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Old 03-04-2010, 09:51 AM
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CloudWolf CloudWolf is offline
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Exclamation Problems in the game... [update: patch released - read first post!]

This is a thread to post any glitches, annoyances or errors you may find within the full game/demo that need to be fixed.

Update by Driber 19 July 2010:

The long awaited patch has been released. This thread may still be used to discuss the patch, but please keep it civilized. Angry/aggressive posts and arguments will be removed.

Here are the patch release notes:

Quote:
Originally Posted by mycoldman View Post
Hi guys,

As some of you are now aware, we've begun rolling out title updates for Just Cause 2 across all platforms in all territories. As of today the EU PS3 update is live, with Xbox 360 following closely behind. The NA PS3 update is currently scheduled for the 22nd (I shall let you know if this changes) and PC owners should look forward to an update later this week.

Below are some brief notes of the changes that you may notice, though there's also a lot of other stuff going on under the hood. We appreciate your patience.

Just Cause 2 July 2010 PS3 Title Update
  • YouTube movies are now set to "Public" as default.
  • YouTube movies have a new identifier tag.
  • Fixed issues that would cause vehicles and people would stop spawning.
  • Enemies will not fire on the player while they are struggling with an enemy on a vehicle.
  • Improved button response when switching fire buttons to R1/L1.
  • Increased the presence of the Vanderbildt Leisure Liner.
  • Numerous stability improvements.
Just Cause 2 July 2010 Xbox 360 Title Update
  • Fixed issues that would cause vehicles and people would stop spawning.
  • Enemies will not fire on the player while they are struggling with an enemy on a vehicle.
  • Increased the presence of the Vanderbildt Leisure Liner.
  • Fixed for music being cut off when selecting New Game.
  • Numerous stability improvements.
Just Cause 2 July 2010 PC Title Update
  • Fixed issues that would cause vehicles and people would stop spawning.
  • Enemies will not fire on the player while they are struggling with an enemy on a vehicle.
  • Increased the presence of the Vanderbildt Leisure Liner.
  • Benchmark results now displays correct memory for various graphics cards.
  • Fix to allow players to bind mouse button 4 and 5.
  • Fix to allow players to bind E button correctly.
  • Fix to display quicktime prompts correctly when running in Eyefinity mode.
  • Enable triple buffering when vsync is on.
  • Lowered mouse sensitivity when freefalling.
  • Localized "Completion" for Polish and Russian versions
  • Localized "Mercenary Mode" for Polish version.
  • Correct settings on benchmark results screen (MSAA rather than CSAA) when using AMD GPU's.
  • Reduced input to update lag.
  • Limit frame latency command line option, for reducing input to render lag ( /dxframelatency=n, 1-3, default 3).
  • Shadow size cull tweaking command line options ( /shadowcullnear=f, /shadowcullmiddle=f, /shadowcullfar=f, or /shadowcull=f for all buffers, default: 1.0)
  • Numerous stability improvements.





Older updates from mycoldman.

(Mike Oldman is the Community Manager/Spokesman for Square Enix London Studios Just Cause 2 .He's the "voice" of the developers of Just Cause 2 to the community)

posted 06-30-2010
Quote:
Originally Posted by mycoldman View Post
STATUS, YO:

The Title Updates have now been sent to Sony and Microsoft and are currently awaiting submission. That mean's for console at least (we'll talk PC later) the title updates are done - we've finished working on them. Now it's over to Sony and the Big M to roll them out over their services. When I've an accurate idea of when that'll happen I'll let you know. It really shouldn't be long now.

I'll post details of the updates and fixes on the website this week.

posted 06-18-2010
Quote:
Originally Posted by mycoldman View Post
My apologies for the delay. Our title update is currently going through testing, hence why I can't confirm its contents just yet as I had originally hoped. As soon as I know for definte that all is ok, i will share the details. At the moment, I don't want to dash hopes or shatter any dreams unnecessarily.

I can confirm the Vanderbilt Leisureliner will be making an appearance.

posted 06-01-2010
Quote:
Originally Posted by mycoldman View Post
Although I can't give you an exact date of release for the title update. I can tell you we have it here in testing right now, and i'll be going through the details of what to expect included this week.

With regards to me being coy with the details, it's not that I don't know... it's more I don't want to raise any hopes until we know for sure what'll make the cut. Like I say, it's in testing... things can change. I'll give you the full list of addressed issues and changes once they're locked down.

More news later this week.

posted 04-20-2010
Quote:
Originally Posted by mycoldman View Post
I hope to have some news on a patch soon guys. Don't think we're not working one

When I've solid news to talk about, I'll share.

posted 04-20-2010
Quote:
Originally Posted by mycoldman View Post
I have commented many times on this forum recently that we are currently working on a patch. When we've more details to share about when and what will be included, we will.

