cmd.exe /c start dxhr.exe /high "D:\Deus EX Human Revolution Augmented Edition\dxhr.exe"
Registry Tweaks, create new dword 32bit with these values
Code:
HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HR\Graphics
bUseBackgroundLevelStreaming=1
bUseTextureStreaming=1
UseTextureFileCache=1
EnableHighPolyChars=1
OneFrameThreadLag=0
PoolSize=256 (decimal)
Now those variables might be hard-coded in the .exe or have no effect so i hope devs could change the way we can tweak the game or unlock all the settings in a .ini like other unreal games.
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  #184  
Old 08-28-2011, 04:34 AM
aidor aidor is offline
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There's no need to waste time testing this or that. This is a unfinished game. They have sold us an unfinished game. Let's wait and see if a patch can fix this thing called "video game". Or go to the shop and ask for my money back.

Greatings from Spain! ...and sorry for my poor english.
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  #185  
Old 08-28-2011, 04:42 AM
triggerhappy686 triggerhappy686 is offline
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Think ive found a decent temporary fix... heres my thread:

http://forums.eidosgames.com/showthread.php?t=120565
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  #186  
Old 08-28-2011, 05:09 AM
grimeleven grimeleven is offline
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Quote:
Originally Posted by aidor View Post
There's no need to waste time testing this or that. This is a unfinished game. They have sold us an unfinished game. Let's wait and see if a patch can fix this thing called "video game". Or go to the shop and ask for my money back.

Greatings from Spain! ...and sorry for my poor english.
And yet you wasted your time to register just to reply about an unfinished game? LOL go back to your cave, there is no fix coming if users like you do not even try to fix their problem, you can't expect any game to work for 100% computers out there. No wonder game devs are moving to consoles..
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  #187  
Old 08-28-2011, 05:23 AM
Mrmonkey2 Mrmonkey2 is offline
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Quote:
Originally Posted by triggerhappy686 View Post
Think ive found a decent temporary fix... heres my thread:

http://forums.eidosgames.com/showthread.php?t=120565
I tried this, had no effect for me at all, stuttering problem did not disapear.
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  #188  
Old 08-28-2011, 05:33 AM
grimeleven grimeleven is offline
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@Mrmonkey2, On topic i tried http://forums.eidosgames.com/showthread.php?t=120565 too, no effect.

Last edited by @m; 08-28-2011 at 05:57 AM. Reason: removed response to deleted post
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  #189  
Old 08-28-2011, 05:50 AM
atomMan atomMan is offline
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Just started the game.
Walking around beginners area and getting all kinds of stutter and jerky framerate.

I play all my games pretty much maxed, so what's really going on here?
Really sad to see that DXHR is by far the worst performing game in my collection.
It doesn't feel smooth even with high FPS.
And there is nothing on screen that should make this resource heavy game.
Pretty much tried all kinds of "fixes" to no avail.


--
Intel Core 2 Quad Q9500
Gigabyte EP45-UD3P
NVIDIA GTX 560 Ti / 280.26 WHQL
8GB RAM
Tagan PRII 680W
1TB WD black (AHCI mode)
ASUS Xonar DX 7.1
Win 7 x64
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  #190  
Old 08-28-2011, 06:34 AM
Levelgrinder Levelgrinder is offline
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Game stutters badly here to and i have huge framedrops aswell.

I have installed the latest drivers and have tried to run the game with all possible settings and different resolutions all with the same result.

Steam version

Intel Core i7 860 2.80ghz
MSI P55-CD53
AMD Asus HD 6970 2gb/ cat. 11.8
8gb Corsair XMS 1600mhz
Silverback 650W
500GB WD
Win 7 Home Premium x64
BenQ T2200HD 60hz
Realtek High Definition Audio

Last edited by Levelgrinder; 08-28-2011 at 11:24 AM.
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  #191  
Old 08-28-2011, 06:50 AM
TROOPER181st TROOPER181st is offline
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something strange occured to my game...
I GOT RID OF THE STUTTER....(?!) or at least its almost gone

I quit the game then started it back again but i selected from the screen in Steam where you can selecte PLAY or SETUP.. the setup and selected everything to high the highest possible setting except the shadows i put those back from SOFT to NORMAL..
started the game saved right away exited the game and started the game, i noticed no stutter or at least it was reduced to 50% for me

DONT CHANGE THINGS IN THE INGAME SETTINGS!!

try it out see if it helps..
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  #192  
Old 08-28-2011, 06:57 AM
david75sk david75sk is offline
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Nothing helps and never will. We must wait for patch. Hope they release it in this week.

I am using clean installation of Windows XP Profesional SP3. I have installed only updates, newest drivers, msi afterburner, steam and Deus Ex and it still stutters, low CPU usage... So its game problem. There is just something on our HW combination that game doesnt like.

These fixes are only placebo... Just wait for the patch. Only developers know why the hell its not running on every computer without problem.

Its same like Black Ops.

EDIT: @TROOPER181st: just placebo.

