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  #1  
Old 05-12-2011, 01:03 AM
sirota554 sirota554 is offline
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Default I dont know what to think

http://www.hollywoodreporter.com/new...me-uses-187550 so I read this article, and i dont know it left a bad taste in my mouth, seems like this is just gonna be a movie tie in game for some future hitman movie theyve already replaced diana, are they replacing bateson as well? am i wrong?
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  #2  
Old 05-12-2011, 01:14 AM
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No. Bateson stays for the role of 47.
And again no. Movie and the game won't be connected. Maybe movie will take follow few things from the game, as usual.
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Old 05-12-2011, 01:24 AM
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Not sure what to think of this. I'm not too keen on this whole "emphasis on the emotional human stories that evolve". It sounds like a standard Hollywood cliché story hamfisted in to distract us from the meat of the game.
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Old 05-12-2011, 01:33 AM
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well im glad that bateson will be back, i just hope the game doesnt sacrifice gameplay to appeal to some wider audience
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Old 05-12-2011, 02:57 AM
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OH, So David Bateson Was Not Fooling Around...
http://www.computerandvideogames.com...king-hitman-5/
http://www.computerandvideogames.com...5-speculation/

Seriously, someone needs to state an apology for making Bateson look like a schizophrenic for a while...

And what the hell? they changed Diana's voice actress? To who?... Marsha ?...www.imdb.com/name/nm0859720/

So is this like IO's version of "Jamie Foxx as Lynch" ?...

One more thing, "more emphasis on the emotional human stories that evolve" is alright...
But justifying by "which is why they opted to hire Hollywood actors to bring these virtual characters to life"...
It's a very awkward logic, especially from the creators of Kane & Lynch, using nothing but relatively unknown, yet great, actors...

Anywya, it says the use of the motion capture had up to seven people on set at once, i assume this is for NPC civilians and policemen, a bit of lifelike interaction wouldn't hurt...
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Old 05-12-2011, 03:14 AM
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Anybody else worried by this?

Quote:
Blystad said it was also important that this latest game deliver on the shooting action that the franchise has offered over the years.
Also

Quote:
A portion of the game takes place in Chicago.
I call it now, Hitman: dark knight.
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Old 05-12-2011, 03:24 AM
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Well he certainly was not going to promote the game by saying it's an 'Exciting Adventure to knock people in the face and then Taking Their Goddamn Clothes Off and wearing it yourself In A Jiffy' ...

The trailers and the likes of previous Hitman games have always concentrated on epic music and phew phew phew and showing off the weapons selection , just like how Kane & Lynch trailers don't always resemble the end product all that much ...
This is in no way saying that the final product is trash in comparison , just that marketing does strange things at times ...
But it works ...

At the end of the day , no matter what we think about Absolution , we're still going to buy it ...
It's made by IO Interactive folks (with Square Enix saying hi) ! who can refuse a product by IO ? ...

...

Mini Ninjas on the other hand , well ...
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Old 05-12-2011, 03:26 AM
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Tore knows what he is doing. He was art-director on perfect Blood Money. I'm not afraid at all.
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  #9  
Old 05-12-2011, 03:27 AM
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YOU SHUT YOUR MOUTH ABOUT MINI NINJAS!


ehm...
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  #10  
Old 05-12-2011, 03:38 AM
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Quote:
Originally Posted by gnrGrievous View Post
This is in no way saying that the final product is trash in comparison , just that marketing does strange things at times ...
But it works ...
True enough. As long as it is all marketing talk and the game is still focused on being a Silent Assassin there is no problem. When the games shifts focus to become a 3rd person popamole cover shooter with the silent approach as an afterthought then there is a problem.

Truth be told, the shooter elements of the previous games could really use some tuning up. Going all psycopath through a level is not really fun. Weapon handling and guard AI is off.


Quote:
Originally Posted by gnrGrievous View Post
At the end of the day , no matter what we think about Absolution , we're still going to buy it ...
It's made by IO Interactive folks (with Square Enix saying hi) ! who can refuse a product by IO ? ...
If the game is it's stupid to buy it. Doesn't matter who made it. Quality is all that should matter.
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Old 05-12-2011, 03:43 AM
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The Art Direction of Blood Money truly was one of the game's strong point...
Every level had individual little sections that sets new moods, atmosphere, lightning, and you could just walk from one room to the next and the flow never breaks up...