I know it's frustrating guys, I wish I had more to say - but these things take time. We're on it.

posted 04-20-2010
Quote:
Originally Posted by mycoldman View Post

The JC2 team is split between London and Sweden - and there are many people involved in the project as a whole. We've designers and producers here sitting next to me, as well as the guys over at Avalanche. With regards to there not being anyone from the team on the forums directly, there is: me.

Feedback we take from the forum therefor is quickly received. And we look at everything, all the time. The reason I've not said much about the forthcoming patch right now is because, right now, there isn't all that much to tell beyond the aforementioned "we're working on it".

Putting out title updates for a game isn't a simple process and takes some time to pull together. When we've more details to share on the update, we will I promise.

Do try to stay cool.

posted 04-08-2010
Quote:
Originally Posted by mycoldman View Post
I've mentioned this elsewhere numerous times, but I guess I can say it again here. We've no news on a patch or title update as of right now. We're currently working hard on putting one (a patch) together for all platforms, addressing as much as we can.

When we've concrete details to announce, we will.

So, sorry for the lack of news. Just know that we're on it.

posted 04-07-2010
Quote:
Originally Posted by mycoldman View Post
I can't comment on title updates or patches just yet any more than I already have. We're working on one, for all platforms... and are trying to tackle as much as we can in one swoop.



HOW TO ADD A GAME PROBLEM TO THIS THREAD:

-Make a post stating clearly the problem you have encountered

- Give time to allow me to read the post and decide of it is a problem worth adding to the thread (i may ask furthur questions)

- Have a great time playing Just Cause 2


(please bear in mind that i am not online all the time and therefore may not reply/read instantly)

Key

Big Annoyance- This MUST be fixed, as it does Noticeably detract from the fun factor of the game.

Annyoance- Same as above but slightly less game-breaking

Bug- A part of the game that doesn't work as it was intended and needs to be fixed

Problem- A part of the game that works as intended But should be changed



In no particular order

Big Problems

(Big Glitch,Bug And annoyance) Various people across all platforms have been experiencing the dissapearance of all civilian's and there car's, this is a BIG problem as it ruin's the game. People have found a workaround but an official patch to fix it is a must as not everyone who own's the game visit's the forum's!



(Major Annoyance) The Camera when driving,flying, freefalling and running needs to have an ajustable distance and a rotational camera as in you can zoom out and around your car, plane or Rico as myself and lots of other people have found this a big problem.... (this should not be hard to fix)

(Major Annoyance) Dead Bodies only stay in the game for 7 seconds, this is unfair as you might be doing things with a dead body and it suddenly dissapears. A solution would be the following: On the consoles make it so if a body isn't touched or moved for 30 seconds it dissapears, if it is moving it does not dissapear.
On the PC make a slider in the settings allowing you to choose how many bodies are allowed to be visible, and also incorperate the console system suggested above. (Submitted By metalgear655)

(Major Annoyance and BUG) When you are playing on a Xbox 360 using a NON-Widescreen pc screen the game still thinks you are playing in widescreen no matter what picture setting is set. this cuts off some of the screen and makes the game look squashed. (submitted by supertom)

(This is a website problem and Suggestion) Create a dedicated forum area for discussing the future of patches, updates and the such to really make Just Cause 2 the best it can be! (submitted by dayd41)

(Major Annoyance and Glitch) When Switching the fire buttons around to L1 R1 or LB RB you can no longer use the grapple and drive and shoot at the same time ( e.g dragging a person) as the grapple will be removed as you have pressed L1/LB (Submitted By aadams1278)

(Major Annoyance) When you complete a base to 100% it stops all the good stuff taking place, so if you complete an airport to 100% planes do not take of anymore this realy needs to be fixed as it is ruining the fun of the game. (Submitted By I need just cause 2 @!@!)


(Major Annoyance) The plane's are very sensitive when it comes to landing, touching the mildest bump or dip will cause the plane to blow up. (Submitted by RedPillow)

(Bug/Glitch) the are various audio glitches and stutters throughout the game. This is quite noticable When playing at various times. (IGN review)

(Major annoyance) You cannot move while you are crouching, this is a big mistake as it is expected and a standard feature nowaday's (Submitted By LaMOi)

(Major Bug) In the second mission where you save karl blaine from the casino, I was in a helicopter taking out another helicopter. As soon as you take out this helicopter, there is a cutscene. The problem was that I crashed and died exactly when it started fading out to the cutscene.
Because of this, whenever I reloaded from the autosave, I couldn't move, I couldn't do anything. I couldn't even bring up the pause menu, I could just wait till I died by a chopper.
So I had to replay the game from the start at that point. [/COLOR]
[/B]

General Problems (Common To ALL Platforms)

(Error) A historical error, in the game it states that the U.S's Panama invasion was in 1986 and in fact it was in 1989. (this may be intential but i don't see why?)
(Submitted by Danzavier)