Last edited by david75sk; 08-28-2011 at 07:56 AM.
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  #193  
Old 08-28-2011, 08:23 AM
Ibrulz Ibrulz is offline
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Hay guys. I think I've found out the problem for sync problems during cutscenes. It appears to be some sort of CPU/Motherboard communication problem. I have an ASUS motherboard and EPU-6 software used to monitor my computers energy usage and boost or decrease as applicable in order to save energy. On Turbo mode it decreased my stutter to a bearable amount. Then I tried switching off my energy saving software restoring it to High-Performance Mode and everything seems fine so far. Hopefully for others with a similar setup as mine and similar problem, this will rectify the problem. I'll also post my setup below for comparison.

OS: Windows 7 Ultimate 64-bit
CPU: Intel i7 x980 12x3.33GHz
RAM: GeIL Evo Two DDR3 Dual Channel 2x4Gb
GPU: Zotak GeForce GTX580 AMPi Edition
Monitor: ViewSonic VX2268wm 120Hz @ 1680x1050
Motherboard: ASUS P6X58D Premium
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  #194  
Old 08-28-2011, 09:13 AM
atomMan atomMan is offline
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Been there, done that....
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  #195  
Old 08-28-2011, 09:59 AM
liberte liberte is offline
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For me really helped reg tweaking, I was almost unable to play before, moving in the city was like 3 sec animation then 3 sec stutter.. not even that good as the YT samples showed here earlier.. and after registry editing it was like WOW - now we are talking! I turned all the setting back to max again, and even now I have maybe 1 second of stutter on 5 minutes of play(in the city, other locations dont stutter at all).. I really recommend to check this:

HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HR\Graphics
bUseBackgroundLevelStreaming=1
bUseTextureStreaming=1
UseTextureFileCache=1
EnableHighPolyChars=1
OneFrameThreadLag=0
PoolSize=256 (decimal)

and by mistake I added the same commands to HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HR (not in the graphics folder)maybe that helped too, and for sure that is not a placebo- difference is so big that cannot be missed/mistaken.

my rig:
dual core pushed to 3,6GHz
GF 560Ti
4GB RAM
SSD OCZ Vertex II
and 60FPS are now almost stable - sometimes it drops to 40 no less..

Big thanks to grimeleven for help.
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  #196  
Old 08-28-2011, 10:04 AM
grimeleven grimeleven is offline
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Hey just to let you know i made a new thread so more people searching for this issue find this solution. http://forums.eidosgames.com/showthread.php?t=120603

rename dxhr.exe to conviction_game.exe problem solved no more stuttering!!!

@liberte, glad this helped you! time to kickass!
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  #197  
Old 08-28-2011, 10:24 AM
blacklabel67k blacklabel67k is offline
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Interesting how my last post got edited somehow.

Read through this thread and take a look at some of the responses received from employees at eidos interactive. I'll leave it at that since apparently I said something wrong in my previous post and it got delete. I didnt think I said anything out of line.

http://forums.eidosgames.com/showthread.php?t=120380

Last edited by blacklabel67k; 08-28-2011 at 11:10 AM.
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  #198  
Old 08-28-2011, 03:05 PM
Levelgrinder Levelgrinder is offline
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I have done some CPU stress testing with the game now and it seems that whatever setting i run the game in it uses about 90% of one thread on one of the four cores available.
This game is supposed to be optimized to run on all four cores at the same time or am i wrong?
Can anyone who have it runnig smoothly confirm that the the game puts all CPU load on one thread or if its sharing load on all eight threads/four cores?
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  #199  
Old 08-28-2011, 07:42 PM
Anti Matter Anti Matter is offline
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Meh, stuttering issues also

My rig =

Processor = i7 920 d0 @ 4.00ghz
GPUs = 2x 6970 crossfire (no overclock or voltage tweak and drivers are 11.8 and 11.8cap2)
RAM = 8gb corsair vengence 1600mhz 9-9-9-24-2T
HDD = Samsung 7200rpm 1tb (Ordering SSD for this game but it prolly won't help).
PSU = 1200w Corsair ATX PSU
Motherboard = Gigabyte EX58 UD5
Sound = onboard realtek (updated to latest realtek driver hd audio, even swapped to AC97 codec to try out).

First off I always have a solid 60fps with vsync on.

I have tried numerious fixes and I think I resolved the frame skipping when you are looking at an object and can see lag while moving around it. I did update my realtek drivers and headset drivers (Sound blaster headset) and that seemed to help for some odd reason but everytime I go into a new area it hitches (like everyone else is describing) also another issue I have which is prolly not relevant to this thread but I have sound delay with automatic weapons. Pop off a shot and half a second later I hear it.

Oh and also I did a fresh install of Windows 7 SP1 for this game (Massive fan of Deus Ex) but alas I cannot play this game like this.

If there is any other input I can give on my system, let me know.
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  #200  
Old 08-28-2011, 08:33 PM
jeremygrim jeremygrim is offline
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Wow seriously where's the fix? Or some word of a fix coming? It's been about a week...
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