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| View Poll Results: Open world or levels? | |||
| Open World |
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11 | 45.83% |
| Levels |
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13 | 54.17% |
| Voters: 24. You may not vote on this poll | |||
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#1
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I was just wondering if this game will have more of an open-world setting (not necessarily a sandbox which is totally different) or will go by the traditional level-based gameplay of the past games? Now, just so the purists don't get in a stink, I'm not saying make this GTA Hitman. I was just wondering if they intended to take a more open-world approach to level design since he's being hunted.
It's cool if they are stivking to the traditional Hitman set up, but I think the idea of having to take down targets in a open-world city while pretty much the entire city/state/government's law enforcement are hunting you would be pretty tense if you still had to keep with the traditional aspect of stealth, using disguises and causing dstractions and accidents to keep your cover. Again, I'm not saying I want GTA Hitman. Actually far from it. It's just that I think this scenario and the way 47 usually works would make interesting gameplay and could be what that horrible Jason Bourne game should have been. Last edited by The New Blueguy; 06-13-2011 at 07:47 AM. |
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#2
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While there is a history and potential for Hitman: Arkham Asylum style free roam to happen, it wouldn't work considering 47 has zero enemies, and no established nemesis. nor is there a need for an island to contain it all in.
I am open to some experimentation with the series after absolution and we get a sequel in 2012/3 clearly all using the badass glacier 2 engine; now is just not the time for it. |
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#3
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Yeah, I could see them waiting another game or two. I just thought that with them coming back after all this time that we'd get some totally new and not more of the same.
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#4
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Open world sandbox all the way. I wouldnt have it any other way
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#5
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As fun as this sounds... This system would not fit the Hitman universe.
Why? 1> Open world consists of free - roaming, there's no reason for agent-47 to roam freely to begin with, plus reduced the chances for developers to go in-depth in atmospheric enviroments. 2> Wrong place wrong time - Ok imagine like GTA, you had to run around for the buzz of it, you end up understanding how the scenario would be, waaaaay before the level even occurs... it would kill the buzz entirely. 3> Hitman's targets are in one place, 47's approach is absolutely NOT going to be, running around in cars, driving boats nor flying planes. He is going to find you when you are relaxed, either at work, or home... and find a way to assassinate you. And so on goes the list.... So my conclusion - Open world would ruin the Feel for Hitman's enviroment... HOWEVER... I heard that IOI are working on an unnamed project of an open-world violent game... I don't know how old the rumour was, or even if it's true... I'm pretty sure it'll surprise us all!
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No siggie to display... move along... |
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#6
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It don't have to play like your traditional sandbox game Im thinking that you'll sill have a level select screen. Also it don't have to be all in one location but be like destroy all humans where you can have like four or five maps.
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YOU'RE NOBODY TILL SOMEBODY KILLS YOU. |
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#7
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^ I guess ur right considering that it's been done before. I will point out the game:
![]() Death to Spies. A very under-rated game. Feels alot like hitman with open-world elements... However the game was a bit too slow-paced for the modern gamer. I highly recommend any of you Hitman loyals to try this out... albeit that you WILL swear...
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No siggie to display... move along... |
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#8
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#9
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#10
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and even gta hitman is better than hitman conviction
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#11
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so what are you saying? you want some like, GTA hitman created or someting? coz that would suck
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#12
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not like gta ,all hitmans have mini open world already,in next hitman can have more open world,its better than small places and short dark and silly missions like conviction.
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#13
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You guys want free roam hitman, look elsewhere. I WANT MORE OF THE SAME. THE SAME IS SO DAMN GOOD. They just need to refine the gameplay, upgrade the character progression system and it will easily be one of the best games of the year. Jesus christ theres no way a developer would do what you guys are talking about. THeres just too much of a financial risk to change a series entirely and overhaul the gameplay. IF IT AINT BROKE DONT
*** FIX IT. The hitman series is one of the best ever they don't need to it up.
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#14
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remove covering and darkness.work on free roam and open world, it will be 100%
the best game |
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#15
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hey maybe covering in open world is not harm for hitman
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#16
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Hi, I came here from the Thief 4 forum.
