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#76
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![]() Garrett: "It's nice that the Baron's men can eat so well while they hang people for stealing bread..." |
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#77
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No room for "king of the caption-fun thread" I see. Humpf!
Seriously, much love Tecman. Good stuff. |
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#78
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That's right! You unlike the game on facebook and then tell the forum about it! You will show EM you mean business! You make sure your everyone knows about your futile action! Back ontopic, personally I've never heard of this type of thing being done before, so it will be interesting to see if it actually works. |
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#79
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It's a matter of principle. Protests like that don't have to pan out in any way, but sometimes you just have to say "Enough!"
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"Isn't the universe an amazing place? I wouldn't live anywhere else." G'Kar, Babylon 5. |
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#80
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Its funny how he quotes a "futile post".
Futileception
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#81
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Also, hashi thinks hashi's being constructive and helpful. Backfiring! Surprise! More extraneous stuff not answering the questions! I am growing steadily more worried about Thief 4. Last edited by jtr7; 05-16-2011 at 05:49 PM. |
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#82
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New video unlocked! http://deusex.com/facebook
Behind the Scenes - Shooting Range Now we know why the guns look and feel so good. Edit: Very good video. I want more Behind the Scenes and interviews with actual developers. You deserve my Like for this stuff.
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Dr. Loboto: The bad news is, we're going to have to remove your brain...
the good news is that your insurance should cover the whole thing. Last edited by MrFoxter; 05-16-2011 at 06:06 PM. |
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#83
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Ahh I'm not on Facebook but I can harass everyone else into liking it. Hopefully this will expose more people to the game. Ambitious project Kyle
Tecman: that is *** awesome!
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Your effort to remain what you are is what limits you. |
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#84
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I agree with Ashpolt. Plus I, and a few other people, are talking to people telling them why to not buy the game. This community is being treated like dirt.
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#85
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Cool video, as I was watching I hoped they'd stuck on some game footage at the end to show some of the gunplay they were discussing and sure enough there was. And this was only the second unlock, bodes well for the rest
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'DA ROOMINOUS PAFF ARE EASY PRREEEEY.' |
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#86
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computer game developer shooting a gun =/= experienced cop or soldier firing a gun. |
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#87
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Odd that the weapon Jensen uses at the end of the video doesn't seem to have any recoil. At least one person admitted that they have to be reworked.
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#88
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#89
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The physical experience of firing a gun is pretty much the same regardless of who you are, except your accuracy, provided you have been taught to properly hold one. This is definitely beneficial to animators.
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#90
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__________________
"Isn't the universe an amazing place? I wouldn't live anywhere else." G'Kar, Babylon 5. |
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#91
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#92
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You see, if I ask you a question about a game you're developing, I know that you are likely bound by a handful of nda's, that your marketing plan is important, and that it is in your interest to keep portions of your game underwraps. You said the word yourself, friend. Impatience. When the game comes out, you will likely have all the answers you want. Why do you want them right now? It's their job to make a great game - not answer your questions, or even mine. Do they look like college professors? Some devs like to look fancy and seem cuddly by answering questions and poking on forums a bit, and people get all fuzzy about it (not sure why, personally). Others decide their time would be better spent elsewhere. The game comes out in August. Your questions will be anwered then. Anything you get before then is gravy - and as far as I'm concerned, we've been getting a LOT of gravy, brother.
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It has become appallingly obvious that our technology has exceeded our humanity. ~Albert Einstein |
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#93
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#94
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I do not use Facebook, so for the ladies and gentlemen who do, please like this twice on behalf of myself using that other account you use to stalk potential or former suitors.
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...a million bureaucrats are diligently plotting death and some of them even know it. -Thomas Pynchon's Gravity's Rainbow. |
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#95
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#96
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Hey Dragonknight, got something for ya:
http://www.youtube.com/watch?v=WL1lfSzgcAw |
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#97
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It looks like a lot of effort has gone into this site and promotion, great work Kyle!
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#98
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What are the chances we will see all those 90+ assets? What will happen with effort to make them if we only reach 1/3 of them? So you just don't let us see the rest of them? So you want to say that you make something and even don 't intend to show that unless we start marketing for you on FB?
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Being drunk is just like having a really low framerate Last edited by Brock; 05-16-2011 at 10:03 PM. |
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#99
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You'd think more people on the board would like Facebook. I mean, it is basically a proto-hivemind.
"Rhetoric, always more rhetoric." ![]() Seriously though, you're awesome and deserve cake. Also, the unlock site is very pretty.
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If the DXHR forums was a real place... then the Dance party would never end |
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#100
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I'm going to refer people just because I want more concept art released. Gotta love the concept art for this game.
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![]() ![]() Lawful Evil. |
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