Actually, the Art Direction has always been the strongest factor delivered by IO across all their games, from the rain and dirt of Contracts to the broad and colourful Blood Money and merging to the minimalistic and etheral Dead Men, from the empty yet busy streets of New York to the claustrophobic and restless Shanghai...
Truly, IO might be the king in Sound Design, but the praises for the Art Direction shouldn't go unnoticed...


And yes, that also includes Mini Ninjas...

EDIT: E3 is just a month away, before you know it we'll be seeing just what the hell Absolution is going to look and play like...
After actually seeing the game, Then we can start screaming about how they ruined everything or not...

Or what the heck let's keep worrying
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Old 05-12-2011, 05:02 AM
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"Blystad said it was also important that this latest game deliver on the shooting action that the franchise has offered over the years."

Well that's just great. One more step towards SC:conviction.
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Old 05-12-2011, 05:07 AM
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Always been a big fan of IOI's work here, From Hitman 1, through 4, K&L 1 & 2 as well as Freedom fighters and Mini ninjas. However what concerns me is the Glacier engine's comparison to the market. It might drop the ratings on the market, but I'm doubting it'll disappoint the long time fans, or at least those people who like a good stealth game.
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Old 05-12-2011, 06:16 AM
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http://ca.kotaku.com/5801165/new-hit...rs-a-carradine

Not happy with this

Quote:
The latest game in the Hitman series, Absolution, is taking the series in a slightly different direction than longtime fans may be used to, as publishers Square Enix seek to tie the games in with the upcoming movie.

"We've designed a more stylized, more serious, and darker game this time around in both the story line and the visuals," game director Tore Blystad tells The Hollywood Reporter. "The hope is that the movie will be going in a similar direction, and then when they both come out they will speak the same language. They won't follow the old Hitman games, but rather go with this newer direction."

That movie is the second Hitman film, in production oblivious to the fact the first one sucked. On the bright side is the fact this new flick has all new characters and an all-new story, making a clean break from the first movie. It will,
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Old 05-12-2011, 08:49 AM
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That sounds a bit ominous. But we don't know to what extent it's "more stylized, more serious, and darker" just yet. I'd like to think they can go down that path while still delivering a solid Hitman experience.
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Old 05-12-2011, 10:41 AM
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I don't see why everyone is worried. They are trying something new, as games do. They specifically said they hope the movie follows suit, so it sounds like they are a long way from making a movie tie-in if they're the ones spearheading this new direction. The only thing that implies it could be a tie-in is kotaku's opening sentence, and I've noticed kotaku has trouble separating writer predictions from news.
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Old 05-12-2011, 11:02 AM
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A more stylized, more serious, and darker game. That sonds perfect to me I really hated the fact that Blood Money focus so much sillyness. All the pass Hitman games were more serious and really stylized. It was Blood Money that introduced Goofy an trying to turn the game into some kind of spoof which I disliked. You got some of the worst characters as your targets on Blood Money such as:
Sure they might of brought more personally to the game but it wasn't anything good they were all stupid jokes, which brings to question why bother even sending 47 to kill these fool.
So Zakka I'm not sure maybe you were referring to something else in that quote, but more darker and more serious is all good, and more stylized Hitman has always been about style.

Quote:
Originally Posted by Irate Iguana View Post
Not sure what to think of this. I'm not too keen on this whole "emphasis on the emotional human stories that evolve". It sounds like a standard Hollywood cliché story hamfisted in to distract us from the meat of the game.
Silent Assassin was really the only hitman game were 47 actually care about something giving him motivation to act and move the story forward. The real cliche is that 47 only kills bad people when absolutely feel no remorse for any one. Think about it do you think that 47 read his mission briefing and says Im not going to kill this lady because she loves puppies. No He's just going to do his mission.

