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#876
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I wonder if thats TR:U.
FrankCSIS mentioned something about developer saying that it is not TR:U, but before he could say anything else, he was reminded by another one to not talk about that. (Am I right?) Also Kyle could not tell me which engine it is, so I think there was some change. It seems to me like Unreal Engine 3, but that's just a guess.
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Dr. Loboto: The bad news is, we're going to have to remove your brain...
the good news is that your insurance should cover the whole thing. |
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#877
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Does nobody read the FAQ?
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#878
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Quote:
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![]() I am the shadows, the dark and deadly, the velvet night... |
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#879
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I wouldn't say the polycount looks that high, I can easily see angularity at the edges of the model.
Also, in before pearl necklace jokes. |
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#880
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It has a nice Half-Life 1&2 feel, with the intro train-rides. I always loved that about those game, how it immerses you in the world at a slow, casual pace.
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#881
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Well there you have it. I win the thread.
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#882
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Quote:
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![]() Part-Time Nomad |
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#883
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Goddamn man! I was wondering what the bloody hell he was talking about.
![]() It makes me feel like a tit when newbies make me question everything I thought I knew. It just goes to show, I should never question myself.
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#884
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When all else fails, trust the FAQ.
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#885
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Fine North American wisdom, my dear Mr. K.
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#886
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#887
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impressive!
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Ich betäube mich... |
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#888
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Why didn't you say that before?
![]() Sorry then, my mistake.
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Dr. Loboto: The bad news is, we're going to have to remove your brain...
the good news is that your insurance should cover the whole thing. |
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#889
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Seconded. Only I'd say VERY impressive.
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![]() I am the shadows, the dark and deadly, the velvet night... |
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#890
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I miss something there. Sunglasses? However, its awesome nevertheless
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Dr. Loboto: The bad news is, we're going to have to remove your brain...
the good news is that your insurance should cover the whole thing. |
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#891
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but but ...but it was my 'very-thumb' ^^
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Ich betäube mich... |
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#892
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You know, in comic version, Adam has a strong Ras Al Ghul vibe.
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![]() Part-Time Nomad |
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#893
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With the Megan screenshot, what's in the upper right-hand corner? Looks like a hand/fingers holding something. Anyone else notice it?
People have a strong aversion to including the "frames" of Adam's glasses. It is becoming a serious problem. Quite tragic.
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"It would appear to be severe head trauma." ... "From what?" "Multiple Face-Palming..." |
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#894
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The elevator w/Megan screenshot is in-game and realtime. Yup.
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#895
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That AJ's fan art is quite good.
It just reminds me slightly of Karras because of the head structure.
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#896
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Not bad, Zombie.
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#897
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Oh, When I'm back at the big comp I'll put together some nice cover art for the DX:HR tunes that have escaped the barn. And then also a wallpaper.
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#898
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^
Look forward to this! Thank you.
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![]() I am the shadows, the dark and deadly, the velvet night... |
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#899
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Quote:
@MyImmortal Great minds think alike.
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Ich betäube mich... Last edited by handgriff sorgfältig; 12-06-2010 at 01:00 AM. |
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#900
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Absolutely!
We were all once like the Omar, connected with the group mind. But this skill has been lost over time and only the select few still possess it. Congratulations.
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![]() I am the shadows, the dark and deadly, the velvet night... |
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