![]() |
|
#1
|
||||
|
||||
|
I think there's not a thread similar to this.
As you can see from the title, when you get cover somewhere, everyone of your team-mates can cover himself in the same position. It's a kind of fusion between characters. I'm talking about what I saw in the PC version. |
|
#2
|
||||
|
||||
|
What's so wrong about it? It's on the 360, i guess it's to stop people blocking tight corridor's. Especially during thick firefights, would suck if some idiot stood there in a corridor while everyone else is trying to get through, then next thing you know a fire extinguisher just rolls and bumpbs into your foot....
|
|
#3
|
||||
|
||||
|
I think if there was collision detection between team mates then it would really mess up the combat. I mean when has it really been an issue when someone took cover in the same place as you.. I mean yes it's unrealistic, however unless the collision detection is done really well, it can screw up the whole combat system, I think IOI handled this well.
__________________
Games I want to buy in 2010: Kane & Lynch 2: Dog Days, Arma 2 Operation Arrowhead, Mafia 2, Crysis 2, Starcraft 2. |
![]() |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
|
|