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#151
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2. Amazing music, dialogues, design, and voice acting. 3. Malkavians. 4. Everything? |
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#152
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Agreed on all counts, especially the spooky level, double-especially when you play it as a Malk.
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For when you're too lazy to repost your side of an argument/discussion: http://forums.eidosgames.com/showthread.php?t=115406 |
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#153
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#154
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I said Malkavians. And VV > Jeanette.
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#155
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Fair enough on both counts, I just think she deserves her own point
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#156
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Did anyone ever use guns in Vampire: The Masquerade - Bloodlines ?. i found it near impossible no matter the training. it always seemed more effective to use the Katana and rip everyone to shreds.
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#157
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With the CE mod they work great with a Toreador because of Celerity and Presence and their lack of damage-Disciplines. Honestly, VTM:B's main problem and the main reason why guns never seem as powerful as melee/unarmed is because of the enemy's inability to effectively use their Disciplines. |
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#158
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It's been awhile since I've gone through the game, but I don't recall ever having real trouble with guns.
__________________
For when you're too lazy to repost your side of an argument/discussion: http://forums.eidosgames.com/showthread.php?t=115406 |
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#159
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I had the same opinion, but on my last playthrough I found them usable enough. Last edited by xaduha; 03-02-2011 at 10:39 AM. |
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#160
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Thanks everyone. the problems i found were that guns never seemed effective and took forever to level to anything that could pass for effective were as the katana was easy to use and could kill almost anything. its just a pity it took them so long to patch the game as that damn raft bug killed it for me.
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#161
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#162
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One another thing i found odd was the different vampire types you could be didnt really seem to have much to tell them apart. (but it was a long time ago i played it) what types were good for what ?
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#163
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The several clans are rather different, even more so after the unofficial patches restored the history/bloodline at character creation.At the extreme, Malkavian and Nosferatu offer a completely different experience. Malkavians will be insane and this'll affect your dialogues and how people interact with you, aswell as some non-sensical but funny moments (like argueing with a stop sign). Nosferatu can't wander around in places where the Masquerade and have to remain hidden and travel through different means (like the sewers). Any clan can be good at anything, but their Discipline sets means you'll likely end up playing them differently to be effective. Example: A Gangrel is always a Gangrel, you can play them effectively with firearms, but the Protean and Fortitude Disciplines make them terrifyingly powerful with their claws (dealing vast ammounts of lethal damage against everything and agravated damage to other Kindred). |
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#164
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Deus Ex - 1288
Damn our list is f'ing awesome.
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"The whole moon and the entire sky are reflected in one dewdrop on the grass." |
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#165
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...Why did we even put DX in there? It was obvious it was going to win.
Vampire rocks, except for the combat dungeons. They're simply too long, the sewers especially. And you can't do a complete social playthrough, you really need some form of combat ability or you're screwed at the end. It's tragic, because it was so close to being perfect, it only needed a few more months in development to iron out the last few wrinkles. Really sad. Best parts? Deb of Night Heather Poe Breadlust That one dungeon. You know the one. You have an apartment. The TV The TV as a malkavian Not having to choose between the sisters and VV
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If the DXHR forums was a real place... then the Dance party would never end |
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#166
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Just looked over the list. It's sad that F3 is rated way above F:NV and that Arcanum got so few votes.
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#167
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Wasn't sure which one to put on the list myself. I liked NV and FO3 equally but for very different reasons. Somehow FO3 left the bigger impression on me, probably because it was the first with that engine, I loved the soundtrack and because the setpieces were a bit more bombastic - and it had the subway system. On the other hand, NV's characters and writing was better, the gameplay was tweaked and expanded for the better and some of the quests offered more choice.
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"Buy Broccoli And LUBE!"
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#168
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#169
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#170
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...I don't think I wanna argue with that.
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"Buy Broccoli And LUBE!"
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#171
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I did prefer the setting in FO3. Wandering the wasteland seemed to have more in it and was more interesting to wander in. I liked the busted up cityscape compared to the mostly empty desert.
But quest-wise, F:NV wins hands down. And the combat felt a bit tighter. Still weak for a shooter, but decent for an RPG.
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Oh you like my handwriting? It's augmented. |
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#172
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And then there was that whole "Steel be with you" and "[Intelligence] So you fight the good fight?" crap *use loaded gun on Vault_Overseer's head* |
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#173
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Especially Thief, thats just... I dont know what to say |
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#174
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They just released Beyond Good and Evil HD for XBL and with it being on so many lists it's kinda tempting.
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Oh you like my handwriting? It's augmented. |
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#175
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Chrono Trigger (hated cross)
Front Mission (any) Deus Ex Final Fantasy (from X and below) Knights of the Old Republic Mario Kart Double Dash Tekken 5 Dragon Age Mass Effect 1 & 2 Warcraft 3 Metal Gear Solid (all) Valkyrie Profile that doesnt look like a list coming from a 25 year old i know, but what can i say?
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