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Old 06-10-2011, 11:10 AM
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Cool The official multiplayer discussion thread

Edit by Driber: There were a lot of threads about multiplayer. They are now all merged together into an official multiplayer discussion thread.

The official statement from IO at this point is that there will be no multiplayer. See the FAQ thread.

Use this thread to discuss multiplayer ideas, why you think H:A should or shouldn't have multiplayer, etc.

/edit




Ok so what do you think about multiplayer? Should they have multiplayer or no? Some people say that Assassins Creed's multiplayer was bad and that it shouldn't of had multiplayer to begin with. But I say so what if it sucked they tryed something new by try to make competitive stealth.

Death Match:Yeah so I was thinking just tag on a Death Match and a Team Death Match and you good.
Contracts Mode: Somebody said something about this forums were you can have like five people competing for who can kill the most targets, and all the players would start out with a hit on their heads. To keep it stealth in multiplayer anyone that gets caught gamer tag's would light up red for everyone to see. I know it sound like they probably would have a hard time coming up with something that works but a couple of people to give it some thought and you could really get something good on paper.
Co op: Co op was really good in splinter cell and it would be awesome if Hitman had some co op in it. It don't have to be in the story mode but like a set of Extra Missions.
Make your own Levels: This one right here would be like Halo's forge where you you can either customize the Level from scratch or use an existing to make your own mission. Customize the characters(Targets) and do all that good stuff down to the smallest detail. You probably already notice the Link it said the best way there but got this idea about this crazy yakuza style mission were you got ninjas and samurai and . Plus it add endless replay value.
Chalenge Mode: Basically it would just be a bunch of different objective mission like one example would Man Hunt where you kill 40 guards before the time run out
Man Hunt:
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Last edited by Driber; 08-13-2012 at 02:06 AM. Reason: added note
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Old 06-10-2011, 11:45 AM
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Spy vs Spy

One player has a target to assassinate, the other player must assassinate the assassin. Both players are treated the same in terms of the need for disguises, guard reactions and weaponry.
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Old 06-10-2011, 11:57 AM
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My thoughts on this idea, MY THOUGHTS!!!! Simple, HELL TO DA NO, why?

• Waste of space.
• Makes campaign short.(due to 360's lack of space)
• Team might focus more on multiplayer instead of campaign, making storycrappy.
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Old 06-10-2011, 12:07 PM
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Assassination Race :

It is simple, there is a VIP target, and you need to eliminate him, it can be free for all or team based

The trick is that it should be so hard, so whoever tries to run and gun will end up dieing, he needs to be stealthy, blend in, and so on

The one who utilize stealth the best way wins
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Old 06-10-2011, 12:43 PM
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I understand the possible requirement to tack on a multiplayer to compete with AC, but Hitman doesn't need it. It would be a much much stronger product for being a single player experience with a rich campaign.
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Old 06-10-2011, 12:50 PM
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An Intriguing idea,.. but would ruin the Hitman experience. There is no need for multiplayer what'sover. However I do find "make your level" a nice idea.. or at least a randomize generator.
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Old 06-10-2011, 03:14 PM
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NO MP PLEASE

Focus all your time on SP because I'd rather have another blood money than a splinter cell conviction
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Old 06-10-2011, 04:18 PM
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First I want to see perfection in SP.
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Old 06-10-2011, 05:10 PM
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^^ here here!!!
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Old 06-10-2011, 10:24 PM
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Quote:
Originally Posted by Sn4ke47 View Post
My thoughts on this idea, MY THOUGHTS!!!! Simple, HELL TO DA NO, why?

• Waste of space.
• Makes campaign short.(due to 360's lack of space)
• Team might focus more on multiplayer instead of campaign, making storycrappy.
I'm thinking a separate CD for multiplayer instead of making a bunch of dlc's. something to keep it fresh without making having to pay for more. It seems like they already well on there way story campaign at least
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Old 06-12-2011, 09:19 AM
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NO.
They already have dumbed down the game enough.If the also add multiplayer then the game is officially dead for me.
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Old 06-12-2011, 09:32 AM
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Quote:
They already have dumbed down the game enough.
Did you have a chance to play at least 1 FULL level?
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Old 06-12-2011, 09:46 AM
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How do you know the game has been dumbed down?
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Old 06-12-2011, 10:12 AM
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All this talk of dumbing down is ridiculuos. Did you people play the game already. ANd adding optional mp is no way gonna dumb down sp campaign. Like did mp dumb down AC Brotherhood or Deadspace 2 or Red Dead? Take a chill pill peeps and get witht the times
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Old 06-12-2011, 11:18 AM
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Quote:
Originally Posted by Brackstone17 View Post
Spy vs Spy

One player has a target to assassinate, the other player must assassinate the assassin. Both players are treated the same in terms of the need for disguises, guard reactions and weaponry.
This would be the best idea by far, have all players discreetly travel through a map using disguises to blend in with the crowd making it hard for players to eliminate and find each other.

Another possible idea would be to have a player (or set amount of players) defend a target while hitmen hunt the target and avoid (or of course elminate) those defending. Would be incredibly strategic with several different ways to get to your target and those defending would have to make critical choices like "Should I abandon my target and head for the rooftop to snipe hitman? Or stick with him/her and wait for the hitman to storm the room?"

