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#1251
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I would work my ass off to fill out one of these properly:
![]() ![]() ![]() ![]() ![]() http://www.theeffectslab.com/forums/...ic.php?t=17556
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#1252
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Its still so damn cool to see all of these guys together in a movie.
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"Sleep? That bed is a coffin and those are winding sheets. I do not sleep I die." - Captain Ahab |
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#1253
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That's a fantastic find, batfan08
I'd love to be able to own that.
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#1254
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His ears make his head look huge.
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"Sleep? That bed is a coffin and those are winding sheets. I do not sleep I die." - Captain Ahab |
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#1255
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Well, they're the same as the AA ears.
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#1256
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Yeah, but AA Batman has a taller body and a smaller head so he doesn't look top heavy.
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"Sleep? That bed is a coffin and those are winding sheets. I do not sleep I die." - Captain Ahab |
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#1257
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After looking it over, I see what you mean. My initial thought was that you were saying the entire head looks disproportionate,it doesn't, but when I see the forehead/cranium in comparison to the bottom half, he seems a little eggheaded. Needless to say, check out the link beneath the pics, tons of information on the making of the suit. With this thing on your side, you'd win every Comic-Con costume contest around.
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#1258
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But people in real life are not 8 1/2 heads tall, or comic proportionate. That's just the way it goes.
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#1259
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I'd love to see these guys tackle more suits/looks.
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#1260
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Quote:
An important things to learn as an artist is that taking figures wholecloth from photographs or real life will only lead to trouble because the proportions won't look right (especially photographs, as the lenses in cameras will screw with the foreshortening). I think that can be adapted to many other things, including costume design. Things need to be altered to fit the medium and Batman's ears are one of those things. They make his head look taller which makes the rest of his body seem shorter and thus makes him look dumpy.
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"Sleep? That bed is a coffin and those are winding sheets. I do not sleep I die." - Captain Ahab |
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#1261
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I don't see that at all. If you'd read the link, they talk about proportioning it for the real world.
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#1262
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USA Today article on Detective Comics
Detective Comics #1 preview "Forget about it, Joker. You can't run. I own the night" Oh Daniel, never stop with the cheesy action liners, i really dig them lol. Daniel's aim with the book: Quote:
Quote:
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#1263
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If they had then the ears wouldn't have been as huge.
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"Sleep? That bed is a coffin and those are winding sheets. I do not sleep I die." - Captain Ahab |
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#1264
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Even in-game, the ears are larger than his head. They proportioned them correctly.
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#1265
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No they haven't because in-game his body is proportionately larger than a real life human's body. Keeping the same proportions of the ears doesn't work, they just make his head look huge in full body shots (they look perfectly normal in shots of just the cowl). If they had actually proportioned the ears to go with the whole body they'd be shorter as well and would be in porportion with his body instead of looking huge.
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"Sleep? That bed is a coffin and those are winding sheets. I do not sleep I die." - Captain Ahab |
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#1266
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I'm starting to get what you're saying. When I saw pics of the guy, they looked a little big, but then I see pics like the first and last(Just the cowl) and I'd think it looks fine. Why is it that it appears different when worn, than when displayed?
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#1267
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The first shot is looking up at the suit and foreshortening and perspective make the head and ears shorter.
When the shot is just of the cowl it looks fine because the ratio between the ears and the head is probably the same as it is in the game. When you can see the rest of the body it looks disproportionate because the head is relatively bigger, but when the head is on its own theres nothing to put it in scale so the ears look "right". The head is basically the measuring stick of human proportions. The costume (when worn by that guy at least, they said its adjustable for more body types) is around 6 heads tall including the ears. The actual game model is more like 7.5-8 heads tall. When redoing the proportions for the game's costume to fit a real human the ears have to be adjusted as well because in the game them being half a head tall is not nearly as large as them being half a head tall in real life. In the game they're approx. 1/16th of the total height but on that real life suit they're more like 1/12th of the total height. So as a display piece the cowl alone is freaking awesome, its perfect to the game. But as a costume or with the entire suit on display the ears look out of proportion.
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"Sleep? That bed is a coffin and those are winding sheets. I do not sleep I die." - Captain Ahab |
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#1268
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Oh, thanks for clarifying, Ben. You should tell 'em. (There's an email address in the person's sig.)
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#1269
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Either way, I agree that I'd also love to see them tackle more suits and I'd still love to own this one. Maybe they can do an alternate all-black cowl, cape, etc., also
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#1270
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Actually, if you read the link, they talk about how their goal was to make it reflect and absorb light the way the game's does, so it may appear black in some light sources, but blue in others. Anyway, this suit + Jon Hamm+an awesome director=my dream Batman movie.
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#1271
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So should I get the new Star Wars Blu-rays?
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"The D is silent, hillbilly." |
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#1272
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If you want 1080p Bastard children of classic films, sure, why not?
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#1273
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#1274
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Yeah, my ultimate goal would be to own two, one for myself, and another with a black paintjob as a display piece, so that I can have an AA/AC Bruce Wayne head custom made for it. (Here's hoping that RS shows us in-game Wayne this time around.)
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#1275
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So what should I buy if I want to watch the original trilogy (yes, I have never watched them)?
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"The D is silent, hillbilly." |
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