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  #1  
Old 06-21-2010, 11:25 AM
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Default Will the PC and console versions have a completely different UI? Will it feel "porty"

I remember the big problem with Invisible War was how everything felt design around a console and just ported over to the PC with little thought. Now that I saw that E3 demo and saw that they were demoing it on the Xbox 360 (really disconcerting sign BTW), I have a feeling that it's being retooled into an Xbox 360 lead game and that the PC version will be an afterthought as so many multiplatform games are today. I just hope this doesn't go the same route as Invisible War, but as more and more info comes out for it, it seems like it. It almost seems like they're pretending that DX1-2 never happened. The Art style is really inconsistent, the level of nano technology is way too advanced, general technology looks way too advanced, they aren't using a number in the title, there's a cover system ripped off from a console game (rainbow six vegas), recharging health ripped off from a game designed around a console (COD2), and just everything feels off.
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Old 06-21-2010, 11:26 AM
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ugh i hope not. I really wanted to play this at a much higher resolution with max MSAA/AF.
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Old 06-21-2010, 11:26 AM
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Oh cool, where did you see Nano Technology in this? I want to see it too!

(Nobody can say anything at this point, I mean the interface isn't even finalized yet)
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Old 06-21-2010, 11:29 AM
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I remember the big problem with Invisible War was how everything felt design around a console and just ported over to the PC with little thought. Now that I saw that E3 demo and saw that they were demoing it on the Xbox 360 (really disconcerting sign BTW), I have a feeling that it's being retooled into an Xbox 360 lead game and that the PC version will be an afterthought as so many multiplatform games are today. I just hope this doesn't go the same route as Invisible War, but as more and more info comes out for it, it seems like it. It almost seems like they're pretending that DX1-2 never happened. The Art style is really inconsistent, the level of nano technology is way too advanced, general technology looks way too advanced, they aren't using a number in the title, there's a cover system ripped off from a console game (rainbow six vegas), recharging health ripped off from a game designed around a console (COD2), and just everything feels off.
You're nuts, there's no nanotechnology in this game. They're only considering the storyline from Deus Ex Conspiracy, not the tech displayed during the game, as it is outdated from a design standpoint (with the exception of nanomachines.)
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Old 06-21-2010, 11:30 AM
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ugh i hope not. I really wanted to play this at a much higher resolution with max MSAA/AF.
You can do that with any game. I'd like to see it actually use higher resolution textures, better graphics and all of that since my computer is a lot more powerful than a console AND bigger levels. That's not even what I'm talking about though.
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Old 06-21-2010, 11:31 AM
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You can do that with any game. I'd like to see it actually use higher resolution textures, better graphics and all of that since my computer is a lot more powerful than a console AND bigger levels. That's not even what I'm talking about though.
no i realize this, but what i meant by that was i didn't want to be forced to play it on my ps3 due to bad PC UI. (resulting in the lack of those things i mentioned)
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Old 06-21-2010, 11:31 AM
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You're nuts, there's no nanotechnology in this game. They're only considering the storyline from Deus Ex Conspiracy, not the tech displayed during the game, as it is outdated from a design standpoint.
Did you see that video? How is it that everything has this more futuristic look to it than the first game and a lot of the tech is more advanced. There's VTOL craft ripped out of Ghost In The Shell instead of just slightly futuristic helicopters, the AUGs are a lot more powerful looking and let you do things you couldn't in the first game.
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Old 06-21-2010, 11:37 AM
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Did you see that video? How is it that everything has this more futuristic look to it than the first game and a lot of the tech is more advanced. There's VTOL craft ripped out of Ghost In The Shell instead of just slightly futuristic helicopters, the AUGs are a lot more powerful looking and let you do things you couldn't in the first game.
Yes, and it's just a by-product of being a game developed in 2010 instead of some years before 2000. You have to balance keeping up the technology level as something that's plausibly possible in 17 years or so, and the tech level presented in a ten year old game. What do you want, 4:3 Televisions?

I mean I completely understand you, but it was bound to happen or you'd alienate the newer audience.
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Old 06-21-2010, 11:45 AM
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Yes, and it's just a by-product of being a game developed in 2010 instead of some years before 2000. You have to balance keeping up the technology level as something that's plausibly possible in 17 years or so, and the tech level presented in a ten year old game. What do you want, 4:3 Televisions?

I mean I completely understand you, but it was bound to happen or you'd alienate the newer audience.
Personal commercial jet powered VTOLs? That's not plausible technology in the next 17 years. Why do all of the guns look futuristic too? Firearms design hasn't changed that much in the past 30 years and it's not looking to change any time soon. A Fire and forget rocket that can fire straight out and quickly go over cover? One of the great things about the art design of DX1 was that everything wasn't super high tech, cities weren't futuristic looking, it made everything believable.
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Old 06-21-2010, 11:50 AM
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Personal commercial jet powered VTOLs? That's not plausible technology in the next 17 years.
Of course it is, it's tech that already exists either in prototypes, military purposes (or on paper) that just isn't visible and/or in mass production, that's the whole point. It just isn't plausible in terms of the first game's universe as such since we're used to seeing helicopters.