Multiplayer ideas for this game is endless.
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Old 06-12-2011, 05:40 PM
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MP??

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Old 06-13-2011, 10:19 AM
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Quote:
Originally Posted by Brackstone17 View Post
Spy vs Spy

One player has a target to assassinate, the other player must assassinate the assassin. Both players are treated the same in terms of the need for disguises, guard reactions and weaponry.
It could be one on one or two team going at it. I was thinking for team work one guy can sneak in a building and let a rope down so other player can get into a place easer, and if theres a wall to hight one player can help another get over the wall where as one person alone wouldn't be able to.
Quote:
Originally Posted by Sam_kain View Post
Assassination Race :
It is simple, there is a VIP target, and you need to eliminate him, it can be free for all or team based
The trick is that it should be so hard, so whoever tries to run and gun will end up dieing, he needs to be stealthy, blend in, and so on
The one who utilize stealth the best way wins
Yeah thats basically what I was talking about with Contracts mode but Assassination race sonds much better. A free for all or four teams of four or just two teams something like that.

Quote:
Originally Posted by Falkenwut View Post
However I do find "make your level" a nice idea.. or at least a randomize generator.
It would have to me like Halo's forge and The Sims. I never was able to get into downloading maps from Halo forge because it was just maps, but this would be so much better because its missions. I probably would just be using it for download missions but you give people something like this to work with and you'll get a endless amount of mission to play.

Quote:
Originally Posted by Srosa View Post
First I want to see perfection in SP.
Most definitely but multiplayer where its at. Of course single player gotta be as fresh as posable.
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Old 06-13-2011, 11:16 AM
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Quote:
Originally Posted by Icedog View Post
It would have to me like Halo's forge and The Sims. I never was able to get into downloading maps from Halo forge because it was just maps, but this would be so much better because its missions. I probably would just be using it for download missions but you give people something like this to work with and you'll get a endless amount of mission to play.
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  #19  
Old 06-20-2011, 07:02 AM
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Lightbulb So this is what we got so far

Hunter and Hunted:The idea was Spy vs Spy but hunter and Hunted instead of spys because their both assassins and their both hunted. So its basically a different idea of what the name should be but the same idea though. I also think two on two or four vs four Teams so that you can use coop moves like giving another player a boost to get to higher places one person wouldn't be namanly be able to get to.

Assassination Race:Theres multiple Targets on the map and the map got to be big and sandbox like with hotel and a restaurant. Each Target would be worth $40,000 or $50,000, with maybe a few Big Time Targets that give you $100,000. The more target a player kills the bigger the price on his head goes up. Like was said it could be Team based of Free for All any of that would work but I like big multiteams teams because Im crazy with it like that.

War Zone:This could be a multiteam game where everyone gets their own base and their own NPC's, a armory where you can loud upon weapons, and on the top floor of this base everyone has a target(NPC or VIP) that they have to protect from each others team. It could be only two teams too and outside of your base you would play it as a hitman.

Game Rules: You would be able to tag players in multiplayer mode so that your team could get a sniper shot on him or something like that. Certain game modes you would get extra lives, a time limite or something like that. But the rules would be customizable so that nothing would be written in stone allowing they to change things to keep it balace.

Custom Characters & disguises:The game shouldn't be to much like Assassins Creed where the player just transforms into a different person but you would use disguises just like 47 does. Players should be able to choose what their character will look like. To be able to choose male or female and the skin type or something like that. they'll still be able to blend in because there would be NPC's that look just like your player but wearing different cloths so there would be no way of pointing out who's who.
Level Maker:Reuse alot of old in game material all kinds of fully customizable characters and stuff. Build whole levels.

Hitman Absolution: Multiplayer Addition All this is obviously to big to fit in the orignal game they should make an multiplayer addition after the fact. games are always making DLC's that give you new map and multiplayer game playlist. GTA did it with their Lost and Damned and Ballet of Gay Tony, so hitman can release a whole nother dise for multiplayer.
But for the original game they could just put Hunter and Hunted in there and if the sigle player maps are made well enough than they could use that for your multiplayer levels.
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  #20  
Old 06-20-2011, 09:10 AM
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Well i think it would be a awesome add on
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  #21  
Old 06-20-2011, 12:08 PM
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An idea? Do not put the multiplayer.
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Old 06-21-2011, 05:27 PM
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NO MP IN HITMAN EVER!!!!11111

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  #23  
Old 06-28-2011, 08:41 AM
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Smile Multiplayer?

I think the Hitman franchise would benefit greatly from the addition of multiplayer. Imagine a game mode where there are 2 factions, the Hitmen and the Bodyguards / protection. The target would be an NPC and the Hitmen would have to eliminate the target in a certain time limit, the Bodyguards would have to eliminate the Hitmen or keep the NPC alive until time runs out. It'd be cool if the Bodyguards could go undercover too. Seeing how Assassins Creed benifited significantly from its multiplayer mode, I forsee an addition like this would be a blast and a totally new experience in the Hitman universe.
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  #24  
Old 06-28-2011, 10:40 AM
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Come on man...Why add multiplayer to a game that has been singleplayer since forever?

That's just asking for trouble
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Old 06-28-2011, 12:42 PM
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No thanks.

Last edited by Srosa; 06-28-2011 at 03:32 PM.
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