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Thread: Hitman Absolution screens

  1. #1
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    Default Hitman Absolution screens

    Do you like 'em?




    P.S. They are not pre-rendered.
    Last edited by Acid Burn; 06-09-2011 at 08:26 AM.

  2. #2
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    Nice, very atmospheric.
    "You see it too? For me, it's always like this..."
    (Angela Orosco - Silent Hill 2)

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    I'm interested as to how he got up there.

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    Jump from the balcony (left bottom corner)

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    Can u imagine if its Assassin's Creed style?

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    Noooooo. I tried playing the first AC game, but I didn't like it.

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    Screens look good. The police uniform in the first pic could be a Chicago police officers uniform.


    Quote Originally Posted by auric View Post
    Can u imagine if its Assassin's Creed style?
    Hopefully they keep that far away from the Hitman series.
    Rule 30: A little trust goes a long way. The less you use, the further you'll go.

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    woooooooooooooooh, that is amazing, i am touched, it feels like it is going to be a hit, especially the 2nd image, very stealthy, and the 1st pic very action-y, just wow

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    Quote Originally Posted by Acid Burn View Post
    Noooooo. I tried playing the first AC game, but I didn't like it.
    That is why should try the 3rd game or wait for the 4th.

    never judge by the first, when it comes to gameplay.

    significantly improved from the 1st.

  10. #10
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    I dig the colours and atmosphere, but though I really like the Assassin's Creed series I hope there's not too much of its climbing and jumping aspects in Abosulution.

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    Oh, I think I see an FNC on the first screen!
    "That cat? Man, nobody talks about him. 'Cause it's like talkin' 'bout the black death" --Miami Vice

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    cover system confirmed.


    Screenshots look awesome

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    Quote Originally Posted by Zakka View Post
    cover system confirmed.
    How did you confirm it? 47 is using the same shuffling animation for a small ledge as was in previous games.
    Rule 30: A little trust goes a long way. The less you use, the further you'll go.

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    Frankly, cover system can only improve Hitman. It's not like we will have to switch perspectives when getting in and out of cover. Or like we will have health regen that forces us to take cover for a second and heal full hp. Ok atleast I hope so!

    SC:Conviction had the best cover system I've ever seen. Other than that I hope they don't go Conviction route!

    So far, screenshots and atmosphere look good. And I'm glad the first screenshots are in the dark and subtle instead of guns blazing room screenshot.
    Theon
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    Yeah, those screens look good, but what advantage does 47 have being on that ledge, unless he can peek around it and shoot? There's nothing around to jump to except the balcony he came from.
    "No, it's an EyePet. If you ever saw a puppy like that, you'd kill it with fire." -Ryan Davis

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    Quote Originally Posted by Brackstone17 View Post
    Yeah, those screens look good, but what advantage does 47 have being on that ledge, unless he can peek around it and shoot? There's nothing around to jump to except the balcony he came from.
    There is another balcony to your right, i believe he can jump there but when the guards turn around or else they will notice him

    On 2nd thought it is kinda far away, so i am just like you, i don't know , maybe he can climb down ?!

  17. #17
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    are u all sure that's game graphics?
    looks like drawing to me.
    especially the colouring, concept art?

    or comic.

    in anycase, if that is cover system, yay.

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    Quote Originally Posted by auric View Post
    are u all sure that's game graphics?
    Two of the admins at hitmanforum.com got to see a few minutes of the game already and said that it does look like that ingame.
    Rule 30: A little trust goes a long way. The less you use, the further you'll go.

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    Odd camera angles. I wish we could just see some with the full hud.
    FACT: I am definitely without a doubt........ the Truest Fan of the Thief franchise.

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    Is that he's hideout? i hear someone mentioned he's being chased but from where?

    if its his hideout, I wonder if its layed out with traps or not
    if he wants to come out clean, most likely not.

  21. #21
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    Quote Originally Posted by BigBoss View Post
    I wish we could just see some with the full hud.
    Isn't the HUD usually one of the last things to get finalized and/or presented to the public?

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    Quote Originally Posted by Irate Iguana View Post
    How did you confirm it? 47 is using the same shuffling animation for a small ledge as was in previous games.
    Oh, yes of course. My bad

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    Quote Originally Posted by JaqTaar View Post
    I dig the colours and atmosphere, but though I really like the Assassin's Creed series I hope there's not too much of its climbing and jumping aspects in Abosulution.
    I'm thinking more climbing like in Splinter Cell but not mandatory to complete the level like more climbing pips and out of windows using ropes.

    Quote Originally Posted by 7h30n View Post
    SC:Conviction had the best cover system I've ever seen. Other than that I hope they don't go Conviction route!
    I played the demo of Conviction and I didn't like the cover system because he could just get a head shot with out peeking out. I liked rainbow six cover system or Gears of War if theres an aim button this time around.
    YOU'RE NOBODY TILL SOMEBODY KILLS YOU.

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    Quote Originally Posted by Icedog View Post
    I played the demo of Conviction and I didn't like the cover system because he could just get a head shot with out peeking out. I liked rainbow six cover system or Gears of War if theres an aim button this time around.
    What do u mean without peeking out?

    after we select where to shoot, he came out just enough for both his hands & eyes to see the target & shoot.

    I don't recall him just raising his hand & shoot.
    like Ezio in AC:Brotherhood how he shot someone behind him with a crossbow because when I was aiming at him, he ran behind me & Ezio just follow him with his hand & shoot, while he face the other way.

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    Quote Originally Posted by auric View Post
    What do u mean without peeking out?
    after we select where to shoot, he came out just enough for both his hands & eyes to see the target & shoot.
    Thats what Im talking about you select where to without having to aim or peek out first you shouldn't be able to do that. In Conviction Fisher just pops his head up for less then a second, so your payer should have to put his head and arm out in order to aim his guns before getting a head shot unless its just blind luck with a blind fier system.
    YOU'RE NOBODY TILL SOMEBODY KILLS YOU.

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