And funnily enough, a gun-nut I talk to LOVED the guns, he essentially told me they look like what guns are heading into with today's designs, only taken to the extreme. Can't claim anything about the rocket, so you may be right there.
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Old 06-21-2010, 11:50 AM
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A Fire and forget rocket that can fire straight out and quickly go over cover?
I'm pretty sure that he shot it over the cover. And the idea of it being able to trace what he targeted isn't that hard to imagine.
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Old 06-21-2010, 11:56 AM
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Of course it is, it's tech that already exists either in prototypes, military purposes (or on paper) that just isn't visible and/or in mass production, that's the whole point. It just isn't plausible in terms of the first game's universe as such since we're used to seeing helicopters.

And funnily enough, a gun-nut I talk to LOVED the guns, he essentially told me they look like what guns are heading into with today's designs, only taken to the extreme. Can't claim anything about the rocket, so you may be right there.
We'll still be using the same guns 17 years from now is my point. Firearms design hasn't change that much over the past maybe 40-50 years or so.
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Old 06-21-2010, 12:14 PM
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Yes, but advances in technology throughout history have never been consistent, so you can't really predict what they'll use in 17 years.

Besides, this is a cyber-renaissance after all, which means they made big leaps on a scientific and technological level. This includes the weapons.
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Old 06-21-2010, 12:20 PM
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Licensing existing guns was not an option, I guess, so instead of making clones, why not design something more original?
The guns don't look that outlandish, they just build upon modern trends.
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Old 06-21-2010, 01:08 PM
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They're probably going with the George Lucas excuse that things are far more advanced all around (nearly so) because this is a time of prosperity (The Star Wars Prequels), before the dark times, before UNATCO and the attacks and terrorism depleted resources and things got clunky and simplified and more basic.
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Old 06-21-2010, 01:12 PM
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They're probably going with the George Lucas excuse that things are far more advanced all around (nearly so) because this is a time of prosperity (The Star Wars Prequels), before the dark times, before UNATCO and the attacks and terrorism depleted resources and things got clunky and simplified and more basic.
Which is bull, since technology doesn't disappear within 25 years.
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Old 06-21-2010, 01:15 PM
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Whoa, whoa, whoa.

There were no 4:3 screens in Deus Ex. If anything, they were even wider than 16:9 in ratio


This has been a public service announcement brought to you by a Pretentious Old Man playing at running the world.
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Old 06-21-2010, 01:25 PM
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Well in DE they had the Chinese establish a freaking mining base on the freaking moon which shot freaking ore with a freaking mass driver at the Earth in a manner somehow safe enough to not killing millions (of course that didn't work out)

If that can happen by 2052, we can get a two-tiered Shanghai by 2027
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Old 06-21-2010, 01:27 PM
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Well in DE they had the Chinese establish a freaking mining base on the freaking moon which shot freaking ore with a freaking mass driver at the Earth in a manner somehow safe enough to not killing millions (of course that didn't work out)

If that can happen by 2052, we can get a two-tiered Shanghai by 2027

The gentleman makes a valid point!
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Old 06-21-2010, 01:30 PM
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Whoa, whoa, whoa.
There were no 4:3 screens in Deus Ex. If anything, they were even wider than 16:9 in ratio
Actually the issue was with TVs, not computers. Televisions in Deus Ex actually are 4:3.
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Old 06-21-2010, 01:38 PM
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The gentleman makes a valid point!
I regret using freaking so much in that sentence.

Anyways Deus Ex is set in the near future, but we can see how much the world has already changed since 2000. Thus, we need to adjust our perspective of the future, considering the technological advance of the past 10 years. I mean even back then Gunther and Anna looked ridiculous with those nasty arms.

Personally, in the war between reasonable retcon vs canon, I think retcon works, since the setting is the near future (obviously this wouldn't work for LOTR)
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Old 06-21-2010, 01:42 PM
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I regret using freaking so much in that sentence.

Anyways Deus Ex is set in the near future, but we can see how much the world has already changed since 2000. Thus, we need to adjust our perspective of the future, considering the technological advance of the past 10 years. I mean even back then Gunther and Anna looked ridiculous with those nasty arms.

Personally, in the war between reasonable retcon vs canon, I think retcon works, since the setting is the near future (obviously this wouldn't work for LOTR)
No, I meant YOU made a valid point!
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Old 06-21-2010, 01:43 PM
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Actually the issue was with TVs, not computers. Televisions in Deus Ex actually are 4:3.
Ah, true. Although if memory serves, the only TVs I recall were the gigantic ones on the wall, like Projector screens. They are still 4:3 today.

Although your point stands
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Old 06-21-2010, 01:48 PM
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No, I meant YOU made a valid point!
Oh yay. People so rarely agree with me. I feel special
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Old 06-21-2010, 01:52 PM
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Oh yay. People so rarely agree with me. I feel special
You are special!
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