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Howdy,
I recently re-installed DX on my mac powerbook G4 which seems to work in "classic" without any major hiccups. I have since been able to get past the first level but having saving crashes, mainly with "quick save" but also when saving from the option menu. Has anyone had similar issues or familiar with running DX in classic or on a mac for that matter? What's odd is that when the crash appears, DX shows up in the OSX dock as if it is still running in classic and you can hear the background noise from the game but cannot recover to the main screen. Going to try to install on my imac DV which has both OSX and 9.22, but would rather play it on the powerbook. Here is the crash log: Log: Loading: Package saveInfo Log: Unloading: Package 02_NYC_Bar Log: Unloading: Package saveInfo Log: Save=141.454011 Log: Moving ':Save:QuickSave:Save.tmp' to ':Save:QuickSave:SaveInfo.ds' Init: Shut down moving brush tracker for Level 02_NYC_Bar.MyLevel Log: Save=619.357731 Log: Moving ':Save:QuickSave:Save.tmp' to ':Save:QuickSave:02_NYC_Bar.ds' Warning: Error -48 moving file ':Save:QuickSave:Save.tmp' to ':Save:QuickSave:02_NYC_Bar.ds' Warning: Error saving ':Save:QuickSave:02_NYC_Bar.ds' Init: Initialized moving brush tracker for Level 02_NYC_Bar.MyLevel Critical: appError called: Critical: Assertion failed: ScreenPointer [File:MacViewport.cpp] [Line: 2492] Exit: Executing UObject::StaticShutdownAfterError Exit: Executing UMacClient::ShutdownAfterError Exit: UGalaxyAudioSubsystem::ShutdownAfterError Exit: URaveRenderDevice::ShutdownAfterError Exit: Exiting. Uninitialized: Name subsystem shut down Uninitialized: Log file closed, 02/08/10 00:28:31 Peace
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