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#51
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So many posts... each so long!
Forgive me if it's already been pointed out, but in regard to the Bosses: Blade-Hunter is right, Dugas has made it clear Bosses have to be killed or "fought". But Dugas has made it equally clear that players who build a Stealth Character will not be screwed in these encounters.
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#52
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Funny. I remember Gunther not only for his funny one-liners but for his problem with coming to terms with what he really is. Sniper Wolf on the other hand was nothing more than a ridiculous bit of cleavage.
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Rule 30: A little trust goes a long way. The less you use, the further you'll go. |
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#53
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they're both superficial comic-book characters with zero character development. oh and sniper wolf definitely was designed with the typical teenage gamer in mind. same design philosophy behind federova, really.
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#54
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Quote:
If you read the emails you could get hints of his struggle with accepting that his augmentations are final and that he seems to be having second thoughts about them and his place in the world (it is widely accepted that the email on Jaime's newsletter was Gunther's). It's quite clear to see his admiration (or more) for Navarre, dislike and mistrust for Paul, feeling of inedequacy after being captured (even Denton comments on how he's been basically relegated to peace-keeping missions) and it's not hard to panthom a backstory to all that. You even get a piece of character progression troughtout the game from him, with his change of heart and single-minded desire to avenge Navarre leading him into craving further augmentation and tune-ups (comment from Simons) in order to be sure that he can "lay her spirit to rest by making her killers pay". Honestly, Gunther has more depth than some bioware characters, he just doesn't unrealisticly tell you his life's story like those... |
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#55
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#56
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agreed with the hilariously bad bioware character dialog. |
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#57
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Yeah - as soon as I typed "Sniper Wolf" I knew the references to her cleavage were comming. Sticking with MGS as a model, Solidus Snake, The Boss and Big Boss would be much more suitable characters for my "example".
As for Gunther coming to terms with who he really is, etc -- I can see where you get that, but I never FELT that... it was nothing more than a few lines of dialogue and an email or two. Sure, we know he might like Anna, he might regret his augmentations and he has feelings of inadequacy. If it takes an entire game to develop those few simple traits in a character, the character is a failure as far as I'm concerned... I can walk up to perfect strangers and tell you more about them than that in only 15 minute's time. If they're in a supporting role for 20+ hours... and then I have to kill them... I'm expecting to remember them.
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It has become appallingly obvious that our technology has exceeded our humanity. ~Albert Einstein |
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#58
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I'm hoping that there'll be properly constructed environmental details we can use to kill the bosses, like hackable turrets or explosive crates, or some other way to kill them indirectly.
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#59
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"Jensen if you even think of using that CASIE aug on me I will hit you." -Malik |
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#60
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Hehehheeeeheheee ehehe ha
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#61
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Is in any way comparable to this: http://img134.imageshack.us/img134/1844/csknipatu1.jpg I mean... REALLY?
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Speed up the accelerating returns, 'cause carbon doesn’t work, I want to evolve and operate at terahertz |
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#62
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Fedorova is original. I've never seen anything like her.
She's not your regular femme fatale. She's a freak. Boring typical teenager characters: Trish and Lady from Devil May Cry (They're walking-boobs) Lara Croft (She's hollow.) Navarre was damn original and Fedorova looks original too. I mean. She's a black girl with half-shaved head, cyber legs and renascense-styled shirt. No cleavage, no short jeans. No bouncing boobs.
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#63
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^... Well said! That's just my take on it, as well.
I had written out a replay to rubiomhs that was a solid mix between your's and Shralla's, but I don't know what happened to it. It's like it was deleted. More than likely, I had hit "Preview Post" to examine it and proof-read it properly, and then closed the tab without releasing I never submitted the damn thing... That's happened more than once.
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#64
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You might just make it on to my ignore-list after all. I feel that I have a duty, however, to defend Lady Croft. You know, some of us were around when Tomb Raider first came out.
Part killer, part scholar, possessing that type of class which can only belong to the English aristocracy, trumping whatever base, pedestrian mannerisms you or I may have; she has money, and power, and is truly one of the most "endearing figures of our times." And you expect to be heard, throwing out this baseless accusation. There are bigger fish to fry, after all. |
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#65
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It is just my little humble opinion that her behaviour or mannerism doesnt make her a deep character. I must admit that i'm not an expert into Tomb Raider story. Maybe i'm wrong, and you're right. But from what i can see, she seems to be just the stereotypical adventurer chick.
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#66
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One of the first adventure chicks in gaming. That resonates with many people, I think.
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#67
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Related: A lot's been said on these boards about letting your wallet do the talking, case in point Tomb Raider Underworld... Apparently sales were poor enough to force Crystal Dynamics to try out something completely different, resulting in the latest downloadable Guardian of whatsit, with a total departure from the classical gameplay. I'm still not interested, and I still dislike Crystal Dynamics handling of the IP as a whole, but it may be an example of a franchise being forced to reinvent itself when the market gives it the cold shoulder. /wishful thinking Last edited by Ilves; 09-24-2010 at 10:47 AM. |
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#68
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#69
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#70
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@ Lithos: There's tons of true talent & craftmanship in the industry, that's not the problem. It's the lack of guts. Then again, a bubblegum formula franchise like Tomb Raider doesn't need guts, just inspired fun.
Uncharted filled the void for a while, but then felt compelled to expand its playing field by reaching out to a certain demographic with its introduction of military imagery & war torn cities, among other things.
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#71
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Quote:
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__________________
Speed up the accelerating returns, 'cause carbon doesn’t work, I want to evolve and operate at terahertz |
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#72
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Xenia Zaragevna Onatopp There aren't many, but they do exist!
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![]() Part-Time Nomad |
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#73
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Fedorova seems like an expy of Anna Navarre to me. They both use submachine guns, they both cloak, they're both homicidal psychos...
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