Bug's


1. (Bug) When playing the screen somethimes freezes but the sounds still continue through the speakers, does anyone else have this problem? (Submitted By Enzoforce)


2. (Bug) Invisible parachute, if you grapple a near by rock and open your parachute just as your hitting it you bounce away and from then on have an invisible parachute( Submitted By MatonKing)


3. (Bug) Grapple lines do not affect people, for example tethering across a road, a bike driver does not get knocked of his bike when he hits the line, he infact goes straight through! (Submitted by LaMOi)


4. (Bug) When a Bike ends up on top of rico when he is on the ground he is not able to get back up and is stuck under the bike. (Submitted by Mikev)


5. (Bug) Bollards and Lamp-posts appear to be 'floating' slightly above the ground, more noticable on an incline. (Submitted by Mikev)


6. (Bug) The Black Market helicopter can pass straight through Radio masts. (Submitted by Mikev)


7. (Bug) There is no animation for Rico when he applies a horn in a vehicle. (CTO_7)


8. (Bug) When you get out of the stunt plane while it's upside down, Rico gets out from underneath the plane (ie the side facing the sky). (Submitted By JustBecause_2010)


9. (Bug) When Rico falls out of a helicopter after it explodes he just falls like an idiot. He doesn't go into the freefall position. So when you are at the sky ceiling and your helicopter explodes for some unknown reason, it's quite annoying. He just falls 5km without getting into position. That means he's falling for a long time with no way of controlling him. (Submitted By JustBecause_2010)


10. (Bug) If you hold a grenade button when inside the helicopter and press O to go to stunt position, rico will float in the air and the helicopter will go. (Submitted by I need just cause 2 @!@!)

11. (Bug) When playing on all three screens using Eyefinity on the PC, it is nearly impossible to hijack an aircraft as the button sequence will not appear. If I you down to one screen, the sequence appears, and then disappears when you switch back.

12. (Bug) The Damage system is inconsistant, e.g When driving at low speed's and you hit another car your car will be majorly damaged, but if you hit it at very high speed you will not take much damage at all. (Submitted by JAGeng)

13. (Bug) When you upgrade your weapon, that you are currently holding it wont upgrade its added ammo capacity on hud: like if you have 10 bullets, have the weapon upgraded to 14 (for eg) it will show as 4 bullets in magazine, you start shooting, then it 3-2-1 then it starts over from 10 bullets in mag. (Submitted by eriongtk)

14. (Bug) There is a bridge that has no collision detection, images can be found here: Picture: http://img517.imageshack.us/i/jc2brokenbridge1.jpg/ map location: http://img163.imageshack.us/i/jc2brokenbridge2.jpg/ (Submitted By Sectax)

15. (Bug) When rico is inside the hovercraft he is standing to the right of the steering wheel, and so turns his hands and grips nothing! (Submitted By CloudWolf)

16. (Bug) the settlement Cicak Hitam is Impossible to complete 100% without a glitch, it seems that You collect and destroy everything but it is at 84%, some people have gone back and some items have respawned meaning they can complete it but it is still rather annoying. (Submitted By Various) And a link to a thread about it is here: http://forums.eidosgames.com/showthread.php?p=1338868

17. (Bug) Although this is funny to watch sometimes it's a bug. AI boat drivers crashes into buildings and drive up on land quite often, I noticed it especially around Pekan Sri Vijaya (x=3968, y=29844) and nearby Bandar Batu Besar (x=4059, y=30370). But it's possible that it happens everywhere. (Submitted by Harteex)

18. (Bug) Somtimes when driving on a highway, the game starts spawning traffic in the same direction on both sides / lanes. (Submitted By Nicromanski And Harteex)



Annoyance's


1. (Annoyance) Helicopters need to have their speed increased (maybe can be done through upgrades), this would simply make the game more enjoyable (Submitted By Matonking)


2. (Annoyance) when you are dragging somone behind your vehicle with the tether, when they die the tether automatically breaks. (Submitted by McCheesy69)


3. (Annoyance) It currently takes a unnecessarily long time to hijack a vehicle, this feels out of place as the rest of the game is fast paced and full of action. It would be nice to remove/shorten the hijack sequence (Submitted by Colonel Earnel)


4. (Annoyance) Planes need a reverse thrust, they would also benefit from proper rudder movements as it currently looks quite weird (Submitted by robiscool)


5. (Annoyance) The cut scenes arn't skippable, at least in the demo... The Option should be built in (Submitted by BeefyMcNasty)


6. (Annoyance) when flying the "rowlinson K22" helicopter, if you do a stunt jump while moving forward at a good speed, rico will "miss" his grapple and you will fall like an idiot, unable to open the parachute... if you're high enough that likely means you will die! (Submitted By aadams1278)


