Eidos Forums  

Go Back   Eidos Forums > Current Games > Tomb Raider Series > Lara Croft and the Guardian of Light > Lara Croft and the Guardian of Light General Discussion

Reply
 
Thread Tools Display Modes
  #1  
Old 08-15-2010, 06:28 PM
Keir's Avatar
Keir Keir is offline
International Man of Mystery
 
Join Date: Jan 1970
Location: Land of the wurst.
Posts: 2,402
Default Podcast 3 - LCGOL Creative Direction and Level Design

Hi gang,

It's podcast time again! On Tuesday I'll be sitting down with LCGoL Creative Director Daniel Neuburger and design guru Jeff Wajcs. They've both been at Crystal for a long old time.

Daniel is the creative force behind the entire project and worked closely with the lovely Forest to produce the game. If you'd like to ask any stories about the direction of the game, the early stages of the concept, scripting, aims, etc, Daniel is your man.

Jeff designed some of my favourite puzzles and levels in LCGoL. If you've got any questions about level design in LCGoL or more general questions about level design then please post them here and I'll do my best to get them answered! Thanks

And remember, if you'd like to record your question in .mp3 or .wav format that's even better. Send me a PM with a link and you can feature in the show!
__________________
"......It reminds me of Beethoven..... can you hear it?"
Reply With Quote
  #2  
Old 08-15-2010, 07:41 PM
LARALOVERnr.1's Avatar
LARALOVERnr.1 LARALOVERnr.1 is offline
Protagonist
 
Join Date: Nov 2008
Location: The Netherlands
Posts: 4,227
Default

where you planning to make it a puzzle-filled game when you started this project?
__________________
signature image
Reply With Quote
  #3  
Old 08-16-2010, 03:22 AM
RoombelinaUK RoombelinaUK is offline
Gamer
 
Join Date: May 2010
Posts: 141
Default

While creating puzzles and structuring LCGOL, were you inspired by classic TR games, modern ones, or other games besides TR?
Reply With Quote
  #4  
Old 08-16-2010, 03:24 AM
beretta's Avatar
beretta beretta is offline
Gamer
 
Join Date: Nov 2008
Location: Bourgogne
Posts: 82
Default

When you start this project you're inspired enough for design?
__________________
An icone goes renaitre
Reply With Quote
  #5  
Old 08-16-2010, 10:29 AM
Danielsun's Avatar
Danielsun Danielsun is offline
Forum Tour Guide
 
Join Date: Jan 2010
Location: England
Posts: 2,614
Default

Are there ever moments when you get stuck thinking of designs for puzzles; trying to make them fun and interesting
__________________
'I made you a pie'. 'ooh what flavour is it?'. 'pie flavour...'
signature image
Reply With Quote
  #6  
Old 08-16-2010, 01:38 PM
ThePunkVampire's Avatar
ThePunkVampire ThePunkVampire is offline
Gamer
 
Join Date: Aug 2010
Location: Born in N. Dakota
Posts: 284
Default

This game disapoints me......
I would like to help with ideas. I alredy hav ideas for tomb raider angel of darkness sequel.
__________________
signature imageAngel of Darkness
Reply With Quote
  #7  
Old 08-16-2010, 02:15 PM
Treeble's Avatar
Treeble Treeble is offline
Hero
 
Join Date: May 2000
Location: Brazil
Posts: 3,845
Default

Ooh more podcast awesomeness.

I do have a question that's slightly tied to level design: I'd like to know if the isometric camera was more of a pro or a con when it came to building and designing the temples and puzzles.

Thanks for the opportunity, Keir. You rock!
__________________
Raider Daze: my Tomb Raider blog [PT-BR]
Reply With Quote
  #8  
Old 08-16-2010, 02:17 PM
ThePunkVampire's Avatar
ThePunkVampire ThePunkVampire is offline
Gamer
 
Join Date: Aug 2010
Location: Born in N. Dakota
Posts: 284
Default

dont care for listening to podcasts....the games gona be out in like two days anyway....
__________________
signature imageAngel of Darkness
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 07:13 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.