Quote:
Originally Posted by BigBoss View Post
"Blystad said it was also important that this latest game deliver on the shooting action that the franchise has offered over the years."
Well that's just great. One more step towards SC:conviction.
Come on just because they want to improve the action doen't mean it's gona be like splinter cell Conviction. The shooting and action is an important part of the game. this time around instead of when getting caught, feeling like hitting the restart button 47 should actually be able to fight back this time with make a ulgy mess.
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Old 05-12-2011, 12:49 PM
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Quote:
Originally Posted by Icedog View Post
Think about it do you think that 47 read his mission briefing and says Im not going to kill this lady because she loves puppies. No He's just going to do his mission.
......... Yeah, that's exactly why I don't like the idea of more "emphasis on the emotional human stories that evolve". Mr. 47 doesn't do emotions. There is no need in these games for such clichéd Hollywood stuff. The games aren't epics that depend on a solid story. Just come up with some good hits.
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Old 05-12-2011, 02:56 PM
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Quote:
Originally Posted by Irate Iguana View Post
......... Yeah, that's exactly why I don't like the idea of more "emphasis on the emotional human stories that evolve". Mr. 47 doesn't do emotions. There is no need in these games for such clichéd Hollywood stuff. The games aren't epics that depend on a solid story. Just come up with some good hits.
I'm reminded of the rather horrible tutorial mission from Blood Money. The designers went to extra lengths to tell "the swingking's" story. I liked how Mr. 47 was just absolutely indifferent when it came to it... "Look at the photograph, Mr. Clarence."

Also, I think the designers needn't be afraid of giving Mr. 47 a hit on "good" targets. It seems like they went to extra trouble to show how morally reprehensible all of his targets were, which is ironic because I'd often go through levels killing innocent civilians.
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Old 05-12-2011, 03:16 PM
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Quote:
Originally Posted by Icedog View Post
The shooting and action is an important part of the game this time around
...........and that's a good thing? I disagree.

Quote:
Originally Posted by Icedog View Post
instead of when getting caught, feeling like hitting the restart button 47 should actually be able to fight back this time with make a ulgy mess.
That has always been an option, sometimes I just feel like shooting up the place and the game already allows that and it's great. What bothers me is that this was literally the exact same initial response from ubisoft for conviction that they were going to focus more on the "action" aspect of the franchise. The game forced you to kill and be all kinds of reckless from leaving bodies out, to random gunfight foot chases. I never once thought when playing sc1-3 or any hitman game "I wish there was a good foot chase, more mandatory gunfights or faster gameplay"
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Old 05-12-2011, 07:50 PM
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I have one BIG problem.

From the article in the OP:

"emphasis on the emotional human stories that evolve"



Agent 47 is a genetically engineered killing machine whose pulse never raises during combat and who has an aversion to human interaction (sex).

If this game is going to turn 47 "human", I'll be beyond pissed off. Agent 47 isn't technically human and certainly wasn't conditioned to be one.
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Old 05-13-2011, 01:40 AM
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Probably there will be more charachters than Agent 47 only.
I'm starting to worry about Diana. We'll finally see her face in Absolution, so i'm just afraid that she might get killed.
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Old 05-13-2011, 02:56 AM
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What ? changing her voice actress is one thing , but If she dies , then this is probably the end of the franchise ; 47 will leave his guns and become a baby seal nurse , retire somewhere in the white snow lands ... nothing but the pure clean white ...

Speaking of white , Diana better not to have had a facial surgery ... or whatever it is you call it when the skin color changes ...


Seriously though , i do think that 47 does have some ... feelings ... for Diana ...
He just doesn't know how to show it , and Mei Ling wasn't such a good influence either ...

...

Wonder what happened to Mei Ling ? ...

Maybe she Was Shangsi's Daughter ? ...
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Old 05-13-2011, 03:11 AM
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Quote:
Originally Posted by Deus_Ex_Machina
to turn 47 "human", I'll be beyond pissed off. Agent 47 isn't technically human and certainly wasn't conditioned to be one.
True, but the theme about how 47 seeks to identity himself compare to the 'humans' he came across was an already existing theme in the franchise...
Especially with Silent Assassin, when in the end he


I don't know, maybe in Absolution 47 will get acquainted with another hitman, a human one, and 47 will observe just how similar or unresembling he is to a non-clone person of his trade...

Quote:
Originally Posted by Rindill the Red
the rather horrible tutorial mission from Blood Money. The designers went to extra lengths to tell "the swingking's" story.
Awe really? i actually liked the inclusion of a back story alot, and hoping that they'll be one for all of the targets in Absolution (imagine in order to achieve His absolution, 47 has to deny the absolution of others?)...
Or more interactions with the targets...
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Old 05-13-2011, 03:16 AM
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Quote:
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Maybe she Was Shangsi's Daughter ? ...[/FONT]
That would be so awesome.
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