7. (Annoyance) Small planes could be a bit more poweful, so that they could drag a motorcycle without big problems. (Submitted By RedPillow)

8. (Annoyance) While riding a motorcycle, square should reload weapon, not handbrake. Square button is known globally among gamers to be the reload button on any action game. (Suggestion: Handbrake can be R3.) (Submitted By drdiv)


9. (Annoyance) Soldiers keep spawning endlessly..which is fun for a while, but i think it would be a good idea to set a spawn cap. (as annoying as the current random spawn: doesnt matter where you go, they will be there, if you gone red) (Submitted By eriongtk)

10. (Annoyance) It would be nice too be able to select multiple weapon's and equipment (Not Vehicle's) for ONE drop, as currently it get's VERY tedious having to keep calling in the Black Market helicopter. 9Submitted By various)

11. (Annoyance) A huge problem with this game is the lack of a look back button while skydiving or parachuting. When you jump out of a moving vehicle you won't be able to see it explode because you can't look back. Also when riding a canister it should be a must to be able to look back when jumping off so you can see it explode. (Submitted By StandOut)

12. (Annoyance) The AI doesn't care if you use the horn in a vehicle. (Submitted By Harteex)




Problem's

1. (Problem) You currently cannot drag dead enemy's for any length of time as they dissapear. (Submitted by Colonel Earnel)




PC Specific Problems


1. (Feature Request) The Ability in the PC version to bind generic joystick axis to movement for non-360 controllers. (Submitted By Menthalion)


2. (Bug) The Mouse sensitivity while free falling is WAY to high, just slightly moving the mouse swivels you nearly 360 degrees. (Submitted By Skoinks)


3. (Bug) The Mouse Sensitivity is not even across all play forms, as in if the running sensitivity is very different to the Helicopter sensitivity, it would be alot easier if all were the same. (Submitted By p34nk)


4. (Bug) There seems to be an issue with extra and assignable bittons on different control equipment, for example a steelseries mouse has two extra programmable buttons which the game will not accept. (Submitted By p34nk)


5. (Bug) Button mapping can be 'hit and miss' with some category's seemingly 'tied' together. (Submitted By p34nk)

6. (Bug) Bokeh filter is not supported on GTX 295

7. (Bug) When playing on all three screens using Eyefinity on the PC, it is nearly impossible to hijack an aircraft as the button sequence will not appear. If I you down to one screen, the sequence appears, and then disappears when you switch back. (Submitted By merciless18t)

8. (Annoyance) Configuration Changes can take an long time to save, this gets especially annoying if you need to kepp making changes. (Submitted By p34nk)

9. (Big Annoyance) The vehicle camera on the PC version keeps "auto-recentering" itself. If you don't move the mouse for a moment or if you touch the steering on a controller, the camera instantly swings back behind your vehicle. This leaves some players constantly fighting the camera. This would be easily fixed with a setting in the options menu of "Never Autocenter The Camera". (Submitted By -Morlock-)
A fix to this would be as follow's:

- A camera should tend to point towards the direction of movement - it's important that it does so to let the player let go of the mouse and remain in control. From what I've observed in JC2, the camera is simply easing itself towards the orientation of the vehicle, mostly independent of its velocity (e.g. camera re-centers even when the car is standing still).
- The time it takes between no mouse movement and the start of camera auto-orientation should always be the same and long enough not to be disruptive - an interval of 2 seconds is a good trade-off between vehicle control and enjoyable look-around, but this value is debatable. The important thing is that it remains the same across all vehicles, unlike what is currently done in the game (e.g. 1 second for cars, 2 for boats, 0.5 for planes).
- The time it takes between the start of auto-orientation and having the camera pointing towards the direction of movement should be inversely proportional to the rate of the movement - this allows for a better experience because it gives more camera control to the player without making it harder to drive the vehicles (e.g. you auto-turn the camera slowly because the player isn't going fast and so does not urgently need to know what's ahead of him).
- The camera should hint as to the current speed of the vehicle - this might include zooming-out when the vehicle is accelerating and zooming-in when it's breaking, though I wouldn't consider that a critical part of an intuitive camera, especially if 3. is done correctly and since most games today use motion blur (including this one).
(Submitted by woodbyte)




PS3 Specific Problems



1. FIXED (Bug) O and X buttons aren't working and you need to press O+X to perform the action, so you can't do melee attacks, can't complete button sequences that involves O and X, and no stunt jumping, This issue has only been witnesssed on Asian PS3's so far. (Submitted By Puzzlebox)

2. (Annoyance and Bug) It takes quite a bit of pressure to make weapons fire when the fire button is set to R1 or L1. (Submitted by aadams1278)



Thank-you to every-one for submitting problem's

Thanks
CloudWolf
__________________
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lol at the chic you can see her china

Last edited by Driber; 07-19-2010 at 12:50 PM.
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