I think open world is the most incompatible idea with Hitman ever. 47 is an international contract killer. How many high-stakes kill contracts can you find in a single, average-to-small sized city? It doesn't make any sense for everything to take place in one single area. That's my only problem with open world Hitman.
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#17
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#18
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Oh I have nothing against larger and less linear levels like the Murder of Crows. What I would have a problem with would be an open city mission hub where you would go around doing your assassination missions. 47 is not a Ukranian ex-military thug who kills your boss for 5 bucks. He gets a call from oil executives for a job to assassinate a Saudi businessman so that his idiot brother would inherit their father's lands instead and it would be easier for the oil company to swindle the oil from in front of his nose at a lower price. 47's jobs are requested by people who want to change the world from behind the scenes. Having all of 47's marks happen to reside in one neighborhood doesn't really sound like something you could make a Hitman-game plot out of.
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#19
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![]() ![]() http://www.miastogier.pl/baza/Encykl...oradnik/31.jpg ![]()
Last edited by Acid Burn; 08-09-2011 at 02:23 PM. |
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#20
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I would hate to see Hitman go open world! Could not think of anything worse! I loved that each level is completely contained until you reach the next. You get a great feel for the different country/location you are in.
They could however make the levels larger like make 'Tracking Hayamoto', 'Hidden Valley' and 'Shogun Showdown' (from HM 2) one massive level for example? But what point is back tracking once you progress forward? Besides one open world means one city or country and that's b.o.r.i.n.g. Mind you each level is some what 'sand boxy' in the way you can choose how to assassinate targets or in what order you complete tasks? And that's as open world a Hitman title should be! |
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#21
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#22
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^ I don't see how it could work? The scale for Hitman compared to open world is completely different. Even Death to Spies is still not 100% open, it's a more developed version of a hitman style but no where near sand box.
I'm actually surprised so many people want sand box to come to Hitman! I mean I love open world games (GTA, RDR, Fallout, Oblivion) but really? I play Hitman because you go from being in Japan to India to Mississippi to Hong Kong to Columbia to basically anywhere Mr. 47 feels like, with each it's own cool location, penthouse, hospital, steam boat, street restaurant or wine launch coke party? How could that translate? How for example could you have all the missions from Blood Money in an open world setting? If you didn't and say focused on Mississippi (example) how boring would that be after 4 missions of the same ? Please DO not make it sand box. Are people wanting to get Agent 47 drunk, drive his Lambo, pick up his girl friend and hot coffee her? I mean what?
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#23
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I know exactly what your saying but they can do a sandbox.
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With that being said just because its a sandbox doen't mean that you only have to be in one location for the whole game. Just for example here's how I would have done it. There would be about four or five maps and say 47 travels from the United States to Mexico, Korea, and then Russia, each of which are sandboxes them selfs. With all that you got your self a pretty good adventure all around the world. A better Example of what Im talking about is Destroy All Humans a game where you play as an alien going around the world killing humans, and its like what I was saying, having multiple sandbox levels. Now all this talk about sandbox is kind of pointless because they already decided how they'r going to make the levels. Its going to be more straight forward less opened and more linear because there gonna be checkpoints.
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YOU'RE NOBODY TILL SOMEBODY KILLS YOU. Last edited by Icedog; 08-11-2011 at 05:33 AM. |
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#24
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. Check points? Do we really need them? Obviously. But again, you argument falls apart because if 47 was going from the states to Mexico to Russia to Paris with open sand box style levels? That's not sand box. Isn't that basically what we already have? How could you smack the English manor next to the rehab facilities with a Paris opera house down the road? It just seems weird. Beside what does 47 do in his spare time? Drive around? Eat? He plans for his next hit! Much more entertaining! Hold up yo! Are there levels not already free roam? Most of them are. 80% are anyway? |
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#25
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It would open up all new possibilities like Extra side missions, following cars, and having to find your target in the opened city, with all the that other stuff still intact.
__________________
YOU'RE NOBODY TILL SOMEBODY KILLS YOU. |
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