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#1
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http://www.computerandvideogames.com....php?id=271211
Interesting. Maybe this will offer the opportunity for a full-on fanservice game down the road. @ Pinky: No, this is not it.
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#2
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Looking forward to Final Deus Ex XXIV2 Ultimate Edition+
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#3
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Oh dear
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#4
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Quote:
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Eidos Montreal, "fixing" what isn't broken since 2007. |
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#5
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So Fan service of this reboot, no thanks.
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If you want to make enemies; just dumb something down
The manderley song => http://www.youtube.com/watch?v=_WnBeglPl7s |
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#6
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It will not. They are only looking at DX as a means of generating them buttloads of cash. What he is essentially saying is that they want to keep milking the franchise if this title proves that the franchise is worth milking. This is kotick-centric thinking and not indicative of a company willing to make a full-on fanservice game.
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Rule 30: A little trust goes a long way. The less you use, the further you'll go. |
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#7
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1. Deus Ekuso
2. ??? 3. PUROFITU !! |
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#8
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I guess we could expect that a company in a capitalist world to want to make "buttloads of cash".
They're not making games to make the children happy. They're making games to get rich. I work in the office of a bolt and steel tools factory. We dont make them for the bolt fans. We make them for the profit.
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#9
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Quantity goes up, quality goes down.
Corporatized capitalism in a nutshell, boys and girls.
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Eidos Montreal, "fixing" what isn't broken since 2007. |
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#10
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I suppose this is all right...once I've ripped out my soul.
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Yes siree, the excitement never ends. |
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#11
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Probably right, but I'm a terminal optimist who refuses to become too jaded.
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#12
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I think WildcatPhoenix and mad825 summarise my feelings on this entirely. If I thought any future sequels might actually fix DXHR's problems, I'd be all for it. But we all know that if this game sells, EM and SE will just take it as a sign that dumbing down DX was the right way to go, and will carry on further down that route.
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#13
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Quote:
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#14
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Quote:
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If you want to make enemies; just dumb something down
The manderley song => http://www.youtube.com/watch?v=_WnBeglPl7s |
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#15
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Jeepers. It's Friday! Let's be happy and positive!
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#16
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Really.
Well then i must be very, very dumb and i just realized it. Because DXHR is toootally a game for dumbs. Like, third person? Only dumb people like it. Regenerating Health? Dumbest thing ever. Takedowns? Vampire Bloodlines, also known as the dumbest game in the entire planet, has third person, regenerating health and takedowns. How havent i seen it before? Totally dumb. Besides Square makes only dumb games. Check Final Fantasy. Dumbest thing EVER. Totally agree, Square will toootally dumb everything down.
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#17
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Hey hey Coyotegrey! Good to see you. We still need clarification on difficulty. We now know the team is working on difficulty levels, but what about level scaling?
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#18
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I'm going to second his.
Either way if DX:HR is on par with what I'd like it to be, the sequels will be a good thing. If it's not, then what's the difference if they keep making sequels? It's not like I'd be seeing anything new from DX from any other source anyway, so I'll just not buy it if I don't like it. Last edited by Mindmute; 10-22-2010 at 06:58 AM. |
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#19
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You mean in a 'lets ignore the reality and see the game through rose tinted glasses' kind of way? |
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#20
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The industry has grown up. In the late 90's. Right now it's going old and senile and approaching inevitable death.
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#21
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Look, I realize these games don't make themselves. And of course Warren and the crew at Ion Storm wanted Deus Ex to make tons of cash so they could go on making great games.
But that's my point- you make a great game first, then you get rich. When the profit is the primary focus, you lose sight of what you are doing. I don't make a ton of money, and my free time is limited; therefore, I only want to purchase games made by people who love making the best damn game possible, people committed to video-gaming as an art form and an interactive medium unlike any other, with the potential to explore new methods of storytelling and simulation. Video games can go further than books or movies. If a studio can commit to that level of immersion, can truly pull me into a story and world that is more interesting, more exciting, more fun than my own, then I will be glad to make that studio very, very rich. But getting rich is not the goal. It's the byproduct of great game design.
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Eidos Montreal, "fixing" what isn't broken since 2007. |
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#22
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Quote:
Everyone here's put a lot of time, hard work, and, especially, passion into this title, and the last thing we want is for all this to be for nothing, and to be diluted.Sometimes people forget that people work here. People who spent hundreds, maybe more, of hours playing the Deus Ex series. This isn't a cash-in on a legendary IP in ANY sort of way, and if you call it that to anyone around here, it hurts. Please, before you post, keep all this in mind. The developers DO read this forum, a lot, and knee-jerk reactions and misconceptions make sadfaces. <----- sadfaceSo, like I said, it's Friday! Let's be happy and positive! Edit: What WildcatPhoenix said: "But getting rich is not the goal. It's the byproduct of great game design." |
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#23
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Coyoteman, quick question:
Does Eidos Montreal employees work during the weekend too? And ~ how are you? Got level 18 already?
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#24
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well this is the end guys i think the world really is gona end 2012 if not then my gamers sanity for sure will....
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() btw ....the guys right its friday why not invite freddy over to eidos montreal to wake them up out of their nightmare they are creating..... ![]() update: im with alexofspades on this one. -,-´ and the rest of sane real gamers.peace Last edited by breakdown234; 10-22-2010 at 07:04 AM. |
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#25
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Quote:
Meanwhile in Eidos, a sadface occurs and a friday is ruined
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